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Royal Military Academy 皇家軍事學院
Home 首頁 / Deus Lo Vult 5.7 因父之名 5.7 / Crusader States 耶路撒冷王國 / Traits 特性
Deus Lo Vult 5.7 因父之名 5.7
Crusader States 耶路撒冷王國 Crusader States 耶路撒冷王國
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
101 ExcommunicationJoke Excommunicated? Ha!
誤除教籍
1 The Pope was unwise to sever this man from the Church. If his men will follow him, Roma will fall, along with the robed fool!
教皇霓下居然誤將此人開除教籍,霓下此舉實在是自毀英才,令人扼腕
+1 Command when fighting against the Papacy, -2 Piety, +2 to unrest (has a negative effect on public order)
對抗教皇國統率+1,虔誠-2,城邑動亂+2
When to test : CharacterTurnEnd
Condition : IsFactionLeader
FactionExcommunicated
not Trait Excommunication >= 1
not Trait ExcommunicationJoke >= 1
Affects : ExcommunicationJoke 2
Chance : 33 %
102 Exheir Former Successor
英雄末路
1 Was once at the head of the line of succession to the throne, but has lost this position, along with the influence that came with it.
此人曾戰功輝煌,傲視同儕,但現在已雄風不再,銷聲匿跡
-3 Loyalty
忠誠-1
When to test : CeasedFactionHeir
Condition : not Trait Exheir >= 0
not IsFactionLeader
not Trait FactionRegent >= 0
Affects : Exheir 2
Chance : 100 %
When to test : CeasedFactionHeir
Condition : IsFactionLeader
not Trait FactionFutureRegent = 1
not Trait FactionRegent = 1
Affects : Exheir 1
Chance : 100 %
When to test : CeasedFactionHeir
Condition : IsFactionLeader
Trait FactionFutureRegent = 1
Affects : Exheir 1
Chance : 100 %
103 ExoticTastes Slight Indulgence
放任自流
1 It is only human to want the final things in life, especially if you see them on a day to day basis.
只有俗人才會對交易的結果斤斤計較
-1 Finance
商業才能-1
When to test : CharacterTurnEnd
Condition : AgentType = merchant
TradingExotic
Trait MerchantExoticCorrupt = 1
Affects : ExoticTastes 1
Chance : 15 %
Decadent
大言欺人
3 It's natural to show off the rare goods that he deals in, but at what cost does this display of the exotic come?
此人總是吹噓自己有很多珍奇貨物,但從無人得見那些充滿異國情調的珍品
-2 Finance
商業才能-2
Gaudy
華而不實
6 Known for surrounding himself in the costly commodities he deals in, he can neither be fully trusted, nor fully trust others.
此人專喜經營奢華之物,但商譽甚低,且疑心頗重
-2 Finance,-1 from Personal Security (increases the chances of falling victim to assassination)
商業才能-2,個人安全-1
104 ExpensiveTastes Extravagant
生活奢華
4 Developed a habit of misspending wealth on the frivolous and unnecessary.
此人習慣於在浮奢瑣物上一擲千金
5% increase to construction costs, 10% penalty on tax income
建築修建成本+5%,稅收-10%
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 20000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 500000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : ExpensiveTastes 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1
Affects : ExpensiveTastes 1
Chance : 25 %
When to test : BrotherAdopted
Condition :
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= coaching_house
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
not Trait Upright > 0
not Trait Prim > 0
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition :
Affects : ExpensiveTastes 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait ExpensiveTastes >= 1
Affects : ExpensiveTastes 1
Chance : 2 %
Royally Extravagant
浮華糜奢
8 Spends with reckless abandon, not really considering where all of that money comes from at times.
此人生活浮華糜奢,全然不考慮這些財富皆來自於民脂民膏
10% increase to construction costs, 20% penalty on tax income, -1 from squalor (increases public order and population growth)
建築修建成本+10%,稅收-20%,城邑髒亂-1
Wildly Extravagant
窮奢極欲
16 To be this extravagant is both ludicrous and shameful. To openly waste such wealth when so many are so poor is a moral crime.
此人生活如此窮奢極欲,殊為可笑。當諸多貧民食不果腹時,此人一擲千金不啻為道德犯罪
15% increase to construction costs, 30% penalty on tax income, -2 from squalor (increases public order and population growth)
建築修建成本+15%,稅收-30%,城邑髒亂-2
105 ExRebel Rebelled
萌生反意
1 This man's loyalties have changed at least once in his lifetime.
此人的忠誠至少某些時候的確動搖過
-1 Loyalty
忠誠-1
When to test : AcceptBribe
Condition :
Affects : ExRebel 1
Chance : 100 %
Rebelious
心懷不軌
2 Has changed masters more than once. Perhaps he cannot settle on one?
既然國王們輪流上台執政,為什麼不可以自己也輪到一次?
