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Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / Rebels / Traits 特性
Broken Crescent 2.02 破碎的新月 2.02
Rebels Rebels
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
141 GoodSaboteur Successful Saboteur 1 This man has proven capable of acts of sabotage. +1 Sabotage
When to test : SabotageMission
Condition : MissionSucceeded
Affects : GoodSaboteur 1
Chance : 100 %
Expert Saboteur 4 This man is quite adept at the arts of sabotage. +2 Sabotage
Master Saboteur 8 Having felled so many foreign structures, this man is now a master of sabotage. +3 Sabotage
142 GoodSiegeAttacker Wall Taker 1 This man has shown he can spot the right place to assault a settlement. +1 Command when assaulting walls
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType Siege
BattleOdds < 2
Affects : GoodSiegeAttacker 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodSiegeAttacker 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodSiegeAttacker 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : GoodSiegeAttacker 2
Chance : 17 %
Siege Expert 2 Has proven to be a reliable man to command an assault on city walls. +2 Command when assaulting walls
Siege Master 4 This man is known for his ability to take walls, and his troops act with confidence when assaulting at his order. +3 Command when assaulting walls
Unstoppable in Siege 8 Strikes fear into the hearts of militia guard everywhere - notorious for being able to take cities and castles at will. +4 Command when assaulting walls the Unstoppable
143 GoodSiegeDefender Good at the Walls 1 This man has an basic grasp of how to stave off a besieging enemy. +1 Command when defending walls
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType Siege
BattleOdds < 1.7
Affects : GoodSiegeDefender 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodSiegeDefender 1
Chance : 4 %
Strong at the Walls 2 This man has a good understanding of how to defend a settlement. +2 Command when defending walls
Urban Protector 4 Admired by the people for his ability to protect their lives and homes. +3 Command when defending walls
Savior of Cities 8 Known far and wide for his ability to successfully defend cities and castles, and considered an extra ring of defence. +4 Command when defending walls the Defender
144 GoodSpy Inconspicuous 1 Able to blend in most places without drawing attention to himself. +1 to agent's skill, +1 to line of sight (increases the range at which enemies are spotted)
When to test : SpyMission
Condition : MissionSucceeded
Trait GoodSpy = 0
Affects : GoodSpy 1
Chance : 100 %
When to test : SpyMission
Condition : MissionSucceeded
Trait GoodSpy > 0
Affects : GoodSpy 1
Chance : 75 %
Adept Agent 2 Proven capable of seeing what needs to be seen, without being seen himself. +2 to agent's skill, +2 to line of sight (increases the range at which enemies are spotted)
Spy 4 Espionage is an art to this man. He has succeeded on enough missions to justify his growing confidence. +3 to agent's skill, +3 to line of sight (increases the range at which enemies are spotted)
Adept Spy 8 A true adept in the ways of subterfuge and espionage, and one of the realm's finest set of eyes. +4 to agent's skill, +4 to line of sight (increases the range at which enemies are spotted)
Master Spy 16 No door can hold this man, no secret can remain safe. A true master spy, and a key asset to your intelligence network. +5 to agent's skill, +5 to line of sight (increases the range at which enemies are spotted) the Clever
145 GoodTaxman Good with Taxes 1 Has an innate sense for knowing when people are avoiding paying tax, and how to fix the problem without chronic oppression. 10% bonus on tax income
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel > loyalty_disillusioned
GovernorTaxLevel > tax_high
Affects : GoodTaxman 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodTaxman 1
Chance : 4 %
Thorough Taxman 2 Adept at ensuring that tax collection under his rule is diligent and efficient. 20% bonus on tax income, +1 to unrest (has a negative effect on public order)
Cruelly Exacting Taxman 3 Not a single taxable coin passes by this man unnoticed. This exacting efficiency does nothing to endear him unto the people. 30% bonus on tax income, +2 to unrest (has a negative effect on public order)
146 GoodTrader Understands Trade 12 Has a firm grasp of how trade and mercantile industries operate. 10% bonus on all trade income
