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Home 首頁 / Das Heilige Römische Reich 06 神聖羅馬諸國誌 06 / The Kingdom of Burgundy / Traits 特性
Das Heilige Römische Reich 06 神聖羅馬諸國誌 06
The Kingdom of Burgundy The Kingdom of Burgundy
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
261 office_chancellor Chancellor 1 He is the Royal Chancellor +2 Loyalty, 20% bonus on mining income, 10% bonus on tax income, +1 to law (improves public order) - Royal Chancellor
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType office_chancellor
Trait office_chancellor = 0
Affects : office_chancellor 1
Chance : 100 %
When to test : CharacterSelected
Condition : not IsFactionAIControlled
AgentType = family
I_EventCounter office_chancellor = 1
not IsFactionHeir
not IsFactionLeader
Trait clerical_title = 0
Trait worldly_title < 5
Affects : office_chancellor 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait office_chancellor = 1
I_EventCounter office_chancellor = 3
not IsFactionAIControlled
Affects : office_chancellor -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait office_chancellor = 1
I_EventCounter office_chancellor = 4
not IsFactionAIControlled
Affects : office_chancellor 1
Chance : 100 %
262 office_marshall Grand Marshall 1 He is the Grand Marshall +2 Loyalty, +2 Command - Grand Marshall
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType office_marshall
Trait office_marshall = 0
Affects : office_marshall 1
Chance : 100 %
When to test : CharacterSelected
Condition : not IsFactionAIControlled
AgentType = family
I_EventCounter office_marshall = 1
not IsFactionHeir
not IsFactionLeader
Trait clerical_title = 0
Trait worldly_title < 5
Affects : office_marshall 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait office_marshall = 1
I_EventCounter office_marshall = 3
not IsFactionAIControlled
Affects : office_marshall -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait office_marshall = 1
I_EventCounter office_marshall = 4
not IsFactionAIControlled
Affects : office_marshall 1
Chance : 100 %
263 OpenMinded Odd Habits 1 Has seen his faith's effort come to naught in the past, and does not know what to think of it. +1 Unorthodoxy
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
PopulationOwnReligion <= 40
TimeInRegion > 2
Affects : OpenMinded 1
Chance : 20 %
When to test : CharacterNearHeretic
Condition : AgentType = priest
Affects : OpenMinded 1
Chance : 33 %
Open-Minded 2 Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met. +2 Unorthodoxy
Quite Unorthodox 3 Realising so many see the divine a different way is making this man question if he can see it at all anymore. +3 Unorthodoxy the Unorthodox
264 Paranoia Slow to Trust 1 Takes considerable time with someone before believing their intentions to be as they claim. +1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Paranoia 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 2
Affects : Paranoia 1
Chance : 20 %
When to test : BrotherAdopted
Condition :
Affects : Paranoia 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : Trait Paranoia >= 1
Affects : Paranoia 1
Chance : 4 %
Overly Suspicious 2 Suspicious of unseen plots and dreaded fates, many of which are obviously untrue. +2 to personal security (improves the chances of detecting and foiling assassination attempts)
Paranoid 4 Typically believes that others are out to get him, afraid of the intentions others have towards him - they must be dastardly! -1 Command, -1 Authority, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Completely Paranoid 8 Utterly unable to relax or trust anyone, this man is a total wreck, afraid of possibility itself. -2 Command, -2 Authority, +4 to personal security (improves the chances of detecting and foiling assassination attempts)
265 PassionateWoman Warm 1 She can focus on her duties, but her mind is usually on her loved ones. +1 Charm
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : PassionateWoman 1
Chance : 10 %
Passionate 2 A creature of intimacy, unashamed of showing her feelings toward people. +1 Charm
Insatiable 3 This noble nymph is clearly interested in the act of producing an heir, or several. +2 Charm, Increases the chance of having children
266 Peaceful Placid 1 As would be expect of a man of the cloth, violence is generally not one of this man's solutions -1 Violence
When to test : CardinalPromoted
Condition :
Affects : Peaceful 1
Chance : 50 %
When to test : CardinalPromoted
Condition : Trait Peaceful >= 1
Affects : Peaceful 1
Chance : 50 %
When to test : CardinalPromoted
Condition : Trait Peaceful >= 2
Affects : Peaceful 1
Chance : 50 %
Peaceful 2 It does not matter what the justification is to this man of God, he always shuns acts of violence. -2 Violence
Abhors Violence 3 So adverse to violence and bloodshed is this man that he preaches these things to be sin. -3 Violence the Peaceful
267 Perverted Sexually Liberated 1 Unfussed with what others think of his bedroom antics - it is not their business in the first place. +1 to popularity (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Perverted >= 2
Affects : Perverted 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Perverted 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Perverted >= 1
