1 |
|
Paladin |
Military |
Transferable |
|
This defender of the faith has sworn to protect those who would spread it. |
+1 to personal security (improves the chances of detecting and foiling assassination attempts), +1 Purity+1 Violence |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= militia_drill_square Chance : 20 % |
2 |
|
Deacon |
Religion |
|
|
Those that assist the church in its times of need are more likely to be assigned an assistant of their own. |
+1 Piety |
When to test : AgentCreated Condition : AgentType = priest CharacterReligion catholic SettlementBuildingExists >= cathedral Chance : 50 % |
When to test : AgentCreated Condition : AgentType = priest CharacterReligion orthodox SettlementBuildingExists >= cathedral_o Chance : 25 % |
3 |
|
Francis of Assisi |
Religion |
|
Unique |
The founder of the Order of Friars Minor, and truly a living saint. His concern for the poor and nature endear him to countless. |
+2 Piety, -2 from squalor (increases public order and population growth), +2 to unrest (has a negative effect on public order) |
When to test : GeneralJoinCrusade Condition : CultureType southern_european not FactionType byzantium I_TurnNumber >= 60 I_TurnNumber <= 73 Chance : 100 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= church I_TurnNumber >= 60 I_TurnNumber <= 73 CultureType southern_european not FactionType byzantium Chance : 100 % |
When to test : CharacterTurnEnd Condition : AgentType = priest Trait Franciscan > 0 Chance : 100 % |
4 |
|
Monk |
Religion |
|
|
A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… |
+1 Piety, -1 Purity |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest CharacterNumTurnsIdle >= 4 PopulationOwnReligion >= 70 ReligionShift <= 10 Chance : 50 % |
5 |
|
Royal Seminarian |
Religion |
|
|
One simply has to be a pious presence when bringing royalty into the fold. |
+1 Piety, +1 Unorthodoxy |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= mayors_palace Chance : 20 % |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= castle Chance : 20 % |
6 |
|
Witch Hunter |
Security |
|
|
A would-be inquisitor that has readily partnered with a man of the cloth so he can hunt heretics with the church's blessing. |
+1 Piety, -1 Unorthodoxy |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest PopulationHeretic > 15 TimeInRegion > 6 Chance : 20 % |
When to test : AgentCreated Condition : AgentType = priest FactionLeaderTrait ReligiousActivity > 1 Chance : 10 % |