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Royal Military Academy 皇家軍事學院
Home 首頁 / Das Heilige Römische Reich 06 神聖羅馬諸國誌 06 / The Duchy of Austria / Traits 特性 / Family general's traits 王室將軍特性
Das Heilige Römische Reich 06 神聖羅馬諸國誌 06
The Duchy of Austria The Duchy of Austria
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
81 Cursed Hexxed 1 Said to be under a minor hex, by an annoying wretched witch. -1 Command, -1 Morale for all troops on the battlefield
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 4
HighestAttAdjacentChar Magic witch < 7
Affects : Cursed 1
Chance : 50 %
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 7
Affects : Cursed 1
Chance : 50 %
Cursed 2 This man has been cursed by a practitioner of foul arts. He is constantly braced against its effects. -2 Command, -2 Morale for all troops on the battlefield
Blighted 3 His encounter with crone most foul has left this man blighted, something he fixates upon sadly. -1 Piety, -3 Command, -1 Authority, -3 Morale for all troops on the battlefield
Damned 4 This poor man now believes agents of pagan nightmare shall take him, his fate sealed. -3 Piety, -4 Command, -2 Authority, -4 Morale for all troops on the battlefield
82 DeceiverVirtue Convincing 2 Understands the basic principles of how to craft a lie, avoiding over embellishment. -1 Loyalty, +1 Authority
When to test : LeaderOrderedSabotage
Condition :
Affects : DeceiverVirtue 1
Chance : 5 %
When to test : LeaderOrderedBribery
Condition :
Affects : DeceiverVirtue 1
Chance : 10 %
When to test : LeaderOrderedSpyingMission
Condition : MissionSucceeded
Affects : DeceiverVirtue 1
Chance : 2 %
When to test : LeaderOrderedAssassination
Condition : MissionSucceeded
Affects : DeceiverVirtue 1
Chance : 5 %
When to test : LeaderOrderedAssassination
Condition : not MissionSucceeded
Affects : DeceiverVirtue 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait PoliticsSkill >= 2
Affects : DeceiverVirtue 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : DeceiverVirtue 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : DeceiverVirtue 1
Chance : 4 %
Deceptive 4 This man can hold himself in such a manner that others find it very difficult to glean when he is lying. -2 Loyalty, +2 Authority
Total Deceiver 8 Creates a myriad of half-truths and plausible tales to mislead others, and is exceptional at doing so. -3 Loyalty, +3 Authority the Cunning
83 Deranged Skewed View 1 Has developed an incredibly odd and sometimes disturbing view of things. -1 Command, -1 Authority, 2% penalty on all trade income
When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 3
Affects : Deranged 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Deranged 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Deranged >= 1
Affects : Deranged 1
Chance : 4 %
Deranged 2 Is clearly dealing with things only he can see or understand. Not that he seems to understand a lot properly now. -2 Command, -2 Authority, -1 Morale for all troops on the battlefield, 5% penalty on all trade income, 2% penalty on tax income
Dangerously Mad 4 No longer acting with any sense of rational or consequence. Literally a danger to others around him. -3 Command, -3 Authority, -2 Morale for all troops on the battlefield, 10% penalty on all trade income, 5% penalty on tax income the Mad
84 Despoiler Looter 3 Has learned how to sack a conquered place effectively rather than mindlessly. 10% bonus to cash gained from looting
When to test : LeaderOrderedSabotage
Condition :
Affects : Despoiler 1
Chance : 100 %
When to test : GeneralDevastatesTile
Condition :
Affects : Despoiler 1
Chance : 4 %
When to test : SackSettlement
Condition :
Affects : Despoiler 1
Chance : 20 %
When to test : GovernorBuildingDestroyed
Condition : Treasury > 10000
Affects : Despoiler 1
Chance : 10 %
Pillager 6 Actually drills his men on how to pillage a place effectively once the enemy lies defeated. 20% bonus to cash gained from looting
Sacker of Cities 9 Has made an art of ransacking the homes of the terrified folk he has just conquered. 30% bonus to cash gained from looting
85 Disciplinarian Conscientious Trainer 1 A believer that hard training leads to success on the battlefield, and life in general. +1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : GovernorCityRiots
Condition :
Affects : Disciplinarian 1
Chance : 10 %
When to test : GovernorCityRebels
Condition :
Affects : Disciplinarian 1
Chance : 15 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Disciplinarian 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Disciplinarian 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Disciplinarian 2
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Disciplinarian 2
Chance : 17 %