Affects : Perverted 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Perverted 1
Chance : 5 %
When to test : OfferedForAdoption
Condition :
Affects : Perverted 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Perverted 1
Chance : 3 %
Sexually Eccentric 2 This man's tastes for carnal pleasures are outlandish and irregular, and not something to let others known of. -1 from popularity (has a negative effect on public order)
Sexually Debauched 4 The pleasures found in the depths of depravity have left unpleasant stains on this man's character. -1 Piety, -2 from popularity (has a negative effect on public order)
Sexually Perverse 7 There are no depths to which this man will not sink in his quest for physical satisfaction. -2 Piety, -3 from popularity (has a negative effect on public order)
Sexually Corrupt 10 It is common knowledge that this man indulges in carnal pleasures that any decent person would deem an affront to God. -3 Piety, -1 Authority, -4 from popularity (has a negative effect on public order)
Diabolically Degenerate 12 This man carries out sexual acts that would make most physically sick at their mere mention. Nothing is too much - torture, bestiality, necrophilia... -4 Piety, -2 Authority, -5 from popularity (has a negative effect on public order) the Foul
268 PoliticsSkill Political Promise 5 Showing interest and promise in the deadly games of politics. +1 Authority
When to test : LeaderOrderedBribery
Condition :
Affects : PoliticsSkill 5
Chance : 50 %
When to test : LeaderOrderedDiplomacy
Condition :
Affects : PoliticsSkill 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait PoliticsSkill >= 2
Affects : PoliticsSkill 5
Chance : 20 %
When to test : OfferedForMarriage
Condition :
Affects : PoliticsSkill 1
Chance : 17 %
Political Animal 10 Few savour the world of politics but this man has a love for the deals and schemes of kingdoms. -1 Loyalty, +1 Authority
Perfect Politician 15 Has an iron-clad grip on the world of politics, and is a master of dealing with and understanding other peoples. -2 Loyalty, +2 Authority
269 PopesEnforcer Pope's Enforcer 1 Lords who have no qualms about travelling to far off lands for noble, spiritual causes serve as a great example to their men. +1 Dread, +1 Command when fighting against Muslims
When to test : LeaderMissionSuccess
Condition : MissionID assassinate_cardinal
Affects : PopesEnforcer 1
Chance : 100 %
Pope's Executioner 3 Some show their devotion through prayer, but this man shows it through battling in God's name. +2 Dread, +2 Command when fighting against Muslims the Executioner
270 Pragmatic Mostly Rational 1 More of this man's beliefs are based on his own common sense than what others would preach to him. +1 Authority
When to test : CharacterComesOfAge
Condition : FatherTrait Pragmatic >= 1
Affects : Pragmatic 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
InEnemyLands
Affects : Pragmatic 1
Chance : 2 %
No Nonsense 2 Not open to hearing talk of divine and mystical perils that may befall us. Why have these things not happened then? +2 Authority, +1 Morale for all troops on the battlefield
Utterly Pragmatic 3 There is little romance or imagination in this man's mind, making him most expedient, but very dry. +3 Authority, +2 Morale for all troops on the battlefield
271 PretentiousWoman Pretentious 1 This woman is that arrogant kind of royal that makes a point of looking down their nose at all others. -1 Charm
When to test : CharacterTurnEnd
Condition : AgentType = princess
Treasury > 75000
Affects : PretentiousWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1
AgentType = princess
Affects : PretentiousWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait HarshRuler >= 1
AgentType = princess
Affects : PretentiousWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait KindRuler >= 1
AgentType = princess
Affects : PretentiousWoman 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Treasury > 30000
Affects : PretentiousWoman 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : Trait PretentiousWoman >= 1
Treasury > 20000
Affects : PretentiousWoman 1
Chance : 4 %
Utter Snob 2 Considers the common people to be fortunate to serve someone so important as herself. -2 Charm the Snob
272 PrettyWoman Attractive 1 Nothing helps ensure a husband’s eyes don’t wander than a beautiful wife. +1 Charm
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 1
AgentType = princess
Affects : PrettyWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 2
AgentType = princess
Affects : PrettyWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 3
AgentType = princess
Affects : PrettyWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsCharming >= 1
AgentType = princess
Affects : PrettyWoman 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : PrettyWoman 1
Chance : 25 %
Head Turner 2 Nothing can disarm a man so easily or swiftly as a woman so distractingly beautiful as this one. +2 Charm
Vision of Beauty 3 This creature’s visage is so stunning most men that meet her are unable to think of little else. +3 Charm, Increases the chance of having children the Beautiful
273 priestbishop 1 No effect Hidden
隱藏
When to test : CharacterSelected
