The court and markets are rife with rumours that this man engages in a haram relationships frowned upon by the sharia...
-2 authority, +5 unrest, -5 security
When to test : CharacterTurnEnd Condition : EndedInSettlement Attribute Piety < 5 SettlementBuildingExists >= sm2 Affects : homoerotic 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait Perverted > 0 SettlementBuildingExists >= sm2 Affects : homoerotic 1 Chance : 10 %
142
HorseRacer
Good Racer
1
Has taken to entering the races and is learning much about riding mounts better.
+5% to Movement Points (gives armies the ability to forced march)
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= racing_track Affects : HorseRacer 1 Chance : 10 %
Great Racer
2
Now a master in the saddle, able to drive any animal further, and faster.
+5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry
Famous Racer
3
To be known as one of the better riders throughout Islam is quite an honourable distinction.
+1 Authority, +10% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry
143
Hypochondriac
Feeling Poorly
1
Often mistakes a bad night's sleep for an oncoming bout of illness.
-1 Command when attacking, -2 from your general's hitpoints (how many hits your general can take before dying)
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Hypochondriac 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : Trait Hypochondriac >= 1 Affects : Hypochondriac 1 Chance : 4 %
Delusions of Illness
2
Slips into periods where he stubbornly swears blind that he is in grave health. It is a worrisome trait.
-1 Morale for all troops on the battlefield, -1 Command when attacking, -4 from your general's hitpoints (how many hits your general can take before dying)
Hypochondriac
3
There is no convincing this man that there is nothing wrong with him. If anything, this fatalistic condition is his sickness.
-2 Morale for all troops on the battlefield, -2 Command when attacking, -6 from your general's hitpoints (how many hits your general can take before dying)
144
Ignorance
Ignorant
2
Has a habit of annoying those around him with his lack of knowledge.
-1 Authority, 2% penalty on all trade income, 2% penalty on tax income
When to test : CharacterTurnEnd Condition : not EndedInSettlement InEnemyLands Affects : Ignorance 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Ignorance 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Ignorance >= 1 Affects : Ignorance 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 not SettlementBuildingExists >= library not SettlementBuildingExists >= alchemists_lab not SettlementBuildingExists >= city_hall Affects : Ignorance 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Affects : Ignorance 1 Chance : 3 %
When to test : OfferedForMarriage Condition : Affects : Ignorance 1 Chance : 3 %
Sadly Ignorant
4
Frustratingly unaware of how things work, more so for those that must answer to him than others.
-1 Authority, 5% penalty on all trade income, 5% penalty on tax income
Blissfully Ignorant
8
It is a wonder one so ignorant can manage to have lived as long as this clueless dolt has.
-2 Authority, 10% penalty on all trade income, 10% penalty on tax income
145
Inbred
A Bit Odd
1
There's something not entirely right about this man.
Decreases the chance of having children
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 1 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 2 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 3 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 4 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Inbred >= 5 Affects : Inbred 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Inbred 1 Chance : 1 %
Of Dubious Lineage
2
Displays some lameness that suggests his lineage may not be as noble as one would expect.
Decreases the chance of having children
Inbred
3
Men like this bring into question if there are enough noble families for proper courting anymore?
-1 Command, 2% penalty on tax income, Decreases the chance of having children
Woefully Inbred
4
Sadly inbred men like this bring into question if there are enough noble families for proper courting anymore?
-1 Command, -1 Authority, 5% penalty on tax income, Decreases the chance of having children
Spawn of Incest
5
Was told to be happier when mother and father's marriage transformed them into husband and wife from brother and sister.
-2 Command, -2 Authority, 10% penalty on tax income, Decreases the chance of having children
Betrothed to Mother
6
Likely to sire children with his mother, and maybe with one of them once they're at breedin' age.
-3 Command, -3 Authority, 15% penalty on tax income
the Idiot
146
IndecisiveAttacker
Hesitant Attacker
6
One to get close enough to engage before making a decision to fight.
