This man has spent time in the King's dungeon. He bears the scars on his body, and resentment in his heart. 此人在黑牢中度過了艱辛歲月,軀體遍佈傷痕,心靈遭受嚴重摧殘,但現已被國王陛下釋放
-2 Hit Points, -1 Loyalty 將領生命力-2,忠誠-1
When to test : CharacterTurnEnd Condition : FactionIsLocal Trait Thrown_in_Dungeon = 1 Trait Former_Prisoner = 0 Affects : Former_Prisoner 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : FactionIsLocal IsFactionLeader Trait Thrown_in_Dungeon = 1 Trait Former_Prisoner = 0 Affects : Former_Prisoner 1 Chance : 100 %
142
FormerCivilianEducation
Doctor Philosophiae Civilis 民政博士
1
This man has obtained a degree of Doctor Philosophiae in Civilian Education, and has learned valuable lessons in the process... 此人已獲得民政博士學位,掌握了豐富的民政管理知識
When to test : CharacterTurnEnd Condition : AgentType = family FactionIsLocal Trait CivilianEducation > 0 Trait Graduate > 0 Trait NoEducation < 5 Trait Uneducated < 1 Affects : FormerCivilianEducation 1 Chance : 100 %
143
FormerMilitaryEducation
Doctor Philosophiae Militaris 軍事博士
1
This man has obtained a degree of Doctor Philosophiae in Military Education, and has learned valuable lessons in the process... 此人已獲得軍事博士學位,掌握了豐富的作戰指揮知識
When to test : CharacterTurnEnd Condition : CharacterIsLocal Trait PresentAtGameStart > 0 Trait Path_Career_Chosen < 1 not EndedInSettlement Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal Trait PresentAtGameStart > 0 Trait Path_Career_Chosen < 1 EndedInSettlement SettlementType castle Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait NaturalMilitarySkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait CommandExperience > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait TurnsCampaigning > 10 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodAttacker > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait TacticalSkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait GoodCommander > 2 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait NaturalMilitarySkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait CommandExperience > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait TurnsCampaigning > 10 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodAttacker > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait TacticalSkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait GoodCommander > 2 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Path_General > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait NaturalMilitarySkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait CommandExperience > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait TurnsCampaigning > 10 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodAttacker > 3 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait TacticalSkill > 1 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait GoodCommander > 2 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Trait Path_General > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Trait Path_General > 0 Trait Path_Career_Chosen < 1 CharacterIsLocal Affects : FormerMilitaryEducation 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : AgentType = family FactionIsLocal Trait MilitaryEducation > 0 Trait Graduate > 0 Trait NoEducation < 5 Trait Uneducated < 1 Affects : FormerMilitaryEducation 1 Chance : 100 %
144
Franciscan
Franciscan Friar
1
Franciscan friars live in priories, usually with at least six brothers under an elected prior. The Divine Office and Mass are sung daily by the community, and form the heart of the common life. Sharing meals and recreation together is also an important pa
+1 Piety, +1 Purity, -1 Violence
When to test : CharacterTurnEnd Condition : AgentType = priest EndedInSettlement not Trait Dominican > 0 not Trait Anchorit > 0 not Trait Cenobit > 0 not Trait Sunni > 0 not Trait Sufi > 0 SettlementBuildingExists >= hermit_franc Affects : Franciscan 1 Chance : 100 %
Franciscan Prior
4
A Prior is a monastic superior, usually lower in rank than an Abbot.
+2 Piety, +1 Eligibility, +2 Purity, -2 Violence
Franciscan Abbot
8
The word abbot, meaning father, is a title given to the head of a monastery.