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= merchant_bank
Affects : GoodTrader 3
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= caravan_stop
Affects : GoodTrader 3
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= port
Affects : GoodTrader 3
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= roads
Affects : GoodTrader 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= merchants_wharf
Affects : GoodTrader 1
Chance : 80 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= corn_exchange
Affects : GoodTrader 2
Chance : 100 %
When to test : GovernorAgentCreated
Condition : AgentType = merchant
Affects : GoodTrader 2
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodTrader 12
Chance : 4 %
Trader 24 Has become actively involved in the trade process, experiencing the thrills and perils of the mercantile world first hand. 20% bonus on all trade income
Master Trader 48 This man actively supports trade industries, believing a thriving trade network to be the backbone of a thriving empire. 30% bonus on all trade income
147 Gregarious Sociable 1 Comfortable shaking hands or becoming the centre of attention. +1 to popularity (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Gregarious >= 1
Affects : Gregarious 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Introvert >= 1
Affects : Gregarious 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Gregarious 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : Trait Gregarious >= 1
Affects : Gregarious 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Affects : Gregarious 1
Chance : 3 %
Gregarious 2 A man of the men, more at home when surrounded with friends than alone on a throne. +1 Morale for all troops on the battlefield, +2 to popularity (improves public order)
Everyone's Friend 4 Enjoys his popularity, always keen to assemble a group of friends, or friends to be. +2 Morale for all troops on the battlefield, +3 to popularity (improves public order)
148 GrowingConviction Growing Conviction 1 Surviving an attempt on his life has instilled this man with a little more confidence than he had before the event. +1 Piety
When to test : ExecutesAnAssassinOnAMission
Condition : AgentType = heretic
Affects : GrowingConviction 1
Chance : 33 %
Strengthened Resolve 2 Several close calls have led this man to start believing he's a bit more of a man than most of those he has to deal with. +2 Piety
Feeling Invulnerable 4 Survived so many attempts on his life that he now holds himself with extreme confidence in all situations. +3 Piety
149 Haemophobic Un-Manly 1 Goes pale at the sight of blood, a weak quality unbefitting of a true man. -1 Authority, -1 Morale for all troops on the battlefield
When to test : PostBattle
Condition : not WonBattle
not GeneralFoughtInCombat
PercentageEnemyKilled = 0
Affects : Haemophobic 1
Chance : 5 %
When to test : BattleGeneralRouted
Condition :
Affects : Haemophobic 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Haemophobic 1
Chance : 4 %
Disgusted by Blood 2 Would plead for an administrative role to avoid the sight of bloodshed, and should be restricted to one. -2 Authority, -2 Morale for all troops on the battlefield
Fears Blood 3 Usually turns at the sight of blood, and he if cannot do so, is immediately sick. -3 Authority, -3 Morale for all troops on the battlefield
150 HaleAndHearty Healthy 1 Appears to have a reasonable constitution to stave off most physical complaints. +2 to your general's hitpoints (how many hits your general can take before dying)
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = public_baths
Affects : HaleAndHearty 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = aqueduct
Affects : HaleAndHearty 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : HaleAndHearty 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : HaleAndHearty 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Affects : HaleAndHearty 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= bimaristan
Affects : HaleAndHearty 1
Chance : 3 %
In Good Health 2 Robust enough to survive ailments that most others would struggle to shake off, though he rarely gets ill. +4 to your general's hitpoints (how many hits your general can take before dying)
Bastion of Health 3 This man simply doesn't get ill, and would probably recover swiftly if ever he were to become so. Increases the chance of having children, +6 to your general's hitpoints (how many hits your general can take before dying)
