261 |
|
Holy Shroud |
Relic |
Transferable 可轉移 |
|
The burial cloth of Jesus, on which His image was recorded at his resurrection. It is rumoured to provide protection against criminal bands. |
+1 Piety, +1 Command when defending walls, +1 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Constantinople not I_WorldwideAncillaryExists holy_shroud not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Constantinople not I_WorldwideAncillaryExists holy_shroud not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_major_reward_only not I_WorldwideAncillaryExists holy_shroud not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_shroud not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled holy_shroud not HasAncType Relic Chance : 10 % |
262 |
|
Icon not Made by Hands |
Relic |
Transferable 可轉移 |
|
Jesus sent this icon to the King of Edessa, to cure him of leprosy. |
+1 Piety, +1 to public health |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not I_WorldwideAncillaryExists icon_not_made_by_hands not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Edessa not I_WorldwideAncillaryExists icon_not_made_by_hands not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_min_penalty_major_reward not I_WorldwideAncillaryExists icon_not_made_by_hands not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc icon_not_made_by_hands not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled icon_not_made_by_hands not HasAncType Relic Chance : 10 % |
263 |
|
Iron Crown of Lombardy |
Relic |
Transferable 可轉移 |
|
This crown was fashioned for Emperor Constantine, with a nail from the crucifixion of Christ. It is believed to protect the head of the wearer from the darts of his enemies. |
+1 Piety, +1 to personal security (improves the chances of detecting and foiling assassination attempts), +1 to your general's hitpoints (how many hits your general can take before dying) |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Milan not I_WorldwideAncillaryExists iron_crown_of_lombardy not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Milan not I_WorldwideAncillaryExists iron_crown_of_lombardy not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_major_reward_only not I_WorldwideAncillaryExists iron_crown_of_lombardy not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc iron_crown_of_lombardy not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled iron_crown_of_lombardy not HasAncType Relic Chance : 10 % |
264 |
|
Seal of Solomon |
Relic |
Transferable 可轉移 |
|
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals. |
+1 Dread, -1 Piety, +2 Command when commanding cavalry |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc seal_of_solomon not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled seal_of_solomon not HasAncType Relic Chance : 10 % |
265 |
|
Shard of the True Cross |
Relic |
Transferable 可轉移 |
|
A piece of the cross upon which Jesus was crucified, rumoured to have been built from the Tree of Knowledge from the Garden of Eden. |
+2 Piety, +1 Command |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Tripoli not I_WorldwideAncillaryExists shard_of_the_true_cross not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Tripoli not I_WorldwideAncillaryExists shard_of_the_true_cross not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_rome_min_penalty_major_reward not I_WorldwideAncillaryExists shard_of_the_true_cross not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc shard_of_the_true_cross not HasAncType Relic Chance : 85 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled shard_of_the_true_cross not HasAncType Relic Chance : 10 % |
266 |
|
Veil of Veronica |
Relic |
Transferable 可轉移 |
|
This veil was used to wipe the sweat from Jesus' brow as he carried the cross, leaving his image imprinted on the cloth. |
+1 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not I_WorldwideAncillaryExists veil_of_veronica not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists veil_of_veronica not HasAncType Relic Chance : 30 % |
When to test : LeaderMissionSuccess Condition : Attribute Piety > 3 PaybackID pope_cardinal_min_penalty_major_reward not I_WorldwideAncillaryExists veil_of_veronica not HasAncType Relic Chance : 5 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc veil_of_veronica not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle GeneralWithAncKilled veil_of_veronica not HasAncType Relic Chance : 10 % |
267 |
|
Martin Luther |
Religion |
|
Unique 唯一 |
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times. |
+2 Piety, -2 from unrest (improves public order) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= abbey IsGeneral Attribute Piety < 5 I_TurnNumber >= 210 I_TurnNumber <= 233 Chance : 15 % |
268 |
|
Peter the Hermit |
Religion |
|
Unique 唯一 |
A powerful rabblerouser known for his humble ascetic outlook that the people seem more than willing to flock behind. |