Drillmaster 2 This man drills his troops very hard, enough to both harden them, and instil a little resentment. -1 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Harsh Taskmaster 4 This man drives his troops to breaking point with an iron fist. As much as they despise him for it, he makes them better warriors. +1 Command, +1 Authority, -2 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march), +1 to law (improves public order)
86 DiscontentGeneral Feels Unappreciated 1 Is somewhat disgruntled about his lot in life of late. -1 Loyalty
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= average
I_ConflictType Normal
BattleOdds < 0.5
Affects : DiscontentGeneral 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
not IsFactionLeader
Attribute Chivalry >= 3
FactionLeaderAttribute Chivalry <= -3
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : FactionExcommunicated
not IsFactionLeader
IsGeneral
Attribute Piety > 5
Affects : DiscontentGeneral 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not GovernorBuildingExists >= stone_wall
not GovernorBuildingExists >= castle
Attribute Command > 4
DistanceCapital > 50
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : GeneralPrisonersRansomedCaptor
Condition : RansomType execute
NumCapturedSoldiers > 80
Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : ExterminatePopulation
Condition : Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : BrotherAdopted
Condition : not IsFactionHeir
Affects : DiscontentGeneral 1
Chance : 50 %
Feels Disrespected 4 Prone to thinking about how his talents could be better used by his rulers. -3 Loyalty
Feels Dishonoured 8 Dwells on a belief that he is intentionally being treated poorly by his master. -5 Loyalty
87 dishonoured Dishonoured 1 He has been dishonoured after being deprived of a very important title. -3 Loyalty the dishonoured
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_antwerp
Trait archbishop_antwerp = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_arhus
Trait archbishop_arhus = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_barcelona
Trait archbishop_barcelona = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_budapest
Trait archbishop_budapest = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_cologne
Trait archbishop_cologne = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_constantinople
Trait archbishop_constantinople = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_edinburgh
Trait archbishop_edinburgh = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_friaul
Trait archbishop_friaul = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_graz
Trait archbishop_graz = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_kiel
Trait archbishop_kiel = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_london
Trait archbishop_london = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_magdeburg
Trait archbishop_magdeburg = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_mainz
Trait archbishop_mainz = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_milan
Trait archbishop_milan = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_novgorod
Trait archbishop_novgorod = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_olmutz
Trait archbishop_olmutz = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_oporto
Trait archbishop_oporto = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_palermo
Trait archbishop_palermo = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_passau
Trait archbishop_passau = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_plock
Trait archbishop_plock = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_rheims
Trait archbishop_rheims = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_strassburg
Trait archbishop_strassburg = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_toledo
Trait archbishop_toledo = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_trier
Trait archbishop_trier = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_utrecht
Trait archbishop_utrecht = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_venice
Trait archbishop_venice = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_caesarea
Trait count_caesarea = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_cordoba
Trait count_cordoba = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_flanders
Trait count_flanders = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_sarkel
Trait count_sarkel = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_worms
Trait count_worms = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType office_chancellor
Trait office_chancellor = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType office_marshall
Trait office_marshall = 0
Affects : dishonoured -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_antwerp = 1
I_EventCounter archbishop_antwerp = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_arhus = 1
I_EventCounter archbishop_arhus = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_barcelona = 1
