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Home / Deus Lo Vult 6.0 / Kilikioh Haikakan Takavorootiunuh / Traits / Merchant's traits
Deus Lo Vult 6.0
Kilikioh Haikakan Takavorootiunuh Kilikioh Haikakan Takavorootiunuh
No. Type Title Threshold Description Effects Hidden Epithet Condition
1 AgentPiety AgentPiety 1 DO NOT TRANSLATE - Hidden trait for agents +10 Piety Hidden
When to test : AgentCreated
Condition : AgentType = merchant
Affects : AgentPiety 1
Chance : 100 %
2 ExoticTastes Slight Indulgence 1 It is only human to want the final things in life, especially if you see them on a day to day basis. -1 Finance
When to test : CharacterTurnEnd
Condition : AgentType = merchant
TradingExotic
Trait MerchantExoticCorrupt = 1
Affects : ExoticTastes 1
Chance : 15 %
Decadent 3 It's natural to show off the rare goods that he deals in, but at what cost does this display of the exotic come? -2 Finance
Gaudy 6 Known for surrounding himself in the costly commodities he deals in, he can neither be fully trusted, nor fully trust others. -2 Finance,-1 from Personal Security (increases the chances of falling victim to assassination)
3 FastAgent5 Swift5 1 Hidden
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge > 60
Affects : FastAgent5 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 60
CharacterAge > 35
Affects : FastAgent5 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 35
CharacterAge > 25
Affects : FastAgent5 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 25
Affects : FastAgent5 1
Chance : 100 %
4 H_MerchantOfHanse Hanseatic Background 1 This merchant is member of the Hanseatic League. +2 Finance, +20% movement points
When to test : AgentCreated
Condition : AgentType = merchant
FactionLeaderTrait H_Founder_Of_Hanse > 0
Affects : H_MerchantOfHanse 1
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = merchant
FactionLeaderTrait H_Descendant_Of_Hanse > 0
Affects : H_MerchantOfHanse 1
Chance : 10 %
5 LegalDealer Legal Nouse 1 Has enough understanding of the law to both avoid trouble, and to sometimes cause a little without risk. +1 Finance
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= town_hall
Affects : LegalDealer 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = merchant
Trait LegalDealer = 1
Affects : LegalDealer 1
Chance : 33 %
Legal Expert 3 If there's a legal loophole in a contract or trade agreement, this man will spot and exploit it. +2 Finance
6 MerchantExoticCorrupt Specializes in Exotic Wares 1 Exotics from the far East have always tantalized the Western eye. A wise merchant understands this simple truth and completes every transaction unofficially... -1 Finance
When to test : CharacterTurnEnd
Condition : CharacterNumTurnsIdle = 10
AgentType = merchant
NoActionThisTurn
TradingExotic
Trait MerchantExoticPure = 0
Trait MerchantExoticCorrupt = 0
Affects : MerchantExoticCorrupt 2
Chance : 30 %
7 MerchantExoticPure Specializes in Exotic Wares 1 Exotics from the far East have always tantalized the Western eye. A wise merchant understands this simple truth and inflates his prices appropriately. +1 Finance
When to test : CharacterTurnEnd
Condition : CharacterNumTurnsIdle = 10
AgentType = merchant
NoActionThisTurn
TradingExotic
Trait MerchantExoticPure = 0
Trait MerchantExoticCorrupt = 0
Affects : MerchantExoticPure 1
Chance : 100 %
8 MerchantsGuildMember Merchant's Guild Apprentice 1 The presence of a Master Assassin's Guild within the kingdom has made this man a more effective operative. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= m_merchants_guild
Affects : MerchantsGuildMember 2
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
FactionBuildingExists = gm_merchants_guild
Affects : MerchantsGuildMember 3
Chance : 100 %
9 MerchantsGuildTrained Financial Training 1 The influence of the local merchants' guild house have made this man more shrewd with money. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = merchant
SettlementBuildingExists >= merchants_guild
Affects : MerchantsGuildTrained 1
Chance : 100 %
10 MerchantTurnsAlive Young 1
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge > 60
Affects : MerchantTurnsAlive 91
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 60
CharacterAge > 35
Affects : MerchantTurnsAlive 61
