Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / Rebels / Traits 特性
Broken Crescent 2.02 破碎的新月 2.02
Rebels Rebels
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
181 KindRuler Reasonable Ruler 1 Understood to wish prosperity for all of his people, and be a very reasonable leader. +1 Chivalry, -1 from squalor (increases public order and population growth)
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
Affects : KindRuler 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait KindRuler >= 1
Affects : KindRuler 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_low
GovernorLoyaltyLevel > loyalty_disillusioned
Treasury < 0
TimeInRegion > 3
Affects : KindRuler 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : KindRuler 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait NonAuthoritarian >= 1
Affects : KindRuler 1
Chance : 4 %
Kind Ruler 3 Has developed a reputation as a kind hearted ruler, with the people's interests in mind. +2 Chivalry, -2 from squalor (increases public order and population growth)
Benevolent Ruler 7 Devoted to improving the quality of lives in those under his rule. If anything, a servant to his people. +3 Chivalry, -3 from squalor (increases public order and population growth) the Good
182 Landlubber Poor Navigator 1 Seems to show difficulty in grasping how to best navigate during naval combat. -1 Command at sea
When to test : PostBattle
Condition : AgentType = admiral
not WonBattle
BattleOdds > 1.5
Affects : Landlubber 1
Chance : 100 %
No Naval Nouse 4 Seems to lack any real understanding of how to win battles at sea. -2 Command at sea
Total Landlubber 6 This man has proven numerous times that he simply cannot command at sea with any degree of success at all. -3 Command at sea
183 LaxPersonalSecurity Unconcerned 1 This man is reasonably sure that someone is assigned to guard him, and that they are undoubtedly good at their job. -1 from personal security (increases the chances of falling victim to assassination)
When to test : CharacterTurnEnd
Condition : Trait Slothful >= 1
Affects : LaxPersonalSecurity 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : LaxPersonalSecurity 1
Chance : 4 %
Lacks Caution 3 Simply doesn't really believe that a grim or diabolical fate will befall him. -2 from personal security (increases the chances of falling victim to assassination)
No Sense of Mortality 6 Cannot fathom the notion that he may meet an untimely death, regardless of the obvious risks that come with his position. -4 from personal security (increases the chances of falling victim to assassination)
184 LenientJustice Soft Judge 1 Finds it easy to be forgiving of crimes not borne of malice. +1 Chivalry, -1 from law (has a negative effect on public order)
When to test : OccupySettlement
Condition : Trait StrategyChivalry > 0
Affects : LenientJustice 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : LenientJustice 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait LenientJustice >= 1
Affects : LenientJustice 1
Chance : 4 %
Merciful Judge 3 Believes that the people will believe in justice when justice is shown to contain mercy. +2 Chivalry, -2 from law (has a negative effect on public order)
Kind Judge 5 Would probably let murderers go with a warning were it not for the people's expectations of a more permanent punishment. +1 Chivalry, -3 from law (has a negative effect on public order)
185 Lewd Crude 1 Prone to outbursts of base humour that noble folk tend not to find amusing. -1 Authority, 20% decrease to cost to bribe
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Lewd 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Lewd 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Lewd >= 1
Affects : Lewd 1
Chance : 4 %
Lewd 2 A purveyor of smutty antics, and ungodly behaviour. -2 Authority, 30% decrease to cost to bribe
Shamelessly Lewd 3 His utterly crass and puerile humour is not a bad habit, but an annoying constant. -3 Authority, 50% decrease to cost to bribe the Lewd
186 Liar Avoids the Truth 1 Not a terrible liar, but commonly avoids telling the necessary truths. +1 Authority
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Liar 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Liar >= 1
Affects : Liar 1
Chance : 4 %
Bends the Truth 2 Prepared to add a little poetic license to his tales to get the message he wants across. -1 Authority
Liar 4 The truth is often ugly, and this man means to hide it - especially if it involves his own antics. -2 Authority
Pathological Liar 8 Simply cannot resist the urge to embellish or mislead others. He even lies to himself about the nature of this problem. -3 Authority the Liar
187 LogisticalSkill Understands Logistics 1 Knows what is needed to keep an army supplied and operational. +1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage < 5
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : LogisticalSkill 1
