1 |
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Francis of Assisi |
Religion |
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Unique |
The founder of the Order of Friars Minor, and truly a living saint. His concern for the poor and nature endear him to countless. |
+2 Piety, -2 from squalor (increases public order and population growth), +2 to unrest (has a negative effect on public order) |
When to test : GeneralJoinCrusade Condition : CultureType southern_european not FactionType byzantium I_TurnNumber >= 60 I_TurnNumber <= 73 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= church I_TurnNumber >= 60 I_TurnNumber <= 73 CultureType southern_european not FactionType byzantium Chance : 100 % |
When to test : CharacterTurnEnd Condition : AgentType = priest Trait Franciscan > 0 Chance : 100 % |
2 |
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Monk |
Religion |
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A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… |
+1 Piety, -1 Purity |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest CharacterNumTurnsIdle >= 4 PopulationOwnReligion >= 70 ReligionShift <= 10 Chance : 50 % |
3 |
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Royal Seminarian |
Religion |
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One simply has to be a pious presence when bringing royalty into the fold. |
+1 Piety, +1 Unorthodoxy |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= mayors_palace Chance : 20 % |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= castle Chance : 20 % |