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Royal Military Academy 皇家軍事學院
Home 首頁 / Das Heilige Römische Reich 06 神聖羅馬諸國誌 06 / The Kingdom of Burgundy / Traits 特性 / Family general's traits 王室將軍特性
Das Heilige Römische Reich 06 神聖羅馬諸國誌 06
The Kingdom of Burgundy The Kingdom of Burgundy
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
61 Candidate2 Candiadate 2 1 Candiadate 2 Hidden
隱藏
When to test : CharacterTurnStart
Condition : I_EventCounter c2faction = 7
Trait Factionleader = 1
FactionType burgundy
I_EventCounter Stop = 0
Trait Emperor = 0
Trait Candidate1 = 0
Trait Candidate2 = 0
Affects : Candidate2 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : I_EventCounter c2 = 1
Trait Candidate2 = 1
Trait Factionleader = 1
Trait Emperor = 0
Affects : Candidate2 -1
Chance : 100 %
When to test : BecomesFactionLeader
Condition : Trait Candidate2heir = 1
Affects : Candidate2 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : I_EventCounter c2faction != 7
Trait Candidate2 = 1
FactionType burgundy
Affects : Candidate2 -1
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Factionleader = 1
Trait ReichMember = 1
Trait Acht = 1
Affects : candidate2 -1
Chance : 100 %
62 Candidate2heir Candiadate 2 1 Candiadate 2 Hidden
隱藏
When to test : CharacterTurnStart
Condition : FactionLeaderTrait Candidate2 = 1
Trait Factionheir = 1
Trait Candidate2heir = 0
Affects : Candidate2heir 1
Chance : 100 %
When to test : BecomesFactionLeader
Condition : Trait Candidate2heir = 1
Affects : Candidate2heir -1
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionLeaderTrait Candidate2 = 0
Trait Factionheir = 1
Trait Candidate2heir = 1
Affects : Candidate2heir -1
Chance : 100 %
63 CaptorChivalry Respects the Enemy 1 Has shown some leniency to enemies captured on the field of battle. +1 Chivalry
When to test : GeneralPrisonersRansomedCaptor
Condition : RansomType release
NumCapturedSoldiers > 80
Affects : CaptorChivalry 1
Chance : 100 %
Compassionate Victor 2 Known to generally show mercy and compassion to those he has defeated in battle. +2 Chivalry
Quite Merciful 3 So commonly does this man let his enemy prisoners go, they actually expect it. +3 Chivalry
Merciful Champion 4 A truly merciful champion of chivalry who always shows the utmost courtesy to those he has bested. +4 Chivalry the Merciful
64 CaptorDread Disrespects Prisoners 1 Has shown that he is prepared to coldly execute prisoners captured in battle. +1 Dread
When to test : GeneralPrisonersRansomedCaptor
Condition : RansomType execute
NumCapturedSoldiers > 80
Affects : CaptorDread 1
Chance : 100 %
Lacks Compassion 2 Not known to show any mercy or compassion to those he has defeated in battle. +2 Dread
Quite Merciless 3 Notorious for executing any survivors in the battles he wins, with little exception. +3 Dread
Merciless Conqueror 4 This merciless warlord invariably commits genocide after every battle he wins. To him, compassion is a wretched weakness. +4 Dread the Merciless
65 Cheapskate Cheap 1 Not one to spend money unless it is for a good reasons, and preferably at a good price. 5% discount on construction costs, 5% bonus on tax income, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Cheapskate >= 1
Affects : Cheapskate 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1
Affects : Cheapskate 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : Treasury < 0
Affects : Cheapskate 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Cheapskate 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Cheapskate >= 1
Affects : Cheapskate 1
Chance : 4 %
Tight 3 Keeps his money locked away. Why have it at hand when that may lead to spending it idly. 10% discount on construction costs, 10% bonus on tax income, +2 to squalor (decreases population growth and public order)
Total Cheapskate 5 Cannot bear to part with a single florin that he could have somehow saved. 15% discount on construction costs, 15% bonus on tax income, +3 to squalor (decreases population growth and public order)
66 ChivalryLegacy Chivalrous Father 1 He has managed to pick up some of his father's sense of honour and chivalry. +1 Chivalry
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry >= 4
Affects : ChivalryLegacy 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry >= 7
Affects : ChivalryLegacy 1
Chance : 100 %
Legacy of Chivalry 2 Thanks largely to his noble father's influence, this man shows a very strong sense of chivalry. +2 Chivalry
67 clerical_title Clerical Title 1 No effect Hidden
隱藏
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_antwerp
Trait archbishop_antwerp = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_arhus
Trait archbishop_arhus = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_barcelona
Trait archbishop_barcelona = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_budapest
Trait archbishop_budapest = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_cologne
Trait archbishop_cologne = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_constantinople
Trait archbishop_constantinople = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_edinburgh
Trait archbishop_edinburgh = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_friaul
Trait archbishop_friaul = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_graz
Trait archbishop_graz = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_kiel
Trait archbishop_kiel = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_london