+3 Piety, +1 Eligibility, +2 Purity, -3 Violence
145
Gambling
Enjoys a Wager 小賭怡情
4
Prepared to stake a sizable amount of money on something, if the wager and occasion are right. 如果場合和賭注合適,此人不介意小賭怡情
5% penalty on all trade income, 10% decrease to cost to bribe 所有城邑貿易-5%,賄賂費用-10%
When to test : SufferAssassinationAttempt Condition : Trait LaxPersonalSecurity > 0 Affects : Gambling 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementType city RemainingMPPercentage = 100 SettlementBuildingExists >= brothel not SettlementBuildingExists >= coaching_house Trait Path_General >= 1 Affects : Gambling 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= brothel not SettlementBuildingExists >= coaching_house Trait Path_Governor >= 1 Affects : Gambling 1 Chance : 2 %
When to test : BrotherAdopted Condition : Affects : Gambling 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= coaching_house Affects : Gambling 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace not Trait Upright > 0 not Trait Prim > 0 Affects : Gambling 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= merchants_quarter Affects : Gambling 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : AgentType = family Trait Student > 0 Trait Student < 6 Trait NoEducation > 1 Affects : Gambling 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : Gambling 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Gambling >= 1 Affects : Gambling 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementType city RemainingMPPercentage = 100 RandomPercent > 90 Trait Path_General >= 1 Affects : Gambling 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementType castle RemainingMPPercentage = 100 RandomPercent > 90 Trait Path_General >= 1 Affects : Gambling 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 RandomPercent > 90 Trait Path_Governor >= 1 Affects : Gambling 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader Trait Path_Governor >= 1 I_EventCounter gambler_accepted > 0 Affects : Gambling 2 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal not IsFactionLeader DistanceCapital <= 60 Trait Path_Governor >= 1 I_EventCounter gambler_accepted > 0 Affects : Gambling 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal not IsFactionLeader DistanceCapital <= 60 Trait Path_General >= 1 I_EventCounter gambler_accepted > 0 Affects : Gambling 1 Chance : 100 %
Gambler 沉湎賭博
8
Enjoys the thrill of chance enough to indulge in it regularly. Often to the detriment of his coffers. 此人醉心於賭博快感,但經常損失慘重
10% penalty on all trade income, 20% decrease to cost to bribe 所有城邑貿易-10%,賄賂費用-20%
Problem Gambler 好賭成性
16
His gambling has become a problem that is larger than he can afford. He is convinced he will redeem his losings in one sure thing… soon. 此人好賭成性,債台高築,但總想能在某次豪賭中徹底扳回本錢
15% penalty on all trade income, 30% decrease to cost to bribe 所有城邑貿易-15%,賄賂費用-30%
Slave to Luck 嗜賭如命
32
Completely unable to resist a chance to stake a bet on the outcome of almost anything - he has become a money pit. 此人向來無法抵禦任何賭局誘惑,已然徹頭徹尾墮落為賭棍
20% penalty on all trade income, 40% decrease to cost to bribe 所有城邑貿易-20%,賄賂費用-40%
the Gambler 嗜賭者
146
Generous
Generous 樂於助人
4
Has no problem in parting with his coin for those in greater need. It will help them more after all. 此人樂於助人,對他人危急處境向來慷慨解囊
2% penalty on tax income 稅收-2%
When to test : CharacterComesOfAge Condition : FatherTrait Generous >= 1 Affects : Generous 1 Chance : 8 %
When to test : CharacterComesOfAge Condition : FatherTrait Miserly >= 1 Affects : Generous 1 Chance : 15 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement GovernorTaxLevel = tax_low GovernorLoyaltyLevel = loyalty_happy TimeInRegion > 3 Affects : Generous 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement GovernorTaxLevel = tax_low GovernorLoyaltyLevel > loyalty_disillusioned Treasury < 0 TimeInRegion > 3 Affects : Generous 1 Chance : 15 %
