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Royal Military Academy 皇家軍事學院
Home 首頁 / Stainless Steel 5.1b 鋼鐵咆嘯 5.1b / The Byzantine Empire 拜占庭帝國 / Retinue 隨從 / Priest's retinue 牧師隨從
Stainless Steel 5.1b 鋼鐵咆嘯 5.1b
The Byzantine Empire 拜占庭帝國 The Byzantine Empire 拜占庭帝國
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
1 Paladin Military This defender of the faith has sworn to protect those who would spread it. +1 to personal security (improves the chances of detecting and foiling assassination attempts), +1 Purity+1 Violence When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= militia_drill_square
Chance : 20 %
2 Patriarch of the Orthodox Church pks_Religion This priest has ascended to the highest holy office in the Byzantine Empire. He is truly a selfless, spiritual, wise counselor to the King. Piety +2, has greater movement. When to test : CharacterTurnEnd
Condition : AgentType = priest
CharacterReligion orthodox
EndedInSettlement
SettlementBuildingExists >= cathedral_o
not HasAncType pks_Religion
not FactionwideAncillaryExists archbishop3
not FactionwideAncillaryExists archbishop4
FactionType byzantium
Chance : 60 %
3 Patriarch of the Orthodox Church pks_Religion This priest has ascended to the highest holy office in the Byzantine Empire. However, he sees this an opportunity to fulfill his lusts for earthly desires and power! Piety -4, has greater movement. When to test : CharacterTurnEnd
Condition : AgentType = priest
CharacterReligion orthodox
EndedInSettlement
SettlementBuildingExists >= cathedral_o
not HasAncType pks_Religion
not FactionwideAncillaryExists archbishop3
not FactionwideAncillaryExists archbishop4
FactionType byzantium
Chance : 40 %
4 Deacon Religion Those that assist the church in its times of need are more likely to be assigned an assistant of their own. +1 Piety When to test : AgentCreated
Condition : AgentType = priest
CharacterReligion catholic
SettlementBuildingExists >= cathedral
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = priest
CharacterReligion orthodox
SettlementBuildingExists >= cathedral_o
Chance : 25 %
5 Monk Religion A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… +1 Piety, -1 Purity When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
CharacterNumTurnsIdle >= 4
PopulationOwnReligion >= 70
ReligionShift <= 10
Chance : 50 %
6 Royal Seminarian Religion One simply has to be a pious presence when bringing royalty into the fold. +1 Piety, +1 Unorthodoxy When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= mayors_palace
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= castle
Chance : 20 %
7 Witch Hunter Security A would-be inquisitor that has readily partnered with a man of the cloth so he can hunt heretics with the church's blessing. +1 Piety, -1 Unorthodoxy When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
PopulationHeretic > 15
TimeInRegion > 6
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = priest
FactionLeaderTrait ReligiousActivity > 1
Chance : 10 %
1 / 1 : P1
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