Typically does the right things by those he has pledged to serve.
+1 Loyalty
When to test : RefuseBribe Condition : Affects : Loyal 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : Loyal 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Loyal 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Affects : Loyal 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 %
When to test : OfferedForMarriage Condition : Affects : Loyal 1 Chance : 17 %
When to test : OfferedForMarriage Condition : Affects : Loyal 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 %
Loyal
2
Only the most difficult of situations would make this man forsake his master.
+1 Chivalry, +2 Loyalty
Very Loyal
4
This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably.
+2 Chivalry, +3 Loyalty
Loyal Beyond Question
6
Thoughts of betrayal do not enter this man's mind, it is not something he is capable of.
+3 Chivalry, +4 Loyalty
162
LoyaltyStarter
Loyalty Starting Value
1
Sets starting loyalty value.
+5 Loyalty
Hidden 隱藏
When to test : CharacterComesOfAge Condition : IsGeneral Affects : LoyaltyStarter 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : LoyaltyStarter 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Affects : LoyaltyStarter 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Affects : LoyaltyStarter 1 Chance : 100 %
163
MarriedAPrincess
Royal Ties
1
This man's marriage into royalty has given extra reason to remain loyal to the people he now serves.
+3 Loyalty
When to test : CharacterMarriesPrincess Condition : Affects : MarriedAPrincess 1 Chance : 100 %
164
MathematicsSkill
Talent with Numbers
1
Has a better grasp of numbers than most thanks to scholastic efforts.
+10 Build Points (required for the construction of siege equipment), 5% bonus on all trade income
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = academy Affects : MathematicsSkill 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = university Affects : MathematicsSkill 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : MathematicsSkill 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= library Affects : MathematicsSkill 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = university Affects : MathematicsSkill 1 Chance : 10 %
Good at Math
2
Well versed enough in the way of numbers to be considered adept at mathematics.
+1 Command when assaulting walls, +20 Build Points (required for the construction of siege equipment), 10% bonus on all trade income
Mathematician
4
Has a complete enough understanding of mathematics to be considered a scholar of sorts.
+2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment), 15% bonus on all trade income
165
Miserly
Mean with Money
1
Uncomfortable with letting go of money unless it is sure to bring a worthy return.
2% bonus on tax income, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge Condition : FatherTrait Generous >= 1 Affects : Miserly 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Miserly >= 1 Affects : Miserly 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : Treasury < 0 Affects : Miserly 1 Chance : 4 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Miserly 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Miserly >= 1 Affects : Miserly 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsUnderSiege IsGeneral Affects : Miserly 1 Chance : 20 %
Hoarder of Wealth
2
This man is interested in keeping his wealth, not parting with it.
2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order)
Miserly
4
Wouldn't spare a coin to the dying man who had left him all his wealth in his written will.
5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order)
the Mean
166
NaturalMilitarySkill
Talent for Command
1
Always showed a natural understanding for military tactics.
+1 Command
When to test : CharacterComesOfAge Condition : FatherTrait NaturalMilitarySkill >= 1 Affects : NaturalMilitarySkill 1 Chance : 30 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : NaturalMilitarySkill 1 Chance : 8 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : NaturalMilitarySkill 1 Chance : 75 %
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 1 Affects : NaturalMilitarySkill 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 2 Affects : NaturalMilitarySkill 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 3 Affects : NaturalMilitarySkill 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Affects : NaturalMilitarySkill 1 Chance : 8 %
When to test : OfferedForMarriage Condition : Affects : NaturalMilitarySkill 1 Chance : 8 %
Natural Commander
2
A natural leader of men, well suited to military command.
+2 Command
Born to Command
3
Born with both the will and ability to lead other men decisively in battle.
+3 Command
Born Conqueror
4
A military savant, blessed with a mind that pioneers winning battle tactics.
+4 Command
167
NightBattleCapable
Night Fighter
1
Has a proper understanding of how to organise a large fighting force so that they will not flounder about ineffectually in the darkness.