-2 Loyalty
忠誠-2
Turncoat
背叛成性
3 Known for his habit of abandoning one lord for another, with dubious reasons.
此人多次但求有利可圖,則不惜背叛國家
-3 Loyalty
忠誠-3
the Turncoat
背叛者
106 FactionFutureRegent Future Regent
候選王儲
1 This man will be empowered as regent in the event that the King does not produce an heir of royal blood.
若君主去世前未能指定正式王儲,此人當登上寶座
+1 Authority, +1 to Personal Security (improves the chances of detecting and foiling assassination attempts)
威望+1,個人安全+1
When to test : BecomesFactionHeir
Condition : not Trait BiologicalSon = 1
not Trait BastardSon = 1
I_TurnNumber > 1
Affects : FactionFutureRegent 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait BastardSon = 1
not FatherTrait Factionleader = 1
not FatherTrait Factionheir = 1
Affects : FactionFutureRegent 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait BiologicalSon = 1
not FatherTrait Factionleader = 1
not FatherTrait Factionheir = 1
Affects : FactionFutureRegent 1
Chance : 100 %
107 Factionheir Heir Apparent
國家王儲
1 As the next leader of his people, this man is already an individual of immense importance.
作為國家未來領袖,此人威望日隆
+2 to Personal Security (improves the chances of detecting and foiling assassination attempts)
個人安全+2
When to test : BecomesFactionHeir
Condition : Trait BastardSon = 1
FatherTrait Factionheir = 1
Affects : Factionheir 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait BastardSon = 1
FatherTrait Factionleader = 1
Affects : Factionheir 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait BastardSon = 1
FatherTrait FactionRegent = 1
Affects : Factionheir 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait BiologicalSon = 1
FatherTrait Factionheir = 1
Affects : Factionheir 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait BiologicalSon = 1
FatherTrait Factionleader = 1
Affects : Factionheir 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait Exheir = 1
Affects : Factionheir 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait BiologicalSon = 1
FatherTrait FactionRegent = 1
Affects : Factionheir 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait SonofKingPrince = 1
Trait Factionheir = 0
Affects : Factionheir 1
Chance : 100 %
108 FactionKiller Conqueror
出色征服英雄
1 This man has lead his people to victory over a former world power.
此人率領國家屢創輝煌,徹底顛覆舊有世界格局
+1 Authority
威望+1
When to test : LeaderDestroyedFaction
Condition :
Affects : FactionKiller 1
Chance : 100 %
Great Conqueror
傑出征服英雄
2 The fall of two great peoples are just a part of the legacy this man is forging.
兩個民族的滅亡為此人傳奇征服生涯添加註釋
+2 Authority
威望+2
the Conqueror
征服者
Legendary Conqueror
卓越征服英雄
3 Having swept aside his third rival during his reign, he commands the respect and admiration of his people.
此人軍旅生涯中已令三個國度俯首稱臣,贏得民眾敬仰
+3 Authority
威望+3
the Great
征服者
All Conquering
縱橫天下
4 This man is the greatest conqueror of his time, unable to find a foe capable of stopping his conquests.
此人為不世出名將,無人可擋住他的精銳大軍
+4 Authority
威望+4
the Invincible
軍神
109 Factionleader Faction Leader
國家君主
1 This man is the leader of one of the world's major powers, and commands respect and obedience as a result.
此人乃強國君主,必須給予應有之尊重和服從
+3 to Personal Security (improves the chances of detecting and foiling assassination attempts)
個人安全+3
When to test : BecomesFactionLeader
Condition : not Trait FactionFutureRegent = 1
Affects : Factionleader 1
Chance : 100 %
110 FactionRegent Regent
攝政親王
1 This man acts as regent in the absence of a true heir to the royal line. If indeed the previous line has been extinguished, the regent's son will be recognized as the next legitimate ruler.
國家缺乏嫡系王儲時,此人則會出面治理國事。若嫡系血脈斷絕,此人後嗣當延續王室血統
+2 Authority, +3 to Personal Security (improves the chances of detecting and foiling assassination attempts)