When to test : CharacterComesOfAge Condition : Affects : Generous 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Generous >= 1 Affects : Generous 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader Trait Path_Governor >= 1 I_EventCounter royal_banquet_accepted > 0 Affects : Generous 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader Trait Path_Governor >= 1 I_EventCounter royal_justice_accepted > 0 Affects : Generous 1 Chance : 100 %
Openly Giving 樂善好施
8
Freely giving of his wealth and possessions, and when possible, his time. 此人慷慨大方,廣施財物,濟人危難
2% penalty on all trade income, 5% penalty on tax income 所有城邑貿易-2%,稅收-5%
Overly Generous 慷慨大方
16
This man's generosity is so great that is more of a liability than it is endearing. 此人是如此慷慨大方,以致自身債台高築
5% penalty on all trade income, 10% penalty on tax income 所有城邑貿易-5%,稅收-10%
147
Genocide
Brutal Conqueror 殘忍好殺
3
It takes a certain kind of man to execute peasants and innocents, even if it is in times of war. 即便戰時,也只有此人方能忍心肆意屠殺無辜平民
+1 Dread, 10% bonus to cash gained from looting 殘暴+1,劫掠折現+10%
When to test : ExterminatePopulation Condition : Affects : Genocide 1 Chance : 85 %
Exterminator 殘暴成性
6
Ready to slay the conquered peoples the instant victory arrives. This is war, and these are the messages the enemy hears best. 一旦取勝,此人必屠城劫掠大開殺戒,這就是戰爭,這就是對敵人的最佳待遇
+2 Dread, 20% bonus to cash gained from looting 殘暴+2,劫掠折現+20%
Butcher 殘暴嗜殺
9
The sort of man ready to hack an endless number of people limb from limb - or at least see it done by his men. 此人最喜親手將他人砍成肉醬,哪怕只看著部下動手他也樂不可支
+3 Dread, 30% bonus to cash gained from looting 殘暴+3,劫掠折現+30%
the Butcher 殘暴者
148
Girls
Red Blooded 熱血如沸
4
This man has let his passions get the better of him, when he knows they should not have. 此人出戰常狂呼酣鬥,令部下熱血沸騰
+2 Morale for all troops on the battlefield 作戰部隊士氣+2
When to test : SufferAssassinationAttempt Condition : Trait LaxPersonalSecurity > 0 Affects : Girls 1 Chance : 15 %
When to test : CharacterComesOfAge Condition : FatherTrait Girls >= 1 Affects : Girls 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementType city RemainingMPPercentage = 100 SettlementBuildingExists >= brothel not SettlementBuildingExists >= coaching_house Trait Path_General >= 1 Affects : Girls 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= brothel not SettlementBuildingExists >= coaching_house Trait Path_Governor >= 1 Affects : Girls 1 Chance : 2 %
When to test : CharacterMarries Condition : Affects : Girls 1 Chance : 2 %
When to test : BrotherAdopted Condition : Affects : Girls 1 Chance : 3 %
When to test : CharacterBecomesAFather Condition : Affects : Girls 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= coaching_house Affects : Girls 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= public_baths Affects : Girls 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace not Trait Upright > 0 not Trait Prim > 0 Affects : Girls 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : AgentType = family Trait Student > 0 Trait Student < 6 Trait NoEducation > 1 Affects : Girls 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : Girls 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Girls >= 1 Affects : Girls 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementType city RemainingMPPercentage = 100 RandomPercent > 90 Trait Path_General >= 1 Affects : Girls 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementType castle RemainingMPPercentage = 100 RandomPercent > 90 Trait Path_General >= 1 Affects : Girls 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 RandomPercent > 90 Trait Path_Governor >= 1 Affects : Girls 1 Chance : 2 %
Womaniser 追逐異性
8
Faithfulness is not one of this man's virtues. He is an easy target for a pretty lady. 此人從不知忠誠為何物,看到迷人異性立刻魂飛天外
+1 Morale for all troops on the battlefield 作戰部隊士氣+1
Adulterer 淫蕩無饜
16
This man avidly pursues various women. He commits acts of infidelity without remorse. 此人狂熱追逐眾多女性,對誘人失貞毫無愧色
No Effects 人民擁戴-1
Lecherous Fiend 好色無行
32
This man is no longer even concerned whether or not the women he pursues desire him or not. It is shameful! 此人頗為可恥,追求女士從不顧及對方意願