I_EventCounter archbishop_barcelona = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_budapest = 1
I_EventCounter archbishop_budapest = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_cologne = 1
I_EventCounter archbishop_cologne = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_constantinople = 1
I_EventCounter archbishop_constantinople = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_edinburgh = 1
I_EventCounter archbishop_edinburgh = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_friaul = 1
I_EventCounter archbishop_friaul = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_graz = 1
I_EventCounter archbishop_graz = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_kiel = 1
I_EventCounter archbishop_kiel = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_london = 1
I_EventCounter archbishop_london = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_magdeburg = 1
I_EventCounter archbishop_magdeburg = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_mainz = 1
I_EventCounter archbishop_mainz = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_milan = 1
I_EventCounter archbishop_milan = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_novgorod = 1
I_EventCounter archbishop_novgorod = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_olmutz = 1
I_EventCounter archbishop_olmutz = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_oporto = 1
I_EventCounter archbishop_oporto = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_palermo = 1
I_EventCounter archbishop_palermo = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_passau = 1
I_EventCounter archbishop_passau = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_plock = 1
I_EventCounter archbishop_plock = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_rheims = 1
I_EventCounter archbishop_rheims = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_strassburg = 1
I_EventCounter archbishop_strassburg = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_toledo = 1
I_EventCounter archbishop_toledo = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_trier = 1
I_EventCounter archbishop_trier = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_utrecht = 1
I_EventCounter archbishop_utrecht = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_venice = 1
I_EventCounter archbishop_venice = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_caesarea = 1
I_EventCounter count_caesarea = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_cordoba = 1
I_EventCounter count_cordoba = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_flanders = 1
I_EventCounter count_flanders = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_sarkel = 1
I_EventCounter count_sarkel = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_worms = 1
I_EventCounter count_worms = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait office_chancellor = 1
I_EventCounter office_chancellor = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait office_marshall = 1
I_EventCounter office_marshall = 3
not IsFactionAIControlled
Affects : dishonoured 1
Chance : 100 %
88 Disloyal Speaks of Loyalty 1 Loyalty is a quality this man often speaks of, but rarely displays. -1 Loyalty
When to test : AcceptBribe
Condition :
Affects : Disloyal 1
Chance : 50 %
When to test : BrotherAdopted
Condition :
Affects : Disloyal 1
Chance : 8 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 2
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Disloyal 1
Chance : 4 %
When to test : OfferedForAdoption
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 2
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : OfferedForMarriage
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 2
Affects : Disloyal 2
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 3
Affects : Disloyal 2
Chance : 25 %
Mixed Loyalties 2 Wrestles with the problems of trying to serve his own interests, as well as that of his superiors. +1 Dread, -2 Loyalty
Disloyal 3 Quite apparent that this man selectively ignores or disobeys orders. +2 Dread, -3 Loyalty
Actively Disloyal 4 This man utterly resents notions of loyalty and servitude, to the point his betrayals are an inevitability. +3 Dread, -4 Loyalty
89 DreadLegacy Dreaded Father 1 This man's father was feared enough that the people expect the same in his own behaviour. +1 Dread
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry <= -4
Affects : DreadLegacy 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry <= -7
Affects : DreadLegacy 1
Chance : 100 %
Legacy of Dread 2 The tyrant that sired this man has clearly passed on his dreaded nature. +2 Dread
90 Drink Social Drinker 1 Not at all opposed to toasting to a victory, a good cause, or good company. +1 Command, +1 to popularity (improves public order)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Drink 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Drink >= 1
