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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.3 魔戒第三紀元 1.3 / Rohan / Retinue 隨從
Third Age 1.3 魔戒第三紀元 1.3
Rohan Rohan
No. Card
隨從
Title
名稱
Type
類型
Transferable
可轉移
Unique
唯一
Description
說明
Effects
效果
Condition
獲得條件
81 Shipwright Naval Manufacturing and repairing naval vessels can be extremely costly and difficult without a specialist like this to oversee the work. +1 Command at sea When to test : NewAdmiralCreated
Condition : SettlementBuildingExists >= merchants_wharf
Chance : 8 %
82 Black Stallion Pet Transferable
可轉移
A dark swift menacing steed makes light of the tyranny of distance. +25% to Movement Points (gives armies the ability to forced march) When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= knights_stables
Attribute Chivalry < -4
not CharacterReligion catholic
Chance : 4 %
When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= stables
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= racing_track
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= stables
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= racing_track
Chance : 100 %
83 Tracking Dog Pet Able to follow trails that no human eye could possibly detect in the first place. +2 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted), +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : AssassinationMission
Condition : AgentType = assassin
MissionSucceeded
not InEnemyLands
Chance : 4 %
84 Guard Dog Pet More vigilant, intimidating and loyal than even the most cunning of watchmen. +2 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= castle
IsGeneral
TimeInRegion > 4
Chance : 8 %
85 Strapping Stallion Pet What an impressive and powerful beast this young lady straddles on a daily basis. +10% to Movement Points (gives armies the ability to forced march) When to test : CharacterComesOfAge
Condition : AgentType = princess
FactionBuildingExists = kings_stables
Chance : 25 %
86 Swift Steed Pet A dashing mount that can pass over the land as swiftly as the wind itself. +15% to Movement Points (gives armies the ability to forced march), +1 to public health When to test : AgentCreated
Condition : AgentType = diplomat
FactionBuildingExists >= horse_breeders_guild
Chance : 33 %
87 Trusty Steed Pet Transferable
可轉移
Noble warriors need a noble and trusty mount such as this fine animal. +5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= earls_stables
Trait GoodCavalryGeneral >= 1
IsGeneral
Chance : 15 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementBuildingExists >= c_earls_stables
Trait GoodCavalryGeneral >= 1
IsGeneral
Chance : 15 %
88 Yappy Little Dog Pet How can this woman possibly find this evil, overgrown rodent adorable?! -1 Charm When to test : CharacterComesOfAge
Condition : AgentType = princess
Chance : 5 %
89 The One Ring relic_ring Transferable
可轉移
Only the fire shows it - "Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk, agh burzum-ishi krimpatul" - One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them! +3 Hitpoints, +3 Authority, +3 Command, +2 Personal Security, -1 Purity, -1 Loyalty, -1 Obedience, +2 Fear When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Central_Mountains
IsGeneral
TimeInRegion > 2
not I_WorldwideAncillaryExists one_ring
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName High-Pass
IsGeneral
TimeInRegion > 2
not I_WorldwideAncillaryExists one_ring
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementName Misty-Mountains
IsGeneral
TimeInRegion > 2
not I_WorldwideAncillaryExists one_ring
Chance : 10 %
When to test : PostBattle
Condition : WonBattle
IsGeneral
GeneralWithAncKilled one_ring
Chance : 100 %
When to test : FatherDiesNatural
Condition : FatherAnc one_ring
Chance : 100 %
90 Skilled Accomplice Security Having an accomplice makes a dirty job easier, but a little more costly too. +1 to agent's skill When to test : AgentCreated
Condition : AgentType = assassin
SettlementBuildingExists >= assassins_guild
Chance : 20 %
91 Young Apprentice Security Transferable
可轉移
Nobody suspects a child of foul play, which is why they are so brutally effective at committing it. +1 Assassination When to test : AssassinationMission
Condition : MissionSucceeded
AgentType = assassin
DistanceCapital < 20
Chance : 10 %
92 Bodyguard Security Transferable
可轉移
Even the most able sword-arm can use someone to cover his back. +2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) When to test : SufferAssassinationAttempt
Condition : IsGeneral
Trait HighPersonalSecurity < 1
Chance : 50 %
93 Faithful Servant Security You can always sense how much respect and authority a noble family truly wields by the devotion of its servants. +1 Charm When to test : CharacterComesOfAge
Condition : FatherAttribute Authority > 4
AgentType = princess
Chance : 100 %
94 Foodtaster Security An expedient servant to have around to avoid sudden death, as well as a disgusting meal. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 1
IsGeneral
Chance : 20 %
95 Lancebearer Security Great lords can do even greater things in battle when they have a brave servant ready to keep the right weapon at hand. +1 Command when commanding cavalry When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= jousting_lists
IsGeneral
Attribute Command > 3
Chance : 10 %
96 Master of Assassins Security Others do not suspect that the hooded figure in this man's shadow is the biggest threat at hand. +1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs When to test : LeaderOrderedAssassination
Condition :
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= m_assassins_guild
Chance : 33 %
97 Pickpocket Security An adorable little urchin to behold, but truly a menace with wandering hands. +1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted) When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= market
Chance : 12 %
98 Royal Escort Security With important duties abroad, assigning her majesty an escort was to be expected. +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : SufferAssassinationAttempt
Condition : AgentType = princess
Chance : 100 %
99 Smothering Guards Security Her highness is well protected from both harm, and any chance of being courted. -1 Charm, +3 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
AgentType = princess
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 1
AgentType = princess
Chance : 75 %
100 Zealous Disciple Security "I will not leave the Prophet's side, nor let anyone harm him." +1 Obedience, +1 to personal security (improves the chances of detecting and foiling assassination attempts) When to test : PriestBecomesHeretic
Condition :
Chance : 10 %
5 / 6 : P1 , P2 , P3 , P4 , P5 , P6
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