-1 Command when attacking
When to test : CharacterComesOfAge Condition : IsGeneral Affects : IndecisiveAttacker 1 Chance : 3 %
When to test : PreBattleWithdrawal Condition : IsGeneral I_WithdrawsBeforeBattle BattleOdds > 0.8 BattleOdds < 1.5 Affects : IndecisiveAttacker 1 Chance : 50 %
When to test : PreBattleWithdrawal Condition : IsGeneral I_WithdrawsBeforeBattle BattleOdds > 3 Affects : IndecisiveAttacker 3 Chance : 50 %
When to test : PreBattleWithdrawal Condition : WasAttacker Affects : IndecisiveAttacker 1 Chance : 100 %
Over-Cautious Attacker
12
His troops are understandably apathetic when this man orders an attack.
-2 Command when attacking
Indecisive Attacker
24
This commander has all but forgotten the notion of attacking. He is now a master of packing up and withdrawing aimlessly.
-3 Command when attacking
the Unsure
147
Infertile
Effete
1
Seems drained and spent - something that could be adversely affecting his ability to spawn heirs.
Decreases the chance of having children
When to test : CharacterComesOfAge Condition : FatherTrait Infertile >= 1 Affects : Infertile 1 Chance : 75 %
When to test : CharacterComesOfAge Condition : FatherTrait Infertile >= 2 Affects : Infertile 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Infertile 1 Chance : 4 %
When to test : CharacterComesOfAge Condition : Trait Infertile >= 1 Affects : Infertile 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait Infertile >= 2 Affects : Infertile 1 Chance : 50 %
Infertile
2
It is worrisome when a man who must carry on a family legacy is unable to carry the family on at all.
Decreases the chance of having children
Lame of Loin
3
There seems absolutely no hope at all that this man will ever sire a child. He is known to be lacking in potency.
Decreases the chance of having children
148
Insane
Dysfunctional
1
This man has times when his madness prevents him from dealing with what's at hand at all.
-1 Authority, -1 Morale for all troops on the battlefield
When to test : SufferAssassinationAttempt Condition : Trait Paranoia >= 3 Affects : Insane 1 Chance : 30 %
When to test : CharacterComesOfAge Condition : FatherTrait Arse > 1 Affects : Insane 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Insane 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Insane >= 1 Affects : Insane 1 Chance : 4 %
Quite Mad
3
Not making sense most of the time, often launching into tirades of utter nonsense.
-2 Authority, -2 Morale for all troops on the battlefield
Utterly Insane
4
Barely knows when he is spoken to, nor what he says. There is no cause or reason left in this poor man's mind at all. He is beyond salvation.
-4 Authority, -3 Morale for all troops on the battlefield
the Mad
149
InspiringSpeaker
Can Tell a Tale
1
Able to hold an audience well enough when trying to get a story or message across.
+1 to law (improves public order)
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds < 1.2 not Trait Ignorance > 0 not Trait InspiringSpeaker > 0 Affects : InspiringSpeaker 1 Chance : 75 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds < 1.2 not Trait Ignorance > 0 Trait InspiringSpeaker > 0 Affects : InspiringSpeaker 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : FatherTrait RhetoricSkill >= 1 Affects : InspiringSpeaker 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait InspiringSpeaker >= 1 Affects : InspiringSpeaker 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : InspiringSpeaker 1 Chance : 4 %
Great Speaker
2
Capable of inspiring tears or cries of joy when addressing a group of men on a serious matter.
+1 to law (improves public order)
Inspirational Speaker
4
When this man speaks, other men become better than themselves, ready to live or die for his cause.
+2 to law (improves public order)
the Saint
150
Intelligent
Smart
1
Has a natural intelligence, one that is apparent to others.
