261 |
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Pagan Magician 異教魔法師 |
Magic |
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A magician in the fascinating arcane arts. Consorting with one who actually practises them gives insight into the gods ways. 一位具有引人入夢能力的魔法師,此人跟隨可以接近神靈 |
2 Piety 虔誠+2 |
When to test : CharacterTurnEnd Condition : not AtSea IsGeneral FactionReligion pagan PopulationOwnReligion > 50 Trait Superstitious > 0 Chance : 2 % |
262 |
|
Paracelsus 帕拉塞爾蘇斯 |
Magic |
|
Unique 唯一 |
A widely travelled alchemist and physician. Considered heretical by some, but his work with wounds is astounding. 瑞士醫學家,化學家,原名霍恩海姆涉獵廣泛的煉金術士和物理學家,雖然被某些人斥為異端,但在醫學領域的確造詣非凡 |
+4 to your general's hitpoints (how many hits your general can take before dying), Improves the chances of casualties recovering from their wounds 將領生命力+4,提高傷亡治癒幾率 |
When to test : PostBattle Condition : WonBattle GeneralNumKillsInBattle > 5 GeneralHPLostRatioinBattle > 50 Attribute Piety < 5 I_TurnNumber >= 210 I_TurnNumber <= 225 Chance : 25 % |
263 |
|
Soothsayer 占卜大師 |
Magic |
Transferable 可轉移 |
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A spinner of tales to satiate those nobles that want to ensure that the news they hear is pleasing. 為好大喜功的貴族們解釋徵兆,博其歡心的語言藝術家 |
+2 Morale for all troops on the battlefield 作戰部隊士氣+2 |
When to test : PostBattle Condition : not WonBattle Chance : 2 % |
264 |
|
The Book of Wonders 《馬哥波羅遊記》 |
MerchantBook |
Transferable 可轉移 |
|
Livre des Diversites et Marveilles du Monde or Book of Diversities and Marvels of the World was written by Rusticiano while in a POW camp with his fellow inmate Marco Polo. While it was thought to possess many great lies such as stones used for fuel (co 《馬哥波羅遊記》由在同個監獄的馬可波羅口述由盧斯第謙諾代筆寫成。書中描寫了許多當時人們所不知道的事情,如可燃燒的石頭(煤炭),燒不著的布料(石棉),可以換物品的紙(紙幣),以及馬可波羅向東遠行成功的故事。此書又名《世界萬物的變化和奇跡之書》。 |
Increased Finance. 財政增加 |
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= library not CultureType middle_eastern I_EventCounter new_era_begins > 0 Chance : 25 % |
265 |
|
The Practice of Trade 《實用智慧》 |
MerchantBook |
Transferable 可轉移 |
|
Trade between Europe and China is now so continuous that Francesco Pegolotti has written La Practica della Mercatura (The Practice of Trade), one of the first travel guidebooks. Pegolotti describes what to buy and sell on each leg of the journey, where to 佩格羅蒂所編寫的《實用智慧》記錄了當時中國與歐洲的貿易,是歷史上第一部旅行指南。佩格羅蒂在書中描寫了旅途上的人們如何買賣,如何發現,如何翻譯以及管理,並且談論到了一件不可思議的事,那就是旅人只需要一張紙(銀票)就可以在波斯買到珍貴的中國商品。 |
Increased Finance. 財政增加 |
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= library I_TurnNumber >= 260 Chance : 25 % |
266 |
|
The Journey 《伊本--白圖泰遊記》 |
MerchantBook |
Transferable 可轉移 |
|
This book has the title of 'A Gift to Those Who Contemplate the Wonders of Cities and the Marvels of Travelling' but is more simply known as Rihla or Journey. It is written by Ibn Juzayy and tells of the journeys of the berber scholar Ibn Battuta and his 此書由伊本--白圖泰口述,由伊本--朱扎伊撰寫,將伊本--白圖泰三十年的旅行生涯中,漫游了中亞、西亞、非洲、次大陸東南亞、西班牙及中國等效十個國家和地區,行程達12萬公裡的所見所聞記錄了下來,其中城市包括的黎波里、亞歷山大、開羅、耶路撒冷、蘇爾、賽達,庫法,巴格達、大馬士革等。 |
Increased Finance. 財政增加 |
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= library CultureType middle_eastern I_TurnNumber >= 270 Chance : 25 % |
When to test : AgentCreated Condition : AgentType = merchant SettlementBuildingExists >= library not CultureType middle_eastern I_TurnNumber >= 320 Chance : 15 % |