+1 Dread, -1 Morale for all troops on the battlefield 殘暴+1,人民擁戴-1
Sexual Predator 玩弄異性
64
This misogynist thinks of women as mere sexual conquests. He has no honour in this regard at all. 此人玩弄女性,將其作為發洩性慾工具,全無高貴品質可言
+2 Dread, -2 Morale for all troops on the battlefield 殘暴+2,作戰部隊士氣-2
the Womaniser 濫交者
149
GloriousFool
Unlucky Leader 背運將領
4
This man's belief in victory is inspirational for his men, even if it has proven to be a little unrealistic. 此人對勝利的執著信心的確給部下極大鼓舞,但結局往往差強人意
-1 Command, +2 Morale for all troops on the battlefield 統率力-1,作戰部隊士氣+2
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds < 0.5 BattleOdds > 0.16 Affects : GloriousFool 1 Chance : 8 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds < 0.5 BattleOdds > 0.16 Affects : GloriousFool 1 Chance : 2 %
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : GloriousFool 1 Chance : 33 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : GloriousFool 1 Chance : 2 %
Glory Hunter 謀取名聲
8
Now clearly better at convincing hiss troops that he will lead them to glory than actually doing so. 與其說他在激勵部下奮勇作戰,不如說他在無畏犧牲勇士生命
-2 Command, +4 Morale for all troops on the battlefield 統率力-2,作戰部隊士氣+4
Glorious Fool 渴望名聲
16
His quest for glory in battle makes him an inspiration to the men... That will likely die for his cause. 此人對榮譽的渴望令麾下士氣大增,但也許結局卻傷亡慘重
-3 Command, +6 Morale for all troops on the battlefield 統率力-3,作戰部隊士氣+6
150
GoodAdministrator
Magistratus Inferior
3
This man has been elected to the entry governorlevel in the administration. He is now getting more accustom to the intricacies of running a city. He may live through this yet if someone doesn't manage to kill him in his sleep.
1% bonus on all trade income
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 3 Trait CivilianEducation = 1 Trait NoEducation < 1 Affects : GoodAdministrator 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= corn_exchange SettlementBuildingExists <= fairground Affects : GoodAdministrator 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 3 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= great_market Affects : GoodAdministrator 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= mines Affects : GoodAdministrator 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= alchemists_lab Affects : GoodAdministrator 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= council_chambers Affects : GoodAdministrator 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= merchants_guild Affects : GoodAdministrator 1 Chance : 5 %
When to test : GovernorUnitTrained Condition : GovernorTaxLevel >= tax_high Trait Path_Governor >= 1 Affects : GoodAdministrator 1 Chance : 15 %
When to test : GovernorBuildingCompleted Condition : GovernorTaxLevel >= tax_high Trait Path_Governor >= 1 Affects : GoodAdministrator 1 Chance : 25 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= wooden_pallisade Trait Path_Governor >= 1 Affects : GoodAdministrator 2 Chance : 66 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= motte_and_bailey Trait Path_Governor >= 1 Affects : GoodAdministrator 2 Chance : 66 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement SettlementType city GovernorTaxLevel >= tax_normal GovernorLoyaltyLevel >= loyalty_content TimeInRegion > 3 Trait Path_Governor >= 1 Affects : GoodAdministrator 1 Chance : 7 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : GoodAdministrator 6 Chance : 17 %
When to test : CharacterComesOfAge Condition : Affects : GoodAdministrator 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader Trait Path_Governor >= 1 I_EventCounter royal_banquet_accepted > 0 Affects : GoodAdministrator 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal not IsFactionLeader DistanceCapital <= 60 Trait Path_Governor >= 1 I_EventCounter royal_banquet_accepted > 0 Affects : GoodAdministrator 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader Trait Path_Governor >= 1 I_EventCounter royal_justice_accepted > 0 Affects : GoodAdministrator 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal not IsFactionLeader DistanceCapital <= 60 Trait Path_Governor >= 1 I_EventCounter royal_justice_accepted > 0 Affects : GoodAdministrator 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader Trait Path_Governor >= 1 I_EventCounter trade_fair_accepted > 0 Affects : GoodAdministrator 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal not IsFactionLeader DistanceCapital <= 60 Trait Path_Governor >= 1 I_EventCounter trade_fair_accepted > 0 Affects : GoodAdministrator 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Affects : GoodAdministrator 4 Chance : 17 %
