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Home 首頁 / Broken Crescent 2.02 破碎的新月 2.02 / Rebels / Traits 特性
Broken Crescent 2.02 破碎的新月 2.02
Rebels Rebels
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
61 DiscontentGeneral Feels Unappreciated 1 Is somewhat disgruntled about his lot in life of late. -1 Loyalty
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= average
I_ConflictType Normal
BattleOdds < 0.5
Affects : DiscontentGeneral 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
not IsFactionLeader
Attribute Chivalry >= 3
FactionLeaderAttribute Chivalry <= -3
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : FactionExcommunicated
not IsFactionLeader
IsGeneral
Attribute Piety > 5
Affects : DiscontentGeneral 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not GovernorBuildingExists >= stone_wall
not GovernorBuildingExists >= castle
Attribute Command > 4
DistanceCapital > 50
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : GeneralPrisonersRansomedCaptor
Condition : RansomType execute
NumCapturedSoldiers > 80
Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : ExterminatePopulation
Condition : Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : BrotherAdopted
Condition : not IsFactionHeir
Affects : DiscontentGeneral 1
Chance : 50 %
Feels Disrespected 4 Prone to thinking about how his talents could be better used by his rulers. -3 Loyalty
Feels Dishonoured 8 Dwells on a belief that he is intentionally being treated poorly by his master. -5 Loyalty
62 Disloyal Speaks of Loyalty 1 Loyalty is a quality this man often speaks of, but rarely displays. -1 Loyalty
When to test : AcceptBribe
Condition :
Affects : Disloyal 1
Chance : 50 %
When to test : BrotherAdopted
Condition :
Affects : Disloyal 1
Chance : 8 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 2
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Disloyal 1
Chance : 4 %
When to test : OfferedForAdoption
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 2
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : OfferedForMarriage
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 2
Affects : Disloyal 2
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 3
Affects : Disloyal 2
Chance : 25 %
Mixed Loyalties 2 Wrestles with the problems of trying to serve his own interests, as well as that of his superiors. +1 Dread, -2 Loyalty
Disloyal 3 Quite apparent that this man selectively ignores or disobeys orders. +2 Dread, -3 Loyalty
Actively Disloyal 4 This man utterly resents notions of loyalty and servitude, to the point his betrayals are an inevitability. +3 Dread, -4 Loyalty
63 DivineProtection Blessedly Lucky 1 Suspects that his faith alone has kept him safe from mortal danger. +1 Violence
When to test : ExecutesAnAssassinOnAMission
Condition : AgentType = priest
Affects : DivineProtection 1
Chance : 100 %
Divine Protection 3 Quite certain that the Lord is watching over him, keeping him safe no matter what the adversity. +1 Piety, +1 Violence
The Chosen One 6 "God himself turns the assassin's blade from my back. I am Chosen!" +2 Piety, +2 Violence the Chosen
64 Dogmatic Orthodox 1 When the presence of the faith is prominent, it is easier to stay true to the flock. -1 Unorthodoxy
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
ReligionShift < 10
PopulationOwnReligion > 85
TimeInRegion = 3
Affects : Dogmatic 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
AgentType = priest
SettlementBuildingExists >= cathedral
Affects : Dogmatic 1
Chance : 20 %
Dogmatic 3 Has spent much time in places his faith is already dominant, and finds adhering to doctrine easy as a result. -2 Unorthodoxy
Utterly Dogmatic 6 When one never leaves the lands where one's faith is strong, falling to heresy is most unlikely. -3 Unorthodoxy
65 Doomsayer Morbid 1 Has become concerned that his faith alone may not see him through all manner of adversity. +1 Unorthodoxy-1 Violence
When to test : SufferAssassinationAttempt
Condition : AgentType = priest
Affects : Doomsayer 1
Chance : 100 %
Forsaken 3 Very aware that mortal danger can still reach those who are reaching for the divine. +1 Unorthodoxy-1 Violence
Doomsayer 6 Now utterly convinced that all the attempts on his life are tests from above, and that he is destined to fail one. +2 Unorthodoxy-2 Violence the Doomsayer
66 DreadLegacy Dreaded Father 1 This man's father was feared enough that the people expect the same in his own behaviour. +1 Dread
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry <= -4
Affects : DreadLegacy 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry <= -7
Affects : DreadLegacy 1
Chance : 100 %
Legacy of Dread 2 The tyrant that sired this man has clearly passed on his dreaded nature. +2 Dread
67 Drink Social Drinker 1 Not at all opposed to toasting to a victory, a good cause, or good company. +1 Command, +1 to popularity (improves public order)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Drink 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Drink >= 1
FatherTrait Drink <= 2
Affects : Drink 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : FatherTrait Drink >= 3
FatherTrait Drink <= 4
Affects : Drink 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : FatherTrait Drink >= 5
FatherTrait Drink <= 6
Affects : Drink 1
