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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.3 魔戒第三紀元 1.3 / Orcs of the Misty Mountains / Retinue 隨從
Third Age 1.3 魔戒第三紀元 1.3
Orcs of the Misty Mountains Orcs of the Misty Mountains
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
61 Guard Dog Pet More vigilant, intimidating and loyal than even the most cunning of watchmen. +2 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= castle
IsGeneral
TimeInRegion > 4
Chance : 8 %
62 Swift Steed Pet A dashing mount that can pass over the land as swiftly as the wind itself. +15% to Movement Points (gives armies the ability to forced march), +1 to public health When to test : AgentCreated
Condition : AgentType = diplomat
FactionBuildingExists >= horse_breeders_guild
Chance : 33 %
63 The One Ring relic_ring Transferable
可轉移
Only the fire shows it - "Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk, agh burzum-ishi krimpatul" - One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them! +3 Hitpoints, +3 Authority, +3 Command, +2 Personal Security, -1 Purity, -1 Loyalty, -1 Obedience, +2 Fear When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Central_Mountains
IsGeneral
TimeInRegion > 2
not I_WorldwideAncillaryExists one_ring
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName High-Pass
IsGeneral
TimeInRegion > 2
not I_WorldwideAncillaryExists one_ring
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Misty-Mountains
IsGeneral
TimeInRegion > 2
not I_WorldwideAncillaryExists one_ring
Chance : 10 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled one_ring
Chance : 100 %
When to test : FatherDiesNatural
Condition : FatherAnc one_ring
Chance : 100 %
64 Witch-King's Ring ring Transferable
可轉移
This ring of power was forged by the Elves of Eregion under Sauron's direction. +2 Command, +2 Authority, +2 Obidience, +1 Personal Security When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled ring_witchking
Chance : 100 %
65 Skilled Accomplice Security Having an accomplice makes a dirty job easier, but a little more costly too. +1 to agent's skill When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= assassins_guild
Chance : 20 %
66 Young Apprentice Security Transferable
可轉移
Nobody suspects a child of foul play, which is why they are so brutally effective at committing it. +1 Assassination When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
DistanceCapital < 20
Chance : 10 %
67 Bodyguard Security Transferable
可轉移
Even the most able sword-arm can use someone to cover his back. +2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) When to test : SufferAssassinationAttempt
Condition : IsGeneral
Trait HighPersonalSecurity < 1
Chance : 50 %
68 Faithful Servant Security You can always sense how much respect and authority a noble family truly wields by the devotion of its servants. +1 Charm When to test : CharacterComesOfAge
Condition : FatherAttribute Authority > 4
AgentType = princess
Chance : 100 %
69 Foodtaster Security An expedient servant to have around to avoid sudden death, as well as a disgusting meal. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 1
IsGeneral
Chance : 20 %
70 Master of Assassins Security Others do not suspect that the hooded figure in this man's shadow is the biggest threat at hand. +1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs When to test : LeaderOrderedAssassination
Condition :
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= m_assassins_guild
Chance : 33 %
71 Pickpocket Security An adorable little urchin to behold, but truly a menace with wandering hands. +1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted) When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= market
Chance : 12 %
72 Royal Escort Security With important duties abroad, assigning her majesty an escort was to be expected. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : AgentType = princess
Chance : 100 %
73 Smothering Guards Security Her highness is well protected from both harm, and any chance of being courted. -1 Charm, +3 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
AgentType = princess
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 1
AgentType = princess
Chance : 75 %
74 Spymaster Security Having others keep you aware of things you are not able to notice defeats a dangerous sort of ignorance. +1 Command, +1 to public security (improves the chances of detecting and capturing enemy agents), 20% discount on agent training costs When to test : LeaderOrderedSpyingMission
Condition : IsFactionLeader
IsGeneral
Chance : 3 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= thieves_guild
Chance : 20 %
75 Zealous Disciple Security "I will not leave the Prophet's side, nor let anyone harm him." +1 Obedience, +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : PriestBecomesHeretic
Condition :
Chance : 10 %
76 Orcish Dagger weapon1 Transferable
可轉移
This rusty orc blade was made to slaughter human hostiles. +1 Command, +1 Troop Morale, +1 Attack When to test : PostBattle
Condition : WonBattle
IsGeneral
CultureType eastern_european
not HasAncType weapon1
Chance : 5 %
77 Huorn-slaughter weapon2 Transferable
可轉移
A deadly spear forged in the pits of Isengard. +2 Command, +1 Troop Morale, +1 Attack, Authority 1 When to test : PostBattle
Condition : WonBattle
IsGeneral
FactionType france
not HasAncType weapon2
not I_WorldwideAncillaryExists spear_huorn
Chance : 2 %
When to test : FatherDiesNatural
Condition : FatherAnc spear_huorn
not HasAncType weapon2
Chance : 100 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
FactionType scotland
not HasAncType weapon2
not I_WorldwideAncillaryExists spear_rhovanion
Chance : 2 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
FactionType egypt
not HasAncType weapon2
not I_WorldwideAncillaryExists aeglos
Chance : 4 %
4 / 4 : P1 , P2 , P3 , P4
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