When to test : OfferedForMarriage Condition : Affects : GoodAdministrator 4 Chance : 17 %
Magistratus Superior 合格總督
9
This man has been elected to the third highest governorlevel in the administration. He seems quite capable at managing the affairs of a settlement, enough to entrust to govern efficiently. 此人擅長民政管理,應該委任他治理某些城邑
3% bonus on all trade income, +1 to law (improves public order) 所有城邑貿易+3%,法律+1
Magistratus Nobile 出色總督
18
This man has been elected to the second highest governor level in the Administration.He is able to deal with complicated administrative issues effectively. 此人處理複雜管理事務,全然不費吹灰之力
5% bonus on all trade income, +2 to law (improves public order) 所有城邑貿易+5%,法律+2
Magistratus Excellentis 傑出總督
36
This man has been elected to the highest governor level. He is a natural governor, able to properly administrate the affairs of a powerful city-state. 此人天生幹才,管理城邑事務得心應手異常幹練
10% bonus on all trade income, +3 to law (improves public order) 所有城邑貿易+10%,法律+3
151
GoodAmbusher
Effective Ambusher 合格伏擊將領
1
This man has shown a talent for choosing the right time and place to launch a surprise attack. 此人深知當於何時何地發動突如其來的攻擊
+1 Command when ambushing 伏擊作戰統率力+1
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle I_ConflictType SuccessfulAmbush Affects : GoodAmbusher 1 Chance : 20 %
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess >= clear I_ConflictType SuccessfulAmbush BattleOdds <= 1.2 Affects : GoodAmbusher 1 Chance : 30 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 3 Trait MilitaryEducation = 1 Trait NoEducation < 1 Affects : GoodAmbusher 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : GoodAmbusher 1 Chance : 2 %
Cunning Ambusher 出色伏擊將領
2
This man is most effective at attacking an enemy, using cunning to position his forces well. 此人擅於妥善佈置伏兵,出其不意重創敵軍
+2 Command when ambushing 伏擊作戰統率力+2
Great Ambusher 傑出伏擊將領
4
This man has repeatedly proven his ability to take out an enemy force when striking from an ambush position. 此人屢次伏擊敵軍得手,戰績出色
+3 Command when ambushing 伏擊作戰統率力+3
Stalks His Prey 卓越伏擊將領
8
This commander prefers to strike at his foes when they do not expect it. It is brutally effective, but lacks chivalry. 此人擅長伏擊作戰,予敵軍以突然重創
+4 Command when ambushing 伏擊作戰統率力+4
the Cunning 伏擊之狐
152
GoodArtilleryCommander
Good with Artillery 合格炮兵將領
1
Has shown some ability at using artillery effectively on the field of battle. 此人基本掌握炮兵戰術
+1 Command when commanding artillery 指揮炮兵統率力+1
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= c_ballista_range Affects : GoodArtilleryCommander 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= c_gunsmith Affects : GoodArtilleryCommander 1 Chance : 5 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleSuccess = crushing PercentageUnitCategory siege > 10 Affects : GoodArtilleryCommander 1 Chance : 30 %
Adept with Artillery 出色炮兵將領
2
Commands artillery to great effect in battle, his experience invaluable. 此人實乃無價之寶,可將炮兵威力在戰場上發揮至極限
+2 Command when commanding artillery 指揮炮兵統率力+2
Expert with Artillery 傑出炮兵將領
3
Has repeatedly proven his expertise at using artillery to horrible effect. 此人屢次顯示自身指揮炮兵的傑出才能
+3 Command when commanding artillery 指揮炮兵統率力+3
Masterful with Artillery 卓越炮兵將領
4
Becomes a truly menacing commander when given artillery to wreak havoc among enemy lines. 此人指揮炮兵得心應手,如天雷下擊,令人生畏
+4 Command when commanding artillery 指揮炮兵統率力+4
153
GoodAssassin
Hired Blade 劍出如風
1
