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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.3 魔戒第三紀元 1.3 / Mordor / Retinue 隨從 / General's retinue 將軍隨從
Third Age 1.3 魔戒第三紀元 1.3
Mordor Mordor
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
21 Explosives Item Has a large enough cache of gunpowder to ensure all his sabotage attempts will at least be impressive, even if not always successful. +1 Sabotage When to test : SabotageMission
Condition : MissionSucceeded
I_TurnNumber > 85
Chance : 50 %
22 False Documents Item Carries papers of identification and authority that would convince all but their supposed author to be authentic. +1 to agent's skill When to test : Insurrection
Condition :
Chance : 15 %
When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= printing_press
Chance : 33 %
23 False Relic Item So certain he was that this was a holy relic that he redefined his faith accordingly. +1 Obedience When to test : PriestBecomesHeretic
Condition :
Chance : 10 %
24 Firemask Item Transferable
可轉移
A very valuable relic. +1 Authority , +1 Obidience When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
TimeInRegion > 5
CultureType middle_eastern
Chance : 3 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled firemask
Chance : 100 %
25 Human Flesh Item Transferable
可轉移
Nothing tastes better than delicious manflesh after a battle. +1 TroopMorale, +1 HitPoints When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture northern_european
Chance : 50 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture gondor
Chance : 50 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture middle_eastern
Chance : 50 %
26 Human Head Item Transferable
可轉移
Show it to your whimpering enemies! +1 Happiness When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture northern_european
Chance : 50 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture gondor
Chance : 50 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
PercentageEnemyKilled >= 90
GeneralFoughtCulture middle_eastern
Chance : 50 %
27 Lash of Lugburz Item Transferable
可轉移
Dirty old lash, great for torture. Nice and slow torture… +1 TrainingPoints, +1 BattleSurgery When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
TimeInRegion > 5
CultureType eastern_european
Chance : 3 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled lash_lugburz
Chance : 100 %
28 Map of Middle-Earth Item Transferable
可轉移
Follow the map to find your way. +2 LineOfSight, +1 Movement Points When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsGeneral
RemainingMPPercentage < 10
Chance : 3 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled map
Chance : 100 %
29 Warlord of Mordor king First Commander of Mordor +3 Management, +3 Authority, +2 Command, +3 Fear When to test : CharacterTurnEnd
Condition : IsFactionLeader
FactionType england
Chance : 100 %
30 Guardian of the Black Gate king Transferable
可轉移
Obedient Protector of the Black Gate +2 Command, +2 Authority When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Udun
FactionType england
IsGeneral
not FactionwideAncillaryExists morannon
Chance : 100 %
31 Commander of the Northern Troops king Transferable
可轉移
Leads the fearsome Northern forces of Sauron to battle. +2 Command, +2 Authority When to test : CharacterTurnEnd
Condition : IsFactionLeader
FactionType england
not FactionwideAncillaryExists troops_mordor_north
Chance : 100 %
32 Commander of the Western Troops king Transferable
可轉移
Leads the terrifying Western forces of Sauron to battle. +2 Command, +2 Authority When to test : CharacterTurnEnd
Condition : IsFactionLeader
FactionType england
not FactionwideAncillaryExists troops_mordor_west
Chance : 100 %
33 Magician Magic Sleight of hand, wondrous tricks, and some clever pyrotechnics make for fine entertainment. +1 Morale for all troops on the battlefield, +1 to popularity (improves public order) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
Trait Superstitious >= 1
SettlementBuildingExists >= alchemists_lab
SettlementBuildingExists >= fairground
Chance : 5 %
34 Pagan Magician Magic Regardless how fascinating the arcane arts may seem, consorting with one who actually practises them is not something a noble should be seen to do. -2 Obedience When to test : CharacterTurnEnd
Condition : not AtSea
IsGeneral
PopulationOwnReligion < 90
PopulationHeretic >= 50
not Trait Superstitious > 0
Chance : 1 %
35 Soothsayer Magic A spinner of tales to satiate those nobles that want to ensure that the news they hear is pleasing. +2 Morale for all troops on the battlefield When to test : PostBattle
Condition : not WonBattle
Chance : 3 %
36 Drillmaster Military Keeps a diligent officer handy to keep his troops vigilant and well-prepared. +25% to Movement Points (gives armies the ability to forced march), 10% discount on unit training costs When to test : GovernorUnitTrained
Condition : TrainedUnitCategory infantry
Attribute Command >= 4
IsGeneral
Chance : 3 %
37 Master Smith Military Has befriended a truly gifted and renowned smith, who ensures his noble friend is always well armed and armoured. 10% discount on unit training costs When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= armourer
IsGeneral
Chance : 2 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= swordsmiths_guild
Chance : 20 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= armourer
Chance : 20 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_armourer
Chance : 20 %
38 Mercenary Captain Military Having run a company of mercenaries himself, this man makes maintaining an army of sell-swords a more efficient process. 10% discount on unit training costs, 10% bonus to cash gained from looting When to test : HireMercenaries
Condition :
Chance : 10 %
39 Military Engineer Military Wise commanders keep a mechanical expert at hand when relying upon siege artillery to conquer castle walls. +2 Command when assaulting walls, +50 Build Points (required for the construction of siege equipment) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= city_watch
SettlementBuildingExists >= catapult_range
IsGeneral
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= drill_square
SettlementBuildingExists >= c_catapult_range
IsGeneral
Chance : 8 %
40 Quartermaster Military Keeping a military force well maintained is a job that this man excels at, sparing his master time to dwell upon tactics and strategies instead. +15% to Movement Points (gives armies the ability to forced march), 5% bonus to cash gained from looting When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= army_barracks
IsGeneral
Attribute Command > 3
Chance : 20 %
2 / 4 : P1 , P2 , P3 , P4
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