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Royal Military Academy 皇家軍事學院
Home 首頁 / Stainless Steel 5.1b 鋼鐵咆嘯 5.1b / The Byzantine Empire 拜占庭帝國 / Retinue 隨從 / General's retinue 將軍隨從
Stainless Steel 5.1b 鋼鐵咆嘯 5.1b
The Byzantine Empire 拜占庭帝國 The Byzantine Empire 拜占庭帝國
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
181 Duke of Uppsala dearmad_her Transferable
可轉移
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Uppsala
IsGeneral
not CharacterReligion islam
not FactionwideAncillaryExists king_uppsala
Chance : 100 %
182 Duke of Visby dearmad_her Transferable
可轉移
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Visby
IsGeneral
not CharacterReligion islam
not FactionwideAncillaryExists king_visby
Chance : 100 %
183 Duke of Warsaw dearmad_her Transferable
可轉移
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Warsaw
IsGeneral
not CharacterReligion islam
not FactionwideAncillaryExists king_warsaw
Chance : 100 %
184 Duke of Worms dearmad_her Transferable
可轉移
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Worms
IsGeneral
not CharacterReligion islam
not FactionwideAncillaryExists king_worms
Chance : 100 %
185 Duke of Yaroslavl dearmad_her Transferable
可轉移
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Yaroslavl
IsGeneral
not CharacterReligion islam
not FactionwideAncillaryExists king_yaroslavl
Chance : 100 %
186 Actor Entertain Any lord who brings the dramatic arts with him is generally well received by the people. +1 to popularity (improves public order) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
IsGeneral
Chance : 3 %
187 Artist Entertain Having a fine artist at hand always leads to having a much finer view. +1 to popularity (improves public order), 10% decrease to cost to bribe, -1 from squalor (increases public order and population growth) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
IsGeneral
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished = artist_studio
Chance : 33 %
188 Bard Entertain Transferable
可轉移
Minstrel, poet, and chronicler - A fitting companion for a patron of the arts. +1 Morale for all troops on the battlefield, +1 to popularity (improves public order) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= tavern
IsGeneral
Chance : 5 %
189 Donatello Entertain Unique
唯一
Arguably the finest sculptor in the known world, able to leave an image of life that will shine through the ages. +2 to popularity (improves public order), -3 from squalor (increases public order and population growth) When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= artist_studio
I_TurnNumber >= 162
I_TurnNumber <= 193
IsGeneral
Chance : 100 %
190 Michaelangelo Entertain Unique
唯一
The complete master artist - Sculptor, painter, poet and architect. The inspiration he creates seems certain to outlive him. +2 to popularity (improves public order), -3 from squalor (increases public order and population growth) When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= artist_studio
I_TurnNumber >= 209
I_TurnNumber <= 242
Chance : 100 %
191 Musician Entertain Loves the art of music enough to make sure that he can bring it with him, or at least those than can make it. +1 Morale for all troops on the battlefield, +2 to popularity (improves public order) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
IsGeneral
Chance : 10 %
192 Raphael Entertain Unique
唯一
A master painter with the softest edge to his stunning work. His prolific output leaves beauty in his trail. +2 to popularity (improves public order), -3 from squalor (increases public order and population growth) When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= artist_studio
I_TurnNumber >= 210
I_TurnNumber <= 220
IsGeneral
Chance : 100 %
193 Mother-in-Law Family Marrying the daughter of a vile malcontent is a move that this man often rues. -1 Authority, -1 Morale for all troops on the battlefield When to test : CharacterMarries
Condition : Trait Gambling >= 1
Trait Drink >= 2
IsGeneral
Chance : 50 %
194 Nosy Mother Family When there are spies within your own home, there's always a sense of unease. -1 Authority, +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : CharacterMarries
Condition : Trait Girls >= 1
Chance : 50 %
195 Apothecary Health Transferable
可轉移
Dangerous toxins can be used as powerful tonics by those who understand their secrets. Increases the chance of having children, +4 to your general's hitpoints (how many hits your general can take before dying) When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished = alchemists_lab
Chance : 25 %
196 Doctor Health Always better to have a physician close at hand to prod and poke one's body after the enemy has done so. Increases the chance of having children, Improves the chances of casualties recovering from their wounds When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= bimaristan
IsGeneral
Attribute Command > 3
Chance : 15 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= alchemy_school
IsGeneral
Attribute Command > 3
Chance : 3 %
197 Physician Health Keeping good health is vital for a man who leads his people from the front, and much less of a mystery when accompanied by a such a scholar as this. Increases the chance of having children, Improves the chances of casualties recovering from their wounds When to test : PostBattle
Condition : WonBattle
PercentageOfArmyKilled > 50
FactionBuildingExists = university
IsGeneral
not CharacterReligion islam
Chance : 10 %
When to test : PostBattle
Condition : WonBattle
PercentageOfArmyKilled > 50
FactionBuildingExists >= bimaristan
IsGeneral
Chance : 30 %
198 Ornamental Armour Item Though his lordship thinks he looks dashing in this ornate piece of foppery, he is a fool to wear it in battle. +1 Authority, -2 from your general's hitpoints (how many hits your general can take before dying) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= swordsmiths_guild
SettlementBuildingExists >= heavy_armourer
IsGeneral
not HasAncType Item
Attribute Command > 2
Treasury > 10000
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= swordsmiths_guild
SettlementBuildingExists >= heavy_armourer
IsGeneral
Attribute Command > 2
not HasAncType Item
Treasury > 10000
Chance : 25 %
199 Explosives Item Has a large enough cache of gunpowder to ensure all his sabotage attempts will at least be impressive, even if not always successful. +1 Sabotage When to test : SabotageMission
Condition : MissionSucceeded
I_EventCounter gunpowder_discovered > 0
Chance : 25 %
200 False Documents Item Carries papers of identification and authority that would convince all but their supposed author to be authentic. +1 to agent's skill When to test : Insurrection
Condition :
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists = printing_press
Chance : 33 %
10 / 15 : P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13 , P14 , P15
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