Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / The Imamate of Oman / Traits 特性 / Family general's traits 王室將軍特性
Broken Crescent 2.02 破碎的新月 2.02
The Imamate of Oman The Imamate of Oman
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
161 Liar Avoids the Truth 1 Not a terrible liar, but commonly avoids telling the necessary truths. +1 Authority
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Liar 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Liar >= 1
Affects : Liar 1
Chance : 4 %
Bends the Truth 2 Prepared to add a little poetic license to his tales to get the message he wants across. -1 Authority
Liar 4 The truth is often ugly, and this man means to hide it - especially if it involves his own antics. -2 Authority
Pathological Liar 8 Simply cannot resist the urge to embellish or mislead others. He even lies to himself about the nature of this problem. -3 Authority the Liar
162 LogisticalSkill Understands Logistics 1 Knows what is needed to keep an army supplied and operational. +1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage < 5
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : LogisticalSkill 1
Chance : 6 %
Logistics Expert 2 An expert at ensuring his forces are well supplied and in good condition. +2 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Logistician 4 Completely organised when it comes to military logistics, enough so to maintain a huge fighting force without issue. +3 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march)
163 Loyal Generally Loyal 1 Typically does the right things by those he has pledged to serve. +1 Loyalty
When to test : RefuseBribe
Condition :
Affects : Loyal 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Loyal 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
Loyal 2 Only the most difficult of situations would make this man forsake his master. +1 Chivalry, +2 Loyalty
Very Loyal 4 This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably. +2 Chivalry, +3 Loyalty
Loyal Beyond Question 6 Thoughts of betrayal do not enter this man's mind, it is not something he is capable of. +3 Chivalry, +4 Loyalty
164 LoyaltyStarter Loyalty Starting Value 1 Sets starting loyalty value. +5 Loyalty Hidden
隱藏
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForMarriage
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
165 MarriedAPrincess Royal Ties 1 This man's marriage into royalty has given extra reason to remain loyal to the people he now serves. +3 Loyalty
When to test : CharacterMarriesPrincess
Condition :
Affects : MarriedAPrincess 1
Chance : 100 %
166 MathematicsSkill Talent with Numbers 1 Has a better grasp of numbers than most thanks to scholastic efforts. +10 Build Points (required for the construction of siege equipment), 5% bonus on all trade income
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = academy
Affects : MathematicsSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = university
Affects : MathematicsSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FactionType denmark
Affects : MathematicsSkill 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : CharacterReligion islam
Affects : MathematicsSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : MathematicsSkill 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= library
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = university
Affects : MathematicsSkill 1
Chance : 10 %
Good at Math 2 Well versed enough in the way of numbers to be considered adept at mathematics. +1 Command when assaulting walls, +20 Build Points (required for the construction of siege equipment), 10% bonus on all trade income
Mathematician 4 Has a complete enough understanding of mathematics to be considered a scholar of sorts. +2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment), 15% bonus on all trade income
167 Miserly Mean with Money 1 Uncomfortable with letting go of money unless it is sure to bring a worthy return. 2% bonus on tax income, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Generous >= 1
Affects : Miserly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Miserly >= 1
Affects : Miserly 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Treasury < 0
Affects : Miserly 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Miserly >= 1
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsUnderSiege
IsGeneral
Affects : Miserly 1
Chance : 20 %
Hoarder of Wealth 2 This man is interested in keeping his wealth, not parting with it. 2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order)
Miserly 4 Wouldn't spare a coin to the dying man who had left him all his wealth in his written will. 5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order) the Mean
168 NaturalMilitarySkill Talent for Command 1 Always showed a natural understanding for military tactics. +1 Command
When to test : CharacterComesOfAge
Condition : FatherTrait NaturalMilitarySkill >= 1
Affects : NaturalMilitarySkill 1
Chance : 30 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : NaturalMilitarySkill 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 1
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 2
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 3
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : OfferedForAdoption
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
When to test : OfferedForMarriage
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
Natural Commander 2 A natural leader of men, well suited to military command. +2 Command
Born to Command 3 Born with both the will and ability to lead other men decisively in battle. +3 Command
Born Conqueror 4 A military savant, blessed with a mind that pioneers winning battle tactics. +4 Command
169 NightBattleCapable Night Fighter 1 Has a proper understanding of how to organise a large fighting force so that they will not flounder about ineffectually in the darkness. +1 Command when fighting at night
When to test : CharacterTurnStart