Chance : 30 %
When to test : CharacterMarries
Condition :
Affects : Drink 1
Chance : 5 %
When to test : CharacterBecomesAFather
Condition :
Affects : Drink 1
Chance : 5 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Drink 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Drink 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Drink 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Drink >= 1
Affects : Drink 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
Affects : Drink 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
Affects : Drink 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
Affects : Drink 1
Chance : 5 %
When to test : OfferedForAdoption
Condition :
Affects : Drink 1
Chance : 8 %
When to test : OfferedForMarriage
Condition :
Affects : Drink 1
Chance : 6 %
Gets Merry 2 Not at all opposed to letting his guard down when drinking among friends. +1 to popularity (improves public order)
Steady Drinker 4 Will happily accept a drink at any time, and often pursue one if it is not at hand. -1 Command, +1 to popularity (improves public order)
Drunken Heathen 8 This man's drinking has become a problem, and he now regularly makes a royal arse of himself. -2 Command, -1 Authority, 2% penalty on tax income
Alcoholic 16 Drinking is no longer about celebration for this man, yet still he searching for all his answers in the bottom of a bottle. -3 Command, -3 Authority, 5% penalty on tax income
Paralytic 32 This man's vice of drink has rendered him all but dead, incapable of standing much of the time. -5 Command, -5 Authority, 10% penalty on tax income the Drunkard
68 EasternWarlord Eastern Warlord 1 This eastern warlord has ridden to victory in many battles beyond the horizon. +1 Dread, +2 Command
When to test : CharacterComesOfAge
Condition : Trait EasternWarlord >= 1
Affects : EasternWarlord 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait EasternWarlord >= 2
Affects : EasternWarlord 1
Chance : 33 %
Mighty Warlord 2 This man is a successful warlord, one whose abilities should be respected. +2 Dread, +4 Command
Khan's Conqueror 3 A notorious conqueror from the east that brings with him a reputation for brutally decisive victories. +3 Dread, +6 Command
69 Embezzler Deep Pockets 1 Has made a habit of finding ways to acquire money that other people will not realise should be theirs. 10% penalty on tax income
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Embezzler 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Embezzler 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Embezzler 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Embezzler 1
Chance : 4 %
Fraudulent 3 This man is prepared to mask his movements and mislead others to bolster his own personal fortune. 20% penalty on tax income
Embezzler 6 Has both the raw nerve and skilful cunning to take more than his share from those he answers to. 30% penalty on tax income
70 Energetic Eager 1 This man prefers activity to idleness. +10% to Movement Points (gives armies the ability to forced march)
When to test : CharacterComesOfAge
Condition : FatherTrait Energetic >= 1
Affects : Energetic 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Slothful >= 1
Affects : Energetic 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Energetic 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Energetic >= 1
RemainingMPPercentage < 10
Affects : Energetic 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Energetic 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Energetic 1
Chance : 3 %
Energetic 2 This man is never at a loss for something to do, even when he may rest. +15% to Movement Points (gives armies the ability to forced march)
Driven 4 This man does not let petty concerns or self indulgence get in the way of realising his ambitions. +1 Authority, +20% to Movement Points (gives armies the ability to forced march)
Blessed With Vigor 8 Has insatiable energy and drive to achieve his goals, but finds it somewhat difficult to relax. +2 Authority, +25% to Movement Points (gives armies the ability to forced march)
71 Epicurean Refined Tastes 1 Able to appreciate the better things in life properly. 2% bonus on all trade income, 10% decrease to cost to bribe
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= public_baths
Affects : Epicurean 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : FatherTrait Epicurean >= 1
Affects : Epicurean 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : Epicurean 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Epicurean 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Epicurean >= 1
Affects : Epicurean 1
Chance : 4 %
Expensive Tastes 2 This man's taste is not in question, but its extravagance sometimes is. 5% bonus on all trade income, 20% decrease to cost to bribe
Exotic Tastes 4 Almost obsessive about finding the finest things the world has to offer. 10% bonus on all trade income, 30% decrease to cost to bribe
72 Exheir Former Successor 1 Was once at the head of the line of succession to the throne, but has lost this position, along with the influence that came with it. -3 Loyalty
When to test : CeasedFactionHeir
Condition : not Trait Exheir = 1
not IsFactionLeader
Affects : Exheir 2
Chance : 100 %
When to test : CeasedFactionHeir
Condition : IsFactionLeader
