Has developed an incredibly odd and sometimes disturbing view of things.
-1 Command, -1 Authority, 2% penalty on all trade income
When to test : SufferAssassinationAttempt Condition : Trait Paranoia >= 3 Affects : Deranged 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Deranged 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Deranged >= 1 Affects : Deranged 1 Chance : 4 %
Deranged
2
Is clearly dealing with things only he can see or understand. Not that he seems to understand a lot properly now.
-2 Command, -2 Authority, -1 Morale for all troops on the battlefield, 5% penalty on all trade income, 2% penalty on tax income
Dangerously Mad
4
No longer acting with any sense of rational or consequence. Literally a danger to others around him.
-3 Command, -3 Authority, -2 Morale for all troops on the battlefield, 10% penalty on all trade income, 5% penalty on tax income
the Mad
102
DesperateWoman
Bruised Confidence
2
Why anyone would refuse the hand of a princess is utterly beyond her… Others have an inkling though.
-1 Charm
When to test : CharacterTurnEnd Condition : AgentType = princess Affects : DesperateWoman 1 Chance : 4 %
Insecure
3
This eligible maiden focuses on her destiny of becoming a wife above all other things to the point where there seems little else to her.
-2 Charm
Desperate
4
So keen on wedlock is this woman that men fear getting drunk near her, lest they wake up married.
-3 Charm
the Man Hunter
103
Despoiler
Looter
3
Has learned how to sack a conquered place effectively rather than mindlessly.
10% bonus to cash gained from looting
When to test : LeaderOrderedSabotage Condition : Affects : Despoiler 1 Chance : 100 %
When to test : GeneralDevastatesTile Condition : Affects : Despoiler 1 Chance : 4 %
When to test : SackSettlement Condition : Affects : Despoiler 1 Chance : 20 %
When to test : GovernorBuildingDestroyed Condition : Treasury > 10000 Affects : Despoiler 1 Chance : 10 %
Pillager
6
Actually drills his men on how to pillage a place effectively once the enemy lies defeated.
20% bonus to cash gained from looting
Sacker of Cities
9
Has made an art of ransacking the homes of the terrified folk he has just conquered.
30% bonus to cash gained from looting
104
Disciplinarian
Conscientious Trainer
1
A believer that hard training leads to success on the battlefield, and life in general.
+1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : GovernorCityRiots Condition : Affects : Disciplinarian 1 Chance : 10 %
When to test : GovernorCityRebels Condition : Affects : Disciplinarian 1 Chance : 15 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : Disciplinarian 2 Chance : 17 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Disciplinarian 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Affects : Disciplinarian 2 Chance : 17 %
When to test : OfferedForMarriage Condition : Affects : Disciplinarian 2 Chance : 17 %
Drillmaster
2
This man drills his troops very hard, enough to both harden them, and instil a little resentment.
-1 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Harsh Taskmaster
4
This man drives his troops to breaking point with an iron fist. As much as they despise him for it, he makes them better warriors.
+1 Command, +1 Authority, -2 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march), +1 to law (improves public order)
105
DiscontentGeneral
Feels Unappreciated
1
Is somewhat disgruntled about his lot in life of late.
-1 Loyalty
When to test : PostBattle Condition : IsGeneral not WonBattle BattleSuccess >= average I_ConflictType Normal BattleOdds < 0.5 Affects : DiscontentGeneral 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral not IsFactionLeader Attribute Chivalry >= 3 FactionLeaderAttribute Chivalry <= -3 Affects : DiscontentGeneral 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : FactionExcommunicated not IsFactionLeader IsGeneral Attribute Piety > 5 Affects : DiscontentGeneral 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not GovernorBuildingExists >= stone_wall not GovernorBuildingExists >= castle Attribute Command > 4 DistanceCapital > 50 Affects : DiscontentGeneral 1 Chance : 10 %
When to test : GeneralPrisonersRansomedCaptor Condition : RansomType execute NumCapturedSoldiers > 80 Attribute Chivalry >= 4 Affects : DiscontentGeneral 1 Chance : 50 %
When to test : ExterminatePopulation Condition : Attribute Chivalry >= 4 Affects : DiscontentGeneral 1 Chance : 50 %
When to test : BrotherAdopted Condition : not IsFactionHeir Affects : DiscontentGeneral 1 Chance : 50 %
Feels Disrespected
4
Prone to thinking about how his talents could be better used by his rulers.
