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Royal Military Academy 皇家軍事學院
Home 首頁 / Das Heilige Römische Reich 06 神聖羅馬諸國誌 06 / The Duchy of Bavaria / Traits 特性
Das Heilige Römische Reich 06 神聖羅馬諸國誌 06
The Duchy of Bavaria The Duchy of Bavaria
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
341 WifeIsCharming Wife is Fair 1 When one's wife is fair, so is time at home. Increases the chance of having children
When to test : CharacterMarriesPrincess
Condition : SpouseAttribute Charm > 4
Affects : WifeIsCharming 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseAttribute Charm > 6
Affects : WifeIsCharming 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseAttribute Charm > 8
Affects : WifeIsCharming 1
Chance : 100 %
Wife is Charming 2 This man's wife is a true treasure, something that endears him to her. +1 to popularity (improves public order), Increases the chance of having children
Wife is Lovely 3 Most any man would be in rapture with his own wife were she as lovely as this man's. +2 to popularity (improves public order), Increases the chance of having children
342 WifeIsFertile Wife is Fertile 1 Is known to have a healthy wife, of good breeding. Increases the chance of having children
When to test : CharacterMarriesPrincess
Condition : SpouseAttribute Fertility > 1
Affects : WifeIsFertile 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseAttribute Fertility > 2
Affects : WifeIsFertile 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseAttribute Fertility > 3
Affects : WifeIsFertile 1
Chance : 100 %
Wife is Very Fertile 2 This man's wife is of excellent health for producing potential heirs. Increases the chance of having children
Wife is Ripe 3 This man's wife is so fertile that children are a certainty. Increases the chance of having children
343 WifeIsHorrid Wife lacks Charm 1 Sometimes wishes he'd found a fairer wife. Decreases the chance of having children
When to test : CharacterMarriesPrincess
Condition : SpouseAttribute Charm < 3
Affects : WifeIsHorrid 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseAttribute Charm < 2
Affects : WifeIsHorrid 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseAttribute Charm < 1
Affects : WifeIsHorrid 1
Chance : 100 %
Wife is Undesireable 2 This man's wife could doubtfully be all his heart desires. -1 from popularity (has a negative effect on public order), Decreases the chance of having children
Wife is a Wretch 3 A vow of monogamy with this man's wife was one of his braver moments in life. -2 from popularity (has a negative effect on public order), Decreases the chance of having children
344 WifeIsNoble Wife is Admirable 1 This man's wife is noted to be a pleasant person to deal with, and generally liked. +1 to popularity (improves public order)
When to test : CharacterMarriesPrincess
Condition : SpouseTrait FairWoman >= 1
Affects : WifeIsNoble 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait FairWoman >= 2
Affects : WifeIsNoble 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait FairWoman = 3
Affects : WifeIsNoble 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait HumbleWoman >= 1
Affects : WifeIsNoble 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait HumbleWoman >= 2
Affects : WifeIsNoble 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait BraveWoman >= 1
Affects : WifeIsNoble 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait SpiritedWoman >= 1
Affects : WifeIsNoble 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait SpiritedWoman >= 2
Affects : WifeIsNoble 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait SpiritedWoman = 3
Affects : WifeIsNoble 1
Chance : 100 %
Wife is Noble 3 This man's wife is considered upright, and a good example of royalty. +2 to popularity (improves public order)
Wife is Revered 5 This man's wife is adored by those who know her, even the common folk who never get to speak to her. +1 to public security (improves the chances of detecting and capturing enemy agents), +3 to popularity (improves public order)
345 WifeIsWise Wife is Useful 1 A man backed by a capable woman is always more formidable. 5% bonus on all trade income, 5% bonus on tax income
When to test : CharacterMarriesPrincess
Condition : SpouseTrait EducatedWoman >= 1
Affects : WifeIsWise 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait EducatedWoman >= 2
Affects : WifeIsWise 1
Chance : 100 %
When to test : CharacterMarriesPrincess
Condition : SpouseTrait EducatedWoman = 3
Affects : WifeIsWise 1
Chance : 100 %
Wife is Smart 2 This man's wife has a sharp mind, and is good counsel for her husband. 10% bonus on all trade income, 10% bonus on tax income
Wife is Wise 3 This man's wife is a font of wisdom, and assists in his affairs greatly. 15% bonus on all trade income, 15% bonus on tax income
346 withoutland Ohneland 1 He is surnamed 'Lackland' because he lost lands to the enemy. Ohneland
When to test : CharacterTurnEnd
Condition : Trait archbishop_antwerp = 1
I_EventCounter archbishop_antwerp = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_antwerp = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_antwerp = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_arhus = 1
I_EventCounter archbishop_arhus = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_arhus = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_arhus = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_barcelona = 1
I_EventCounter archbishop_barcelona = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_barcelona = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_barcelona = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_budapest = 1
I_EventCounter archbishop_budapest = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_budapest = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_budapest = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_cologne = 1
I_EventCounter archbishop_cologne = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_cologne = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_cologne = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_constantinople = 1
