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Royal Military Academy 皇家軍事學院
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Das Heilige Römische Reich 06 神聖羅馬諸國誌 06
The Byzantine Empire The Byzantine Empire
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
141 Deacon Religion Those that assist the church in its times of need are more likely to be assigned an assistant of their own. +1 Piety When to test : AgentCreated
Condition : AgentType = priest
CharacterReligion catholic
SettlementBuildingExists >= cathedral
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = priest
CharacterReligion orthodox
SettlementBuildingExists >= cathedral_o
Chance : 25 %
142 Martin Luther Religion Unique
唯一
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times. +2 Piety, -2 from unrest (improves public order) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= abbey
IsGeneral
Attribute Piety < 5
I_TurnNumber >= 210
I_TurnNumber <= 233
Chance : 15 %
143 Monk Religion A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… +1 Piety, -1 Purity When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
CharacterNumTurnsIdle >= 4
PopulationOwnReligion >= 80
ReligionShift <= 10
Chance : 100 %
144 Priest Religion There are few better ways to keep the faith than to keep a man of the cloth at hand to ensure you are on the correct path. +1 Piety When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= theologians_guild
IsGeneral
not CharacterReligion islam
Chance : 3 %
145 Royal Seminarian Religion One simply has to be a pious presence when bringing royalty into the fold. +1 Piety, +1 Unorthodoxy When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= mayors_palace
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= castle
Chance : 20 %
146 Skilled Accomplice Security Having an accomplice makes a dirty job easier, but a little more costly too. +1 to agent's skill When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= assassins_guild
Chance : 20 %
147 Young Apprentice Security Transferable
可轉移
Nobody suspects a child of foul play, which is why they are so brutally effective at committing it. +1 Assassination When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
DistanceCapital < 20
Chance : 10 %
148 Bodyguard Security Transferable
可轉移
Even the most able sword-arm can use someone to cover his back. +2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) When to test : SufferAssassinationAttempt
Condition : IsGeneral
Trait HighPersonalSecurity < 1
Chance : 50 %
149 Faithful Servant Security You can always sense how much respect and authority a noble family truly wields by the devotion of its servants. +1 Charm When to test : CharacterComesOfAge
Condition : FatherAttribute Authority > 4
AgentType = princess
Chance : 100 %
150 Foodtaster Security An expedient servant to have around to avoid sudden death, as well as a disgusting meal. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 1
IsGeneral
Chance : 20 %
151 Notorious Berserker Security Keeps the company of a hulking veteran of war, notorious for his wild and uncontrolled rage and unrelenting brutality. +1 Command, +1 Morale for all troops on the battlefield When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds >= 0.5
BattleOdds < 1.5
Trait BattleDread > 0
Chance : 15 %
152 Chivalrous Knight Security The more chivalrous and diligent knights of the realm will only follow a man who is an example to others himself. +2 Chivalry, +1 Command When to test : GeneralTakesCrusadeTarget
Condition : IsJihad
Chance : 100 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds < 1.2
not Trait BattleDread > 0
not Trait StrategyDread > 0
Chance : 25 %
153 Dread Knight Security That so dread and dangerous a knight would follow this man says a lot about his own menace and capabilities in battle. +2 Dread, +1 Command When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds < 1.2
PercentageEnemyKilled > 66
not Trait BattleChivalry > 0
not Trait StrategyChivalry > 0
Chance : 25 %
154 Hospitaller Knight Security Accompanied by a Hospitaller knight of Saint John, a side effect of dealing with their noble order. +1 Chivalry, +1 Command When to test : GeneralTakesCrusadeTarget
Condition : IsCrusade
not CharFactionType portugal
not CharFactionType spain
not CharFactionType hre
Chance : 100 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
IsOnCrusade
WonBattle
GeneralFoughtInCombat
BattleOdds >= 0.5
BattleOdds < 1.5
not FactionType portugal
not FactionType spain
not FactionType hre
Chance : 50 %
155 Templar Knight Security Strong relations with the Templar knights has brought this man under the protection of the order. +1 Chivalry, +1 Command When to test : GeneralTakesCrusadeTarget
Condition : IsCrusade
not CharFactionType portugal
not CharFactionType spain
not CharFactionType hre
Chance : 100 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
IsOnCrusade
WonBattle
GeneralFoughtInCombat
BattleOdds >= 0.5
BattleOdds < 1.5
not FactionType portugal
not FactionType spain
not FactionType hre
Chance : 50 %
156 Lancebearer Security Great lords can do even greater things in battle when they have a brave servant ready to keep the right weapon at hand. +1 Command when commanding cavalry When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= jousting_lists
IsGeneral
Attribute Command > 3
Chance : 10 %
157 Master of Assassins Security Others do not suspect that the hooded figure in this man's shadow is the biggest threat at hand. +1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs When to test : LeaderOrderedAssassination
Condition :
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= m_assassins_guild
Chance : 33 %
158 Pickpocket Security An adorable little urchin to behold, but truly a menace with wandering hands. +1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted) When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= market
Chance : 12 %
159 Royal Escort Security With important duties abroad, assigning her majesty an escort was to be expected. +2 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : AgentType = princess
Chance : 100 %
160 Smothering Guards Security Her highness is well protected from both harm, and any chance of being courted. -1 Charm, +3 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
AgentType = princess
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 1
AgentType = princess
Chance : 75 %
8 / 9 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9
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