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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Rhûn / Retinue 隨從
Third Age 1.4 魔戒第三紀元 1.4
Rhûn Rhûn
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
81 Swift Steed Pet A dashing mount that can pass over the land as swiftly as the wind itself. +15% to Movement Points (gives armies the ability to forced march), +1 to public health When to test : AgentCreated
Condition : AgentType = diplomat
FactionBuildingExists >= horse_breeders_guild
Chance : 33 %
82 Trusty Steed Pet Transferable
可轉移
Noble warriors need a noble and trusty mount such as this fine animal. +5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= earls_stables
Trait GoodCavalryGeneral >= 1
IsGeneral
Chance : 15 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= c_earls_stables
Trait GoodCavalryGeneral >= 1
IsGeneral
Chance : 15 %
83 Yappy Little Dog Pet How can this woman possibly find this evil, overgrown rodent adorable?! -1 Charm When to test : CharacterComesOfAge
Condition : AgentType = princess
Chance : 5 %
84 The One Ring relic_ring Transferable
可轉移
Only the fire shows it - "Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk, agh burzum-ishi krimpatul" - One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them! +3 Hitpoints, +3 Authority, +3 Command, +2 Personal Security, -1 Purity, -1 Loyalty, -1 Obedience, +2 Fear When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Central_Mountains
IsGeneral
TimeInRegion > 2
not I_WorldwideAncillaryExists one_ring
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName High-Pass
IsGeneral
TimeInRegion > 2
not I_WorldwideAncillaryExists one_ring
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Misty-Mountains
IsGeneral
TimeInRegion > 2
not I_WorldwideAncillaryExists one_ring
Chance : 10 %
When to test : PostBattle
Condition : Attribute Piety > 1
WonBattle
GeneralWithAncKilled one_ring
Chance : 100 %
When to test : FatherDiesNatural
Condition : FatherAnc one_ring
Chance : 100 %
85 Skilled Accomplice Security Having an accomplice makes a dirty job easier, but a little more costly too. +1 to agent's skill When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= assassins_guild
Chance : 20 %
86 Young Apprentice Security Transferable
可轉移
Nobody suspects a child of foul play, which is why they are so brutally effective at committing it. +1 Assassination When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
DistanceCapital < 20
Chance : 10 %
87 Bodyguard Security Transferable
可轉移
Even the most able sword-arm can use someone to cover his back. +2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) When to test : SufferAssassinationAttempt
Condition : IsGeneral
Trait HighPersonalSecurity < 1
Chance : 50 %
88 Faithful Servant Security You can always sense how much respect and authority a noble family truly wields by the devotion of its servants. +1 Charm When to test : CharacterComesOfAge
Condition : FatherAttribute Authority > 4
AgentType = princess
Chance : 100 %
89 Foodtaster Security An expedient servant to have around to avoid sudden death, as well as a disgusting meal. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 1
IsGeneral
Chance : 20 %
90 Lancebearer Security Great lords can do even greater things in battle when they have a brave servant ready to keep the right weapon at hand. +1 Command when commanding cavalry When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= jousting_lists
IsGeneral
Attribute Command > 3
Chance : 10 %
91 Master of Assassins Security Others do not suspect that the hooded figure in this man's shadow is the biggest threat at hand. +1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs When to test : LeaderOrderedAssassination
Condition :
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= m_assassins_guild
Chance : 33 %
92 Pickpocket Security An adorable little urchin to behold, but truly a menace with wandering hands. +1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted) When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= market
Chance : 12 %
93 Royal Escort Security With important duties abroad, assigning her majesty an escort was to be expected. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : AgentType = princess
Chance : 100 %
94 Smothering Guards Security Her highness is well protected from both harm, and any chance of being courted. -1 Charm, +3 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
AgentType = princess
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 1
AgentType = princess
Chance : 75 %
95 Spymaster Security Having others keep you aware of things you are not able to notice defeats a dangerous sort of ignorance. +1 Command, +1 to public security (improves the chances of detecting and capturing enemy agents), 20% discount on agent training costs When to test : LeaderOrderedSpyingMission
Condition : IsFactionLeader
IsGeneral
Chance : 3 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= thieves_guild
Chance : 20 %
96 Catamite Sex Not all men find the opposite sex to be the most distracting... +1 to agent's skill When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
Chance : 3 %
97 Courtesan Sex Some women have charms that can grant them access to bedchambers that even the most cunning killer can't hope to breach. +1 to agent's skill When to test : AgentCreated
Condition : SettlementBuildingExists >= coaching_house
AgentType = assassin
Chance : 20 %
98 Skilled Courtesan Sex A woman famous for being an object of desire more than fit for a king, but not so famous for her part in their demises. +2 to agent's skill When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= coaching_house
Chance : 10 %
99 Obsessed Suitor Sex So long as this man won't give up on her, it is likely that better suitors probably will. -1 Charm, -2 from personal security (increases the chances of falling victim to assassination) When to test : DiplomacyMission
Condition : AgentType = princess
Attribute Charm > 4
Chance : 4 %
100 Easterling Sabre weapon1 Transferable
可轉移
This dancing blade was made by the finest smiths of the Easterlings. +1 Attack When to test : PostBattle
Condition : WonBattle
IsGeneral
FactionType venice
not HasAncType weapon1
Chance : 5 %
5 / 6 : P1 , P2 , P3 , P4 , P5 , P6
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