Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Das Heilige Römische Reich 06 神聖羅馬諸國誌 06 / The Cumans / Traits 特性 / Family general's traits 王室將軍特性
Das Heilige Römische Reich 06 神聖羅馬諸國誌 06
The Cumans The Cumans
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
201 NightBattleCapable Night Fighter 1 Has a proper understanding of how to organise a large fighting force so that they will not flounder about ineffectually in the darkness. +1 Command when fighting at night
When to test : CharacterTurnStart
Condition : Trait NightBattleCapable = 0
IsGeneral
Attribute Command >= 5
Affects : NightBattleCapable 6
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
Attribute Command >= 1
IsNightBattle
Trait NightBattleCapable = 0
WonBattle
Affects : NightBattleCapable 6
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForAdoption
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
When to test : OfferedForMarriage
Condition :
Affects : NightBattleCapable 1
Chance : 10 %
202 Noctophilia Likes the Dark 2 The dark is not something to be feared, but rather, something to take advantage of in battle. +1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 100 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
BattleOdds >= 0.5
BattleOdds < 2
IsNightBattle
Affects : Noctophilia 1
Chance : 100 %
Effective at Night 3 Adept at using the cover of night to disguise his tactical manoeuvres on the battlefield. +2 Command when fighting at night
Nocturnal 5 Known to sleep during the day so he can spend more of his waking hours in darkness. Makes easy prey of enemies unaccustomed to working in the dark. +3 Command when fighting at night
203 Noctophobia Spooked at Night 2 On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness. -1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds >= 0.8
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds < 1.5
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
Fear of the Dark 3 Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it! -2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Noctophobic 5 This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man. -3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
204 NonAuthoritarian Fair Ruler 3 Sees little use in oppressing the people simply because he has opportunity to do so. -2 from unrest (improves public order), -1 from law (has a negative effect on public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= brothel
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= jousting_lists
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 50 %
When to test : OccupySettlement
Condition :
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : OccupySettlement
Condition : Trait StrategyChivalry > 0
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait NonAuthoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 4 %
Understanding Ruler 4 Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest. -1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order)
Liberal Leader 6 A firm believer that allowing the people their personal freedoms makes for a more prosperous society. -2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order) the Kind
205 office_chancellor Chancellor 1 He is the Royal Chancellor +2 Loyalty, 20% bonus on mining income, 10% bonus on tax income, +1 to law (improves public order) - Royal Chancellor
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType office_chancellor
Trait office_chancellor = 0
Affects : office_chancellor 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait office_chancellor = 1
I_EventCounter office_chancellor = 3
not IsFactionAIControlled
Affects : office_chancellor -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait office_chancellor = 1
I_EventCounter office_chancellor = 4
not IsFactionAIControlled
Affects : office_chancellor 1
Chance : 100 %
206 office_marshall Grand Marshall 1 He is the Grand Marshall +2 Loyalty, +2 Command - Grand Marshall
When to test : CharacterTurnEnd
Condition : IsFactionAIControlled
HasAncType office_marshall
Trait office_marshall = 0
Affects : office_marshall 1
Chance : 100 %
When to test : CharacterSelected
Condition : Trait office_marshall = 1
I_EventCounter office_marshall = 3
not IsFactionAIControlled
Affects : office_marshall -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait office_marshall = 1
I_EventCounter office_marshall = 4
not IsFactionAIControlled
Affects : office_marshall 1
Chance : 100 %
207 Paranoia Slow to Trust 1 Takes considerable time with someone before believing their intentions to be as they claim. +1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Paranoia 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 2
Affects : Paranoia 1
Chance : 20 %
When to test : BrotherAdopted
Condition :
Affects : Paranoia 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : Trait Paranoia >= 1
Affects : Paranoia 1
Chance : 4 %
Overly Suspicious 2 Suspicious of unseen plots and dreaded fates, many of which are obviously untrue. +2 to personal security (improves the chances of detecting and foiling assassination attempts)
Paranoid 4 Typically believes that others are out to get him, afraid of the intentions others have towards him - they must be dastardly! -1 Command, -1 Authority, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Completely Paranoid 8 Utterly unable to relax or trust anyone, this man is a total wreck, afraid of possibility itself. -2 Command, -2 Authority, +4 to personal security (improves the chances of detecting and foiling assassination attempts)
208 Perverted Sexually Liberated 1 Unfussed with what others think of his bedroom antics - it is not their business in the first place. +1 to popularity (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Perverted >= 2
Affects : Perverted 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Perverted 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Perverted >= 1
Affects : Perverted 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Perverted 1
Chance : 5 %
When to test : OfferedForAdoption
Condition :
Affects : Perverted 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Perverted 1
Chance : 3 %