I_EventCounter archbishop_constantinople = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_constantinople = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_constantinople = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_edinburgh = 1
I_EventCounter archbishop_edinburgh = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_edinburgh = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_edinburgh = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_friaul = 1
I_EventCounter archbishop_friaul = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_friaul = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_friaul = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_graz = 1
I_EventCounter archbishop_graz = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_graz = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_graz = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_kiel = 1
I_EventCounter archbishop_kiel = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_kiel = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_kiel = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_london = 1
I_EventCounter archbishop_london = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_london = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_london = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_magdeburg = 1
I_EventCounter archbishop_magdeburg = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_magdeburg = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_magdeburg = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_mainz = 1
I_EventCounter archbishop_mainz = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_mainz = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_mainz = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_milan = 1
I_EventCounter archbishop_milan = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_milan = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_milan = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_novgorod = 1
I_EventCounter archbishop_novgorod = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_novgorod = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_novgorod = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_olmutz = 1
I_EventCounter archbishop_olmutz = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_olmutz = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_olmutz = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_oporto = 1
I_EventCounter archbishop_oporto = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_oporto = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_oporto = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_palermo = 1
I_EventCounter archbishop_palermo = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_palermo = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_palermo = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_passau = 1
I_EventCounter archbishop_passau = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_passau = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_passau = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_plock = 1
I_EventCounter archbishop_plock = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_plock = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_plock = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_rheims = 1
I_EventCounter archbishop_rheims = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_rheims = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_rheims = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_strassburg = 1
I_EventCounter archbishop_strassburg = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_strassburg = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_strassburg = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_toledo = 1
I_EventCounter archbishop_toledo = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_toledo = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_toledo = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_trier = 1
I_EventCounter archbishop_trier = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_trier = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_trier = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_utrecht = 1
I_EventCounter archbishop_utrecht = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_utrecht = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_utrecht = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_venice = 1
I_EventCounter archbishop_venice = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_venice = 1
Affects : withoutland 1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_venice = 1
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_caesarea = 1
I_EventCounter count_caesarea = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_cordoba = 1
I_EventCounter count_cordoba = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_flanders = 1
I_EventCounter count_flanders = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_sarkel = 1
I_EventCounter count_sarkel = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_worms = 1
I_EventCounter count_worms = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait office_chancellor = 1
I_EventCounter office_chancellor = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait office_marshall = 1
I_EventCounter office_marshall = 4
not IsFactionAIControlled
Affects : withoutland 1
Chance : 100 %
347 worldly_title 1 No effect Hidden
隱藏
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_caesarea
Trait count_caesarea = 0
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_cordoba
Trait count_cordoba = 0
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_flanders
Trait count_flanders = 0
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_sarkel
Trait count_sarkel = 0
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_worms
Trait count_worms = 0
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType office_chancellor