151 Handsome Handsome 1 Considered by most to be a good looking man. +1 to popularity (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 1
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 2
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 3
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Handsome >= 1
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Handsome >= 2
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Handsome >= 3
Affects : Handsome 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Handsome 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Handsome 1
Chance : 10 %
Physically Attractive 2 Boasts looks that most men would kill to have when courting ladies. +2 to popularity (improves public order)
Striking to Behold 3 Women commonly lose their words when first addressing this beautiful man. +1 Authority, +3 to popularity (improves public order)
Physically Flawless 4 There is no chance this man's portrait will be flattering, no matter how deft the artist. -1 Command, +1 Authority, +4 to popularity (improves public order) the Handsome
152 Harem_Sultan Sultan of the Harem 3 The sultan has totally withdrawn into the harem and has left matters of the state in the hands of his corrupt ministers -3 authority, -20% taxes, -2 command
When to test : CharacterTurnEnd
Condition : EndedInSettlement
IsFactionLeader
CharacterNumTurnsIdle > 9
SettlementBuildingExists >= coaching_house
Trait Energetic < 1
Treasury > 15000
Affects : Harem_Sultan 1
Chance : 10 %
153 HarshJustice Hard Justice 1 States that justice is about crime, and crime is about punishment. Thus, justice is about punishment. +1 to unrest (has a negative effect on public order), +2 to law (improves public order)
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread >= 1
SettlementBuildingFinished >= town_hall
Affects : HarshJustice 1
Chance : 100 %
When to test : ExterminatePopulation
Condition :
Affects : HarshJustice 1
Chance : 20 %
When to test : GovernorCityRiots
Condition :
Affects : HarshJustice 1
Chance : 5 %
When to test : GovernorCityRebels
Condition :
Affects : HarshJustice 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : HarshJustice 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait HarshJustice >= 1
Affects : HarshJustice 1
Chance : 4 %
Harsh Justice 3 Believes that if punishment is not being administered on a regular basis, then crime will spread unchecked! +2 to unrest (has a negative effect on public order), +4 to law (improves public order)
Severe Justice 7 Has no qualms about terrorising the populace with fear of brutal punishment should they ever run into the law. +1 Dread, +3 to unrest (has a negative effect on public order), +6 to law (improves public order)
154 HarshRuler Iron Fisted 1 Rules with an iron fist - it is the lot of the common people to serve him. He enjoys reminding them of this. +1 Dread, +1 to law (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait KindRuler >= 1
Affects : HarshRuler 1
Chance : 50 %
When to test : BrotherAdopted
Condition :
Affects : HarshRuler 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_extortionate
GovernorLoyaltyLevel < loyalty_happy
Treasury > 10000
TimeInRegion > 3
Affects : HarshRuler 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : HarshRuler 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait HarshRuler >= 1
Affects : HarshRuler 1
Chance : 4 %
Harsh Ruler 3 Makes the lives of the people less bearable. He often humiliates peasants simply out of spite. +2 Dread, -1 from personal security (increases the chances of falling victim to assassination), +1 to squalor (decreases population growth and public order), +2 to law (improves public order)
Cruel Ruler 6 Actually enjoys the act of making those under his dominion suffer, so that they may fear and respect their master. +3 Dread, -2 from personal security (increases the chances of falling victim to assassination), +2 to squalor (decreases population growth and public order), +3 to law (improves public order) the Cruel
155 HarshWoman Hard But Fair 1 Feels that it is the people's duty to obey the laws of the land, not question them. -1 Charm
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
AgentType = princess
Affects : HarshWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait NonAuthoritarian >= 1
AgentType = princess
Affects : HarshWoman 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Trait HarshWoman >= 1
Affects : HarshWoman 1
Chance : 4 %
Harsh Mistress 2 Considers the need for order justification for rather heavy-handed laws and punishment. -2 Charm