A man willing and able to go in and take another man's life for a price. 此人願意受雇獵取他人生命,並賴此為生
+1 to agent's skill 刺客技能+1
When to test : AssassinationMission Condition : MissionSucceeded Affects : GoodAssassin 1 Chance : 85 %
Assassin 霜刃未寒
2
This man is a trained killer, effective at ending the lives of others. 此人乃職業刺客,慣以鋒刃攫取他人性命
+2 to agent's skill 刺客技能+2
Murderer 暗影絕殺
4
Has developed a reputation as an ender of lives, even if nobody knows who he really is. 此人暗殺技藝高超,聞名遐邇,但無人得窺其真實面目
+3 to agent's skill 刺客技能+3
Adept Assassin 絕命淒殺
8
A man capable of killing men of great importance, within their homes if need be. 此人甚至可以潛入任務目標家中,成功出手干掉對像
+4 to agent's skill 刺客技能+4
the Killer 暗殺之王
Master Assassin 天地絕殺
16
Has turned killing others into an artform, one that most involved never get to see. 此人已將暗殺發展為精妙藝術,傷人無形,神鬼莫測
+5 to agent's skill 刺客技能+5
the Killer 暗殺之王
154
GoodAttacker
Promising Attacker 合格攻擊將領
2
This man shows signs of being a most effective attacking commander. 此人顯示出指揮攻擊作戰的優秀才能
+1 Command when attacking 攻擊作戰統率力+1
When to test : LesserGeneralOfferedForAdoption Condition : Affects : GoodAttacker 2 Chance : 17 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 3 Trait MilitaryEducation = 1 Trait NoEducation < 1 Affects : GoodAttacker 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= knights_stables Affects : GoodAttacker 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= garrison_quarters Affects : GoodAttacker 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= practice_range Affects : GoodAttacker 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= c_ballista_range Affects : GoodAttacker 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= c_gunsmith Affects : GoodAttacker 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : GoodAttacker 1 Chance : 2 %
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 Affects : GoodAttacker 1 Chance : 75 %
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess = clear I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 Affects : GoodAttacker 1 Chance : 33 %
When to test : OfferedForAdoption Condition : Affects : GoodAttacker 2 Chance : 17 %
When to test : OfferedForMarriage Condition : Affects : GoodAttacker 2 Chance : 17 %
Confident Attacker 出色攻擊將領
4
This man is more confident when entering battle as the aggressor. 此人攻擊作戰勇猛直前,極為自信
+2 Command when attacking 攻擊作戰統率力+2
Strong Attacker 傑出攻擊將領
6
Being known for being successful in attack inspires this man's troops in battle. 此人擅長攻擊作戰,令麾下信心百倍
+3 Command when attacking 攻擊作戰統率力+3
Excellent Attacker 卓越攻擊將領
10
This man's confidence in attack rubs off on those he leads into battle. 此人攻擊作戰的卓越才能,令麾下士氣倍增
+4 Command when attacking 攻擊作戰統率力+4
Heroic Attacker 傳奇攻擊將領
20
Known far and wide for being an unstoppable force when bringing the fight to the enemy. 此人一旦揮軍掩殺,必如怒濤驚雷勢不可擋
+5 Command when attacking 攻擊作戰統率力+5
the Attacker 攻擊之虎
155
GoodBuilder
Active Builder 喜愛建造
4
Enjoys the process of improving the infrastructure of a settlement. He likes to build. 此人喜愛建造,極為享受改善城邑基礎設施的過程
5% discount on construction costs, -1 from squalor (increases public order and population growth) 建築修建成本-5%,城邑髒亂-1
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= roads Affects : GoodBuilder 1 Chance : 25 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_roads Affects : GoodBuilder 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 3 Trait CivilianEducation = 1 Trait NoEducation < 1 Affects : GoodBuilder 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= masons_guild Affects : GoodBuilder 1 Chance : 5 %
When to test : GovernorBuildingCompleted Condition : Affects : GoodBuilder 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : Affects : GoodBuilder 2 Chance : 2 %
Urban Planner 建築專家
8
A wise choice of man to call in to a settlement in need of new key structures. He revels in construction projects. 此人極度醉心於建築工程,乃主持修建基礎設施明智人選
10% discount on construction costs, -2 from squalor (increases public order and population growth) 建築修建成本-10%,城邑髒亂-2
Great Builder 建築大師
16