Sexually Eccentric 2 This man's tastes for carnal pleasures are outlandish and irregular, and not something to let others known of. -1 from popularity (has a negative effect on public order)
Sexually Debauched 4 The pleasures found in the depths of depravity have left unpleasant stains on this man's character. -1 Piety, -2 from popularity (has a negative effect on public order)
Sexually Perverse 7 There are no depths to which this man will not sink in his quest for physical satisfaction. -2 Piety, -3 from popularity (has a negative effect on public order)
Sexually Corrupt 10 It is common knowledge that this man indulges in carnal pleasures that any decent person would deem an affront to God. -3 Piety, -1 Authority, -4 from popularity (has a negative effect on public order)
Diabolically Degenerate 12 This man carries out sexual acts that would make most physically sick at their mere mention. Nothing is too much - torture, bestiality, necrophilia... -4 Piety, -2 Authority, -5 from popularity (has a negative effect on public order) the Foul
209 PoliticsSkill Political Promise 5 Showing interest and promise in the deadly games of politics. +1 Authority
When to test : LeaderOrderedBribery
Condition :
Affects : PoliticsSkill 5
Chance : 50 %
When to test : LeaderOrderedDiplomacy
Condition :
Affects : PoliticsSkill 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait PoliticsSkill >= 2
Affects : PoliticsSkill 5
Chance : 20 %
When to test : OfferedForMarriage
Condition :
Affects : PoliticsSkill 1
Chance : 17 %
Political Animal 10 Few savour the world of politics but this man has a love for the deals and schemes of kingdoms. -1 Loyalty, +1 Authority
Perfect Politician 15 Has an iron-clad grip on the world of politics, and is a master of dealing with and understanding other peoples. -2 Loyalty, +2 Authority
210 PopesEnforcer Pope's Enforcer 1 Lords who have no qualms about travelling to far off lands for noble, spiritual causes serve as a great example to their men. +1 Dread, +1 Command when fighting against Muslims
When to test : LeaderMissionSuccess
Condition : MissionID assassinate_cardinal
Affects : PopesEnforcer 1
Chance : 100 %
Pope's Executioner 3 Some show their devotion through prayer, but this man shows it through battling in God's name. +2 Dread, +2 Command when fighting against Muslims the Executioner
211 Pragmatic Mostly Rational 1 More of this man's beliefs are based on his own common sense than what others would preach to him. +1 Authority
When to test : CharacterComesOfAge
Condition : FatherTrait Pragmatic >= 1
Affects : Pragmatic 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
InEnemyLands
Affects : Pragmatic 1
Chance : 2 %
No Nonsense 2 Not open to hearing talk of divine and mystical perils that may befall us. Why have these things not happened then? +2 Authority, +1 Morale for all troops on the battlefield
Utterly Pragmatic 3 There is little romance or imagination in this man's mind, making him most expedient, but very dry. +3 Authority, +2 Morale for all troops on the battlefield
212 Prim Proper Morals 1 Behaves in a noble and proper way without prompting. +1 Authority, 20% increase to cost to bribe, +1 to unrest (has a negative effect on public order), +1 to law (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Girls >= 1
Affects : Prim 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse = 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cuckold >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse > 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterMarries
Condition :
Affects : Prim 1
Chance : 5 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 40 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 2
Affects : Prim 3
Chance : 60 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 3
Affects : Prim 6
Chance : 40 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 4
Affects : Prim 12
Chance : 20 %
When to test : CharacterBecomesAFather
Condition :
Affects : Prim 1
Chance : 5 %
When to test : CharacterMarries
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 40 %
When to test : CharacterMarries
Condition : Trait Girls >= 2
Affects : Prim 3
Chance : 60 %
When to test : CharacterMarries
Condition : Trait Girls >= 3
Affects : Prim 6
Chance : 40 %
When to test : CharacterMarries
Condition : Trait Girls >= 4
Affects : Prim 12
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Prim >= 1
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= masjid
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church_o
Affects : Prim 1
Chance : 4 %
Prim 3 Prim and proper, this man's righteousness make him rather humourless. +2 Authority, 30% increase to cost to bribe, +2 to unrest (has a negative effect on public order), +2 to law (improves public order)
Holier than Thou 5 Conducts himself in a manner that is utterly noble and immaculate, distancing himself from the common man. -1 Command, +2 Authority, 40% increase to cost to bribe, -1 from squalor (increases public order and population growth), +3 to unrest (has a negative effect on public order), +3 to law (improves public order)
213 PublicAtheism Religiously Improper 2 Poorly masks his disdain for dealing with religious ceremony. -2 Piety, +1 to unrest (has a negative effect on public order)
When to test : CharacterComesOfAge
Condition : FatherTrait PublicAtheism >= 1
Affects : PublicAtheism 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : PublicAtheism 1
Chance : 3 %
Humanist 5 More interested in exploring how humans work than skipping that and dwelling on 'the possibilities of the divine. -4 Piety, +4 to unrest (has a negative effect on public order)
Athiest 12 Not ashamed of the fact that he does not believe in a God. It is a theory few others believe, and even fewer are so foolish to admit to living by. -6 Piety, +6 to unrest (has a negative effect on public order)
Despises Religion 20 Feels that religion is a diabolical sham, used to control the masses under threat of eternal spiritual suffering. -8 Piety, +8 to unrest (has a negative effect on public order) the Faithless
214 PublicFaith Religiously Proper 1 Follows the basic mandates, goes to pray often enough. +1 Piety
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = cathedral
Affects : PublicFaith 1
Chance : 35 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral
