The Pope was unwise to sever this man from the Church. If his men will follow him, Roma will fall, along with the robed fool! 教皇霓下居然誤將此人開除教籍,霓下此舉實在是自毀英才,令人扼腕
+1 Command when fighting against the Papacy, -2 Piety, +2 to unrest (has a negative effect on public order) 對抗教皇國統率+1,虔誠-2,城邑動亂+2
When to test : CharacterTurnEnd Condition : IsFactionLeader FactionExcommunicated not Trait Excommunication >= 1 not Trait ExcommunicationJoke >= 1 Affects : ExcommunicationJoke 2 Chance : 33 %
102
Exheir
Former Successor 英雄末路
1
Was once at the head of the line of succession to the throne, but has lost this position, along with the influence that came with it. 此人曾戰功輝煌,傲視同儕,但現在已雄風不再,銷聲匿跡
-3 Loyalty 忠誠-1
When to test : CeasedFactionHeir Condition : not Trait Exheir >= 0 not IsFactionLeader not Trait FactionRegent >= 0 Affects : Exheir 2 Chance : 100 %
When to test : CeasedFactionHeir Condition : IsFactionLeader not Trait FactionFutureRegent = 1 not Trait FactionRegent = 1 Affects : Exheir 1 Chance : 100 %
When to test : CeasedFactionHeir Condition : IsFactionLeader Trait FactionFutureRegent = 1 Affects : Exheir 1 Chance : 100 %
103
ExoticTastes
Slight Indulgence 放任自流
1
It is only human to want the final things in life, especially if you see them on a day to day basis. 只有俗人才會對交易的結果斤斤計較
-1 Finance 商業才能-1
When to test : CharacterTurnEnd Condition : AgentType = merchant TradingExotic Trait MerchantExoticCorrupt = 1 Affects : ExoticTastes 1 Chance : 15 %
Decadent 大言欺人
3
It's natural to show off the rare goods that he deals in, but at what cost does this display of the exotic come? 此人總是吹噓自己有很多珍奇貨物,但從無人得見那些充滿異國情調的珍品
-2 Finance 商業才能-2
Gaudy 華而不實
6
Known for surrounding himself in the costly commodities he deals in, he can neither be fully trusted, nor fully trust others. 此人專喜經營奢華之物,但商譽甚低,且疑心頗重
-2 Finance,-1 from Personal Security (increases the chances of falling victim to assassination) 商業才能-2,個人安全-1
104
ExpensiveTastes
Extravagant 生活奢華
4
Developed a habit of misspending wealth on the frivolous and unnecessary. 此人習慣於在浮奢瑣物上一擲千金
5% increase to construction costs, 10% penalty on tax income 建築修建成本+5%,稅收-10%
When to test : CharacterTurnEnd Condition : EndedInSettlement Treasury > 20000 Affects : ExpensiveTastes 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Treasury > 500000 Affects : ExpensiveTastes 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Treasury > 100000 Affects : ExpensiveTastes 1 Chance : 8 %
When to test : CharacterComesOfAge Condition : FatherTrait ExpensiveTastes >= 1 Affects : ExpensiveTastes 1 Chance : 25 %
When to test : BrotherAdopted Condition : Affects : ExpensiveTastes 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= coaching_house Affects : ExpensiveTastes 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= public_baths Affects : ExpensiveTastes 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre Affects : ExpensiveTastes 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace not Trait Upright > 0 not Trait Prim > 0 Affects : ExpensiveTastes 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= merchants_quarter Affects : ExpensiveTastes 1 Chance : 3 %
When to test : CharacterComesOfAge Condition : Affects : ExpensiveTastes 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait ExpensiveTastes >= 1 Affects : ExpensiveTastes 1 Chance : 2 %
Royally Extravagant 浮華糜奢
8
Spends with reckless abandon, not really considering where all of that money comes from at times. 此人生活浮華糜奢,全然不考慮這些財富皆來自於民脂民膏
10% increase to construction costs, 20% penalty on tax income, -1 from squalor (increases public order and population growth) 建築修建成本+10%,稅收-20%,城邑髒亂-1
Wildly Extravagant 窮奢極欲
16
To be this extravagant is both ludicrous and shameful. To openly waste such wealth when so many are so poor is a moral crime. 此人生活如此窮奢極欲,殊為可笑。當諸多貧民食不果腹時,此人一擲千金不啻為道德犯罪
15% increase to construction costs, 30% penalty on tax income, -2 from squalor (increases public order and population growth) 建築修建成本+15%,稅收-30%,城邑髒亂-2
105
ExRebel
Rebelled 萌生反意
1
This man's loyalties have changed at least once in his lifetime. 此人的忠誠至少某些時候的確動搖過
-1 Loyalty 忠誠-1
When to test : AcceptBribe Condition : Affects : ExRebel 1 Chance : 100 %
Rebelious 心懷不軌
2
Has changed masters more than once. Perhaps he cannot settle on one? 既然國王們輪流上台執政,為什麼不可以自己也輪到一次?