Condition : Trait NightBattleCapable = 0
IsGeneral
Attribute Command >= 5
Affects : NightBattleCapable 6
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
Attribute Command >= 1
IsNightBattle
Trait NightBattleCapable = 0
WonBattle
Affects : NightBattleCapable 6
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForMarriage
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
170 Noctophilia Likes the Dark 2 The dark is not something to be feared, but rather, something to take advantage of in battle. +1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 100 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 100 %
Effective at Night 3 Adept at using the cover of night to disguise his tactical manoeuvres on the battlefield. +2 Command when fighting at night
Nocturnal 5 Known to sleep during the day so he can spend more of his waking hours in darkness. Makes easy prey of enemies unaccustomed to working in the dark. +3 Command when fighting at night
171 Noctophobia Spooked at Night 2 On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness. -1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds >= 0.8
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds < 1.5
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
Fear of the Dark 3 Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it! -2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Noctophobic 5 This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man. -3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
172 NonAuthoritarian Fair Ruler 3 Sees little use in oppressing the people simply because he has opportunity to do so. -2 from unrest (improves public order), -1 from law (has a negative effect on public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= brothel
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= jousting_lists
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 50 %
When to test : OccupySettlement
Condition :
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : OccupySettlement
Condition : Trait StrategyChivalry > 0
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait NonAuthoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 4 %
Understanding Ruler 4 Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest. -1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order)
Liberal Leader 6 A firm believer that allowing the people their personal freedoms makes for a more prosperous society. -2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order) the Kind
173 Paranoia Slow to Trust 1 Takes considerable time with someone before believing their intentions to be as they claim. +1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Paranoia 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 2
Affects : Paranoia 1
Chance : 20 %
When to test : BrotherAdopted
Condition :
Affects : Paranoia 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : Trait Paranoia >= 1
Affects : Paranoia 1
Chance : 4 %
Overly Suspicious 2 Suspicious of unseen plots and dreaded fates, many of which are obviously untrue. +2 to personal security (improves the chances of detecting and foiling assassination attempts)
Paranoid 4 Typically believes that others are out to get him, afraid of the intentions others have towards him - they must be dastardly! -1 Command, -1 Authority, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Completely Paranoid 8 Utterly unable to relax or trust anyone, this man is a total wreck, afraid of possibility itself. -2 Command, -2 Authority, +4 to personal security (improves the chances of detecting and foiling assassination attempts)
174 Perverted Sexually Liberated 1 Unfussed with what others think of his bedroom antics - it is not their business in the first place. +1 to popularity (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Perverted >= 2
Affects : Perverted 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : Trait Perverted >= 1
Affects : Perverted 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Perverted 1
Chance : 5 %
When to test : OfferedForAdoption
Condition :
Affects : Perverted 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Perverted 1
Chance : 3 %
Sexually Eccentric 2 This man's tastes for carnal pleasures are outlandish and irregular, and not something to let others known of. -1 from popularity (has a negative effect on public order)
Sexually Debauched 4 The pleasures found in the depths of depravity have left unpleasant stains on this man's character. -1 Piety, -2 from popularity (has a negative effect on public order)
Sexually Perverse 7 There are no depths to which this man will not sink in his quest for physical satisfaction. -2 Piety, -3 from popularity (has a negative effect on public order)
Sexually Corrupt 10 It is common knowledge that this man indulges in carnal pleasures that any decent person would deem an affront to God. -3 Piety, -1 Authority, -4 from popularity (has a negative effect on public order)
Diabolically Degenerate 12 This man carries out sexual acts that would make most physically sick at their mere mention. Nothing is too much - torture, bestiality, necrophilia... -4 Piety, -2 Authority, -5 from popularity (has a negative effect on public order) the Foul
175 Poetic_Sultan Poetic Sultan 3 The sultan is a great master of poetry and speaks such eloquence that his words win the affection of his people. Though the time he dedicates to poetry has been at the cost of important matters of the kingdom. Popularity +2, -10% taxes
When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsFactionLeader
Attribute Chivalry > 3
SettlementBuildingExists >= city_hall
Treasury > 10000
Affects : Poetic_Sultan 1
Chance : 3 %
176 PoliticsSkill Political Promise 5 Showing interest and promise in the deadly games of politics. +1 Authority
When to test : LeaderOrderedBribery
Condition :
Affects : PoliticsSkill 5
Chance : 50 %
When to test : LeaderOrderedDiplomacy
Condition :