Affects : PublicFaith 1
Chance : 65 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = jama
Affects : PublicFaith 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = great_jama
Affects : PublicFaith 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = cathedral_o
Affects : PublicFaith 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral_o
Affects : PublicFaith 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : FatherTrait PublicFaith >= 1
Affects : PublicFaith 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : PublicFaith 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= chapel
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= masjid
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= c_masjid
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church_o
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= chapel_o
Affects : PublicFaith 1
Chance : 15 %
Religiously Minded 4 Shows consideration for matters of religion in both his professional and personal lives. +2 Piety
Religiously Devout 8 Pious enough to be considered a true supporter of the faith. +3 Piety
Pious Ruler 16 As pious as one can ever be expected to be, this man is a champion of the faith. +4 Piety the Pious
215 Rabblerouser Instigator 1 Often the first man to say something to start a heated debate, but not always the one to finish it. +1 to popularity (improves public order)
When to test : GovernorCityRiots
Condition :
Affects : Rabblerouser 1
Chance : 10 %
When to test : GovernorCityRebels
Condition :
Affects : Rabblerouser 1
Chance : 20 %
Agitator 2 Able to inspire malcontent feelings within an audience. +2 to popularity (improves public order)
Provoker 4 Can rouse a group of downtrodden folk with words of strength and determination that are not too flowery or noble. +1 Authority, +3 to popularity (improves public order), +1 to unrest (has a negative effect on public order)
Leader of the Mob 8 The kind of man who can champion the people with words, their belief in his ability and ideals, absolute. +2 Authority, +4 to popularity (improves public order), +2 to unrest (has a negative effect on public order)
216 rank1 rank1 1 No effect Hidden
隱藏
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Candidate1 = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Emperor = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Factionleader = 1
Trait ReichMember = 1
Trait Acht = 1
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 10
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 11
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 12
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 13
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 14
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 15
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 16
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 17
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 18
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 19
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 1
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 20
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 21
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 22
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 23
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 24
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 25
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 26
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 27
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 28
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 29
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 2
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 30
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 31
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 3
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 4
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 5
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 6
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 7
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 8
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 9
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank1 -9
Chance : 100 %
rank2 2 No effect Hidden
隱藏
rank3 3 No effect Hidden
隱藏
rank4 4 No effect Hidden
隱藏
rank5 5 No effect Hidden
隱藏
rank6 6 No effect Hidden
隱藏
rank7 7 No effect Hidden
隱藏
rank8 8 No effect Hidden
隱藏
rank9 9 No effect Hidden
隱藏
217 rank2 rank10 1 No effect Hidden
隱藏
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Candidate1 = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Emperor = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Factionleader = 1
Trait ReichMember = 1
Trait Acht = 1
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 10
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 11
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 12
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 13
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 14
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 15
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 16
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 17
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 18
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 19
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 1
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 20
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 21
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 22
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 23
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 24
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 25
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 26
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 27
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 28
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 29
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 2
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 30
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 31
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 3
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 4