267 |
|
Diplomatic Escort 外出扈從 |
Military |
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If you're going to offend someone very important, it's better to have another body in the way. 若存心激怒某位重要人士,最好還是攜伴同往 |
+1 to line of sight (increases the range at which enemies are spotted), +1 to personal security (improves the chances of detecting and foiling assassination attempts) 偵察視野+1,個人安全+1 |
When to test : AgentCreated Condition : AgentType = diplomat SettlementBuildingExists >= castle Chance : 66 % |
When to test : AgentCreated Condition : AgentType = diplomat SettlementBuildingExists >= city_watch Chance : 33 % |
268 |
|
Drillmaster 軍隊教官 |
Military |
Transferable 可轉移 |
|
Keeps a diligent officer handy to keep his troops vigilant and well-prepared. 擁有一位勤勉教官,無疑能令其麾下部隊訓練有素、士氣高昂 |
+25% to Movement Points (gives armies the ability to forced march), 10% discount on unit training costs 行軍能力+25%,部隊訓練費用-10% |
When to test : GovernorUnitTrained Condition : TrainedUnitCategory infantry Attribute Command >= 4 IsGeneral Chance : 3 % |
269 |
|
Master Archer 箭術大師 |
Military |
Transferable 可轉移 |
|
Accompanied by a truly experienced marksman, able to help assist when best to give the order to fire. 與此人並肩戰鬥,意味著擁有遠程打擊時的有力臂助 |
+1 Command 統率力+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= archery_range IsGeneral Chance : 5 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = marksmans_range Chance : 33 % |
270 |
|
Stablemaster 馴馬大師 |
Military |
Transferable 可轉移 |
|
Most warriors know how to ride a horse, but few truly understand how to maintain their mounts properly, or to train them for war. 多數戰士都深諳騎術,但極少有人精通如何保養和訓練戰馬 |
+1 Command when commanding cavalry 指揮騎兵統率力+1 |
When to test : GovernorUnitTrained Condition : TrainedUnitCategory cavalry SettlementBuildingExists > knights_stables IsGeneral Chance : 20 % |
|
271 |
|
Master Smith 鍛造大師 |
Military |
Transferable 可轉移 |
|
Has befriended a truly gifted and renowned smith, who ensures his noble friend is always well armed and armoured. 得此著名高手工匠相助,可確保該貴族盔明甲亮武器精良 |
10% discount on unit training costs 部隊訓練費用-10% |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= armourer IsGeneral Chance : 2 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= swordsmiths_guild Chance : 20 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= armourer Chance : 20 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_armourer Chance : 20 % |
272 |
|
Mercenary Captain 傭兵將領 |
Military |
Transferable 可轉移 |
|
Having run a company of mercenaries himself, this man makes maintaining an army of sell-swords a more efficient process. 此人率領傭兵,以出賣戰鬥技巧維持部隊運作 |
10% discount on unit training costs, 10% bonus to cash gained from looting 部隊訓練費用-10%,劫掠折現+10% |
When to test : HireMercenaries Condition : Chance : 15 % |
273 |
|
Military Engineer 軍事工程師 |
Military |
Transferable 可轉移 |
|
Wise commanders keep a mechanical expert at hand when relying upon siege artillery to conquer castle walls. 當需要攻城器械以對付城堡時,明智統帥總會令機械專家隨行 |
+2 Command when assaulting walls, +50 Build Points (required for the construction of siege equipment) 攻城作戰統率力+2,攻城器械建造+50 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= city_watch SettlementBuildingExists >= catapult_range IsGeneral Chance : 5 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= drill_square SettlementBuildingExists >= c_catapult_range IsGeneral Chance : 8 % |