-3 Loyalty
Feels Dishonoured
8
Dwells on a belief that he is intentionally being treated poorly by his master.
-5 Loyalty
106
dishonoured
Dishonoured
1
He has been dishonoured after being deprived of a very important title.
-3 Loyalty
the dishonoured
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_antwerp Trait archbishop_antwerp = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_arhus Trait archbishop_arhus = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_barcelona Trait archbishop_barcelona = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_budapest Trait archbishop_budapest = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_cologne Trait archbishop_cologne = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_constantinople Trait archbishop_constantinople = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_edinburgh Trait archbishop_edinburgh = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_friaul Trait archbishop_friaul = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_graz Trait archbishop_graz = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_kiel Trait archbishop_kiel = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_london Trait archbishop_london = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_magdeburg Trait archbishop_magdeburg = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_mainz Trait archbishop_mainz = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_milan Trait archbishop_milan = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_novgorod Trait archbishop_novgorod = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_olmutz Trait archbishop_olmutz = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_oporto Trait archbishop_oporto = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_palermo Trait archbishop_palermo = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_passau Trait archbishop_passau = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_plock Trait archbishop_plock = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_rheims Trait archbishop_rheims = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_strassburg Trait archbishop_strassburg = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_toledo Trait archbishop_toledo = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_trier Trait archbishop_trier = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_utrecht Trait archbishop_utrecht = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType archbishop_venice Trait archbishop_venice = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_caesarea Trait count_caesarea = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_cordoba Trait count_cordoba = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_flanders Trait count_flanders = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_sarkel Trait count_sarkel = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType count_worms Trait count_worms = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType office_chancellor Trait office_chancellor = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsFactionAIControlled HasAncType office_marshall Trait office_marshall = 0 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterSelected Condition : not IsFactionAIControlled AgentType = family I_EventCounter count_caesarea = 1 not IsFactionHeir not IsFactionLeader Trait clerical_title = 0 Trait worldly_title < 5 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterSelected Condition : not IsFactionAIControlled AgentType = family I_EventCounter count_cordoba = 1 not IsFactionHeir not IsFactionLeader Trait clerical_title = 0 Trait worldly_title < 5 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterSelected Condition : not IsFactionAIControlled AgentType = family I_EventCounter count_flanders = 1 not IsFactionHeir not IsFactionLeader Trait clerical_title = 0 Trait worldly_title < 5 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterSelected Condition : not IsFactionAIControlled AgentType = family I_EventCounter count_sarkel = 1 not IsFactionHeir not IsFactionLeader Trait clerical_title = 0 Trait worldly_title < 5 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterSelected Condition : not IsFactionAIControlled AgentType = family I_EventCounter count_worms = 1 not IsFactionHeir not IsFactionLeader Trait clerical_title = 0 Trait worldly_title < 5 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterSelected Condition : not IsFactionAIControlled AgentType = family I_EventCounter office_chancellor = 1 not IsFactionHeir not IsFactionLeader Trait clerical_title = 0 Trait worldly_title < 5 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterSelected Condition : not IsFactionAIControlled AgentType = family I_EventCounter office_marshall = 1 not IsFactionHeir not IsFactionLeader Trait clerical_title = 0 Trait worldly_title < 5 Affects : dishonoured -1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_antwerp = 1 I_EventCounter archbishop_antwerp = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_arhus = 1 I_EventCounter archbishop_arhus = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_barcelona = 1 I_EventCounter archbishop_barcelona = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_budapest = 1 I_EventCounter archbishop_budapest = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_cologne = 1 I_EventCounter archbishop_cologne = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_constantinople = 1 I_EventCounter archbishop_constantinople = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_edinburgh = 1 I_EventCounter archbishop_edinburgh = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_friaul = 1 I_EventCounter archbishop_friaul = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_graz = 1 I_EventCounter archbishop_graz = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_kiel = 1 I_EventCounter archbishop_kiel = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_london = 1 I_EventCounter archbishop_london = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_magdeburg = 1 I_EventCounter archbishop_magdeburg = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_mainz = 1 I_EventCounter archbishop_mainz = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_milan = 1 I_EventCounter archbishop_milan = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_novgorod = 1 I_EventCounter archbishop_novgorod = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_olmutz = 1 I_EventCounter archbishop_olmutz = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_oporto = 1 I_EventCounter archbishop_oporto = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_palermo = 1 I_EventCounter archbishop_palermo = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_passau = 1 I_EventCounter archbishop_passau = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_plock = 1 I_EventCounter archbishop_plock = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_rheims = 1 I_EventCounter archbishop_rheims = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_strassburg = 1 I_EventCounter archbishop_strassburg = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_toledo = 1 I_EventCounter archbishop_toledo = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_trier = 1 I_EventCounter archbishop_trier = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_utrecht = 1 I_EventCounter archbishop_utrecht = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait archbishop_venice = 1 I_EventCounter archbishop_venice = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait count_caesarea = 1 I_EventCounter count_caesarea = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait count_cordoba = 1 I_EventCounter count_cordoba = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait count_flanders = 1 I_EventCounter count_flanders = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait count_sarkel = 1 I_EventCounter count_sarkel = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait count_worms = 1 I_EventCounter count_worms = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait office_chancellor = 1 I_EventCounter office_chancellor = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
When to test : CharacterSelected Condition : Trait office_marshall = 1 I_EventCounter office_marshall = 3 not IsFactionAIControlled Affects : dishonoured 1 Chance : 100 %
107
Disloyal
Speaks of Loyalty
1
Loyalty is a quality this man often speaks of, but rarely displays.
-1 Loyalty
When to test : AcceptBribe Condition : Affects : Disloyal 1 Chance : 50 %
When to test : BrotherAdopted Condition : Affects : Disloyal 1 Chance : 8 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Disloyal >= 2 Affects : Disloyal 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Disloyal >= 3 Affects : Disloyal 1 Chance : 25 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal < 1 Affects : Disloyal 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Disloyal >= 1 Affects : Disloyal 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Disloyal 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Trait Loyal < 1 Affects : Disloyal 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Disloyal >= 1 Affects : Disloyal 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Disloyal >= 2 Affects : Disloyal 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Disloyal >= 3 Affects : Disloyal 1 Chance : 25 %
When to test : OfferedForMarriage Condition : Trait Loyal < 1 Affects : Disloyal 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Disloyal >= 1 Affects : Disloyal 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Disloyal >= 2 Affects : Disloyal 2 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Disloyal >= 3 Affects : Disloyal 2 Chance : 25 %
Mixed Loyalties
2
Wrestles with the problems of trying to serve his own interests, as well as that of his superiors.
+1 Dread, -2 Loyalty
Disloyal
3
Quite apparent that this man selectively ignores or disobeys orders.
+2 Dread, -3 Loyalty
Actively Disloyal
4
This man utterly resents notions of loyalty and servitude, to the point his betrayals are an inevitability.
+3 Dread, -4 Loyalty
108
DivineProtection
Blessedly Lucky
1
Suspects that his faith alone has kept him safe from mortal danger.
+1 Violence
When to test : ExecutesAnAssassinOnAMission Condition : AgentType = priest Affects : DivineProtection 1 Chance : 100 %
Divine Protection
3
Quite certain that the Lord is watching over him, keeping him safe no matter what the adversity.
+1 Piety, +1 Violence
The Chosen One
6
"God himself turns the assassin's blade from my back. I am Chosen!"
+2 Piety, +2 Violence
the Chosen
109
Dogmatic
Orthodox
1
When the presence of the faith is prominent, it is easier to stay true to the flock.
-1 Unorthodoxy
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest ReligionShift < 10 PopulationOwnReligion > 85 TimeInRegion = 3 Affects : Dogmatic 1 Chance : 50 %
When to test : CharacterTurnEnd Condition : EndedInSettlement AgentType = priest SettlementBuildingExists >= cathedral Affects : Dogmatic 1 Chance : 20 %
Dogmatic
3
Has spent much time in places his faith is already dominant, and finds adhering to doctrine easy as a result.
-2 Unorthodoxy
Utterly Dogmatic
6
When one never leaves the lands where one's faith is strong, falling to heresy is most unlikely.
-3 Unorthodoxy
110
Doomsayer
Morbid
1
Has become concerned that his faith alone may not see him through all manner of adversity.