+2 to popularity (improves public order), -2 from squalor (increases public order and population growth) |
When to test : GeneralJoinCrusade Condition : Attribute Chivalry > 0 I_TurnNumber >= 5 I_TurnNumber <= 50 Chance : 25 % |
269 |
|
Priest |
Religion |
|
|
There is are few better ways to keep the faith than to keep a man of the cloth at hand to ensure you are on the correct path. |
+1 Piety |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= theologians_guild IsGeneral not CharacterReligion islam Chance : 3 % |
270 |
|
Foodtaster |
Security |
|
|
An expedient servant to have around to avoid sudden death, as well as a disgusting meal. |
+1 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : SufferAssassinationAttempt Condition : Trait Paranoia >= 1 IsGeneral Chance : 20 % |
|
271 |
|
Notorious Berserker |
Security |
|
|
Keeps the company of a hulking veteran of war, notorious for his wild and uncontrolled rage and unrelenting brutality. |
+1 Command, +1 Morale for all troops on the battlefield |
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle GeneralFoughtInCombat BattleOdds >= 0.5 BattleOdds < 1.5 Trait BattleDread > 0 Chance : 15 % |
272 |
|
Chivalrous Knight |
Security |
|
|
The more chivalrous and diligent knights of the realm will only follow a man who is an example to others himself. |
+2 Chivalry, +1 Command |
When to test : GeneralTakesCrusadeTarget Condition : IsJihad Chance : 70 % |
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle GeneralFoughtInCombat BattleOdds < 1.2 not Trait BattleDread > 0 not Trait StrategyDread > 0 Chance : 25 % |
273 |
|
Dread Knight |
Security |
|
|
That so dread and dangerous a knight would follow this man says a lot about his own menace and capabilities in battle. |
+2 Dread, +1 Command |
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle GeneralFoughtInCombat BattleOdds < 1.2 PercentageEnemyKilled > 66 not Trait BattleChivalry > 0 not Trait StrategyChivalry > 0 Chance : 25 % |
274 |
|
Hospitaller Knight |
Security |
|
|
Accompanied by a Hospitaller knight of Saint John, a side effect of dealing with their noble order. |
+1 Chivalry, +1 Command |
When to test : GeneralTakesCrusadeTarget Condition : IsCrusade not CharFactionType portugal not CharFactionType spain not CharFactionType hre Chance : 70 % |
When to test : PostBattle Condition : WasAttacker IsGeneral IsOnCrusade WonBattle GeneralFoughtInCombat BattleOdds >= 0.5 BattleOdds < 1.5 not FactionType portugal not FactionType spain not FactionType hre Chance : 40 % |
275 |
|
Templar Knight |
Security |
|
|
Strong relations with the Templar knights has brought this man under the protection of the order. |
+1 Chivalry, +1 Command |
When to test : GeneralTakesCrusadeTarget Condition : IsCrusade not CharFactionType portugal not CharFactionType spain not CharFactionType hre Chance : 70 % |
When to test : PostBattle Condition : WasAttacker IsGeneral IsOnCrusade WonBattle GeneralFoughtInCombat BattleOdds >= 0.5 BattleOdds < 1.5 not FactionType portugal not FactionType spain not FactionType hre Chance : 40 % |
276 |
|
Lancebearer |
Security |
|
|
Great lords can do even greater things in battle when they have a brave servant ready to keep the right weapon at hand. |
+1 Command when commanding cavalry |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= jousting_lists IsGeneral Attribute Command > 3 Chance : 10 % |
277 |
|
Master of Assassins |
Security |
|
|
Others do not suspect that the hooded figure in this man's shadow is the biggest threat at hand. |
+1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs |
When to test : LeaderOrderedAssassination Condition : Chance : 5 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= m_assassins_guild Chance : 33 % |
278 |
|
Spymaster |
Security |
|
|
Having others keep you aware of things you are not able to notice defeats a dangerous sort of ignorance. |
+1 Command, +1 to public security (improves the chances of detecting and capturing enemy agents), 20% discount on agent training costs |
When to test : LeaderOrderedSpyingMission Condition : IsFactionLeader IsGeneral Chance : 3 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= thieves_guild Chance : 20 % |
279 |
|
Zealous Disciple |
Security |
|
|
"I will not leave the Prophet's side, nor let anyone harm him." |
+1 Piety, +1 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : PriestBecomesHeretic Condition : Chance : 10 % |
280 |
|
Adultress |
Sex |
|
|
Though never publicly seen at his side, it is common knowledge that this woman is there when his wife is not. |
+1 Dread, -1 Piety, -1 Morale for all troops on the battlefield, Decreases the chance of having children |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= brothel IsGeneral IsMarried SpouseAttribute Charm < 5 Chance : 2 % |
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