-2 Loyalty 忠誠-2
Turncoat 背叛成性
3
Known for his habit of abandoning one lord for another, with dubious reasons. 此人多次但求有利可圖,則不惜背叛國家
-3 Loyalty 忠誠-3
the Turncoat 背叛者
106
FactionFutureRegent
Future Regent 候選王儲
1
This man will be empowered as regent in the event that the King does not produce an heir of royal blood. 若君主去世前未能指定正式王儲,此人當登上寶座
+1 Authority, +1 to Personal Security (improves the chances of detecting and foiling assassination attempts) 威望+1,個人安全+1
When to test : BecomesFactionHeir Condition : not Trait BiologicalSon = 1 not Trait BastardSon = 1 I_TurnNumber > 1 Affects : FactionFutureRegent 1 Chance : 100 %
When to test : BecomesFactionHeir Condition : Trait BastardSon = 1 not FatherTrait Factionleader = 1 not FatherTrait Factionheir = 1 Affects : FactionFutureRegent 1 Chance : 100 %
When to test : BecomesFactionHeir Condition : Trait BiologicalSon = 1 not FatherTrait Factionleader = 1 not FatherTrait Factionheir = 1 Affects : FactionFutureRegent 1 Chance : 100 %
107
Factionheir
Heir Apparent 國家王儲
1
As the next leader of his people, this man is already an individual of immense importance. 作為國家未來領袖,此人威望日隆
+2 to Personal Security (improves the chances of detecting and foiling assassination attempts) 個人安全+2
When to test : BecomesFactionHeir Condition : Trait BastardSon = 1 FatherTrait Factionheir = 1 Affects : Factionheir 1 Chance : 100 %
When to test : BecomesFactionHeir Condition : Trait BastardSon = 1 FatherTrait Factionleader = 1 Affects : Factionheir 1 Chance : 100 %
When to test : BecomesFactionHeir Condition : Trait BastardSon = 1 FatherTrait FactionRegent = 1 Affects : Factionheir 1 Chance : 100 %
When to test : BecomesFactionHeir Condition : Trait BiologicalSon = 1 FatherTrait Factionheir = 1 Affects : Factionheir 1 Chance : 100 %
When to test : BecomesFactionHeir Condition : Trait BiologicalSon = 1 FatherTrait Factionleader = 1 Affects : Factionheir 1 Chance : 100 %
When to test : BecomesFactionHeir Condition : Trait Exheir = 1 Affects : Factionheir 1 Chance : 100 %
When to test : BecomesFactionHeir Condition : Trait BiologicalSon = 1 FatherTrait FactionRegent = 1 Affects : Factionheir 1 Chance : 100 %
When to test : BecomesFactionHeir Condition : Trait SonofKingPrince = 1 Trait Factionheir = 0 Affects : Factionheir 1 Chance : 100 %
108
FactionKiller
Conqueror 出色征服英雄
1
This man has lead his people to victory over a former world power. 此人率領國家屢創輝煌,徹底顛覆舊有世界格局
+1 Authority 威望+1
When to test : LeaderDestroyedFaction Condition : Affects : FactionKiller 1 Chance : 100 %
Great Conqueror 傑出征服英雄
2
The fall of two great peoples are just a part of the legacy this man is forging. 兩個民族的滅亡為此人傳奇征服生涯添加註釋
+2 Authority 威望+2
the Conqueror 征服者
Legendary Conqueror 卓越征服英雄
3
Having swept aside his third rival during his reign, he commands the respect and admiration of his people. 此人軍旅生涯中已令三個國度俯首稱臣,贏得民眾敬仰
+3 Authority 威望+3
the Great 征服者
All Conquering 縱橫天下
4
This man is the greatest conqueror of his time, unable to find a foe capable of stopping his conquests. 此人為不世出名將,無人可擋住他的精銳大軍
+4 Authority 威望+4
the Invincible 軍神
109
Factionleader
Faction Leader 國家君主
1
This man is the leader of one of the world's major powers, and commands respect and obedience as a result. 此人乃強國君主,必須給予應有之尊重和服從
+3 to Personal Security (improves the chances of detecting and foiling assassination attempts) 個人安全+3
When to test : BecomesFactionLeader Condition : not Trait FactionFutureRegent = 1 Affects : Factionleader 1 Chance : 100 %
