81 |
|
Holy Mantle 穆聖法袍 |
Relic |
Transferable 可轉移 |
|
A mantle that was once worn by the Prophet Mohammed. 先知穆罕默德曾使用過的長袍 |
+2 Piety 虔誠+2 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_mantle not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled holy_mantle not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Antioch not FactionReligion pagan not I_WorldwideAncillaryExists holy_mantle not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Antioch not FactionReligion pagan not I_WorldwideAncillaryExists holy_mantle not HasAncType Relic IsOnJihad Chance : 30 % |
82 |
|
Holy Qur'an 古蘭聖經 |
Relic |
Transferable 可轉移 |
|
This is the oldest existing Qur'an, inscribed on deer skin. 現存最古老的古蘭經書,全書鐫刻於鹿皮上 |
+2 Piety 虔誠+2 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_quran not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled holy_quran not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Mosul not FactionReligion pagan not I_WorldwideAncillaryExists holy_quran not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Mosul not FactionReligion pagan not I_WorldwideAncillaryExists holy_quran not HasAncType Relic IsOnJihad Chance : 30 % |
83 |
|
Key to Holy Kaaba 克爾白之鑰 |
Relic |
Transferable 可轉移 |
|
A key to the door of the holiest place in Islam. 開啟伊斯蘭至高神聖殿堂克爾白天房之鑰匙 |
+1 Piety 虔誠+1 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc key_to_holy_kaaba not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled key_to_holy_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not FactionReligion pagan not I_WorldwideAncillaryExists key_to_holy_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not FactionReligion pagan not I_WorldwideAncillaryExists key_to_holy_kaaba not HasAncType Relic IsOnJihad Chance : 30 % |
84 |
|
Lock of Kaaba 克爾白之鎖 |
Relic |
Transferable 可轉移 |
|
A lock from the door of the holiest place in Islam. 封閉伊斯蘭至高神聖殿堂克爾白天房之鎖 |
+1 Piety 虔誠+1 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc lock_of_kaaba not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled lock_of_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Adana not FactionReligion pagan not I_WorldwideAncillaryExists lock_of_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Adana not FactionReligion pagan not I_WorldwideAncillaryExists lock_of_kaaba not HasAncType Relic IsOnJihad Chance : 30 % |
85 |
|
Mohammed's Footprint 穆聖足跡 |
Relic |
Transferable 可轉移 |
|
A footprint of the Prophet Mohammed, preserved in bronze. 以青銅儲存的先知穆罕默德之足跡 |
+1 Piety 虔誠+1 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc mohammeds_footprint not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled mohammeds_footprint not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Damascus not FactionReligion pagan not I_WorldwideAncillaryExists mohammeds_footprint not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Damascus not FactionReligion pagan not I_WorldwideAncillaryExists mohammeds_footprint not HasAncType Relic IsOnJihad Chance : 30 % |
86 |
|
Seal of Solomon 所羅門之戒 |
Relic |
Transferable 可轉移 |
|
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals. 傳說中所羅門國王之戒指,可以驅神役鬼,溝通百獸 |
+1 Dread, -1 Piety, +2 Command when commanding cavalry 殘暴+1,虔誠-1,指揮騎兵統率力+2 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc seal_of_solomon not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled seal_of_solomon not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic IsOnJihad Chance : 30 % |
87 |
|
Soil of Mohammed's Grave 穆聖墓土 |
Relic |
Transferable 可轉移 |
|
This soil comes from the sacred grave of the Prophet Mohammed. 來自先知穆罕默德聖墓的泥土 |
+1 Piety 虔誠+1 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc soil_from_mohammeds_grave not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled soil_from_mohammeds_grave not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Gaza not FactionReligion pagan not I_WorldwideAncillaryExists soil_from_mohammeds_grave not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Gaza not FactionReligion pagan not I_WorldwideAncillaryExists soil_from_mohammeds_grave not HasAncType Relic IsOnJihad Chance : 30 % |
88 |
|
Standard of Mohammed 穆聖戰旗 |
Relic |
Transferable 可轉移 |
|
The Standard of Mohammed is born aloft by the faithful amidst the storm of battle. 血腥廝殺中,穆罕默德戰旗永遠在最忠實戰士手中獵獵飛舞 |
+1 Piety, +1 Command 虔誠+1,統率力+1 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc standard_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled standard_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Nicaea not FactionReligion pagan not I_WorldwideAncillaryExists standard_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Nicaea not FactionReligion pagan not I_WorldwideAncillaryExists standard_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