Affects : PoliticsSkill 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait PoliticsSkill >= 2
Affects : PoliticsSkill 5
Chance : 20 %
When to test : OfferedForMarriage
Condition :
Affects : PoliticsSkill 1
Chance : 17 %
Political Animal 10 Few savour the world of politics but this man has a love for the deals and schemes of kingdoms. -1 Loyalty, +1 Authority
Perfect Politician 15 Has an iron-clad grip on the world of politics, and is a master of dealing with and understanding other peoples. -2 Loyalty, +2 Authority
177 Pragmatic Mostly Rational 1 More of this man's beliefs are based on his own common sense than what others would preach to him. +1 Authority
When to test : CharacterComesOfAge
Condition : FatherTrait Pragmatic >= 1
Affects : Pragmatic 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
InEnemyLands
Affects : Pragmatic 1
Chance : 2 %
No Nonsense 2 Not open to hearing talk of divine and mystical perils that may befall us. Why have these things not happened then? +2 Authority, +1 Morale for all troops on the battlefield
Utterly Pragmatic 3 There is little romance or imagination in this man's mind, making him most expedient, but very dry. +3 Authority, +2 Morale for all troops on the battlefield
178 Prim Proper Morals 1 Behaves in a noble and proper way without prompting. +1 Authority, 20% increase to cost to bribe, +1 to unrest (has a negative effect on public order), +1 to law (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Girls >= 1
Affects : Prim 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse = 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cuckold >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse > 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterMarries
Condition :
Affects : Prim 1
Chance : 5 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 40 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 2
Affects : Prim 3
Chance : 60 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 3
Affects : Prim 6
Chance : 40 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 4
Affects : Prim 12
Chance : 20 %
When to test : CharacterBecomesAFather
Condition :
Affects : Prim 1
Chance : 5 %
When to test : CharacterMarries
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 40 %
When to test : CharacterMarries
Condition : Trait Girls >= 2
Affects : Prim 3
Chance : 60 %
When to test : CharacterMarries
Condition : Trait Girls >= 3
Affects : Prim 6
Chance : 40 %
When to test : CharacterMarries
Condition : Trait Girls >= 4
Affects : Prim 12
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Prim >= 1
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= masjid
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church_o
Affects : Prim 1
Chance : 4 %
Prim 3 Prim and proper, this man's righteousness make him rather humourless. +2 Authority, 30% increase to cost to bribe, +2 to unrest (has a negative effect on public order), +2 to law (improves public order)
Holier than Thou 5 Conducts himself in a manner that is utterly noble and immaculate, distancing himself from the common man. -1 Command, +2 Authority, 40% increase to cost to bribe, -1 from squalor (increases public order and population growth), +3 to unrest (has a negative effect on public order), +3 to law (improves public order)
179 PublicAtheism Religiously Improper 2 Poorly masks his disdain for dealing with religious ceremony. -2 Piety, +1 to unrest (has a negative effect on public order)
When to test : CharacterComesOfAge
Condition : FatherTrait PublicAtheism >= 1
Affects : PublicAtheism 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : PublicAtheism 1
Chance : 3 %
Humanist 5 More interested in exploring how humans work than skipping that and dwelling on 'the possibilities of the divine. -4 Piety, +4 to unrest (has a negative effect on public order)
Athiest 12 Not ashamed of the fact that he does not believe in a God. It is a theory few others believe, and even fewer are so foolish to admit to living by. -6 Piety, +6 to unrest (has a negative effect on public order)
Despises Religion 20 Feels that religion is a diabolical sham, used to control the masses under threat of eternal spiritual suffering. -8 Piety, +8 to unrest (has a negative effect on public order) the Faithless
180 PublicFaith Religiously Proper 1 Follows the basic mandates, goes to pray often enough. +1 Piety
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = cathedral
Affects : PublicFaith 1
Chance : 35 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral
Affects : PublicFaith 1
Chance : 65 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = jama
Affects : PublicFaith 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = great_jama
Affects : PublicFaith 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = cathedral_o
Affects : PublicFaith 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral_o
Affects : PublicFaith 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : FatherTrait PublicFaith >= 1
Affects : PublicFaith 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : CharacterReligion islam
Affects : PublicFaith 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : PublicFaith 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= chapel
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= masjid
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= c_masjid
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church_o
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= chapel_o
Affects : PublicFaith 1
Chance : 15 %
Religiously Minded 4 Shows consideration for matters of religion in both his professional and personal lives. +2 Piety
Religiously Devout 8 Pious enough to be considered a true supporter of the faith. +3 Piety
Pious Ruler 16 As pious as one can ever be expected to be, this man is a champion of the faith. +4 Piety the Pious
9 / 12 : P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10 , P11 , P12
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net