110
FactionRegent
Regent 攝政親王
1
This man acts as regent in the absence of a true heir to the royal line. If indeed the previous line has been extinguished, the regent's son will be recognized as the next legitimate ruler. 國家缺乏嫡系王儲時,此人則會出面治理國事。若嫡系血脈斷絕,此人後嗣當延續王室血統
+2 Authority, +3 to Personal Security (improves the chances of detecting and foiling assassination attempts) 威望+2,個人安全+3
When to test : BecomesFactionLeader Condition : Trait FactionFutureRegent = 1 Affects : FactionRegent 1 Chance : 100 %
111
FairWoman
Just and Fair 遵紀守法
2
Only expects the people to respect the laws that are just and fair in the first place. 若立法公正,該女士希望眾人皆能遵紀守法
+1 Charm 魅力+1
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : FairWoman 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : FatherTrait Authoritarian >= 1 AgentType = princess Affects : FairWoman 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : FatherTrait NonAuthoritarian >= 1 AgentType = princess Affects : FairWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsNoble >= 1 AgentType = princess Affects : FairWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsNoble >= 2 AgentType = princess Affects : FairWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait WifeIsNoble >= 3 AgentType = princess Affects : FairWoman 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : Trait FairWoman >= 1 Affects : FairWoman 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal AgentType = princess DistanceCapital <= 60 I_EventCounter royal_banquet_accepted > 0 Affects : FairWoman 1 Chance : 100 %
Publically Loved 為人寬厚
4
Has been known to pardon servants for innocent indiscretions that most royalty would punish. 該女士對奴僕無心之過從來付之一笑,不為己甚
+2 Charm 魅力+2
People's Princess 與民做主
8
Vocally declares the need for a fair set of laws to be observed by both King and cattlehand. 這位公主公開宣稱王子犯法當與庶民同罪
+3 Charm 魅力+3
112
FaithfulWoman
Reliable 忠貞守節
1
Accepts that it's her duty in life to marry, possibly without love, and honour her vows. 這位女士一旦成婚,即便並無愛情可言,仍然忠於家庭,恪守婚姻誓言
+1 Charm 魅力+1
When to test : CharacterComesOfAge Condition : AgentType = princess Affects : FaithfulWoman 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : FatherTrait Prim >= 1 AgentType = princess Affects : FaithfulWoman 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait Cuckold >= 2 AgentType = princess Affects : FaithfulWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Cuckold >= 3 AgentType = princess Affects : FaithfulWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Cuckold >= 4 AgentType = princess Affects : FaithfulWoman 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Cuckold >= 5 AgentType = princess Affects : FaithfulWoman 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : Trait FaithfulWoman >= 1 Affects : FaithfulWoman 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : EndedInSettlement AgentType = princess SettlementBuildingExists >= cathedral RemainingMPPercentage = 100 Affects : FaithfulWoman 1 Chance : 20 %
Faithful 忠貞不渝
2
Quite happy to make a lifelong commitment and stick to it, for better or for worse. 此人已作出終身承諾,無論順境逆境都始終不渝
+2 Charm 魅力+2
Unquestionably Loyal 貞節可彰
4
It's not that this woman resists temptation, she simply doesn't even experience it. 並不是這位女士能抵禦各種誘惑,她只是從未嘗試失足
+1 Loyalty, +2 Charm 忠誠+1,魅力+2
113
Fallen_to_Illness
Fallen Ill 步履維艱
1
此人身染重病,步履維艱,必須立即進入城邑治療調養,方可康健如常
