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Medieval II Total War 中世紀2
The Moors 摩爾帝國 The Moors 摩爾帝國
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
81 Strapping Stallion
雄健駿馬
Pet What an impressive and powerful beast this young lady straddles on a daily basis.
這名年輕女士每天騎著一匹多麼雄健威武的駿馬啊
+10% to Movement Points (gives armies the ability to forced march)
行軍能力+10%
When to test : CharacterComesOfAge
Condition : AgentType = princess
FactionBuildingExists = kings_stables
Chance : 25 %
82 Swift Steed
追風駿馬
Pet A dashing mount that can pass over the land as swiftly as the wind itself.
跨上馬背,即可像清風般飛速拂過大地
+15% to Movement Points (gives armies the ability to forced march), +1 to public health
行軍能力+15%,公共健康+1
When to test : AgentCreated
Condition : AgentType = diplomat
FactionBuildingExists >= horse_breeders_guild
Chance : 33 %
83 Trusty Steed
神駿戰馬
Pet Transferable
可轉移
Noble warriors need a noble and trusty mount such as this fine animal.
高貴騎士需要與這匹同樣高貴忠實的駿馬相伴戰鬥
+5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry
行軍能力+5%,指揮騎兵統率力+1
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= earls_stables
Trait GoodCavalryGeneral >= 1
IsGeneral
Chance : 15 %
84 Yappy Little Dog
狂吠愛犬
Pet How can this woman possibly find this evil, overgrown rodent adorable?!
這位女士從何處覓得如此毛髮蓬亂的淘氣寵物?
-1 Charm
魅力-1
When to test : CharacterComesOfAge
Condition : AgentType = princess
Chance : 5 %
85 Poisoner
投毒者
Politics Able to offer the most subtle and discreet ways of seeing one's enemies disappear.
投毒是一種令對手無聲消失的精妙藝術
+2 to agent's skill
事務官技能+2
When to test : AgentCreated
Condition : AgentType = assassin
FactionBuildingExists >= m_alchemists_guild
Chance : 20 %
86 Ark of the Covenant
神聖約櫃
Relic Transferable
可轉移
A sacred container built at the command of Moses, in which rests the stone tablets containing the Ten Commandments. It is said to instantly kill those who touch it.
摩西下令建造之聖櫃,內置石板鐫刻十誡,任何敢於觸摸者必遭天遣
+2 Dread, +1 Command
殘暴+2,統率力+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Cairo
not FactionReligion pagan
not I_WorldwideAncillaryExists ark_of_the_covenant
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Cairo
not I_WorldwideAncillaryExists ark_of_the_covenant
not HasAncType Relic
Chance : 30 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Cairo
not FactionReligion pagan
not I_WorldwideAncillaryExists ark_of_the_covenant
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc ark_of_the_covenant
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled ark_of_the_covenant
not HasAncType Relic
Chance : 10 %
87 Fragment of the Black Stone
隕石碎片
Relic Transferable
可轉移
The Black Stone fell from the sky during the time of Adam and is believed to have the power to cleanse worshippers of their sins.
亞當時代自天際跌落的隕石,據稱可洗淨信徒身上原罪
+3 Piety
虔誠+3
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Iconium
not FactionReligion pagan
not I_WorldwideAncillaryExists fragment_of_the_black_stone
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Iconium
not FactionReligion pagan
not I_WorldwideAncillaryExists fragment_of_the_black_stone
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc fragment_of_the_black_stone
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled fragment_of_the_black_stone
not HasAncType Relic
Chance : 10 %
88 Hair from Mohammed's Beard
穆聖鬚髮
Relic Transferable
可轉移
A single strand of Prophet Mohammed's hair, kept in a silver and crystal bottle.
先知穆罕默德的一根毛髮,以飾銀水晶瓶盛放
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Acre
not FactionReligion pagan
not I_WorldwideAncillaryExists hair_from_mohammeds_beard
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Acre
not FactionReligion pagan
not I_WorldwideAncillaryExists hair_from_mohammeds_beard
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc hair_from_mohammeds_beard
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled hair_from_mohammeds_beard
not HasAncType Relic
Chance : 10 %
89 Holy Mantle
穆聖法袍
Relic Transferable
可轉移
A mantle that was once worn by the Prophet Mohammed.
先知穆罕默德曾使用過的長袍
+2 Piety
虔誠+2
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Antioch
not FactionReligion pagan
not I_WorldwideAncillaryExists holy_mantle
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Antioch
not FactionReligion pagan
not I_WorldwideAncillaryExists holy_mantle
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc holy_mantle
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled holy_mantle
not HasAncType Relic
Chance : 10 %
90 Holy Qur'an
古蘭聖經
Relic Transferable
可轉移
This is the oldest existing Qur'an, inscribed on deer skin.
現存最古老的古蘭經書,全書鐫刻於鹿皮上
+2 Piety
虔誠+2
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Mosul
not FactionReligion pagan
not I_WorldwideAncillaryExists holy_quran
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Mosul
not FactionReligion pagan
not I_WorldwideAncillaryExists holy_quran
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc holy_quran
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled holy_quran
not HasAncType Relic
Chance : 10 %
91 Key to Holy Kaaba
克爾白之鑰
Relic Transferable
可轉移
A key to the door of the holiest place in Islam.