Chance : 6 %
Logistics Expert 2 An expert at ensuring his forces are well supplied and in good condition. +2 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Logistician 4 Completely organised when it comes to military logistics, enough so to maintain a huge fighting force without issue. +3 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march)
188 Loyal Generally Loyal 1 Typically does the right things by those he has pledged to serve. +1 Loyalty
When to test : RefuseBribe
Condition :
Affects : Loyal 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Loyal 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
Loyal 2 Only the most difficult of situations would make this man forsake his master. +1 Chivalry, +2 Loyalty
Very Loyal 4 This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably. +2 Chivalry, +3 Loyalty
Loyal Beyond Question 6 Thoughts of betrayal do not enter this man's mind, it is not something he is capable of. +3 Chivalry, +4 Loyalty
189 LoyaltyStarter Loyalty Starting Value 1 Sets starting loyalty value. +5 Loyalty Hidden
隱藏
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForMarriage
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
190 MarriedAPrincess Royal Ties 1 This man's marriage into royalty has given extra reason to remain loyal to the people he now serves. +3 Loyalty
When to test : CharacterMarriesPrincess
Condition :
Affects : MarriedAPrincess 1
Chance : 100 %
191 MathematicsSkill Talent with Numbers 1 Has a better grasp of numbers than most thanks to scholastic efforts. +10 Build Points (required for the construction of siege equipment), 5% bonus on all trade income
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = academy
Affects : MathematicsSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = university
Affects : MathematicsSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : MathematicsSkill 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= library
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = university
Affects : MathematicsSkill 1
Chance : 10 %
Good at Math 2 Well versed enough in the way of numbers to be considered adept at mathematics. +1 Command when assaulting walls, +20 Build Points (required for the construction of siege equipment), 10% bonus on all trade income
Mathematician 4 Has a complete enough understanding of mathematics to be considered a scholar of sorts. +2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment), 15% bonus on all trade income
192 MerchantEnemies A Few Enemies 1 Angry promises of revenge have been hurled at this merchant by those he has driven out of business… -1 from personal security (increases the chances of falling victim to assassination)
When to test : AcquisitionMission
Condition : MissionSucceeded
Affects : MerchantEnemies 1
Chance : 25 %
Several Enemies 3 The merchants this man has put out of business still appear to have enough cash to hire some muscle… -2 from personal security (increases the chances of falling victim to assassination)
A Marked Man 6 It is whispered that the merchants that this man has personally ruined are unifying to seek their revenge. -4 from personal security (increases the chances of falling victim to assassination)
193 Miserly Mean with Money 1 Uncomfortable with letting go of money unless it is sure to bring a worthy return. 2% bonus on tax income, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Generous >= 1
Affects : Miserly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Miserly >= 1
Affects : Miserly 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Treasury < 0
Affects : Miserly 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Miserly >= 1
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsUnderSiege
IsGeneral
Affects : Miserly 1
Chance : 20 %
Hoarder of Wealth 2 This man is interested in keeping his wealth, not parting with it. 2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order)
Miserly 4 Wouldn't spare a coin to the dying man who had left him all his wealth in his written will. 5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order) the Mean
194 Missionary Missionary 1 Bringing the entire flock into the one true faith is an admirable achievement. +1 Piety, +1 Eligibility+1 Purity-1 Violence
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
TimeInRegion > 4
TimeSinceReligion > 95 >= 10
PopulationOwnReligion > 95
ReligionShift > 10
Affects : Missionary 1
Chance : 100 %
Spreader of Faith 3 Has ensured his own religion is dominant on more than one occasion. +2 Piety, +1 Eligibility+2 Purity-2 Violence
Beacon of Faith 6 A true champion of spreading the faith. He always leaves a trail of believers in his wake. +3 Piety, +2 Eligibility+3 Purity-2 Violence the Missionary
195 Multilingual Bilingual 1 Speaks both his faction's tongue, plus that of the locale he grew up in. +1 Influence
When to test : AgentCreated