生育幾率-2,行軍能力-5%,統率力-1,將領生命力-1
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 4 AgentType = family Affects : Fallen_to_Illness -4 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 3 EndedInSettlement AgentType = family Affects : Fallen_to_Illness 1 Chance : 50 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 3 not EndedInSettlement AgentType = family Affects : Fallen_to_Illness 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 2 EndedInSettlement AgentType = family Affects : Fallen_to_Illness 2 Chance : 75 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 2 not EndedInSettlement AgentType = family Affects : Fallen_to_Illness 2 Chance : 25 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 1 EndedInSettlement AgentType = family Affects : Fallen_to_Illness 3 Chance : 75 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 1 not EndedInSettlement AgentType = family Affects : Fallen_to_Illness 3 Chance : 25 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 0 Trait HaleAndHearty < 1 not EndedInSettlement RandomPercent < 50 AgentType = family Affects : Fallen_to_Illness 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 0 Trait HaleAndHearty < 1 not EndedInSettlement AgentType = family RandomPercent < 31 Affects : Fallen_to_Illness 2 Chance : 1 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 0 Trait HaleAndHearty < 1 not EndedInSettlement AgentType = family RandomPercent < 21 Affects : Fallen_to_Illness 3 Chance : 1 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 0 Trait Hypochondriac > 0 not EndedInSettlement RandomPercent < 50 AgentType = family Affects : Fallen_to_Illness 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 0 Trait Hypochondriac > 0 not EndedInSettlement AgentType = family Affects : Fallen_to_Illness 2 Chance : 1 %
When to test : CharacterTurnEnd Condition : Trait Fallen_to_Illness = 0 Trait Hypochondriac > 0 not EndedInSettlement RandomPercent < 50 AgentType = family Affects : Fallen_to_Illness 3 Chance : 1 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader I_EventCounter royal_hunt_accepted > 0 Affects : Fallen_to_Illness 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsGeneral not IsFactionLeader DistanceCapital <= 60 I_EventCounter royal_hunt_accepted > 0 Affects : Fallen_to_Illness 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader I_EventCounter royal_tournament_accepted > 0 Affects : Fallen_to_Illness 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsGeneral not IsFactionLeader DistanceCapital <= 60 I_EventCounter royal_tournament_accepted > 0 Affects : Fallen_to_Illness 1 Chance : 10 %
Fallen Seriously Ill 神智恍惚
2
此人身染重病,神智恍惚,必須立即進入城邑治療調養,方可康健如常
生育幾率-5,行軍能力-10%,統率力-2,將領生命力-2
Bed Ridden 臥床不起
3
此人身染重病,臥床不起,必須立即進入城邑治療調養,方可康健如常
-10 Fertility, -60 Movement, -3 Command, -3 Hit Points 生育幾率-10,行軍能力-60%,統率力-3,將領生命力-3
Recovered But Weak 重病初癒
4
此人重病初癒,身體頗為虛弱,但假以時日必可康健如常
將領生命力-1
114
FastAgent
Swift 疾若奔馬
1
Different people move at different paces. 不同將領行軍速度絕非完全一致
+30% Movement 行軍能力+30%
Hidden 隱藏
When to test : AgentCreated Condition : AgentType = diplomat CharacterAge > 60 Affects : FastAgent 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = diplomat CharacterAge <= 60 CharacterAge > 35 Affects : FastAgent 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = diplomat CharacterAge <= 35 CharacterAge > 25 Affects : FastAgent 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = diplomat CharacterAge <= 25 Affects : FastAgent 10 Chance : 100 %