Has left a legacy in stone that is sure to endure. He inspires his workers to complete great buildings with even greater efficiency. 此人以巨石留下不朽傳奇,在其督工主持下,以極高效率修建起雄偉建築
15% discount on construction costs, -3 from squalor (increases public order and population growth) 建築修建成本-15%,城邑髒亂-3
the Builder 建築大師
156
GoodCavalryGeneral
Good with Cavalry 合格騎兵將領
3
Possesses a feel for how to direct cavalry units in battle. 此人基本掌握騎兵突擊戰術
+1 Command when commanding cavalry 指揮騎兵統率力+1
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 3 Trait MilitaryEducation = 1 Trait NoEducation < 1 Affects : GoodCavalryGeneral 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= knights_stables Affects : GoodCavalryGeneral 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : GoodCavalryGeneral 1 Chance : 2 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleSuccess = crushing PercentageUnitCategory cavalry > 50 Affects : GoodCavalryGeneral 1 Chance : 30 %
Dangerous with Cavalry 出色騎兵將領
6
Boasts an outstanding grasp of how to utilise cavalry in battle to devastating effect. 此人精擅以騎兵突擊摧毀敵軍防線
+2 Command when commanding cavalry 指揮騎兵統率力+2
Great Cavalry Commander 傑出騎兵將領
10
A true master of cavalry tactics, his troops utterly confident in his commands. 此人乃騎兵戰術大師,部下對其充滿信心
+3 Command when commanding cavalry 指揮騎兵統率力+3
the Horseman 騎兵之王
157
GoodCommander
Promising Commander 合格將領
2
This man has shown at least a basic grasp of field tactics. 此人已經基本掌握各種戰術
+1 Command 統率力+1
When to test : PostBattle Condition : IsGeneral WonBattle PercentageEnemyKilled > 50 BattleOdds < 1.0 BattleSuccess > clear Affects : GoodCommander 2 Chance : 90 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : GoodCommander 1 Chance : 85 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : GoodCommander 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 3 Trait MilitaryEducation = 1 Trait NoEducation < 1 Affects : GoodCommander 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= knights_stables Affects : GoodCommander 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= garrison_quarters Affects : GoodCommander 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= practice_range Affects : GoodCommander 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= c_ballista_range Affects : GoodCommander 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 2 Trait MilitaryEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= c_gunsmith Affects : GoodCommander 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : GoodCommander 1 Chance : 2 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds < 2.25 not I_EventCounter city_view_event > 0 Affects : GoodCommander 1 Chance : 30 %
When to test : OfferedForAdoption Condition : Affects : GoodCommander 3 Chance : 33 %
When to test : OfferedForAdoption Condition : Affects : GoodCommander 1 Chance : 20 %
When to test : OfferedForMarriage Condition : Affects : GoodCommander 3 Chance : 33 %
When to test : OfferedForMarriage Condition : Affects : GoodCommander 1 Chance : 33 %
Aspiring Commander 出色將領
4
This man has shown he has a sound set of battle tactics, and the ability to command men. 此人戰術嫻熟,指揮若定
+2 Command 統率力+2
Proven Commander 傑出將領
8
This man has proven himself to be able to command men in battle very effectively. 此人顯示出優秀統軍才能
+3 Command 統率力+3
Great Commander 卓越將領
16
This man boasts a proud legacy of decisive command in battle, reliable and effective. 此人作戰所向披靡,屢次獲得驚人戰績,已成為軍中傳奇
+4 Command 統率力+4
Legendary Commander 傳奇名將
32
Countless victories have made this man is a legendary commander, respected by both his own troops and those that oppose him. 無數輝煌鑄就名將傳奇,不論敵友皆稱頌此人偉績
+5 Command 統率力+5
the Mighty 軍神
158
GoodConspirator
Plotter 計劃周密
2
Able to plot together a sensible plan to get the job done without risk of capture or worse. 此人能夠周密思考各種可能情況以完成任務,避免失風被捕
+1 to agent's skill 事務官技能+1
When to test : SabotageMission Condition : MissionSucceeded Affects : GoodConspirator 1 Chance : 85 %
When to test : Insurrection Condition : Affects : GoodConspirator 1 Chance : 20 %