Condition : Trait clerical_title = 1
AgentType = priest
Trait PriestLevel = 0
Trait priestbishop != 1
Affects : priestbishop -2
Chance : 100 %
When to test : CharacterSelected
Condition : Trait clerical_title = 1
AgentType = priest
Trait PriestLevel > 0
Trait priestbishop != 2
Affects : priestbishop -2
Chance : 100 %
When to test : CharacterTurnStart
Condition : Trait clerical_title = 1
AgentType = priest
Trait PriestLevel = 0
Trait priestbishop != 1
Affects : priestbishop -2
Chance : 100 %
When to test : CharacterTurnStart
Condition : Trait clerical_title = 1
AgentType = priest
Trait PriestLevel > 0
Trait priestbishop != 2
Affects : priestbishop -2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait clerical_title = 0
AgentType = priest
Trait priestbishop = 1
Trait priestbishop > 0
Affects : priestbishop -3
Chance : 100 %
2 No effect Hidden
隱藏
274 PriestLevel Bishop 1 This priest was granted the title of Bishop at the Cathedral he preached at prior to his dealings with the crown. +1 Piety
When to test : CardinalPromoted
Condition : Trait PriestLevel = 1
Affects : PriestLevel 1
Chance : 100 %
When to test : CardinalPromoted
Condition : Trait PriestLevel = 0
Affects : PriestLevel 2
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= cathedral
Trait PriestLevel = 0
Affects : PriestLevel 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= cathedral_o
Trait PriestLevel = 0
Affects : PriestLevel 1
Chance : 100 %
Cardinal 2 Now holding the rank of Cardinal, a position granted to this man by the Pope himself. +1 Piety
275 Prim Proper Morals 1 Behaves in a noble and proper way without prompting. +1 Authority, 20% increase to cost to bribe, +1 to unrest (has a negative effect on public order), +1 to law (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Girls >= 1
Affects : Prim 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse = 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cuckold >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse > 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterMarries
Condition :
Affects : Prim 1
Chance : 5 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 40 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 2
Affects : Prim 3
Chance : 60 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 3
Affects : Prim 6
Chance : 40 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 4
Affects : Prim 12
Chance : 20 %
When to test : CharacterBecomesAFather
Condition :
Affects : Prim 1
Chance : 5 %
When to test : CharacterMarries
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 40 %
When to test : CharacterMarries
Condition : Trait Girls >= 2
Affects : Prim 3
Chance : 60 %
When to test : CharacterMarries
Condition : Trait Girls >= 3
Affects : Prim 6
Chance : 40 %
When to test : CharacterMarries
Condition : Trait Girls >= 4
Affects : Prim 12
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Prim >= 1
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= masjid
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church_o
Affects : Prim 1
Chance : 4 %
Prim 3 Prim and proper, this man's righteousness make him rather humourless. +2 Authority, 30% increase to cost to bribe, +2 to unrest (has a negative effect on public order), +2 to law (improves public order)
Holier than Thou 5 Conducts himself in a manner that is utterly noble and immaculate, distancing himself from the common man. -1 Command, +2 Authority, 40% increase to cost to bribe, -1 from squalor (increases public order and population growth), +3 to unrest (has a negative effect on public order), +3 to law (improves public order)
276 PublicAtheism Religiously Improper 2 Poorly masks his disdain for dealing with religious ceremony. -2 Piety, +1 to unrest (has a negative effect on public order)
When to test : CharacterComesOfAge
Condition : FatherTrait PublicAtheism >= 1
Affects : PublicAtheism 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : PublicAtheism 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
CharacterReligion catholic
Trait PublicAtheism >= 1
not SettlementBuildingExists >= small_church
not SettlementBuildingExists >= chapel
Affects : PublicAtheism 1
Chance : 4 %
Humanist 5 More interested in exploring how humans work than skipping that and dwelling on 'the possibilities of the divine. -4 Piety, +4 to unrest (has a negative effect on public order)
Athiest 12 Not ashamed of the fact that he does not believe in a God. It is a theory few others believe, and even fewer are so foolish to admit to living by. -6 Piety, +6 to unrest (has a negative effect on public order)
Despises Religion 20 Feels that religion is a diabolical sham, used to control the masses under threat of eternal spiritual suffering. -8 Piety, +8 to unrest (has a negative effect on public order) the Faithless
277 PublicFaith Religiously Proper 1 Follows the basic mandates, goes to pray often enough. +1 Piety
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = cathedral
Affects : PublicFaith 1
Chance : 35 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral
Affects : PublicFaith 1
Chance : 65 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = jama
Affects : PublicFaith 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = great_jama