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 35
CharacterAge > 25
Affects : MerchantTurnsAlive 21
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
CharacterAge <= 25
Affects : MerchantTurnsAlive 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AgentType = merchant
Trait CharacterAges = 1
Affects : MerchantTurnsAlive 1
Chance : 100 %
Middle Aged 20
Feeling His Age 60
One Foot in the Grave 90
11 Monopolist Capitalist 3 Now that he has achieved sole control over his market, this merchant is learning how best to keep it to himself. +1 Finance
When to test : CharacterTurnEnd
Condition : AgentType = merchant
TradingMonopoly
Affects : Monopolist 1
Chance : 75 %
Market Controller 6 Time spent with a monopoly has allowed this man to discover new avenues of how to expand, and exploit it. +2 Finance
Monopolist 12 Years of mastering the art of cornering a market has produced both healthy profits, as well as some murderously jealous peers. +3 Finance,-1 from Personal Security (increases the chances of falling victim to assassination)
12 NaturalMerchantSkill Good with Money 1 Displayed an uncommon understanding of how to work with money from an early age. +1 Finance
When to test : AgentCreated
Condition : AgentType = merchant
Affects : NaturalMerchantSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = merchant
Trait NaturalMerchantSkill = 1
Affects : NaturalMerchantSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = merchant
Trait NaturalMerchantSkill >= 2
Affects : NaturalMerchantSkill 1
Chance : 33 %
Natural Born Merchant 2 Has a rare talent to evaluate the true worth of any given deal, and reaps the ample benefit as a result. +2 Finance
Mercantile Genius 3 Able to make money without even trying, this man was born to work with coin. +3 Finance
13 ReligiousMerchant Quite Religious 1 Sometimes lets his religious conscience prevent himself from exploiting great trade opportunities. -1 Finance
When to test : AgentCreated
Condition : not AtSea
AgentType = merchant
SettlementBuildingExists >= cathedral
PopulationOwnReligion > 80
Affects : ReligiousMerchant 1
Chance : 20 %
When to test : AgentCreated
Condition : AgentType = merchant
Trait ReligiousMerchant >= 1
Affects : ReligiousMerchant 2
Chance : 25 %
Dogmatically Religious 3 Is more concerned with the spiritual character of those he deals with than striking the best deal. -2 Finance
14 SecurityMerchant Hires Guards 1 The attempt on his life by a hired blade has warranted spending a little on security. +1 to Personal Security (improves the chances of detecting and foiling assassination attempts)
When to test : SufferAssassinationAttempt
Condition : AgentType = merchant
Affects : SecurityMerchant 1
Chance : 25 %
Employs Security 3 The costs of guarding a small fortune can sometimes be a small fortune in itself. -1 Finance,+2 to Personal Security (improves the chances of detecting and foiling assassination attempts)
15 ServesSelfMerchant Loyal to Coin 1 Aware that his master is too far away to know exactly what he gets up to… -1 Finance
When to test : CharacterTurnEnd
Condition : AgentType = merchant
DistanceCapital >= 60
Affects : ServesSelfMerchant 1
Chance : 3 %
Self Serving 3 After years away from home, this merchant now dips into his master's profits as compensation. -2 Finance
16 ShadyDealer Slightly Crooked 1 Growing up in a relatively lawless place has taught this man some undesirable business practises. -1 Finance
When to test : AgentCreated
Condition : AgentType = merchant
not SettlementBuildingExists >= town_hall
Affects : ShadyDealer 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = merchant
Trait ShadyDealer = 1
Affects : ShadyDealer 2
Chance : 33 %
Shady Dealer 3 Can't seem to reach a trade agreement without trying to commit fraud or worse. -2 Finance
17 WorldlyMerchant Knowledge of Customs 1 Has learned enough about foreign customs to help ensure he never offends those he works with abroad. +1 Finance
When to test : CharacterTurnEnd
Condition : AgentType = merchant
OnResource
DistanceCapital >= 40
Affects : WorldlyMerchant 1
Chance : 20 %
Graceful Traveller 3 Well versed enough in foreign ways to be greeted as a local, even when far from home. +2 Finance
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