Trait archbishop_london = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_magdeburg
Trait archbishop_magdeburg = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_mainz
Trait archbishop_mainz = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_milan
Trait archbishop_milan = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_novgorod
Trait archbishop_novgorod = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_olmutz
Trait archbishop_olmutz = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_oporto
Trait archbishop_oporto = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_palermo
Trait archbishop_palermo = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_passau
Trait archbishop_passau = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_plock
Trait archbishop_plock = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_rheims
Trait archbishop_rheims = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_strassburg
Trait archbishop_strassburg = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_toledo
Trait archbishop_toledo = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_trier
Trait archbishop_trier = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_utrecht
Trait archbishop_utrecht = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType archbishop_venice
Trait archbishop_venice = 0
Affects : clerical_title 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_antwerp = 1
I_EventCounter archbishop_antwerp = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_antwerp = 1
I_EventCounter archbishop_antwerp = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_antwerp = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_antwerp = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_arhus = 1
I_EventCounter archbishop_arhus = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_arhus = 1
I_EventCounter archbishop_arhus = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_arhus = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_arhus = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_barcelona = 1
I_EventCounter archbishop_barcelona = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_barcelona = 1
I_EventCounter archbishop_barcelona = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_barcelona = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_barcelona = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_budapest = 1
I_EventCounter archbishop_budapest = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_budapest = 1
I_EventCounter archbishop_budapest = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_budapest = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_budapest = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_cologne = 1
I_EventCounter archbishop_cologne = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_cologne = 1
I_EventCounter archbishop_cologne = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_cologne = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_cologne = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_constantinople = 1
I_EventCounter archbishop_constantinople = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_constantinople = 1
I_EventCounter archbishop_constantinople = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_constantinople = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_constantinople = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_edinburgh = 1
I_EventCounter archbishop_edinburgh = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_edinburgh = 1
I_EventCounter archbishop_edinburgh = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_edinburgh = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_edinburgh = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_friaul = 1
I_EventCounter archbishop_friaul = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_friaul = 1
I_EventCounter archbishop_friaul = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_friaul = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_friaul = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_graz = 1
I_EventCounter archbishop_graz = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_graz = 1
I_EventCounter archbishop_graz = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_graz = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_graz = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_kiel = 1
I_EventCounter archbishop_kiel = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_kiel = 1
I_EventCounter archbishop_kiel = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_kiel = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_kiel = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_london = 1
I_EventCounter archbishop_london = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_london = 1
I_EventCounter archbishop_london = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_london = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_london = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_magdeburg = 1
I_EventCounter archbishop_magdeburg = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_magdeburg = 1
I_EventCounter archbishop_magdeburg = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_magdeburg = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_magdeburg = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_mainz = 1
I_EventCounter archbishop_mainz = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_mainz = 1
