61 |
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Merchant Clerk 商業會計 |
Money |
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An educated assistant that can keep accurate records and write up trade agreements is worth his weight in gold. 接受良好教育,擅長精確簿記和撰寫貿易合同的人才,實乃無價之寶 |
+1 Finance 商業才能+1 |
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= alchemy_school Chance : 50 % |
62 |
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Overseer 監工 |
Money |
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When one can entrust another to oversee the workers, much more can be accomplished. 若托付此人監督工人勞動,則工作效率將大為提高 |
1% discount on construction costs, +1 to farming output, 1% bonus on mining income 建築修建成本-1%,農業產量+1,礦產收益+1% |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= farms+2 IsGeneral Chance : 10 % |
63 |
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Slaver 販奴商人 |
Money |
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Ensures that his lord and master is only ever served by the most capable and obedient of slaves. 可以確保國王和貴族們享受最能幹奴隸的慇勤服侍 |
15% bonus on all trade income 城邑貿易收入+15% |
When to test : GovernorBuildingCompleted Condition : CharacterReligion islam Attribute Chivalry < -3 Chance : 20 % |
When to test : GovernorBuildingCompleted Condition : CharFactionType byzantium Attribute Chivalry < -3 Chance : 20 % |
64 |
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Tax Farmer 稅吏 |
Money |
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If you are going to bleed the people dry, get someone else to be the face of your oppression. 若定要令人民泣血嚎啕,則必須尋找代理者為此惡行 |
-1 from popularity (has a negative effect on public order), 10% bonus on tax income 人民擁戴-1,稅收+10% |
When to test : GovernorBuildingCompleted Condition : Trait BadTaxman >= 1 IsGeneral Chance : 8 % |
65 |
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Treasurer 司庫大臣 |
Money |
Transferable 可轉移 |
|
A man who has mastered the art of managing royal sums of money can help avoid wasting it, something royalty often does. 由忠誠能幹的官員管理皇家財產可以避免浪費公帑 |
5% bonus on all trade income, 5% bonus on tax income 城邑貿易收入+5%,稅收+5% |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = great_market IsGeneral Chance : 10 % |
66 |
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Gunner 戰艦炮長 |
Naval |
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"Have you tried aiming a cannon while struggling to stand upright on deck then?" 「閣下尚未對在甲板上瞄準開炮感到厭倦麼?」 |
+2 Command at sea 海軍作戰統率力+2 |
When to test : AgentCreated Condition : IsAdmiral SettlementBuildingExists >= naval_academy Chance : 33 % |
67 |
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Reliable Navigator 可靠領航員 |
Naval |
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When entering the vast trackless seas, a keen sense of direction is key to seeing land again soon. 在廣闊無垠的海洋上航行,敏銳的方向辨別能力是能否重新回到陸地的關鍵 |
+1 Command at sea, +10% to Movement Points (gives armies the ability to forced march), +1 to line of sight (increases the range at which enemies are spotted) 海軍作戰統率力+1,行軍能力+10%,偵察視野+1 |
When to test : AgentCreated Condition : IsAdmiral SettlementBuildingExists = explorers_guild Chance : 25 % |
When to test : AgentCreated Condition : IsAdmiral SettlementBuildingExists = m_explorers_guild Chance : 50 % |
When to test : AgentCreated Condition : IsAdmiral FactionBuildingExists = gm_explorers_guild Chance : 50 % |
When to test : AgentCreated Condition : IsAdmiral SettlementBuildingExists = explorers_guild Chance : 25 % |
When to test : AgentCreated Condition : IsAdmiral SettlementBuildingExists = m_explorers_guild Chance : 50 % |
When to test : AgentCreated Condition : IsAdmiral FactionBuildingExists = gm_explorers_guild Chance : 50 % |
When to test : AgentCreated Condition : IsAdmiral SettlementBuildingExists >= explorers_guild Chance : 33 % |
68 |
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Shipwright 船舶工匠 |
Naval |
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Manufacturing and repairing naval vessels can be extremely costly and difficult without a specialist like this to oversee the work. 若無此等專家監督工作,無論建造抑或修補船舶都將代價高昂極為艱難 |
+1 Command at sea 海軍作戰統率力+1 |
When to test : NewAdmiralCreated Condition : SettlementBuildingExists >= merchants_wharf Chance : 8 % |
69 |
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Black Stallion 黝黑駿馬 |
Pet |
Transferable 可轉移 |
|
A dark swift menacing steed makes light of the tyranny of distance. 駿馬如黑夜精靈般逸興奔馳,猝然劃破遙遠的邪惡 |
+25% to Movement Points (gives armies the ability to forced march) 行軍能力+25% |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= knights_stables Attribute Chivalry < -4 Chance : 4 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= stables Chance : 100 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= racing_track Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= stables Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= racing_track Chance : 100 % |
70 |
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Tracking Dog 探路靈犬 |
Pet |
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Able to follow trails that no human eye could possibly detect in the first place. 能夠發現人眼無法察覺的秘密小徑 |
