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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.3 魔戒第三紀元 1.3 / Isengard / Retinue 隨從
Third Age 1.3 魔戒第三紀元 1.3
Isengard Isengard
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
21 Exotic Gifts Item It is hard not to be swayed by exotic items from lands that are too distant to ever hope to visit. +1 Influence When to test : AgentCreated
Condition : AgentType = diplomat
SettlementBuildingExists >= great_market
Chance : 33 %
22 Explosives Item Has a large enough cache of gunpowder to ensure all his sabotage attempts will at least be impressive, even if not always successful. +1 Sabotage When to test : SabotageMission
Condition : MissionSucceeded
I_TurnNumber > 85
Chance : 50 %
23 False Documents Item Carries papers of identification and authority that would convince all but their supposed author to be authentic. +1 to agent's skill When to test : Insurrection
Condition :
Chance : 15 %
When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= printing_press
Chance : 33 %
24 False Relic Item So certain he was that this was a holy relic that he redefined his faith accordingly. +1 Obedience When to test : PriestBecomesHeretic
Condition :
Chance : 10 %
25 Firemask Item Transferable
可轉移
A very valuable relic. +1 Authority , +1 Obidience When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
TimeInRegion > 5
CultureType middle_eastern
Chance : 3 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled firemask
Chance : 100 %
26 Human Flesh Item Transferable
可轉移
Nothing tastes better than delicious manflesh after a battle. +1 TroopMorale, +1 HitPoints When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture northern_european
Chance : 50 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture gondor
Chance : 50 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture middle_eastern
Chance : 50 %
27 Human Head Item Transferable
可轉移
Show it to your whimpering enemies! +1 Happiness When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture northern_european
Chance : 50 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture gondor
Chance : 50 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture middle_eastern
Chance : 50 %
28 Lash of Lugburz Item Transferable
可轉移
Dirty old lash, great for torture. Nice and slow torture… +1 TrainingPoints, +1 BattleSurgery When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
TimeInRegion > 5
CultureType eastern_european
Chance : 3 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled lash_lugburz
Chance : 100 %
29 Map of Middle-Earth Item Transferable
可轉移
Follow the map to find your way. +2 LineOfSight, +1 Movement Points When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
RemainingMPPercentage < 10
Chance : 3 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled map
Chance : 100 %
30 Nails of Isengard Item Transferable
可轉移
Rusty steel nails made by some maggots, good for something I think……Oy! What do we do with these stinkin’ nails? Torturin’? What? Sell ‘em? Right. +1 TradeIncome When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
TimeInRegion > 5
FactionType france
Chance : 2 %
31 Poison of Nurn Item Transferable
可轉移
Near the sea of Nurn are countless plants, all holding the strongest poisons. +1 Assasination When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
Chance : 50 %
32 Spyglass Item Allows a mortal man to spot distant things that are normally privy only to eagles. +2 to line of sight (increases the range at which enemies are spotted) When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= dockyard
Chance : 20 %
33 Tree Axe Item Transferable
可轉移
There are many trees to cut in the forests of Middle-Earth. +1 Farming, +1 Health When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
TimeInRegion > 5
FactionType france
Chance : 3 %
34 Trick Abacus Item "See, when you carry the two over, it turns out you owe me another hundred florins." +1 Finance When to test : AgentCreated
Condition : AgentType = merchant
not SettlementBuildingExists >= town_hall
Chance : 5 %
35 Guardian of the Armory king Transferable
可轉移
Guardian of the Armory +1 Management, +1 Authority, +1 Fear When to test : CharacterTurnEnd
Condition : IsFactionLeader
FactionType france
Chance : 100 %
36 Chief of Dunland king Transferable
可轉移
Leader of the wilde hordes of Dunland. +1 Management, +1 Authority, +1 Fear When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Dunland
FactionType france
IsGeneral
not FactionwideAncillaryExists king_dunland
Chance : 100 %
37 Warlord of the White Hand king First Commander of the Armies of Isengard. +3 Management, +3 Authority, +2 Command, +3 Fear When to test : CharacterTurnEnd
Condition : IsFactionLeader
FactionType france
Chance : 100 %
38 Magician Magic Sleight of hand, wondrous tricks, and some clever pyrotechnics make for fine entertainment. +1 Morale for all troops on the battlefield, +1 to popularity (improves public order) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
Trait Superstitious >= 1
SettlementBuildingExists >= alchemists_lab
SettlementBuildingExists >= fairground
Chance : 5 %
39 Pagan Magician Magic Regardless how fascinating the arcane arts may seem, consorting with one who actually practises them is not something a noble should be seen to do. -2 Obedience When to test : CharacterTurnEnd
Condition : not AtSea
IsGeneral
PopulationOwnReligion < 90
PopulationHeretic >= 50
not Trait Superstitious > 0
Chance : 1 %
40 Soothsayer Magic A spinner of tales to satiate those nobles that want to ensure that the news they hear is pleasing. +2 Morale for all troops on the battlefield When to test : PostBattle
Condition : not WonBattle
Chance : 3 %
2 / 4 : P1 , P2 , P3 , P4
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