I_EventCounter archbishop_mainz = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_mainz = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_mainz = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_milan = 1
I_EventCounter archbishop_milan = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_milan = 1
I_EventCounter archbishop_milan = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_milan = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_milan = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_novgorod = 1
I_EventCounter archbishop_novgorod = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_novgorod = 1
I_EventCounter archbishop_novgorod = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_novgorod = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_novgorod = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_olmutz = 1
I_EventCounter archbishop_olmutz = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_olmutz = 1
I_EventCounter archbishop_olmutz = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_olmutz = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_olmutz = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_oporto = 1
I_EventCounter archbishop_oporto = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_oporto = 1
I_EventCounter archbishop_oporto = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_oporto = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_oporto = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_palermo = 1
I_EventCounter archbishop_palermo = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_palermo = 1
I_EventCounter archbishop_palermo = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_palermo = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_palermo = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_passau = 1
I_EventCounter archbishop_passau = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_passau = 1
I_EventCounter archbishop_passau = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_passau = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_passau = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_plock = 1
I_EventCounter archbishop_plock = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_plock = 1
I_EventCounter archbishop_plock = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_plock = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_plock = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_rheims = 1
I_EventCounter archbishop_rheims = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_rheims = 1
I_EventCounter archbishop_rheims = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_rheims = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_rheims = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_strassburg = 1
I_EventCounter archbishop_strassburg = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_strassburg = 1
I_EventCounter archbishop_strassburg = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_strassburg = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_strassburg = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_toledo = 1
I_EventCounter archbishop_toledo = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_toledo = 1
I_EventCounter archbishop_toledo = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_toledo = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_toledo = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_trier = 1
I_EventCounter archbishop_trier = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_trier = 1
I_EventCounter archbishop_trier = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_trier = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_trier = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_utrecht = 1
I_EventCounter archbishop_utrecht = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_utrecht = 1
I_EventCounter archbishop_utrecht = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_utrecht = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_utrecht = 1
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait archbishop_venice = 1
I_EventCounter archbishop_venice = 3
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait archbishop_venice = 1
I_EventCounter archbishop_venice = 4
not IsFactionAIControlled
Affects : clerical_title -1
Chance : 100 %
When to test : CharacterMarries
Condition : Trait archbishop_venice = 1
Affects : clerical_title -1
Chance : 100 %
When to test : BecomesFactionHeir
Condition : Trait archbishop_venice = 1
Affects : clerical_title -1
Chance : 100 %
68 ContentGeneral Feels Appreciated 1 Feels he is treated accordingly for his efforts. +1 Loyalty
When to test : CharacterTurnEnd
Condition : IsGeneral
not IsFactionLeader
Attribute Chivalry >= 3
FactionLeaderAttribute Chivalry >= 3
Affects : ContentGeneral 1
Chance : 10 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
I_ConflictType Normal
BattleOdds >= 1.5
Affects : ContentGeneral 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
GovernorBuildingExists >= large_stone_wall
Attribute Command < 6
Affects : ContentGeneral 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
GovernorBuildingExists >= fortress
Attribute Command < 6
Affects : ContentGeneral 1
Chance : 10 %
Feels Respected 4 Believes he is treated with respect by his ruler. +3 Loyalty
Feels Honoured 8 Has been made to feel like a truly valued and honoured member of his people. +5 Loyalty
