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Royal Military Academy 皇家軍事學院
Home 首頁 / Stainless Steel 6.1 鋼鐵咆嘯 6.1 / The Mongols 蒙古金帳汗國 / Retinue 隨從
Stainless Steel 6.1 鋼鐵咆嘯 6.1
The Mongols 蒙古金帳汗國 The Mongols 蒙古金帳汗國
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
321 Lock of Kaaba
克爾白之鎖
Relic Transferable
可轉移
A lock from the door of the holiest place in Islam.
封閉伊斯蘭至高神聖殿堂克爾白天房之鎖
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Adana
not FactionReligion pagan
not I_WorldwideAncillaryExists lock_of_kaaba
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Adana
not FactionReligion pagan
not I_WorldwideAncillaryExists lock_of_kaaba
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc lock_of_kaaba
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled lock_of_kaaba
not HasAncType Relic
Chance : 10 %
322 Mohammed's Footprint
穆罕默德聖足跡
Relic Transferable
可轉移
A footprint of the Prophet Mohammed, preserved in bronze.
以青銅而保存下來的先知穆罕默德的足跡
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Damascus
not FactionReligion pagan
not I_WorldwideAncillaryExists mohammeds_footprint
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Damascus
not FactionReligion pagan
not I_WorldwideAncillaryExists mohammeds_footprint
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc mohammeds_footprint
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled mohammeds_footprint
not HasAncType Relic
Chance : 10 %
323 Seal of Solomon
所羅門之戒
Relic Transferable
可轉移
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals.
傳說中所羅門國王之戒指,可以驅神役鬼,溝通百獸
+1 Dread, -1 Piety, +2 Command when commanding cavalry
殘暴+1,虔誠-1,指揮騎兵統率力+2
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Jerusalem
not FactionReligion pagan
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
IsOnCrusade
SettlementName Jerusalem
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
Chance : 30 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Jerusalem
not FactionReligion pagan
not I_WorldwideAncillaryExists seal_of_solomon
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc seal_of_solomon
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled seal_of_solomon
not HasAncType Relic
Chance : 10 %
324 Soil of Mohammed's Grave
穆聖墓土
Relic Transferable
可轉移
This soil comes from the sacred grave of the Prophet Mohammed.
來自先知穆罕默德聖墓的泥土
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Gaza
not FactionReligion pagan
not I_WorldwideAncillaryExists soil_from_mohammeds_grave
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Gaza
not FactionReligion pagan
not I_WorldwideAncillaryExists soil_from_mohammeds_grave
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc soil_from_mohammeds_grave
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled soil_from_mohammeds_grave
not HasAncType Relic
Chance : 10 %
325 Standard of Mohammed
穆聖戰旗
Relic Transferable
可轉移
The Standard of Mohammed is born aloft by the faithful amidst the storm of battle.
血腥廝殺中,穆罕默德戰旗永遠在最忠實戰士手中獵獵飛舞
+1 Piety, +1 Command
虔誠+1,統率力+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Nicaea
not FactionReligion pagan
not I_WorldwideAncillaryExists standard_of_mohammed
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Nicaea
not FactionReligion pagan
not I_WorldwideAncillaryExists standard_of_mohammed
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc standard_of_mohammed
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled standard_of_mohammed
not HasAncType Relic
Chance : 10 %
326 Sword of Mohammed
穆聖寶劍
Relic Transferable
可轉移
A sword belonging to the Prophet Mohammed, decorated in precious stones.
先知穆罕默德使用過的隨身佩劍,上飾多種名貴寶石
+1 Piety, +2 Command
虔誠+1,統率力+2
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Baghdad
not FactionReligion pagan
not I_WorldwideAncillaryExists sword_of_mohammed
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Baghdad
not FactionReligion pagan
not I_WorldwideAncillaryExists sword_of_mohammed
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc sword_of_mohammed
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled sword_of_mohammed
not HasAncType Relic
Chance : 10 %
327 Tooth of Mohammed
穆聖之齒
Relic Transferable
可轉移
A tooth extracted from the Prophet Mohammed.
先知穆罕默德脫落之齒
+1 Piety
虔誠+1
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Aleppo
not FactionReligion pagan
not I_WorldwideAncillaryExists tooth_of_mohammed
not HasAncType Relic
Chance : 10 %
When to test : GeneralCaptureSettlement
Condition : Attribute Piety > 3
SettlementName Aleppo
not FactionReligion pagan
not I_WorldwideAncillaryExists tooth_of_mohammed
not HasAncType Relic
IsOnJihad
Chance : 30 %
When to test : FatherDiesNatural
Condition : Attribute Piety > 2
FatherAnc tooth_of_mohammed
not HasAncType Relic
Chance : 60 %
When to test : PostBattle
Condition : Attribute Piety > 3
WonBattle
not FactionReligion pagan
GeneralWithAncKilled tooth_of_mohammed
not HasAncType Relic
Chance : 10 %
328 Martin Luther
馬丁--路德
Religion Unique
唯一
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times.