+1 Command when fighting at night
When to test : CharacterTurnStart Condition : Trait NightBattleCapable = 0 IsGeneral Attribute Command >= 5 Affects : NightBattleCapable 6 Chance : 100 %
When to test : PostBattle Condition : IsGeneral Attribute Command >= 1 IsNightBattle Trait NightBattleCapable = 0 WonBattle Affects : NightBattleCapable 6 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : NightBattleCapable 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : NightBattleCapable 1 Chance : 10 %
When to test : OfferedForAdoption Condition : Affects : NightBattleCapable 1 Chance : 10 %
When to test : OfferedForMarriage Condition : Affects : NightBattleCapable 1 Chance : 10 %
168
Noctophilia
Likes the Dark
2
The dark is not something to be feared, but rather, something to take advantage of in battle.
+1 Command when fighting at night
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess >= clear BattleOdds >= 0.5 BattleOdds < 2 IsNightBattle Affects : Noctophilia 1 Chance : 100 %
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess >= clear BattleOdds >= 0.5 BattleOdds < 2 IsNightBattle Affects : Noctophilia 1 Chance : 100 %
Effective at Night
3
Adept at using the cover of night to disguise his tactical manoeuvres on the battlefield.
+2 Command when fighting at night
Nocturnal
5
Known to sleep during the day so he can spend more of his waking hours in darkness. Makes easy prey of enemies unaccustomed to working in the dark.
+3 Command when fighting at night
169
Noctophobia
Spooked at Night
2
On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness.
-1 Command when fighting at night
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear BattleOdds >= 0.8 IsNightBattle Affects : Noctophobia 1 Chance : 50 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear BattleOdds < 1.5 IsNightBattle Affects : Noctophobia 1 Chance : 50 %
Fear of the Dark
3
Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it!
-2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Noctophobic
5
This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man.
-3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
170
NonAuthoritarian
Fair Ruler
3
Sees little use in oppressing the people simply because he has opportunity to do so.
-2 from unrest (improves public order), -1 from law (has a negative effect on public order)
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= brothel Affects : NonAuthoritarian 1 Chance : 5 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= jousting_lists Affects : NonAuthoritarian 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : FatherTrait Authoritarian >= 1 Affects : NonAuthoritarian 1 Chance : 50 %
When to test : OccupySettlement Condition : Affects : NonAuthoritarian 1 Chance : 3 %
When to test : OccupySettlement Condition : Trait StrategyChivalry > 0 Affects : NonAuthoritarian 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : Trait NonAuthoritarian >= 1 Affects : NonAuthoritarian 1 Chance : 4 %
Understanding Ruler
4
Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest.
-1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order)
Liberal Leader
6
A firm believer that allowing the people their personal freedoms makes for a more prosperous society.
-2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order)
the Kind
171
Paranoia
Slow to Trust
1
Takes considerable time with someone before believing their intentions to be as they claim.
+1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : SufferAssassinationAttempt Condition : IsGeneral Affects : Paranoia 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait Paranoia >= 2 Affects : Paranoia 1 Chance : 20 %
When to test : BrotherAdopted Condition : Affects : Paranoia 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : Trait Paranoia >= 1 Affects : Paranoia 1 Chance : 4 %
Overly Suspicious
2
Suspicious of unseen plots and dreaded fates, many of which are obviously untrue.
+2 to personal security (improves the chances of detecting and foiling assassination attempts)
Paranoid
4
Typically believes that others are out to get him, afraid of the intentions others have towards him - they must be dastardly!
-1 Command, -1 Authority, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Completely Paranoid
8
Utterly unable to relax or trust anyone, this man is a total wreck, afraid of possibility itself.
-2 Command, -2 Authority, +4 to personal security (improves the chances of detecting and foiling assassination attempts)
172
Perverted
Sexually Liberated
1
Unfussed with what others think of his bedroom antics - it is not their business in the first place.