Condition : Trait Multilingual >= 1
Affects : Multilingual 1
Chance : 33 %
Multilingual 2 Can speak fluently in several languages, making his work in foreign courts much more effective. +2 Influence
Translator 4 Fluent in most major dialects throughout Europe, Asia Minor and the Middle East. +3 Influence
196 NaturalHereticSkill New Faith 1 A new take on spirituality has given this man a little more faith than he had in the past. +1 Piety
When to test : PriestBecomesHeretic
Condition : Attribute Piety < 1
Affects : NaturalHereticSkill 1
Chance : 100 %
When to test : PriestBecomesHeretic
Condition : Trait NaturalHereticSkill >= 1
Affects : NaturalHereticSkill 1
Chance : 50 %
When to test : PriestBecomesHeretic
Condition : Trait NaturalHereticSkill >= 2
Affects : NaturalHereticSkill 1
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = heretic
Affects : NaturalHereticSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : Trait NaturalHereticSkill >= 1
Affects : NaturalHereticSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : Trait NaturalHereticSkill >= 2
Affects : NaturalHereticSkill 1
Chance : 33 %
New Conviction 2 A pure belief that he now has a true understanding of the divine has made this man all the more pious. +2 Piety
Spiritually Reborn 3 Gripped by a new religious fervour, this man follows his new set of mandates with amazing conviction. +3 Piety
197 NaturalMilitarySkill Talent for Command 1 Always showed a natural understanding for military tactics. +1 Command
When to test : CharacterComesOfAge
Condition : FatherTrait NaturalMilitarySkill >= 1
Affects : NaturalMilitarySkill 1
Chance : 30 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : NaturalMilitarySkill 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 1
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 2
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait NaturalMilitarySkill >= 3
Affects : NaturalMilitarySkill 1
Chance : 50 %
When to test : OfferedForAdoption
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
When to test : OfferedForMarriage
Condition :
Affects : NaturalMilitarySkill 1
Chance : 8 %
Natural Commander 2 A natural leader of men, well suited to military command. +2 Command
Born to Command 3 Born with both the will and ability to lead other men decisively in battle. +3 Command
Born Conqueror 4 A military savant, blessed with a mind that pioneers winning battle tactics. +4 Command
198 NaturalPriestSkill Blessed 1 Appears to be somewhat more in touch with God and his spirituality than most. +1 Piety
When to test : AgentCreated
Condition : AgentType = priest
Affects : NaturalPriestSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill = 1
Affects : NaturalPriestSkill 1
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill >= 2
Affects : NaturalPriestSkill 1
Chance : 20 %
Divine Connection 2 There is no doubt in this man's mind that God speaks to him directly, and that he must heed his call. +2 Piety
Chosen One 3 So strong and unyielding is his connection with God that some speculate he could later be recognised as a prophet. +3 Piety
199 NaturalWitchSkill Little Aptitude 1 Though dubbed a witch, her powers are barely tangible, if at all. +1 Magic
When to test : AgentCreated
Condition : AgentType = witch
Affects : NaturalWitchSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = witch
Trait NaturalWitchSkill >= 1
Affects : NaturalWitchSkill 1
Chance : 50 %
When to test : AgentCreated
Condition : AgentType = witch
Trait NaturalWitchSkill >= 2
Affects : NaturalWitchSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = witch
Trait NaturalWitchSkill >= 3
Affects : NaturalWitchSkill 1
Chance : 33 %
Some Aptitude 2 Shows some ability with strange secular ways that good godfearing folk lack. +2 Magic
Great Aptitude 3 Has always shown a natural ability to channel spirits and other unholy acts. +3 Magic
Powerful Channeler 4 Even her own parents couldn't deny she clearly had tremendous, unnatural power. +4 Magic
Creature of Dark Arts 5 The church deems this woman to be nothing short of a threat to all that is holy and right in the world. +5 Magic
200 NightBattleCapable Night Fighter 1 Has a proper understanding of how to organise a large fighting force so that they will not flounder about ineffectually in the darkness. +1 Command when fighting at night
When to test : CharacterTurnStart
Condition : Trait NightBattleCapable = 0
IsGeneral
Attribute Command >= 5
Affects : NightBattleCapable 6
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
Attribute Command >= 1
IsNightBattle
Trait NightBattleCapable = 0
WonBattle
Affects : NightBattleCapable 6
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForMarriage
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
10 / 14 : P5 , P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13 , P14
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net