FatherTrait Drink <= 2
Affects : Drink 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : FatherTrait Drink >= 3
FatherTrait Drink <= 4
Affects : Drink 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : FatherTrait Drink >= 5
FatherTrait Drink <= 6
Affects : Drink 1
Chance : 30 %
When to test : CharacterMarries
Condition :
Affects : Drink 1
Chance : 5 %
When to test : CharacterBecomesAFather
Condition :
Affects : Drink 1
Chance : 5 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Drink 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Drink 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Drink 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Drink >= 1
Affects : Drink 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
Affects : Drink 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
Affects : Drink 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
Affects : Drink 1
Chance : 5 %
When to test : OfferedForAdoption
Condition :
Affects : Drink 1
Chance : 8 %
When to test : OfferedForMarriage
Condition :
Affects : Drink 1
Chance : 6 %
Gets Merry 2 Not at all opposed to letting his guard down when drinking among friends. +1 to popularity (improves public order)
Steady Drinker 4 Will happily accept a drink at any time, and often pursue one if it is not at hand. -1 Command, +1 to popularity (improves public order)
Drunken Heathen 8 This man's drinking has become a problem, and he now regularly makes a royal arse of himself. -2 Command, -1 Authority, 2% penalty on tax income
Alcoholic 16 Drinking is no longer about celebration for this man, yet still he searching for all his answers in the bottom of a bottle. -3 Command, -3 Authority, 5% penalty on tax income
Paralytic 32 This man's vice of drink has rendered him all but dead, incapable of standing much of the time. -5 Command, -5 Authority, 10% penalty on tax income the Drunkard
91 duke_of_l_lorraine Herzog von Niederlothringen 1 He is the Duke of Lower Lorraine +1 Authority, +2 Loyalty, +1 Morale for all troops on the battlefield, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : CharacterTurnStart
Condition : IsFactionLeader
I_EventCounter duke_of_l_lorraine = 1
Trait duke_of_l_lorraine = 0
Trait Emperor = 0
Trait ReichMember = 0
Affects : duke_of_l_lorraine 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : Trait Factionheir = 1
I_EventCounter duke_of_l_lorraine = 1
Trait duke_of_l_lorraine = 0
FatherTrait Emperor = 1
Affects : duke_of_l_lorraine 1
Chance : 100 %
When to test : BecomesFactionLeader
Condition : Trait duke_of_l_lorraine = 1
Trait ReichMember = 1
Affects : duke_of_l_lorraine -1
Chance : 100 %
92 EasternWarlord Eastern Warlord 1 This eastern warlord has ridden to victory in many battles beyond the horizon. +1 Dread, +2 Command
When to test : CharacterComesOfAge
Condition : Trait EasternWarlord >= 1
Affects : EasternWarlord 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait EasternWarlord >= 2
Affects : EasternWarlord 1
Chance : 33 %
Mighty Warlord 2 This man is a successful warlord, one whose abilities should be respected. +2 Dread, +4 Command
Khan's Conqueror 3 A notorious conqueror from the east that brings with him a reputation for brutally decisive victories. +3 Dread, +6 Command
93 ElectorCount Kurfürst 1 He is an Elector Count +1 Authority, may vote in Imperial Elections - Elector Count
When to test : BecomesFactionLeader
Condition : Trait NextElectorCount = 1
Affects : ElectorCount 1
Chance : 100 %
94 Embezzler Deep Pockets 1 Has made a habit of finding ways to acquire money that other people will not realise should be theirs. 10% penalty on tax income
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Embezzler 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Embezzler 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Embezzler 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Embezzler 1
Chance : 4 %
Fraudulent 3 This man is prepared to mask his movements and mislead others to bolster his own personal fortune. 20% penalty on tax income
Embezzler 6 Has both the raw nerve and skilful cunning to take more than his share from those he answers to. 30% penalty on tax income
95 Emperor Deutscher König 1 He is the German King +1 Authority, numerous special benefits - German King
When to test : CharacterTurnStart
Condition : I_EventCounter c1 = 1
Trait Candidate1 = 1
Trait Factionleader = 1
Trait Emperor = 0
Affects : Emperor 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : I_EventCounter c2 = 1
Trait Candidate2 = 1
Trait Factionleader = 1
Trait Emperor = 0
Affects : Emperor 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : Trait Factionleader = 1
Trait ReichMember = 1
Trait Acht = 0
I_EventCounter SafetyEmpAward = 1
Affects : Emperor 1
Chance : 100 %