威望+2,個人安全+3
When to test : BecomesFactionLeader
Condition : Trait FactionFutureRegent = 1
Affects : FactionRegent 1
Chance : 100 %
111 FairWoman Just and Fair
遵紀守法
2 Only expects the people to respect the laws that are just and fair in the first place.
若立法公正,該女士希望眾人皆能遵紀守法
+1 Charm
魅力+1
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : FairWoman 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
AgentType = princess
Affects : FairWoman 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait NonAuthoritarian >= 1
AgentType = princess
Affects : FairWoman 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsNoble >= 1
AgentType = princess
Affects : FairWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsNoble >= 2
AgentType = princess
Affects : FairWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsNoble >= 3
AgentType = princess
Affects : FairWoman 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : Trait FairWoman >= 1
Affects : FairWoman 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
AgentType = princess
DistanceCapital <= 60
I_EventCounter royal_banquet_accepted > 0
Affects : FairWoman 1
Chance : 100 %
Publically Loved
為人寬厚
4 Has been known to pardon servants for innocent indiscretions that most royalty would punish.
該女士對奴僕無心之過從來付之一笑,不為己甚
+2 Charm
魅力+2
People's Princess
與民做主
8 Vocally declares the need for a fair set of laws to be observed by both King and cattlehand.
這位公主公開宣稱王子犯法當與庶民同罪
+3 Charm
魅力+3
112 FaithfulWoman Reliable
忠貞守節
1 Accepts that it's her duty in life to marry, possibly without love, and honour her vows.
這位女士一旦成婚,即便並無愛情可言,仍然忠於家庭,恪守婚姻誓言
+1 Charm
魅力+1
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : FaithfulWoman 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
AgentType = princess
Affects : FaithfulWoman 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cuckold >= 2
AgentType = princess
Affects : FaithfulWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cuckold >= 3
AgentType = princess
Affects : FaithfulWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cuckold >= 4
AgentType = princess
Affects : FaithfulWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cuckold >= 5
AgentType = princess
Affects : FaithfulWoman 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : Trait FaithfulWoman >= 1
Affects : FaithfulWoman 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
AgentType = princess
SettlementBuildingExists >= cathedral
RemainingMPPercentage = 100
Affects : FaithfulWoman 1
Chance : 20 %
Faithful
忠貞不渝
2 Quite happy to make a lifelong commitment and stick to it, for better or for worse.
此人已作出終身承諾,無論順境逆境都始終不渝
+2 Charm
魅力+2
Unquestionably Loyal
貞節可彰
4 It's not that this woman resists temptation, she simply doesn't even experience it.
並不是這位女士能抵禦各種誘惑,她只是從未嘗試失足
+1 Loyalty, +2 Charm
忠誠+1,魅力+2
113 Fallen_to_Illness Fallen Ill
步履維艱
1
此人身染重病,步履維艱,必須立即進入城邑治療調養,方可康健如常

生育幾率-2,行軍能力-5%,統率力-1,將領生命力-1
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 4
AgentType = family
Affects : Fallen_to_Illness -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 3
EndedInSettlement
AgentType = family
Affects : Fallen_to_Illness 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 3
not EndedInSettlement
AgentType = family
Affects : Fallen_to_Illness 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 2
EndedInSettlement
AgentType = family
Affects : Fallen_to_Illness 2
Chance : 75 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 2
not EndedInSettlement
AgentType = family
Affects : Fallen_to_Illness 2
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 1
EndedInSettlement
AgentType = family
Affects : Fallen_to_Illness 3
Chance : 75 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 1
not EndedInSettlement
AgentType = family
Affects : Fallen_to_Illness 3
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 0
Trait HaleAndHearty < 1
not EndedInSettlement
RandomPercent < 50
AgentType = family
Affects : Fallen_to_Illness 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 0
Trait HaleAndHearty < 1
not EndedInSettlement
AgentType = family
RandomPercent < 31
Affects : Fallen_to_Illness 2
Chance : 1 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 0
Trait HaleAndHearty < 1
not EndedInSettlement
AgentType = family
RandomPercent < 21
Affects : Fallen_to_Illness 3
Chance : 1 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 0
Trait Hypochondriac > 0
not EndedInSettlement
RandomPercent < 50
AgentType = family
Affects : Fallen_to_Illness 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 0
Trait Hypochondriac > 0
not EndedInSettlement
AgentType = family
Affects : Fallen_to_Illness 2
Chance : 1 %
When to test : CharacterTurnEnd
Condition : Trait Fallen_to_Illness = 0
Trait Hypochondriac > 0
not EndedInSettlement
RandomPercent < 50
AgentType = family
Affects : Fallen_to_Illness 3
Chance : 1 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsFactionLeader
I_EventCounter royal_hunt_accepted > 0
Affects : Fallen_to_Illness 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsGeneral
not IsFactionLeader
DistanceCapital <= 60
I_EventCounter royal_hunt_accepted > 0
Affects : Fallen_to_Illness 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsFactionLeader
I_EventCounter royal_tournament_accepted > 0
Affects : Fallen_to_Illness 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsGeneral
not IsFactionLeader
DistanceCapital <= 60
I_EventCounter royal_tournament_accepted > 0
Affects : Fallen_to_Illness 1
Chance : 10 %
Fallen Seriously Ill
神智恍惚
2
此人身染重病,神智恍惚,必須立即進入城邑治療調養,方可康健如常

生育幾率-5,行軍能力-10%,統率力-2,將領生命力-2
Bed Ridden
臥床不起
3
此人身染重病,臥床不起,必須立即進入城邑治療調養,方可康健如常

生育幾率-10,行軍能力-60%,統率力-3,將領生命力-3
Recovered But Weak
重病初癒
4
此人重病初癒,身體頗為虛弱,但假以時日必可康健如常

將領生命力-1
114 Far_Loyalty Unwatched by King
不受監視
1 This man has come to realize that a true distance separates him from the King... in terms of both ambition and geography.