+1 Unorthodoxy-1 Violence
When to test : SufferAssassinationAttempt Condition : AgentType = priest Affects : Doomsayer 1 Chance : 100 %
Forsaken
3
Very aware that mortal danger can still reach those who are reaching for the divine.
+1 Unorthodoxy-1 Violence
Doomsayer
6
Now utterly convinced that all the attempts on his life are tests from above, and that he is destined to fail one.
+2 Unorthodoxy-2 Violence
the Doomsayer
111
DreadLegacy
Dreaded Father
1
This man's father was feared enough that the people expect the same in his own behaviour.
+1 Dread
When to test : CharacterComesOfAge Condition : FatherAttribute Chivalry <= -4 Affects : DreadLegacy 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : FatherAttribute Chivalry <= -7 Affects : DreadLegacy 1 Chance : 100 %
Legacy of Dread
2
The tyrant that sired this man has clearly passed on his dreaded nature.
+2 Dread
112
Drink
Social Drinker
1
Not at all opposed to toasting to a victory, a good cause, or good company.
+1 Command, +1 to popularity (improves public order)
When to test : SufferAssassinationAttempt Condition : IsGeneral Affects : Drink 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : FatherTrait Drink >= 1 FatherTrait Drink <= 2 Affects : Drink 1 Chance : 30 %
When to test : CharacterComesOfAge Condition : FatherTrait Drink >= 3 FatherTrait Drink <= 4 Affects : Drink 1 Chance : 30 %
When to test : CharacterComesOfAge Condition : FatherTrait Drink >= 5 FatherTrait Drink <= 6 Affects : Drink 1 Chance : 30 %
When to test : CharacterMarries Condition : Affects : Drink 1 Chance : 5 %
When to test : CharacterBecomesAFather Condition : Affects : Drink 1 Chance : 5 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : Drink 1 Chance : 8 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace Affects : Drink 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Drink 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Drink >= 1 Affects : Drink 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral AtSea Affects : Drink 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 RandomPercent > 90 Affects : Drink 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= brothel Affects : Drink 1 Chance : 5 %
When to test : OfferedForAdoption Condition : Affects : Drink 1 Chance : 8 %
When to test : OfferedForMarriage Condition : Affects : Drink 1 Chance : 6 %
Gets Merry
2
Not at all opposed to letting his guard down when drinking among friends.
+1 to popularity (improves public order)
Steady Drinker
4
Will happily accept a drink at any time, and often pursue one if it is not at hand.
-1 Command, +1 to popularity (improves public order)
Drunken Heathen
8
This man's drinking has become a problem, and he now regularly makes a royal arse of himself.
-2 Command, -1 Authority, 2% penalty on tax income
Alcoholic
16
Drinking is no longer about celebration for this man, yet still he searching for all his answers in the bottom of a bottle.
-3 Command, -3 Authority, 5% penalty on tax income
Paralytic
32
This man's vice of drink has rendered him all but dead, incapable of standing much of the time.
-5 Command, -5 Authority, 10% penalty on tax income
the Drunkard
113
duke_of_l_lorraine
Herzog von Niederlothringen
1
He is the Duke of Lower Lorraine
+1 Authority, +2 Loyalty, +1 Morale for all troops on the battlefield, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : CharacterTurnStart Condition : Trait Factionleader = 1 Trait ReichMember = 1 Trait Acht = 0 I_EventCounter SafetyEmpAward = 1 Affects : Emperor 1 Chance : 100 %
120
EmperorCrowned
Kaiser
1
He is the Holy Roman Emperor
+1 Authority, +1 Piety, +1 Morale for all troops on the battlefield, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
- Holy Roman Emperor
When to test : CharacterTurnEnd Condition : Trait Emperor = 1 IsFactionAIControlled Trait EmperorCrowned = 0 Affects : EmperorCrowned 1 Chance : 100 %
When to test : CharacterTurnStart Condition : Trait Emperor = 1 I_EventCounter CrownAP = 1 I_EventCounter CrownEmp = 1 not IsFactionAIControlled FactionExcommunicated Trait EmperorCrowned = 0 Affects : EmperorCrowned 1 Chance : 100 %
When to test : CharacterTurnStart Condition : IsRegionOneOf 140 Roman_Province Trait Emperor = 1 Trait EmperorCrowned = 0 not FactionExcommunicated not IsFactionAIControlled Affects : EmperorCrowned 1 Chance : 100 %