+2 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted), +1 to personal security (improves the chances of detecting and foiling assassination attempts) 事務官技能+2,偵察視野+1,個人安全+1 |
When to test : AssassinationMission Condition : AgentType = assassin MissionSucceeded not InEnemyLands Chance : 4 % |
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71 |
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Guard Dog 悍勇鬥犬 |
Pet |
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More vigilant, intimidating and loyal than even the most cunning of watchmen. 其兇猛勇悍和無比忠誠令最稱職護衛亦自歎不如 |
+2 to personal security (improves the chances of detecting and foiling assassination attempts) 個人安全+2 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= castle IsGeneral TimeInRegion > 4 Chance : 8 % |
72 |
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Pet Monkey 寵物靈猴 |
Pet |
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A tiny bundle of wonder and chaos, trained to steal the scene, or even better, valuable objects. 一些小小的戲法和混亂,能夠引開眾人視線,進而可以從容竊取有價值的目標 |
+1 to agent's skill 事務官技能+1 |
When to test : AgentCreated Condition : SettlementBuildingExists >= market AgentType = spy not CultureType northern_european not CultureType southern_european Chance : 5 % |
73 |
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Strapping Stallion 雄健駿馬 |
Pet |
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What an impressive and powerful beast this young lady straddles on a daily basis. 這名年輕女士每天騎著一匹多麼雄健威武的駿馬啊 |
+10% to Movement Points (gives armies the ability to forced march) 行軍能力+10% |
When to test : CharacterComesOfAge Condition : AgentType = princess FactionBuildingExists = kings_stables Chance : 25 % |
74 |
|
Swift Steed 追風駿馬 |
Pet |
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A dashing mount that can pass over the land as swiftly as the wind itself. 跨上馬背,即可像清風般飛速拂過大地 |
+15% to Movement Points (gives armies the ability to forced march), +1 to public health 行軍能力+15%,公共健康+1 |
When to test : AgentCreated Condition : AgentType = diplomat FactionBuildingExists >= horse_breeders_guild Chance : 33 % |
75 |
|
Trusty Steed 神駿戰馬 |
Pet |
Transferable 可轉移 |
|
Noble warriors need a noble and trusty mount such as this fine animal. 高貴騎士需要與這匹同樣高貴忠實的駿馬相伴戰鬥 |
+5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry 行軍能力+5%,指揮騎兵統率力+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= earls_stables Trait GoodCavalryGeneral >= 1 IsGeneral Chance : 15 % |
76 |
|
Yappy Little Dog 狂吠愛犬 |
Pet |
|
|
How can this woman possibly find this evil, overgrown rodent adorable?! 這位女士從何處覓得如此毛髮蓬亂的淘氣寵物? |
-1 Charm 魅力-1 |
When to test : CharacterComesOfAge Condition : AgentType = princess Chance : 5 % |
77 |
|
Poisoner 投毒者 |
Politics |
|
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Able to offer the most subtle and discreet ways of seeing one's enemies disappear. 投毒是一種令對手無聲消失的精妙藝術 |
+2 to agent's skill 事務官技能+2 |
When to test : AgentCreated Condition : AgentType = assassin FactionBuildingExists >= m_alchemists_guild Chance : 20 % |
78 |
|
Ark of the Covenant 神聖約櫃 |
Relic |
Transferable 可轉移 |
|
A sacred container built at the command of Moses, in which rests the stone tablets containing the Ten Commandments. It is said to instantly kill those who touch it. 摩西下令建造之聖櫃,內置石板鐫刻十誡,任何敢於觸摸者必遭天遣 |
+2 Dread, +1 Command 殘暴+2,統率力+1 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc ark_of_the_covenant not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled ark_of_the_covenant not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Cairo not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic IsOnJihad Chance : 30 % |
79 |
|
Fragment of the Black Stone 隕石碎片 |
Relic |
Transferable 可轉移 |
|
The Black Stone fell from the sky during the time of Adam and is believed to have the power to cleanse worshippers of their sins. 亞當時代自天際跌落的隕石,據稱可洗淨信徒身上原罪 |
+3 Piety 虔誠+3 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc fragment_of_the_black_stone not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled fragment_of_the_black_stone not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Iconium not FactionReligion pagan not I_WorldwideAncillaryExists fragment_of_the_black_stone not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Iconium not FactionReligion pagan not I_WorldwideAncillaryExists fragment_of_the_black_stone not HasAncType Relic IsOnJihad Chance : 30 % |
80 |
|
Hair from Mohammed's Beard 穆聖鬚髮 |
Relic |
Transferable 可轉移 |
|
A single strand of Prophet Mohammed's hair, kept in a silver and crystal bottle. 先知穆罕默德的一根毛髮,以飾銀水晶瓶盛放 |
+1 Piety 虔誠+1 |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc hair_from_mohammeds_beard not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled hair_from_mohammeds_beard not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Acre not FactionReligion pagan not I_WorldwideAncillaryExists hair_from_mohammeds_beard not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Acre not FactionReligion pagan not I_WorldwideAncillaryExists hair_from_mohammeds_beard not HasAncType Relic IsOnJihad Chance : 30 % |
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