此人深知國王對他的言行根本無從知曉,無論思想上還是距離上,雙方都相距甚遠
Slight loyalty decrease.
忠誠略微降低
When to test : CharacterTurnEnd
Condition : IsGeneral
not IsOnCrusade
not IsOnJihad
not IsFactionHeir
not IsFactionLeader
DistanceCapital > 100
not Trait Far_Loyalty >= 10
not FactionType mongols
Affects : Far_Loyalty 1
Chance : 15 %
Unleashed Ambition
野心勃勃
4 A wise ruler would either have this man put on trial for his traitorous thoughts or brought back to court to be watched carefully...
明智的國王即便不將此人交付審判,以揭露他的叛逆陰謀,至少也會密切保持對此人的關注
Significant loss of loyalty and troop morale on the field!
忠誠減退,部隊士氣降低
Unleashed Ambition
野心勃勃
10 This man has announced he would sooner kill his sovereign than serve him. A fair warning, m'lord?
此人公開揚言欲弒君自立,其氣焰委實囂張至極
Huge loss of loyalty, but troop morale has soared!
忠誠顯著減退,部隊士氣降低
115 FastAgent Swift
疾若奔馬
1 Different people move at different paces.
不同將領行軍速度絕非完全一致
+30% Movement
行軍能力+30%
Hidden
隱藏
When to test : AgentCreated
Condition : AgentType = diplomat
CharacterAge > 60
Affects : FastAgent 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = diplomat
CharacterAge <= 60
CharacterAge > 35
Affects : FastAgent 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = diplomat
CharacterAge <= 35
CharacterAge > 25
Affects : FastAgent 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = diplomat
CharacterAge <= 25
Affects : FastAgent 10
Chance : 100 %
116 FastAgent2 Swift2
來去如風
1 Different people move at different paces.
不同將領行軍速度絕非完全一致
+20% Movement
行軍能力+20%
Hidden
隱藏
When to test : AgentCreated
Condition : AgentType = spy
CharacterAge > 60
Affects : FastAgent2 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = spy
CharacterAge <= 60
CharacterAge > 35
Affects : FastAgent2 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = spy
CharacterAge <= 35
CharacterAge > 25
Affects : FastAgent2 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = spy
CharacterAge <= 25
Affects : FastAgent2 10
Chance : 100 %
117 FastAgent3 Swift3
健步如飛
1
不同將領行軍速度絕非完全一致

行軍能力+10%
Hidden
隱藏
When to test : AgentCreated
Condition : AgentType = assassin
CharacterAge > 60
Affects : FastAgent3 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
CharacterAge <= 60
CharacterAge > 35
Affects : FastAgent3 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
CharacterAge <= 35
CharacterAge > 25
Affects : FastAgent3 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = assassin
CharacterAge <= 25
Affects : FastAgent3 10
Chance : 100 %
118 FastAgent4 Swift4
大步流星
1 Hidden
隱藏
When to test : AgentCreated
Condition : AgentType = princess
CharacterAge > 60
Affects : FastAgent4 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = princess
CharacterAge <= 60
CharacterAge > 35
Affects : FastAgent4 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = princess
CharacterAge <= 35
CharacterAge > 25
Affects : FastAgent4 10
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = princess
CharacterAge <= 25
Affects : FastAgent4 10
Chance : 100 %
119 FastAgent5 Swift5
步履輕便
1 Hidden
隱藏
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge > 60
Affects : FastAgent5 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 60
CharacterAge > 35
Affects : FastAgent5 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 35
CharacterAge > 25
Affects : FastAgent5 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 25
Affects : FastAgent5 1
Chance : 100 %
120 FastAgent6 Swift6
行動敏捷
1 Hidden
隱藏
When to test : AgentCreated
Condition : AgentType = priest
CharacterAge > 60
Affects : FastAgent6 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
CharacterAge <= 60
CharacterAge > 35
Affects : FastAgent6 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
CharacterAge <= 35
CharacterAge > 25
Affects : FastAgent6 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
CharacterAge <= 25
Affects : FastAgent6 1
Chance : 100 %
6 / 32 : P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10 , P11
Royal Military Academy - Sitemaps
Total War: Rome II
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Total War: Shogun 2
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Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
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Total War: Empire
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Total War: Medieval II
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Retinue
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Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
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