Cruel Mistress 3 Displays a perverse pleasure in seeing those who put a foot out of place punished. -3 Charm
156 HashashinsGuildMember Hashashins' Guild Apprentice 1 The presence of a Master Hashashins' Guild within the kingdom has made this man a more effective operative. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = assassin
FactionBuildingExists >= m_eastern_assassins_guild
Affects : HashashinsGuildMember 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
FactionBuildingExists = gm_eastern_assassins_guild
Affects : HashashinsGuildMember 1
Chance : 100 %
Hashashins' Guild Journeyman 2 The presence of Hashashins' Guild HQ within the kingdom has afforded this man significantly enhanced training. +2 to agent's skill
157 Hatesaztec Despises Aztec Ways 1 Knowing that the Aztecs practise live sacrifice upon their victims fuels this man's desire to see them dead. +1 Command when fighting against Aztecs
When to test : CharacterComesOfAge
Condition : FatherTrait Fearsaztec >= 1
Affects : Hatesaztec 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Hatesaztec >= 1
Affects : Hatesaztec 1
Chance : 25 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
GeneralFoughtFaction aztecs
Affects : Hatesaztec 1
Chance : 40 %
Hates Aztecs 2 There is no mercy in this man's heart for the Aztec heathens that inhabit this rich New World. +1 Morale for all troops on the battlefield, +2 Command when fighting against Aztecs
Loathes Heathen Aztecs 4 This man's zealous hatred of the Aztecs borders on frightening to many, particularly the Aztec warriors themselves. +3 Command when fighting against Aztecs
158 Hatesbyzantium Dislikes the Byzantines 1 This man wouldn't mind showing the Byzantines some unsanitary things that can be done with a sword. +1 Command when fighting against Byzantine
When to test : CharacterComesOfAge
Condition : FatherTrait Fearsbyzantium >= 1
Affects : Hatesbyzantium 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Hatesbyzantium >= 1
Affects : Hatesbyzantium 1
Chance : 25 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
GeneralFoughtFaction byzantium
Affects : Hatesbyzantium 1
Chance : 40 %
Hates the Byzantines 2 There's enough conviction in this man's drive to defeat the Byzantines in battle that his men are inspired themselves. +1 Morale for all troops on the battlefield, +2 Command when fighting against Byzantine
Loathes all Byzantines 4 This man passionately insists that the Byzantium Empire is an aging blight that must be lanced from this world. +3 Command when fighting against Byzantine
159 Hatesdenmark Dislikes the Danes 1 To this man the Danes are a scourge that afflicts Europe's north, and should not be allowed to spread any further. +1 Command when fighting against Danish
When to test : CharacterComesOfAge
Condition : FatherTrait Fearsdenmark >= 1
Affects : Hatesdenmark 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Hatesdenmark >= 1
Affects : Hatesdenmark 1
Chance : 25 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
GeneralFoughtFaction denmark
Affects : Hatesdenmark 1
Chance : 40 %
Hates the Danes 2 A leader who can show raw enthusiasm about engaging the hardy Scandinavians is an example to his men. +1 Morale for all troops on the battlefield, +2 Command when fighting against Danish
Loathes Disgusting Danish 4 His hatred of the Danes is unfathomable… His drive to slay them in battle, unmatched. +3 Command when fighting against Danish
160 Hatesegypt Dislikes the Egyptians 1 The people of the Nile rile this man enough to strengthen his resolve when facing them in battle. +1 Command when fighting against Egyptians
When to test : CharacterComesOfAge
Condition : FatherTrait Fearsegypt >= 1
Affects : Hatesegypt 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Hatesegypt >= 1
Affects : Hatesegypt 1
Chance : 25 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
GeneralFoughtFaction egypt
Affects : Hatesegypt 1
Chance : 40 %
Hates the Egyptians 2 The only good thing to come out of desert lands is the road to somewhere else. +1 Morale for all troops on the battlefield, +2 Command when fighting against Egyptians
Loathes the Evil Egyptians 4 This man's hatred of the Egyptians has become an obsession… The existence of these ancient people is a threat to all that is right. +3 Command when fighting against Egyptians
8 / 16 : P4 , P5 , P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13
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