+1 to popularity (improves public order)
When to test : CharacterComesOfAge Condition : FatherTrait Perverted >= 2 Affects : Perverted 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : Trait Perverted >= 1 Affects : Perverted 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace Affects : Perverted 1 Chance : 5 %
When to test : OfferedForAdoption Condition : Affects : Perverted 1 Chance : 3 %
When to test : OfferedForMarriage Condition : Affects : Perverted 1 Chance : 3 %
Sexually Eccentric
2
This man's tastes for carnal pleasures are outlandish and irregular, and not something to let others known of.
-1 from popularity (has a negative effect on public order)
Sexually Debauched
4
The pleasures found in the depths of depravity have left unpleasant stains on this man's character.
-1 Piety, -2 from popularity (has a negative effect on public order)
Sexually Perverse
7
There are no depths to which this man will not sink in his quest for physical satisfaction.
-2 Piety, -3 from popularity (has a negative effect on public order)
Sexually Corrupt
10
It is common knowledge that this man indulges in carnal pleasures that any decent person would deem an affront to God.
-3 Piety, -1 Authority, -4 from popularity (has a negative effect on public order)
Diabolically Degenerate
12
This man carries out sexual acts that would make most physically sick at their mere mention. Nothing is too much - torture, bestiality, necrophilia...
-4 Piety, -2 Authority, -5 from popularity (has a negative effect on public order)
the Foul
173
Pilgrim
Pilgrim
1
This man has been to the Church of the Holy Sephulcre where the lord Jesus was crucified for the iniquities and wickedness of men.
+2 Piety
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Jerusalem not CharacterReligion islam not CharacterReligion hindu not CharacterReligion pagan not Trait Pilgrim >= 1 Attribute Piety > 4 Affects : Pilgrim 1 Chance : 50 %
174
Poetic_Sultan
Poetic Sultan
3
The sultan is a great master of poetry and speaks such eloquence that his words win the affection of his people. Though the time he dedicates to poetry has been at the cost of important matters of the kingdom.
Popularity +2, -10% taxes
When to test : CharacterTurnEnd Condition : EndedInSettlement IsFactionLeader Attribute Chivalry > 3 SettlementBuildingExists >= city_hall Treasury > 10000 Affects : Poetic_Sultan 1 Chance : 3 %
175
PoliticsSkill
Political Promise
5
Showing interest and promise in the deadly games of politics.
+1 Authority
When to test : LeaderOrderedBribery Condition : Affects : PoliticsSkill 5 Chance : 50 %
When to test : LeaderOrderedDiplomacy Condition : Affects : PoliticsSkill 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait PoliticsSkill >= 2 Affects : PoliticsSkill 5 Chance : 20 %
When to test : OfferedForMarriage Condition : Affects : PoliticsSkill 1 Chance : 17 %
Political Animal
10
Few savour the world of politics but this man has a love for the deals and schemes of kingdoms.
-1 Loyalty, +1 Authority
Perfect Politician
15
Has an iron-clad grip on the world of politics, and is a master of dealing with and understanding other peoples.
-2 Loyalty, +2 Authority
176
Pragmatic
Mostly Rational
1
More of this man's beliefs are based on his own common sense than what others would preach to him.
+1 Authority
When to test : CharacterComesOfAge Condition : FatherTrait Pragmatic >= 1 Affects : Pragmatic 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement InEnemyLands Affects : Pragmatic 1 Chance : 2 %
No Nonsense
2
Not open to hearing talk of divine and mystical perils that may befall us. Why have these things not happened then?
+2 Authority, +1 Morale for all troops on the battlefield
Utterly Pragmatic
3
There is little romance or imagination in this man's mind, making him most expedient, but very dry.
+3 Authority, +2 Morale for all troops on the battlefield
177
Prim
Proper Morals
1
Behaves in a noble and proper way without prompting.