96 EmperorCrowned Kaiser 1 He is the Holy Roman Emperor +1 Authority, +1 Piety, +1 Morale for all troops on the battlefield, +1 to personal security (improves the chances of detecting and foiling assassination attempts) - Holy Roman Emperor
When to test : CharacterTurnEnd
Condition : Trait Emperor = 1
IsFactionAIControlled
Trait EmperorCrowned = 0
Affects : EmperorCrowned 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : Trait Emperor = 1
I_EventCounter CrownAP = 1
I_EventCounter CrownEmp = 1
not IsFactionAIControlled
FactionExcommunicated
Trait EmperorCrowned = 0
Affects : EmperorCrowned 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : IsRegionOneOf 140 Roman_Province
Trait Emperor = 1
Trait EmperorCrowned = 0
not FactionExcommunicated
not IsFactionAIControlled
Affects : EmperorCrowned 1
Chance : 100 %
97 Energetic Eager 1 This man prefers activity to idleness. +10% to Movement Points (gives armies the ability to forced march)
When to test : CharacterComesOfAge
Condition : FatherTrait Energetic >= 1
Affects : Energetic 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Slothful >= 1
Affects : Energetic 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Energetic 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Energetic >= 1
RemainingMPPercentage < 10
Affects : Energetic 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Energetic 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Energetic 1
Chance : 3 %
Energetic 2 This man is never at a loss for something to do, even when he may rest. +15% to Movement Points (gives armies the ability to forced march)
Driven 4 This man does not let petty concerns or self indulgence get in the way of realising his ambitions. +1 Authority, +20% to Movement Points (gives armies the ability to forced march)
Blessed With Vigor 8 Has insatiable energy and drive to achieve his goals, but finds it somewhat difficult to relax. +2 Authority, +25% to Movement Points (gives armies the ability to forced march)
98 Epicurean Refined Tastes 1 Able to appreciate the better things in life properly. 2% bonus on all trade income, 10% decrease to cost to bribe
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= public_baths
Affects : Epicurean 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : FatherTrait Epicurean >= 1
Affects : Epicurean 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : Epicurean 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Epicurean 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Epicurean >= 1
Affects : Epicurean 1
Chance : 4 %
Expensive Tastes 2 This man's taste is not in question, but its extravagance sometimes is. 5% bonus on all trade income, 20% decrease to cost to bribe
Exotic Tastes 4 Almost obsessive about finding the finest things the world has to offer. 10% bonus on all trade income, 30% decrease to cost to bribe
99 Exheir Former Successor 1 Was once at the head of the line of succession to the throne, but has lost this position, along with the influence that came with it. -3 Loyalty
When to test : CeasedFactionHeir
Condition : not Trait Exheir = 1
not IsFactionLeader
Affects : Exheir 2
Chance : 100 %
When to test : CeasedFactionHeir
Condition : IsFactionLeader
Affects : Exheir 1
Chance : 100 %
100 ExpensiveTastes Extravagant 1 Developed a habit of misspending wealth on the frivolous and unnecessary. 5% increase to construction costs, 10% penalty on tax income
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : ExpensiveTastes 1
Chance : 7 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cheapskate >= 1
Affects : ExpensiveTastes 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1
Affects : ExpensiveTastes 1
Chance : 25 %
When to test : BrotherAdopted
Condition :
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = coaching_house
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : ExpensiveTastes 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait ExpensiveTastes >= 1
Affects : ExpensiveTastes 1
Chance : 4 %
Royally Extravagant 3 Spends with reckless abandon, not really considering where all of that money comes from at times. 10% increase to construction costs, 20% penalty on tax income, -1 from squalor (increases public order and population growth)
Wildly Extravagant 6 To be this extravagant is both ludicrous and shameful. To openly waste such wealth when so many are so poor is a moral crime. 15% increase to construction costs, 30% penalty on tax income, -2 from squalor (increases public order and population growth)
5 / 13 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10
Royal Military Academy - Sitemaps
Total War: Rome II
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Shogun 2: Rise of the Samurai
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Total War: Medieval II
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Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
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