世人皆知的激進神學家,對當時教會而言,不免過於激進
+2 Piety, -2 from unrest (improves public order)
虔誠+2,城邑動亂-2
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= abbey
IsGeneral
Attribute Piety < 5
I_TurnNumber >= 210
I_TurnNumber <= 233
Chance : 15 %
329 Monk
僧侶
Religion Transferable
可轉移
A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion…
僧侶總是不厭其煩地向周圍人群發放食物和研討教義
+1 Piety, -1 Purity
虔誠+1,純潔-1
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
CharacterNumTurnsIdle >= 4
PopulationOwnReligion >= 70
ReligionShift <= 10
not FactionReligion pagan
not FactionReligion islam
Chance : 50 %
330 Peter the Hermit
隱修士彼得
Religion Unique
唯一
A powerful rabblerouser known for his humble ascetic outlook that the people seem more than willing to flock behind.
著名隱修士,其苦行和謙卑贏得民眾擁戴
+2 to popularity (improves public order), -2 from squalor (increases public order and population growth)
人民擁戴+2,城邑髒亂-2
When to test : GeneralJoinCrusade
Condition : Attribute Chivalry > 0
I_TurnNumber >= 5
I_TurnNumber <= 50
Chance : 25 %
331 Royal Seminarian
皇家神學家
Religion One simply has to be a pious presence when bringing royalty into the fold.
只有極度虔誠的神學家,方可成為皇家學者
+1 Piety, +1 Unorthodoxy
虔誠+1,異端思想+1
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= mayors_palace
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= castle
Chance : 20 %
332 Skilled Accomplice
資深罪犯
Security Having an accomplice makes a dirty job easier, but a little more costly too.
罪犯可為你完成某些骯髒工作,只是代價略微昂貴
+1 to agent's skill
事務官技能+1
When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= assassins_guild
Chance : 20 %
333 Young Apprentice
幼童刺客
Security Transferable
可轉移
Nobody suspects a child of foul play, which is why they are so brutally effective at committing it.
無人會懷疑舉止笨拙的幼童,因此他們執行暗殺任務極為有效
+1 Assassination
刺客技能+1
When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
Chance : 5 %
334 Bodyguard
忠誠護衛
Security Transferable
可轉移
Even the most able sword-arm can use someone to cover his back.
在厲害的人也需要有人保護其背後免受偷襲
+2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order)
個人安全+2,人民擁戴-1
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Trait HighPersonalSecurity < 1
Chance : 50 %
335 Carnival Party Connections
宴會大臣
security An invitation to Carnival, which this man can arrange, can lead to all sorts of things... Should someone go missing in a canal... well, a happy death is a good death.
宴會大臣負責安排各類宮廷宴會。若宴會中有人不慎失足河中,帶著喜悅的死亡,畢竟亦不失貴族體面
+1 Skill.
事務官技能+1
When to test : AgentCreated
Condition : AgentType = assassin
SettlementName Venice
SettlementBuildingExists >= coaching_house
Chance : 25 %
336 Faithful Servant
忠心家僕
Security Transferable
可轉移
You can always sense how much respect and authority a noble family truly wields by the devotion of its servants.
總能發現這位忠僕在默默工作,為貴族家族帶來尊敬和榮耀
+1 Charm
魅力+1
When to test : CharacterComesOfAge
Condition : FatherAttribute Authority > 5
AgentType = princess
Chance : 66 %
337 Foodtaster
試膳者
Security Transferable
可轉移
An expedient servant to have around to avoid sudden death, as well as a disgusting meal.
貼身近僕,以保證主人不會中毒猝死或吃下惡劣食物
+1 to personal security (improves the chances of detecting and foiling assassination attempts)
個人安全+1
When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 1
IsGeneral
Chance : 20 %
338 Notorious Berserker Security Keeps the company of a hulking veteran of war, notorious for his wild and uncontrolled rage and unrelenting brutality. +1 Command, +1 Morale for all troops on the battlefield When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
GeneralFoughtInCombat
BattleOdds >= 0.5
BattleOdds < 1.5
Trait BattleDread > 0
Chance : 15 %
339 Dread Warrior
死亡戰士
Security That so dread and dangerous a warrior would follow this man says a lot about his own menace and capabilities in battle.
如此之令人恐懼的戰士是在任何爭鬥中的有了武器!
+2 Dread, +1 Command
殘暴+2,統帥+1
When to test : PostBattle
Condition : WasAttacker
IsGeneral
CultureType middle_eastern
WonBattle
GeneralFoughtInCombat
BattleOdds < 1.2
PercentageEnemyKilled > 66
not Trait BattleChivalry > 0
not Trait StrategyChivalry > 0
Chance : 25 %
340 Master of Assassins
刺客大師
Security Transferable
可轉移
Others do not suspect that the hooded figure in this man's shadow is the biggest threat at hand.
無人懷疑這個全身籠罩黑袍的神秘人物能施展出致命殺手
+1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs
個人安全+1,事務官訓練費用-20%
When to test : LeaderOrderedAssassination
Condition :
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= m_assassins_guild
Chance : 33 %
17 / 18 : P9 , P10 , P11 , P12 , P13 , P14 , P15 , P16 , P17 , P18
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