+1 Authority, 20% increase to cost to bribe, +1 to unrest (has a negative effect on public order), +1 to law (improves public order)
When to test : CharacterComesOfAge Condition : FatherTrait Girls >= 1 Affects : Prim 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : FatherTrait Arse = 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Cuckold >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Arse > 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Prim >= 1 Affects : Prim 1 Chance : 20 %
When to test : CharacterMarries Condition : Affects : Prim 1 Chance : 5 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 1 Affects : Prim 1 Chance : 40 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 2 Affects : Prim 3 Chance : 60 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 3 Affects : Prim 6 Chance : 40 %
When to test : CharacterBecomesAFather Condition : Trait Girls >= 4 Affects : Prim 12 Chance : 20 %
When to test : CharacterBecomesAFather Condition : Affects : Prim 1 Chance : 5 %
When to test : CharacterMarries Condition : Trait Girls >= 1 Affects : Prim 1 Chance : 40 %
When to test : CharacterMarries Condition : Trait Girls >= 2 Affects : Prim 3 Chance : 60 %
When to test : CharacterMarries Condition : Trait Girls >= 3 Affects : Prim 6 Chance : 40 %
When to test : CharacterMarries Condition : Trait Girls >= 4 Affects : Prim 12 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Prim 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Prim >= 1 Affects : Prim 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church Affects : Prim 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= masjid Affects : Prim 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church_o Affects : Prim 1 Chance : 4 %
Prim
3
Prim and proper, this man's righteousness make him rather humourless.
+2 Authority, 30% increase to cost to bribe, +2 to unrest (has a negative effect on public order), +2 to law (improves public order)
Holier than Thou
5
Conducts himself in a manner that is utterly noble and immaculate, distancing himself from the common man.
-1 Command, +2 Authority, 40% increase to cost to bribe, -1 from squalor (increases public order and population growth), +3 to unrest (has a negative effect on public order), +3 to law (improves public order)
178
PublicAtheism
Religiously Improper
2
Poorly masks his disdain for dealing with religious ceremony.
-2 Piety, +1 to unrest (has a negative effect on public order)
When to test : CharacterComesOfAge Condition : FatherTrait PublicAtheism >= 1 Affects : PublicAtheism 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : PublicAtheism 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 CharacterReligion catholic Trait PublicAtheism >= 1 not SettlementBuildingExists >= small_church not SettlementBuildingExists >= chapel Affects : PublicAtheism 1 Chance : 4 %
Humanist
5
More interested in exploring how humans work than skipping that and dwelling on 'the possibilities of the divine.
-4 Piety, +4 to unrest (has a negative effect on public order)
Athiest
12
Not ashamed of the fact that he does not believe in a God. It is a theory few others believe, and even fewer are so foolish to admit to living by.
-6 Piety, +6 to unrest (has a negative effect on public order)
Despises Religion
20
Feels that religion is a diabolical sham, used to control the masses under threat of eternal spiritual suffering.
-8 Piety, +8 to unrest (has a negative effect on public order)
the Faithless
179
PublicFaith
Religiously Proper
1
Follows the basic mandates, goes to pray often enough.
+1 Piety
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = cathedral Affects : PublicFaith 1 Chance : 35 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = huge_cathedral Affects : PublicFaith 1 Chance : 65 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = jama Affects : PublicFaith 1 Chance : 75 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = great_jama Affects : PublicFaith 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = cathedral_o Affects : PublicFaith 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = huge_cathedral_o Affects : PublicFaith 1 Chance : 75 %
When to test : CharacterComesOfAge Condition : FatherTrait PublicFaith >= 1 Affects : PublicFaith 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : PublicFaith 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= chapel Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= masjid Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= c_masjid Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= church_o Affects : PublicFaith 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= chapel_o Affects : PublicFaith 1 Chance : 15 %
Religiously Minded
4
Shows consideration for matters of religion in both his professional and personal lives.
+2 Piety
Religiously Devout
8
Pious enough to be considered a true supporter of the faith.
+3 Piety
Pious Ruler
16
As pious as one can ever be expected to be, this man is a champion of the faith.
+4 Piety
the Pious
180
puppetvizier
Puppet of the Vizier
5
The Sultan no longer cares or bothers about the practical affairs of the kingdom and has let the grand Vizier and his greedy officials run the state as they please. The people, princes and generals have little respect left for such an impotent man...
+5 Unrest, -5 Authority, -5 Personal Security
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 50 HasAncType vizier Affects : puppetvizier 1 Chance : 2 %