Trait office_chancellor = 0
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType office_marshall
Trait office_marshall = 0
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterSelected
Condition : not IsFactionAIControlled
AgentType = family
I_EventCounter count_caesarea = 1
not IsFactionHeir
not IsFactionLeader
Trait clerical_title = 0
Trait worldly_title < 5
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterSelected
Condition : not IsFactionAIControlled
AgentType = family
I_EventCounter count_cordoba = 1
not IsFactionHeir
not IsFactionLeader
Trait clerical_title = 0
Trait worldly_title < 5
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterSelected
Condition : not IsFactionAIControlled
AgentType = family
I_EventCounter count_flanders = 1
not IsFactionHeir
not IsFactionLeader
Trait clerical_title = 0
Trait worldly_title < 5
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterSelected
Condition : not IsFactionAIControlled
AgentType = family
I_EventCounter count_sarkel = 1
not IsFactionHeir
not IsFactionLeader
Trait clerical_title = 0
Trait worldly_title < 5
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterSelected
Condition : not IsFactionAIControlled
AgentType = family
I_EventCounter count_worms = 1
not IsFactionHeir
not IsFactionLeader
Trait clerical_title = 0
Trait worldly_title < 5
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterSelected
Condition : not IsFactionAIControlled
AgentType = family
I_EventCounter office_chancellor = 1
not IsFactionHeir
not IsFactionLeader
Trait clerical_title = 0
Trait worldly_title < 5
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterSelected
Condition : not IsFactionAIControlled
AgentType = family
I_EventCounter office_marshall = 1
not IsFactionHeir
not IsFactionLeader
Trait clerical_title = 0
Trait worldly_title < 5
Affects : worldly_title 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_caesarea = 1
I_EventCounter count_caesarea = 3
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_caesarea = 1
I_EventCounter count_caesarea = 4
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_cordoba = 1
I_EventCounter count_cordoba = 3
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_cordoba = 1
I_EventCounter count_cordoba = 4
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_flanders = 1
I_EventCounter count_flanders = 3
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_flanders = 1
I_EventCounter count_flanders = 4
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_sarkel = 1
I_EventCounter count_sarkel = 3
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_sarkel = 1
I_EventCounter count_sarkel = 4
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_worms = 1
I_EventCounter count_worms = 3
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_worms = 1
I_EventCounter count_worms = 4
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait office_chancellor = 1
I_EventCounter office_chancellor = 3
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait office_chancellor = 1
I_EventCounter office_chancellor = 4
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait office_marshall = 1
I_EventCounter office_marshall = 3
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait office_marshall = 1
I_EventCounter office_marshall = 4
not IsFactionAIControlled
Affects : worldly_title -1
Chance : 100 %
2 No effect Hidden
隱藏
3 No effect Hidden
隱藏
4 No effect Hidden
隱藏
5 No effect Hidden
隱藏
348 WorldlyMerchant Knowledge of Customs 1 Has learned enough about foreign customs to help ensure he never offends those he works with abroad. +1 Finance
When to test : CharacterTurnEnd
Condition : AgentType = merchant
OnResource
DistanceCapital >= 40
Affects : WorldlyMerchant 1
Chance : 20 %
Graceful Traveller 3 Well versed enough in foreign ways to be greeted as a local, even when far from home. +2 Finance
349 Xenophilia Tolerant to Foreigners 2 Shows those from abroad all of the courtesy and respect he would show his own. -1 from public security (reduces the chances of detecting and capturing enemy agents)
When to test : AcceptBribe
Condition :
Affects : Xenophilia 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Xenophilia >= 1
Affects : Xenophilia 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Xenophilia 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Xenophilia >= 1
Affects : Xenophilia 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= port
Affects : Xenophilia 1
Chance : 2 %
Welcomes Outlanders 6 Known for the warm welcome he extends to those from other places, and the respect he offers while travelling himself. -2 from public security (reduces the chances of detecting and capturing enemy agents)
Fascinated by Foreigners 12 This man is in love with foreign customs, lore and ways. Though it does offer him broad perspective, it brings into question his loyalties at times. -3 from public security (reduces the chances of detecting and capturing enemy agents)
350 Xenophobia Nervous of Outsiders 2 This man is suspicious of those from distant lands. After all, why do they look, sound and act differently? +1 to public security (improves the chances of detecting and capturing enemy agents)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Xenophobia 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : FatherTrait Xenophobia >= 1
Affects : Xenophobia 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Xenophobia 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Xenophobia >= 1
Affects : Xenophobia 1
Chance : 4 %
Distrusts Foreigners 6 One to make snide remarks about peoples of other lands, without any grounds or reason. +2 to public security (improves the chances of detecting and capturing enemy agents)
Total Bigot 12 This man is utterly intolerant of anything from outside his own homeland. +3 to public security (improves the chances of detecting and capturing enemy agents)
18 / 18 : P9 , P10 , P11 , P12 , P13 , P14 , P15 , P16 , P17 , P18
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