Affects : PublicFaith 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = cathedral_o
Affects : PublicFaith 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral_o
Affects : PublicFaith 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : FatherTrait PublicFaith >= 1
Affects : PublicFaith 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : PublicFaith 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= chapel
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= masjid
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= c_masjid
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church_o
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= chapel_o
Affects : PublicFaith 1
Chance : 15 %
Religiously Minded 4 Shows consideration for matters of religion in both his professional and personal lives. +2 Piety
Religiously Devout 8 Pious enough to be considered a true supporter of the faith. +3 Piety
Pious Ruler 16 As pious as one can ever be expected to be, this man is a champion of the faith. +4 Piety the Pious
278 Purifier Battler of Heresy 1 Has managed to drive heresy from a place that was once rife with it. +1 Piety, +1 Eligibility+1 Purity+1 Violence
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
TimeInRegion > 4
TimeSinceHeresy < 5 >= 10
PopulationHeretic < 5
ReligionShift > 10
Affects : Purifier 1
Chance : 100 %
When to test : PriestBecomesHeretic
Condition : Trait Purifier > 0
Affects : Purifier -128
Chance : 100 %
Enemy of Heresy 3 His record of eradicating heresy from the lands he preaches in is most impressive. +2 Piety, +1 Eligibility+2 Purity+2 Violence
Purger of Heresy 6 Where this man walks, heresy dies. A champion of eradicating all traces of religious impurity. +3 Piety, +2 Eligibility+3 Purity+2 Violence
279 Rabblerouser Instigator 1 Often the first man to say something to start a heated debate, but not always the one to finish it. +1 to popularity (improves public order)
When to test : GovernorCityRiots
Condition :
Affects : Rabblerouser 1
Chance : 10 %
When to test : GovernorCityRebels
Condition :
Affects : Rabblerouser 1
Chance : 20 %
Agitator 2 Able to inspire malcontent feelings within an audience. +2 to popularity (improves public order)
Provoker 4 Can rouse a group of downtrodden folk with words of strength and determination that are not too flowery or noble. +1 Authority, +3 to popularity (improves public order), +1 to unrest (has a negative effect on public order)
Leader of the Mob 8 The kind of man who can champion the people with words, their belief in his ability and ideals, absolute. +2 Authority, +4 to popularity (improves public order), +2 to unrest (has a negative effect on public order)
280 rank1 rank1 1 No effect Hidden
隱藏
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Candidate1 = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Emperor = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Factionleader = 1
Trait ReichMember = 1
Trait Acht = 1
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 10
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 11
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 12
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 13
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 14
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 15
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 16
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 17
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 18
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 19
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 1
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 20
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 21
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 22
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 23
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 24
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 25
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 26
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 27
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 28
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 29
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 2
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 30
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 31
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 3
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 4
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 5
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 6
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 7
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 8
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 9
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
rank2 2 No effect Hidden
隱藏
rank3 3 No effect Hidden
隱藏
rank4 4 No effect Hidden
隱藏
rank5 5 No effect Hidden
隱藏
rank6 6 No effect Hidden
隱藏
rank7 7 No effect Hidden
隱藏
rank8 8 No effect Hidden
隱藏
rank9 9 No effect Hidden
隱藏
14 / 18 : P9 , P10 , P11 , P12 , P13 , P14 , P15 , P16 , P17 , P18
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
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