89 |
|
Sword of Mohammed 穆聖寶劍 |
Relic |
Transferable 可轉移 |
|
A sword belonging to the Prophet Mohammed, decorated in precious stones. 先知穆罕默德使用過的隨身佩劍,上飾多種名貴寶石 |
+1 Piety, +2 Command 虔誠+1,統率力+2 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc sword_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled sword_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Baghdad not FactionReligion pagan not I_WorldwideAncillaryExists sword_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Baghdad not FactionReligion pagan not I_WorldwideAncillaryExists sword_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
90 |
|
Tooth of Mohammed 穆聖之齒 |
Relic |
Transferable 可轉移 |
|
A tooth extracted from the Prophet Mohammed. 先知穆罕默德脫落之齒 |
+1 Piety 虔誠+1 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc tooth_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled tooth_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Aleppo not FactionReligion pagan not I_WorldwideAncillaryExists tooth_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Aleppo not FactionReligion pagan not I_WorldwideAncillaryExists tooth_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
|
91 |
|
Monk 僧侶 |
Religion |
|
|
A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… 僧侶總是不厭其煩地向周圍人群發放食物和研討教義 |
+1 Piety, -1 Purity 虔誠+1,純潔-1 |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest CharacterNumTurnsIdle >= 4 PopulationOwnReligion >= 80 ReligionShift <= 10 Chance : 100 % |
92 |
|
Royal Seminarian 皇家神學家 |
Religion |
|
|
One simply has to be a pious presence when bringing royalty into the fold. 只有極度虔誠的神學家,方可成為皇家學者 |
+1 Piety, +1 Unorthodoxy 虔誠+1,異端思想+1 |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= mayors_palace Chance : 20 % |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= castle Chance : 20 % |
93 |
|
Skilled Accomplice 資深罪犯 |
Security |
|
|
Having an accomplice makes a dirty job easier, but a little more costly too. 罪犯可為你完成某些骯髒工作,只是代價略微昂貴 |
+1 to agent's skill 事務官技能+1 |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= assassins_guild Chance : 20 % |
94 |
|
Young Apprentice 刺客新秀 |
Security |
Transferable 可轉移 |
|
Nobody suspects a child of foul play, which is why they are so brutally effective at committing it. 無人會懷疑舉止笨拙的幼童,因此他們執行暗殺任務極為有效 |
+1 Assassination 刺客技能+1 |
When to test : AssassinationMission Condition : MissionSucceeded AgentType = assassin DistanceCapital < 20 Chance : 10 % |
95 |
|
Bodyguard 忠實護衛 |
Security |
Transferable 可轉移 |
|
Even the most able sword-arm can use someone to cover his back. 即便最為傑出劍客,有時亦需要有人掩護他的後背 |
+2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) 個人安全+2,人民擁戴-1 |
When to test : SufferAssassinationAttempt Condition : IsGeneral Trait HighPersonalSecurity < 1 Chance : 50 % |
96 |
|
Faithful Servant 忠心家僕 |
Security |
|
|
You can always sense how much respect and authority a noble family truly wields by the devotion of its servants. 總能發現這位忠僕在默默工作,為貴族家族帶來尊敬和榮耀 |
+1 Charm 魅力+1 |
When to test : CharacterComesOfAge Condition : FatherAttribute Authority > 4 AgentType = princess Chance : 100 % |
97 |
|
Foodtaster 試膳者 |
Security |
|
|
An expedient servant to have around to avoid sudden death, as well as a disgusting meal. 貼身近僕,以保證主人不會中毒猝死或吃下惡劣食物 |
+1 to personal security (improves the chances of detecting and foiling assassination attempts) 個人安全+1 |
When to test : SufferAssassinationAttempt Condition : Trait Paranoia >= 1 IsGeneral Chance : 20 % |
98 |
|
Notorious Berserker 悍勇死士 |
Security |
|
|
Keeps the company of a hulking veteran of war, notorious for his wild and uncontrolled rage and unrelenting brutality. 資深袍澤,向以英勇無懼和狂野剽悍著稱 |
+1 Command, +1 Morale for all troops on the battlefield 統率力+1,作戰部隊士氣+1 |
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle GeneralFoughtInCombat BattleOdds >= 0.5 BattleOdds < 1.5 Trait BattleDread > 0 Chance : 15 % |
99 |
|
Chivalrous Knight 俠義騎士 |
Security |
|
|
The more chivalrous and diligent knights of the realm will only follow a man who is an example to others himself. 王國中最具騎士美德的聖潔戰士,唯願跟隨德行均為世人典範之統帥四處征戰 |
+2 Chivalry, +1 Command 騎士美德+2,統率力+1 |
When to test : GeneralTakesCrusadeTarget Condition : IsJihad Chance : 100 % |
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle GeneralFoughtInCombat BattleOdds < 1.2 not Trait BattleDread > 0 not Trait StrategyDread > 0 Chance : 25 % |
100 |
|
Dread Knight 死亡騎士 |
Security |
|
|
That so dread and dangerous a knight would follow this man says a lot about his own menace and capabilities in battle. 此人身後伴隨如此恐怖危險的騎士,昭示他的強悍作戰實力 |
+2 Dread, +1 Command 殘暴+2,統率力+1 |
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle GeneralFoughtInCombat BattleOdds < 1.2 PercentageEnemyKilled > 66 not Trait BattleChivalry > 0 not Trait StrategyChivalry > 0 Chance : 25 % |
|