69 Corrupt Dubious 1 Capable of bringing himself to commit rather shameful acts. 20% decrease to cost to bribe, 10% penalty on tax income, -1 from law (has a negative effect on public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= brothel
Affects : Corrupt 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Corrupt 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Corrupt 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Corrupt 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Corrupt >= 1
Affects : Corrupt 1
Chance : 15 %
When to test : BrotherAdopted
Condition :
Affects : Corrupt 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Corrupt 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Corrupt >= 1
Affects : Corrupt 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchant_bank
Affects : Corrupt 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Corrupt 1
Chance : 5 %
Underhanded 3 Unafraid of resorting to lowly acts to realise his ambitions. -1 Loyalty, 40% decrease to cost to bribe, 20% penalty on tax income, -2 from law (has a negative effect on public order)
Corrupt 6 Devoid of conscience, this man is only interested in what is possible, unconcerned about what is deemed proper. -2 Loyalty, 60% decrease to cost to bribe, 30% penalty on tax income, -3 from law (has a negative effect on public order)
70 count_caesarea Atabek of Rum 1 He is the Atabek of Rum +1 Loyalty, +1 Command - Atabek of Rum
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_caesarea
Trait count_caesarea = 0
Affects : count_caesarea 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_caesarea = 1
I_EventCounter count_caesarea = 3
not IsFactionAIControlled
Affects : count_caesarea -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_caesarea = 1
I_EventCounter count_caesarea = 4
not IsFactionAIControlled
Affects : count_caesarea -1
Chance : 100 %
71 count_cordoba Emir of Cordoba 1 He is the Emir of Cordoba +1 Loyalty, +1 Command - Emir of Cordoba
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_cordoba
Trait count_cordoba = 0
Affects : count_cordoba 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_cordoba = 1
I_EventCounter count_cordoba = 3
not IsFactionAIControlled
Affects : count_cordoba -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_cordoba = 1
I_EventCounter count_cordoba = 4
not IsFactionAIControlled
Affects : count_cordoba -1
Chance : 100 %
72 count_flanders Graf von Flandern 1 He is the Count of Flanders -2 Loyalty, 10% bonus on tax income, 10% bonus on mining income, 3% bonus on all trade income, +1 to law (improves public order), +1 Command - Count of Flanders
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_flanders
Trait count_flanders = 0
Affects : count_flanders 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_flanders = 1
I_EventCounter count_flanders = 3
not IsFactionAIControlled
Affects : count_flanders -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_flanders = 1
I_EventCounter count_flanders = 4
not IsFactionAIControlled
Affects : count_flanders -1
Chance : 100 %
73 count_sarkel Khan of Sarkel 1 He is the Khan of Sarkel +1 Loyalty, +1 Command - Khan of Sarkel
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_sarkel
Trait count_sarkel = 0
Affects : count_sarkel 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_sarkel = 1
I_EventCounter count_sarkel = 3
not IsFactionAIControlled
Affects : count_sarkel -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_sarkel = 1
I_EventCounter count_sarkel = 4
not IsFactionAIControlled
Affects : count_sarkel -1
Chance : 100 %
74 count_worms Pfalzgraf bei Rhein 1 He is the Count Palatine of the Rhine +2 Loyalty, +1 Command - Count Palatine of the Rhine
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType count_worms
Trait count_worms = 0
Affects : count_worms 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait count_worms = 1
I_EventCounter count_worms = 3
not IsFactionAIControlled
Affects : count_worms -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait count_worms = 1
I_EventCounter count_worms = 4
not IsFactionAIControlled
Affects : count_worms -1
Chance : 100 %
75 counter_king Gegenkönig 1 He is the Counter King - leader of the opposition against the current Emperor +1 Authority, will become Emperor upon the death of his rival. - Counter King
When to test : CharacterTurnStart
Condition : I_EventCounter c1 = 1
Trait Candidate1 = 1
Trait Factionleader = 1
Trait Emperor = 0
Affects : counter_king -1
Chance : 100 %
When to test : CharacterTurnStart
Condition : I_EventCounter c2 = 1
Trait Candidate2 = 1
Trait Factionleader = 1
Trait Emperor = 0
Affects : counter_king -1
Chance : 100 %
When to test : CharacterTurnStart
Condition : Trait Candidate2 = 1
I_EventCounter civil_war = 1
IsFactionAIControlled
Trait counter_king = 0
Affects : counter_king 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait Candidate2 = 1
I_EventCounter civil_war = 1
Trait counter_king = 0
Affects : counter_king 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Candidate2 = 1
I_EventCounter civil_war = 1
Trait counter_king = 0
Affects : counter_king 1
Chance : 100 %
76 CounterSpy Counter-Spy 2 This man has shown the capability to oversee a security force after having successfully located and deal with a foreign spy. +2 to public security (improves the chances of detecting and capturing enemy agents)
When to test : ExecutesASpyOnAMission