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 5
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 6
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 7
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 8
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 9
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank2 -9
Chance : 100 %
rank11 2 No effect Hidden
隱藏
rank12 3 No effect Hidden
隱藏
rank13 4 No effect Hidden
隱藏
rank14 5 No effect Hidden
隱藏
rank15 6 No effect Hidden
隱藏
rank16 7 No effect Hidden
隱藏
rank17 8 No effect Hidden
隱藏
rank18 9 No effect Hidden
隱藏
218 rank3 rank19 1 No effect Hidden
隱藏
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Candidate1 = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Emperor = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Factionleader = 1
Trait ReichMember = 1
Trait Acht = 1
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 10
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 11
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 12
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 13
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 14
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 15
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 16
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 17
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 18
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 19
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 1
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 20
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 21
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 22
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 23
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 24
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 25
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 26
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 27
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 28
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 29
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 2
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 30
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 31
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 3
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 4
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 5
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 6
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 7
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 8
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 9
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank3 -9
Chance : 100 %
rank20 2 No effect Hidden
隱藏
rank21 3 No effect Hidden
隱藏
rank22 4 No effect Hidden
隱藏
rank23 5 No effect Hidden
隱藏
rank24 6 No effect Hidden
隱藏
rank25 7 No effect Hidden
隱藏
rank26 8 No effect Hidden
隱藏
rank27 9 No effect Hidden
隱藏
219 rank4 rank28 1 No effect Hidden
隱藏
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Candidate1 = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Emperor = 1
Trait Factionleader = 1
Trait ReichMember = 1
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnStart
Condition : FactionHasRank
Trait Factionleader = 1
Trait ReichMember = 1
Trait Acht = 1
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 10
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 11
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 12
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 13
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 14
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 15
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 16
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 17
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 18
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 19
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 1
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 20
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 21
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 22
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 23
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 24
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 25
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 26
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 27
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 28
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 29
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 2
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 30
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 31
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 3
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 4
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 5
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 6
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 7
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 8
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
When to test : CharacterTurnEnd
Condition : FactionHasRank
I_EventCounter FindCand = 0
FactionScoreRank overall = 9
Trait Factionleader = 1
Trait Candidate1 = 0
Trait ReichMember = 1
Trait Acht = 0
Trait Emperor = 0
Affects : rank4 -4
Chance : 100 %
rank29 2 No effect Hidden
隱藏
rank30 3 No effect Hidden
隱藏
rank31 4 No effect Hidden
隱藏
220 RansomChivalry Noble Commander 1 Has shown some leniency to enemies captured on the field of battle. +1 Chivalry
When to test : GeneralPrisonersRansomedCaptive
Condition : RansomType ransom
NumCapturedSoldiers > 80
RansomAmount > 1000
Affects : RansomChivalry 1
Chance : 100 %
Honourable Commander 2 Known to generally show mercy and compassion to those he has defeated in battle. +2 Chivalry, +1 Morale for all troops on the battlefield
Caring Commander 3 So commonly does this man let his enemy prisoners go, they actually expect it. +3 Chivalry, +2 Morale for all troops on the battlefield
Merciful Commander 4 A truly merciful champion of chivalry who always shows the utmost courtesy to those he has bested. +4 Chivalry, +3 Morale for all troops on the battlefield the Merciful
11 / 13 : P4 , P5 , P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net