開啟伊斯蘭至高神聖殿堂克爾白天房之鑰匙
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Edessa
not FactionReligion pagan
not I_WorldwideAncillaryExists key_to_holy_kaaba
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Edessa
not FactionReligion pagan
not I_WorldwideAncillaryExists key_to_holy_kaaba
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc key_to_holy_kaaba
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled key_to_holy_kaaba
not HasAncType Relic
Chance : 10 %
92 Lock of Kaaba
克爾白之鎖
Relic Transferable
可轉移
A lock from the door of the holiest place in Islam.
封閉伊斯蘭至高神聖殿堂克爾白天房之鎖
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Adana
not FactionReligion pagan
not I_WorldwideAncillaryExists lock_of_kaaba
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Adana
not FactionReligion pagan
not I_WorldwideAncillaryExists lock_of_kaaba
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc lock_of_kaaba
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled lock_of_kaaba
not HasAncType Relic
Chance : 10 %
93 Mohammed's Footprint
穆聖足跡
Relic Transferable
可轉移
A footprint of the Prophet Mohammed, preserved in bronze.
以青銅儲存的先知穆罕默德之足跡
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Damascus
not FactionReligion pagan
not I_WorldwideAncillaryExists mohammeds_footprint
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Damascus
not FactionReligion pagan
not I_WorldwideAncillaryExists mohammeds_footprint
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc mohammeds_footprint
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled mohammeds_footprint
not HasAncType Relic
Chance : 10 %
94 Seal of Solomon
所羅門之戒
Relic Transferable
可轉移
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals.
傳說中所羅門國王之戒指,可以驅神役鬼,溝通百獸
+1 Dread, -1 Piety, +2 Command when commanding cavalry
殘暴+1,虔誠-1,指揮騎兵統率力+2
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Jerusalem
not FactionReligion pagan
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Jerusalem
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
Chance : 30 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Jerusalem
not FactionReligion pagan
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc seal_of_solomon
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled seal_of_solomon
not HasAncType Relic
Chance : 10 %
95 Soil of Mohammed's Grave
穆聖墓土
Relic Transferable
可轉移
This soil comes from the sacred grave of the Prophet Mohammed.
來自先知穆罕默德聖墓的泥土
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Gaza
not FactionReligion pagan
not I_WorldwideAncillaryExists soil_from_mohammeds_grave
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Gaza
not FactionReligion pagan
not I_WorldwideAncillaryExists soil_from_mohammeds_grave
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc soil_from_mohammeds_grave
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled soil_from_mohammeds_grave
not HasAncType Relic
Chance : 10 %
96 Standard of Mohammed
穆聖戰旗
Relic Transferable
可轉移
The Standard of Mohammed is born aloft by the faithful amidst the storm of battle.
血腥廝殺中,穆罕默德戰旗永遠在最忠實戰士手中獵獵飛舞
+1 Piety, +1 Command
虔誠+1,統率力+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Nicaea
not FactionReligion pagan
not I_WorldwideAncillaryExists standard_of_mohammed
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Nicaea
not FactionReligion pagan
not I_WorldwideAncillaryExists standard_of_mohammed
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc standard_of_mohammed
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled standard_of_mohammed
not HasAncType Relic
Chance : 10 %
97 Sword of Mohammed
穆聖寶劍
Relic Transferable
可轉移
A sword belonging to the Prophet Mohammed, decorated in precious stones.
先知穆罕默德使用過的隨身佩劍,上飾多種名貴寶石
+1 Piety, +2 Command
虔誠+1,統率力+2
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Baghdad
not FactionReligion pagan
not I_WorldwideAncillaryExists sword_of_mohammed
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Baghdad
not FactionReligion pagan
not I_WorldwideAncillaryExists sword_of_mohammed
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc sword_of_mohammed
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled sword_of_mohammed
not HasAncType Relic
Chance : 10 %
98 Tooth of Mohammed
穆聖之齒
Relic Transferable
可轉移
A tooth extracted from the Prophet Mohammed.
先知穆罕默德脫落之齒
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Aleppo
not FactionReligion pagan
not I_WorldwideAncillaryExists tooth_of_mohammed
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Aleppo
not FactionReligion pagan
not I_WorldwideAncillaryExists tooth_of_mohammed
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc tooth_of_mohammed
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled tooth_of_mohammed
not HasAncType Relic
Chance : 10 %
99 Martin Luther
馬丁 路德
Religion Unique
唯一
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times.
世人皆知的激進神學家,對當時教會而言,不免過於激進
+2 Piety, -2 from unrest (improves public order)
虔誠+2,城邑動亂-2
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= abbey
IsGeneral
Attribute Piety < 5
I_TurnNumber >= 210
I_TurnNumber <= 233
Chance : 15 %
100 Monk
僧侶
Religion A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion…
僧侶總是不厭其煩地向周圍人群發放食物和研討教義
+1 Piety, -1 Purity
虔誠+1,純潔-1
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
CharacterNumTurnsIdle >= 4
PopulationOwnReligion >= 80
ReligionShift <= 10
Chance : 100 %
5 / 7 : P1 , P2 , P3 , P4 , P5 , P6 , P7
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