+1 Command, 2% bonus on all trade income, 2% bonus on tax income
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = alchemists_lab Affects : Intelligent 1 Chance : 2 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = alchemy_school Affects : Intelligent 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = library Affects : Intelligent 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = academy Affects : Intelligent 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = university Affects : Intelligent 1 Chance : 10 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= alchemists_lab Trait Intelligent < 2 Affects : Intelligent 1 Chance : 33 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= library Trait Intelligent < 2 Affects : Intelligent 1 Chance : 33 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = university Affects : Intelligent 1 Chance : 33 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : Intelligent 1 Chance : 8 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Intelligent 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= alchemists_lab Affects : Intelligent 1 Chance : 10 %
When to test : OfferedForAdoption Condition : Affects : Intelligent 1 Chance : 8 %
When to test : OfferedForMarriage Condition : Affects : Intelligent 1 Chance : 8 %
Intelligent
2
Understands things others can't without having to try much of the time.
+2 Command, 5% bonus on all trade income, 5% bonus on tax income
Genius
4
Blessed with a superior intellect, this man's genius is an asset that he can apply to all aspects of his life.
+3 Command, 10% bonus on all trade income, 10% bonus on tax income
151
Introvert
Aloof
1
Sometimes picky about his social encounters.
-1 from popularity (has a negative effect on public order)
When to test : SufferAssassinationAttempt Condition : IsGeneral Affects : Introvert 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait Gregarious >= 1 Affects : Introvert 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : FatherTrait Introvert >= 1 Affects : Introvert 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : Trait Introvert >= 1 Affects : Introvert 1 Chance : 4 %
Introverted
2
Typically prefers his own company, or that of those very close.
-1 Morale for all troops on the battlefield, -2 from popularity (has a negative effect on public order)
Totally Closed
4
Extremely distant and hard to speak to on any sort of personal level.
-2 Morale for all troops on the battlefield, -3 from popularity (has a negative effect on public order)
152
JaguarWarlord
Mighty Eagle
1
A true Aztec warrior, who has lead the eagle warriors into battle several times before.
+1 Dread, +2 Command
When to test : CharacterComesOfAge Condition : Trait JaguarWarlord >= 1 Affects : JaguarWarlord 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait JaguarWarlord >= 2 Affects : JaguarWarlord 1 Chance : 33 %
Mighty Jaguar
2
A leader of the Jaguar warriors, and a highly respected leader among the Aztecs.
+2 Dread, +4 Command
Grand Jaguar
3
Has been responsible for many great victories, a truly mighty Aztec commander.
+3 Dread, +6 Command
153
Just
A Sense of Justice
1
This man's sense of justice is evident when he speaks on matters both legal and moral.
+1 Chivalry, +1 to law (improves public order)
When to test : GovernorBuildingCompleted Condition : Trait StrategyDread < 1 Trait StrategyChivalry < 1 SettlementBuildingFinished >= town_hall Affects : Just 1 Chance : 50 %
When to test : GovernorBuildingCompleted Condition : Trait StrategyChivalry >= 1 SettlementBuildingFinished >= town_hall Affects : Just 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Just 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Just >= 1 Affects : Just 1 Chance : 4 %
Just
3
A genuinely just man, fair and even handed in judgement.
+2 Chivalry, +2 to law (improves public order)
Serves Justice
7
Known far and wide as a man that will do everything in his power to see justice done.
+3 Chivalry, +3 to law (improves public order)
the Just
154
KindRuler
Reasonable Ruler
1
Understood to wish prosperity for all of his people, and be a very reasonable leader.
+1 Chivalry, -1 from squalor (increases public order and population growth)
When to test : CharacterComesOfAge Condition : FatherTrait Authoritarian >= 1 Affects : KindRuler 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait KindRuler >= 1 Affects : KindRuler 1 Chance : 50 %
When to test : CharacterTurnEnd Condition : IsGeneral GovernorTaxLevel = tax_low GovernorLoyaltyLevel > loyalty_disillusioned Treasury < 0 TimeInRegion > 3 Affects : KindRuler 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : Trait Trusting >= 1 Affects : KindRuler 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait NonAuthoritarian >= 1 Affects : KindRuler 1 Chance : 4 %
Kind Ruler
3
Has developed a reputation as a kind hearted ruler, with the people's interests in mind.