When to test : SpyMission Condition : MissionSuccessLevel > partly_successful Affects : GoodConspirator 1 Chance : 30 %
When to test : CharacterComesOfAge Condition : Affects : GoodConspirator 1 Chance : 2 %
Schemer 思慮嚴密
4
Spends his time devising suitably crafty schemes before arriving to perform the job. 此人執行任務前,必制定嚴密計劃
+2 to agent's skill 事務官技能+2
Grand Conspirator 策劃大師
8
This man weaves complex webs that are too complicated to be called plans - only he can follow them. 此人設計的秘密計劃極為複雜,只有他自己方明白其中玄妙
+3 to agent's skill 事務官技能+3
159
GoodDefender
Promising Defender 合格防禦將領
2
Shows that he understands not to panic when under attack. 此人堅守防線,面無懼色
+1 Command when defending 防禦作戰統率力+1
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= town_guard SettlementBuildingExists <= militia_barracks Affects : GoodDefender 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 3 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= army_barracks Affects : GoodDefender 1 Chance : 12 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= military_academy Affects : GoodDefender 1 Chance : 12 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= ballista_range Affects : GoodDefender 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType city Trait Student > 2 Trait CivilianEducation = 1 Trait NoEducation < 4 SettlementBuildingExists >= gunsmith Affects : GoodDefender 1 Chance : 8 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : GoodDefender 2 Chance : 17 %
When to test : CharacterTurnEnd Condition : AgentType = family EndedInSettlement SettlementType castle Trait Student > 3 Trait MilitaryEducation = 1 Trait NoEducation < 1 Affects : GoodDefender 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : Affects : GoodDefender 1 Chance : 2 %
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 not I_EventCounter city_view_event > 0 Affects : GoodDefender 2 Chance : 33 %
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess = clear I_ConflictType Normal BattleOdds >= 0.5 BattleOdds < 1.5 not I_EventCounter city_view_event > 0 Affects : GoodDefender 1 Chance : 33 %
When to test : OfferedForAdoption Condition : Affects : GoodDefender 2 Chance : 17 %
When to test : OfferedForMarriage Condition : Affects : GoodDefender 2 Chance : 17 %
Confident Defender 出色防禦將領
4
When under attack, this man keeps a calm that filters down through the ranks of his men. 面臨敵軍猛攻,此人冷靜自若,令軍心大為鎮定
+2 Command when defending 防禦作戰統率力+2
Strong Defender 傑出防禦將領
6
This man has no qualms about the enemy bringing the fight to him - he has shown skill in defeating others this way. 此人面對敵軍攻擊,堅守防線面無懼色,曾屢次挫敗敵軍猛攻
+3 Command when defending 防禦作戰統率力+3
Excellent Defender 卓越防禦將領
10
This man's troops stand confidently when under attack, knowing their commander shall help them endure. 面臨敵軍猛撲,部隊屹然不動,堅信此人可率領麾下成功防禦
+4 Command when defending 防禦作戰統率力+4
Heroic Defender 傳奇防禦將領
20
This man makes his army an immovable object, a barrier that wears down any foolish enough to approach it. 此人統軍防禦堅如磐石,敵軍徒呼負負,望而興歎
+5 Command when defending 防禦作戰統率力+5
the Bastion 防禦之石
160
GoodDenouncer
Servant of God 合格審判官
1
Has some minor experience at bringing heretics back into the light. 此人曾有幾次成功識破異端陰謀的經歷
+1 Piety 虔誠+1
When to test : DenouncementMission Condition : MissionSucceeded not Trait BadDenouncer > 0 Affects : GoodDenouncer 1 Chance : 85 %
When to test : PriestBecomesHeretic Condition : Trait GoodDenouncer > 0 Affects : GoodDenouncer -128 Chance : 100 %
Enemy of Heretics 出色審判官
2
Is developing a reputation for being able to expose acts of heresy where few suspected any lurked. 此人屢次揭露異端陰謀,從而聲名鵲起
+2 Piety 虔誠+2
Purger of Heretics 傑出審判官
4
Boasts an impressive record of driving heretics from the lands of more pious people. 此人多次成功將異端從聖潔土地上徹底剷除
+3 Piety 虔誠+3
Conqueror of Heretics 卓越審判官
8
Famous for facing and defeating heresy and those who harbour it. 此人屢次重挫異端,聲名卓著
+4 Piety 虔誠+4
Grand Inquisitor 傳奇審判官
16
Known far and wide as an absolute authority on spiritual purity, utterly unafraid to denounce royalty. 此人全力維護靈魂純潔,聲名遠播,即便異端為王室成員亦面無懼色