Affects : Exheir 1
Chance : 100 %
73 ExpensiveTastes Extravagant 1 Developed a habit of misspending wealth on the frivolous and unnecessary. 5% increase to construction costs, 10% penalty on tax income
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : ExpensiveTastes 1
Chance : 7 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cheapskate >= 1
Affects : ExpensiveTastes 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1
Affects : ExpensiveTastes 1
Chance : 25 %
When to test : BrotherAdopted
Condition :
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = coaching_house
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : ExpensiveTastes 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait ExpensiveTastes >= 1
Affects : ExpensiveTastes 1
Chance : 4 %
Royally Extravagant 3 Spends with reckless abandon, not really considering where all of that money comes from at times. 10% increase to construction costs, 20% penalty on tax income, -1 from squalor (increases public order and population growth)
Wildly Extravagant 6 To be this extravagant is both ludicrous and shameful. To openly waste such wealth when so many are so poor is a moral crime. 15% increase to construction costs, 30% penalty on tax income, -2 from squalor (increases public order and population growth)
74 ExRebel Rebelled 1 This man's loyalties have changed at least once in his lifetime. -1 Loyalty
When to test : AcceptBribe
Condition :
Affects : ExRebel 1
Chance : 100 %
Rebelious 2 Has changed masters more than once. Perhaps he cannot settle on one? -2 Loyalty
Turncoat 3 Known for his habit of abandoning one lord for another, with dubious reasons. -3 Loyalty the Turncoat
75 Factionheir Heir Apparent 1 As the next leader of his people, this man is already an individual of immense importance. +1 Command, +1 Authority, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : BecomesFactionHeir
Condition :
Affects : Factionheir 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait Exheir = 1
Affects : Factionheir 1
Chance : 100 %
76 FactionKiller Conqueror 1 This man has lead his people to victory over a former world power. +1 Authority
When to test : LeaderDestroyedFaction
Condition :
Affects : FactionKiller 1
Chance : 100 %
Great Conqueror 2 The fall of two great peoples are just a part of the legacy this man is forging. +2 Authority the Conqueror
Legendary Conqueror 3 Having swept aside his third rival during his reign, he commands the respect and admiration of his people. +3 Authority the Great
All Conquering 4 This man is the greatest conqueror of his time, unable to find a foe capable of stopping his conquests. +4 Authority the Invincible
77 Factionleader Faction Leader 1 This man is the leader of one of the world's major powers, and commands respect and obedience as a result. +1 Command, +2 Authority, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : BecomesFactionLeader
Condition :
Affects : Factionleader 1
Chance : 100 %
78 FamousPirate Dangerous Captain 1 An experienced cutthroat, accustomed to boarding the ships of more noble captains. -1 Loyalty, +1 Command at sea
When to test : AgentCreated
Condition : AgentType = admiral
FactionType slave
Affects : FamousPirate 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = admiral
FactionType slave
Trait FamousPirate >= 1
Affects : FamousPirate 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = admiral
FactionType slave
Trait FamousPirate >= 2
Affects : FamousPirate 1
Chance : 33 %
Famous Pirate 2 A pirate captain of some infamy, all attributed to grizzly deeds at sea. -2 Loyalty, +2 Command at sea
Notorious Pirate 3 A menace of the seas, this lawless captain is not to be underestimated. -3 Loyalty, +3 Command at sea
79 FathersLegacy Proud Legacy 1 Has gained some respect as a result of his father's influence. +1 Authority
When to test : CharacterComesOfAge
Condition : FatherTrait FactionKiller >= 1
Affects : FathersLegacy 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherTrait FactionKiller >= 2
Affects : FathersLegacy 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherTrait FactionKiller >= 3
Affects : FathersLegacy 1
Chance : 100 %
Strong Legacy 2 As the son of a truly respected leader, this heir apparent is also a man others bow to. +2 Authority
Mighty Legacy 3 Like his father before him, this man is expected to do great things. It is in his blood after all. +3 Authority
80 Fearsaztec Nervous Near Aztecs 1 Though he does not let it show to his troops, the unfathomable heathen acts of the Aztecs make this man quite edgy. -1 Command when fighting against Aztecs
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.9
GeneralFoughtFaction aztecs
Affects : Fearsaztec 1
Chance : 100 %
Fears Aztecs 2 This man's fear of the Aztecs has grown strong enough for his troops to see it in his eyes, and it a worry to them and him both. -1 Morale for all troops on the battlefield, -2 Command when fighting against Aztecs
Terrified by Aztec Ways 4 So profound is this man's fear of the Aztecs that no sane King would have this man lead armies in the New World. -1 Morale for all troops on the battlefield, -3 Command when fighting against Aztecs
4 / 14 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10
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