+2 Chivalry, -2 from squalor (increases public order and population growth)
Benevolent Ruler
7
Devoted to improving the quality of lives in those under his rule. If anything, a servant to his people.
+3 Chivalry, -3 from squalor (increases public order and population growth)
the Good
155
LaxPersonalSecurity
Unconcerned
1
This man is reasonably sure that someone is assigned to guard him, and that they are undoubtedly good at their job.
-1 from personal security (increases the chances of falling victim to assassination)
When to test : CharacterTurnEnd Condition : Trait Slothful >= 1 Affects : LaxPersonalSecurity 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Trusting >= 1 Affects : LaxPersonalSecurity 1 Chance : 4 %
Lacks Caution
3
Simply doesn't really believe that a grim or diabolical fate will befall him.
-2 from personal security (increases the chances of falling victim to assassination)
No Sense of Mortality
6
Cannot fathom the notion that he may meet an untimely death, regardless of the obvious risks that come with his position.
-4 from personal security (increases the chances of falling victim to assassination)
156
LenientJustice
Soft Judge
1
Finds it easy to be forgiving of crimes not borne of malice.
+1 Chivalry, -1 from law (has a negative effect on public order)
When to test : OccupySettlement Condition : Trait StrategyChivalry > 0 Affects : LenientJustice 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : LenientJustice 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait LenientJustice >= 1 Affects : LenientJustice 1 Chance : 4 %
Merciful Judge
3
Believes that the people will believe in justice when justice is shown to contain mercy.
+2 Chivalry, -2 from law (has a negative effect on public order)
Kind Judge
5
Would probably let murderers go with a warning were it not for the people's expectations of a more permanent punishment.
+1 Chivalry, -3 from law (has a negative effect on public order)
157
Lewd
Crude
1
Prone to outbursts of base humour that noble folk tend not to find amusing.
-1 Authority, 20% decrease to cost to bribe
When to test : CharacterComesOfAge Condition : FatherTrait Prim >= 1 Affects : Lewd 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Lewd 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Lewd >= 1 Affects : Lewd 1 Chance : 4 %
Lewd
2
A purveyor of smutty antics, and ungodly behaviour.
-2 Authority, 30% decrease to cost to bribe
Shamelessly Lewd
3
His utterly crass and puerile humour is not a bad habit, but an annoying constant.
-3 Authority, 50% decrease to cost to bribe
the Lewd
158
Liar
Avoids the Truth
1
Not a terrible liar, but commonly avoids telling the necessary truths.
+1 Authority
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Liar 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Liar >= 1 Affects : Liar 1 Chance : 4 %
Bends the Truth
2
Prepared to add a little poetic license to his tales to get the message he wants across.
-1 Authority
Liar
4
The truth is often ugly, and this man means to hide it - especially if it involves his own antics.
-2 Authority
Pathological Liar
8
Simply cannot resist the urge to embellish or mislead others. He even lies to himself about the nature of this problem.
-3 Authority
the Liar
159
LogisticalSkill
Understands Logistics
1
Knows what is needed to keep an army supplied and operational.
+1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage < 5 Affects : LogisticalSkill 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : LogisticalSkill 1 Chance : 6 %
Logistics Expert
2
An expert at ensuring his forces are well supplied and in good condition.
+2 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Logistician
4
Completely organised when it comes to military logistics, enough so to maintain a huge fighting force without issue.
+3 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march)
160
Loyal
Generally Loyal
1
Typically does the right things by those he has pledged to serve.
+1 Loyalty
When to test : RefuseBribe Condition : Affects : Loyal 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : Loyal 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Loyal 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Affects : Loyal 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 %
When to test : OfferedForMarriage Condition : Affects : Loyal 1 Chance : 17 %
When to test : OfferedForMarriage Condition : Affects : Loyal 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 %
Loyal
2
Only the most difficult of situations would make this man forsake his master.
+1 Chivalry, +2 Loyalty
Very Loyal
4
This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably.
+2 Chivalry, +3 Loyalty
Loyal Beyond Question
6
Thoughts of betrayal do not enter this man's mind, it is not something he is capable of.