Condition :
Affects : CounterSpy 1
Chance : 100 %
Counter-Espionage 4 This man is not paranoid, he simply knows exactly when there is need to be concerned of watching eyes. +3 to public security (improves the chances of detecting and capturing enemy agents)
Spycatcher 6 This man has an almost disturbingly innate ability to sense when he is being watched, by whom, and even why. +1 Chivalry, +1 to line of sight (increases the range at which enemies are spotted), +4 to public security (improves the chances of detecting and capturing enemy agents)
77 Coward Faltering Courage 2 Has shown more concern for his personal safety on the battlefield that a commander should. -1 Morale for all troops on the battlefield
When to test : PostBattle
Condition : not WonBattle
not GeneralFoughtInCombat
PercentageEnemyKilled = 0
Affects : Coward 1
Chance : 100 %
When to test : BattleGeneralRouted
Condition :
Affects : Coward 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Coward 2
Chance : 3 %
Fears Conflict 4 A man who fears getting hurt should not be leading men into battle. -2 Morale for all troops on the battlefield
Cowardly 6 Known to run as soon as there is a threat to his person, this man is now openly referred to as a coward. -3 Morale for all troops on the battlefield
Slave to Fear 8 Even the meekest of men jeer at this man's lack of spine. He belongs in a nursery, not a battlefield. -4 Morale for all troops on the battlefield the Coward
78 CrusaderHistory Crusader 3 Lords who have no qualms about travelling to far off lands for noble, spiritual causes serve as a great example to their men. +1 Chivalry, +1 Piety, +1 Command when fighting against Muslims
When to test : GeneralJoinCrusade
Condition : IsCrusade
Trait CrusaderHistory < 1
Affects : CrusaderHistory 2
Chance : 100 %
When to test : GeneralArrivesCrusadeTargetRegion
Condition : IsCrusade
Affects : CrusaderHistory 2
Chance : 100 %
When to test : GeneralAssaultsResidence
Condition : IsOnCrusade
IsRegionCrusadeTarget
Affects : CrusaderHistory 2
Chance : 100 %
When to test : GeneralTakesCrusadeTarget
Condition : IsCrusade
Affects : CrusaderHistory 3
Chance : 100 %
When to test : GeneralAbandonCrusade
Condition :
Affects : CrusaderHistory -3
Chance : 100 %
When to test : PreBattleWithdrawal
Condition : IsOnCrusade
IsRegionCrusadeTarget
Affects : CrusaderHistory -2
Chance : 100 %
Great Crusader 6 Some show their devotion through prayer, but this man shows it through battling in God's name. +2 Chivalry, +2 Piety, +2 Command when fighting against Muslims
Grand Crusader 9 To devote one's life to the Crusades is the sort of thing even most knights would deem to be above and beyond the call. +3 Chivalry, +3 Piety, +3 Command when fighting against Muslims the Crusader
79 Cuckold Trouble at Home 2 Though nobody speaks to him of it, plenty of people whisper rumours of his wife having a secret love. -1 Authority
When to test : CharacterMarriesPrincess
Condition : SpouseTrait UnchasteWoman > 0
Affects : Cuckold 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
InEnemyLands
IsMarried
Trait WifeIsNoble < 2
Affects : Cuckold 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Arse >= 1
IsMarried
Affects : Cuckold 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Cuckold >= 1
not HasAncType Sex
Affects : Cuckold 1
Chance : 4 %
Cuckold 3 This man's wife has been seen showing affections to other men that all but prove her infidelity. -2 Authority
Laughing Stock 4 This man's inability to do much about his wife's open conquests of other men makes him the butt of many a joke. -3 Authority
Lacks Manhood 5 So short on self respect is this man that those who bed his wife openly laugh about it to his face... Just before passing water on his shoes. -4 Authority the Cuckold
80 Cultured Cultured 1 This man has some understanding and appreciation of the arts. +1 to popularity (improves public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= artist_studio
Affects : Cultured 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= theatre
Affects : Cultured 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cultured >= 1
Affects : Cultured 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : Cultured 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : Cultured 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Cultured 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= ikoner_studio
Affects : Cultured 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= printing_press
Affects : Cultured 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = university
Affects : Cultured 1
Chance : 3 %
Very Cultured 4 Quite an authority on the arts, and considered very well cultured. +1 Authority, +2 to popularity (improves public order)
4 / 13 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10
Royal Military Academy - Sitemaps
Total War: Rome II
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Total War: Shogun 2
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Shogun 2: Rise of the Samurai
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Factions
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Total War: Empire
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Total War: Medieval II
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Retinue
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Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
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