274 |
|
Naïve Knight 忠貞騎士 |
Military |
|
|
"At last, I have found a living saint, and I shall lay down my life to protect him should it be God's will." 「我終於發現了聖潔的靈魂,以上帝的意旨,我將用生命保護他免受任何傷害」 |
+2 to personal security (improves the chances of detecting and foiling assassination attempts) 個人安全+2 |
When to test : PriestBecomesHeretic Condition : Chance : 10 % |
275 |
|
Ordinance Master 火藥專家 |
Military |
Transferable 可轉移 |
|
One of the few experts on handling the dangerous but powerful new weapons of war that use gunpowder. 此人乃罕見專家,精擅使用戰爭中危險而威力恐怖的新式武器--火藥 |
+1 Command when commanding gunpowder troops, +1 Command when commanding artillery 火槍部隊統率力+1,指揮炮兵統率力+1 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= military_academy IsGeneral Chance : 10 % |
276 |
|
Quartermaster 軍需官 |
Military |
|
|
Keeping a military force well maintained is a job that this man excels at, sparing his master time to dwell upon tactics and strategies instead. 此人擅長為軍隊提供良好供給,從而令將領得以專心思考戰略戰術 |
+15% to Movement Points (gives armies the ability to forced march), 5% bonus to cash gained from looting 行軍能力+15%,劫掠折現+5% |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= army_barracks IsGeneral Attribute Command > 3 Chance : 20 % |
277 |
|
Reliable Runner 傳令兵 |
Military |
Transferable 可轉移 |
|
A man who can race through the thick of battle to deliver orders to friend out of earshot can be worth losing many other men to keep alive. 在槍林彈雨中穿越敵陣傳達軍令的傳令兵,價值遠超一般士兵 |
+1 Command 統率力+1 |
When to test : PostBattle Condition : not Routs WonBattle BattleSuccess = crushing not GeneralFoughtInCombat IsGeneral Chance : 10 % |
278 |
|
Keen Scout 敏銳斥候 |
Military |
Transferable 可轉移 |
|
A man that can spot signs of distant or hidden armies far more reliably than most common soldier can lay claim to. 善於發掘蛛絲馬跡偵測敵軍伏兵的斥候,價值遠超一般士兵 |
+1 Command when ambushing, +2 to line of sight (increases the range at which enemies are spotted) 伏擊作戰統率力+1,偵察視野+2 |
When to test : PostBattle Condition : WonBattle I_ConflictType SuccessfulAmbush not WasAttacker IsGeneral Chance : 8 % |
279 |
|
Shieldbearer 御盾侍衛 |
Military |
Transferable 可轉移 |
|
Important figures on the battlefield should never be left defenceless, men like this one are there to either save him or die in his stead. 戰場上不可或缺的重要護衛,能忠實防禦將領安全,甚至以自身生命進行掩護 |
-1 Morale for all troops on the battlefield, +2 to your general's hitpoints (how many hits your general can take before dying) 作戰部隊士氣-1,將領生命力+2 |
When to test : PostBattle Condition : GeneralHPLostRatioinBattle <= 70 GeneralNumKillsInBattle > 5 WonBattle not Routs IsGeneral Chance : 15 % |
280 |
|
Siege Engineer 圍城工程師 |
Military |
Transferable 可轉移 |
|
An expert in how to deconstruct heavy structures and defences is always welcome when approaching towering walls. 面對敵軍堅固塔樓,擅長破壞防禦設施的專家無疑極受歡迎 |
+1 Command when assaulting walls, +60 Build Points (required for the construction of siege equipment) 攻城作戰統率力+1,攻城器械修建+60 |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= catapult_range IsGeneral Chance : 3 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= c_catapult_range IsGeneral Chance : 3 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= siege_works Chance : 33 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_siege_works Chance : 33 % |
|