115
FastAgent2
Swift2 來去如風
1
Different people move at different paces. 不同將領行軍速度絕非完全一致
+20% Movement 行軍能力+20%
Hidden 隱藏
When to test : AgentCreated Condition : AgentType = spy CharacterAge > 60 Affects : FastAgent2 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = spy CharacterAge <= 60 CharacterAge > 35 Affects : FastAgent2 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = spy CharacterAge <= 35 CharacterAge > 25 Affects : FastAgent2 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = spy CharacterAge <= 25 Affects : FastAgent2 10 Chance : 100 %
116
FastAgent3
Swift3 健步如飛
1
不同將領行軍速度絕非完全一致
行軍能力+10%
Hidden 隱藏
When to test : AgentCreated Condition : AgentType = assassin CharacterAge > 60 Affects : FastAgent3 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = assassin CharacterAge <= 60 CharacterAge > 35 Affects : FastAgent3 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = assassin CharacterAge <= 35 CharacterAge > 25 Affects : FastAgent3 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = assassin CharacterAge <= 25 Affects : FastAgent3 10 Chance : 100 %
117
FastAgent4
Swift4 大步流星
1
Hidden 隱藏
When to test : AgentCreated Condition : AgentType = princess CharacterAge > 60 Affects : FastAgent4 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = princess CharacterAge <= 60 CharacterAge > 35 Affects : FastAgent4 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = princess CharacterAge <= 35 CharacterAge > 25 Affects : FastAgent4 10 Chance : 100 %
When to test : AgentCreated Condition : AgentType = princess CharacterAge <= 25 Affects : FastAgent4 10 Chance : 100 %
118
FastAgent5
Swift5 步履輕便
1
Hidden 隱藏
When to test : AgentCreated Condition : AgentType = merchant CharacterAge > 60 Affects : FastAgent5 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = merchant CharacterAge <= 60 CharacterAge > 35 Affects : FastAgent5 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = merchant CharacterAge <= 35 CharacterAge > 25 Affects : FastAgent5 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = merchant CharacterAge <= 25 Affects : FastAgent5 1 Chance : 100 %
119
FastAgent6
Swift6 行動敏捷
1
Hidden 隱藏
When to test : AgentCreated Condition : AgentType = priest CharacterAge > 60 Affects : FastAgent6 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest CharacterAge <= 60 CharacterAge > 35 Affects : FastAgent6 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest CharacterAge <= 35 CharacterAge > 25 Affects : FastAgent6 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest CharacterAge <= 25 Affects : FastAgent6 1 Chance : 100 %
120
FathersLegacy
Proud Legacy 門第高華
1
Has gained some respect as a result of his father's influence. 此人由於出身高貴家族,因此備受尊敬
+1 Authority 威望+1
When to test : CharacterComesOfAge Condition : FatherTrait FactionKiller >= 1 Affects : FathersLegacy 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : FatherTrait FactionKiller >= 2 Affects : FathersLegacy 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : FatherTrait FactionKiller >= 3 Affects : FathersLegacy 1 Chance : 100 %
Strong Legacy 血統高貴
2
As the son of a truly respected leader, this heir apparent is also a man others bow to. 作為高貴家族後裔,此人受到民眾無比尊敬
+2 Authority 威望+2
Mighty Legacy 傳奇家族
3
Like his father before him, this man is expected to do great things. It is in his blood after all. 祖先英靈不遠,此人立志成就輝煌,以延續家族傳奇