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Royal Military Academy
Home / Kingdoms: Americas 1.05 / The Chichimec Tribes / Traits / Family general's traits
Kingdoms: Americas 1.05
The Chichimec Tribes The Chichimec Tribes
No. Type Title Threshold Description Effects Hidden Epithet Condition
1 AcademyTrained Academy Trained 1 Has received training at a military academy, improving his ability to lead modern gunpowder troops. +1 Command
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= military_academy
Affects : AcademyTrained 1
Chance : 10 %
Officer Training 2 Benefits from the best military training available, making him a better commander. +2 Command
2 Aesthetic An Eye for Beauty 2 This man's eyes tend to be drawn toward all things beautiful. -1 Command
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= artist_studio
Affects : Aesthetic 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : FatherTrait Aesthetic >= 1
Affects : Aesthetic 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : FatherTrait Austere >= 1
Affects : Aesthetic 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = coaching_house
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : Aesthetic 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Aesthetic 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Aesthetic >= 1
Affects : Aesthetic 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= ikoner_studio
Affects : Aesthetic 1
Chance : 3 %
Admirer of Beauty 4 Actively seeks to gaze upon things of true beauty, and possess them if possible. -2 Command, 10% decrease to cost to bribe, -1 from squalor (increases public order and population growth)
Aesthete 8 Seeks a paradise where nothing is displeasing to the eye. In love with beauty itself. -3 Command, 20% decrease to cost to bribe, -2 from squalor (increases public order and population growth)
3 Anger Easily Riled 1 It only takes the mention of the wrong people or topic to set this man's temples throbbing. +1 Authority
When to test : BrotherAdopted
Condition :
Affects : Anger 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Anger 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Anger >= 1
Affects : Anger 1
Chance : 4 %
Seethes with Anger 2 Fists clenched, nostrils flared, somebody would say something if anyone dared. +1 Dread, +1 Command, -1 Morale for all troops on the battlefield
Driven by Rage 3 So constantly maddened with rage is this man that he is quite frightening to behold once he unleashes his anger. +2 Dread, +2 Command, -2 Morale for all troops on the battlefield the Wrathful
4 Arse Uninhibited 1 Not at all embarrassed about embracing another man. -1 Authority
When to test : BrotherAdopted
Condition :
Affects : Arse 1
Chance : 1 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Arse 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Arse >= 1
Affects : Arse 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
Affects : Arse 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
Affects : Arse 1
Chance : 1 %
Shameful 4 Aware that his urges to be with other men could see him in trouble. -2 Authority
Too Well Groomed 8 Just one step too pretty and polished for his sexual preference to escape a discerning eye. -1 Command, -3 Authority
Shameless Queen 16 An embarrassing parody of an ugly woman, endlessly prattling on about young boys. -3 Command, -5 Authority the Queen
5 AssassinCatcher Survivor 2 This man had the strength of character to learn from the attempt on his life rather than fear impending doom. +2 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : ExecutesAnAssassinOnAMission
Condition :
Affects : AssassinCatcher 1
Chance : 100 %
Blessed Survivor 4 Has survived enough assassination attempts to be able to claim either divine protection, or a sixth sense. +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Instinctive Survivor 8 Although clearly fortunate to be alive, this man is now genuinely adept at avoiding attempts on his life. +1 to line of sight (increases the range at which enemies are spotted), +4 to personal security (improves the chances of detecting and foiling assassination attempts) the Fortunate
6 AssassinMaster Open to Murder 5 Willing to turn to hired blades to take out targets that armies would struggle to reach. +1 Dread, 10% discount on agent training costs
When to test : LeaderOrderedAssassination
Condition : MissionSucceeded
Affects : AssassinMaster 1
Chance : 100 %
When to test : LeaderOrderedAssassination
Condition : not MissionSucceeded
Affects : AssassinMaster 1
Chance : 10 %
Mixes with Killers 10 Regularly employs assassins to see the interests of the people done, without them knowing who did it. +2 Dread, +1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs
Master of Assassins 15 Has recruited enough killers in his time to know the measure of a man almost immediately. +3 Dread, +2 to personal security (improves the chances of detecting and foiling assassination attempts), 25% discount on agent training costs the Killer
7 AstronomerCheck AstroCheck 1 Do Not Translate No Effects Hidden
When to test : CharacterTurnEnd
Condition : HasAncType Codex
Trait AstronomerCheck < 1
Affects : AstronomerCheck 1
Chance : 100 %
8 Astronomy StarGazer 1 This man has some understanding and appreciation of the stars. +1 Piety, +1 Command when fighting at night, +1 to popularity (improves public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= observatory
Affects : Astronomy 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : HasAncType Codex
Trait AstronomerCheck < 1
Affects : Astronomy 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= observatory
Affects : Astronomy 1
Chance : 100 %
Astronomer 4 Star gazing as a has become a religion for this man. He has also helped in the prediction of certain astronomical events. +3 Piety, +2 Authority, +2 Management, +1 Command when fighting at night, +2 to popularity (improves public order)
9 Austere Severe 1 This man's basic manner and lifestyle lean towards being severe and unforgiving. 100% increase to cost to bribe, 2% bonus on tax income
When to test : CharacterComesOfAge
Condition : FatherTrait Aesthetic >= 1
Affects : Austere 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : FatherTrait Austere >= 1
Affects : Austere 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
InEnemyLands
Affects : Austere 1
Chance : 2 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Austere 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Austere >= 1
Affects : Austere 1
Chance : 4 %
Austere 2 This man is not interested in luxuries or beautification. Restraint is the path to perfection! +1 Loyalty, 200% increase to cost to bribe, 5% bonus on tax income
Severely Austere 4 This man is a bastion of self restraint and purity, in a manner that is overbearing and boorish. +2 Loyalty, 300% increase to cost to bribe, 10% bonus on tax income
10 Authoritarian Firm Ruler 1 This man believes that exerting authority is necessary to maintain order. +1 to unrest (has a negative effect on public order), +2 to law (improves public order)
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread < 1
Trait StrategyChivalry < 1
SettlementBuildingFinished >= palace
Affects : Authoritarian 1
Chance : 7 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyChivalry >= 1
SettlementBuildingFinished >= palace
Affects : Authoritarian 1
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread >= 1
SettlementBuildingFinished >= palace
Affects : Authoritarian 1
Chance : 10 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread < 1
Trait StrategyChivalry < 1
SettlementBuildingFinished >= town_hall
Affects : Authoritarian 1
Chance : 7 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyChivalry >= 1
SettlementBuildingFinished >= town_hall
Affects : Authoritarian 1
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread >= 1
SettlementBuildingFinished >= town_hall
Affects : Authoritarian 1
Chance : 10 %
When to test : ExterminatePopulation
Condition :
Affects : Authoritarian 1
Chance : 3 %
When to test : GovernorCityRiots
Condition :
Affects : Authoritarian 1
Chance : 20 %
When to test : GovernorCityRebels
Condition :
Affects : Authoritarian 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Authoritarian 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Authoritarian >= 1
Affects : Authoritarian 1
Chance : 4 %
Strict Ruler 3 This man will not tolerate excuses - It is the people's duty to respect the authority of the rules laid out before them. +1 Authority, +2 to unrest (has a negative effect on public order), +4 to law (improves public order)
Total Authoritarian 8 Believes that rigid law and order are both an absolute necessity, oppressively so. +2 Authority, +3 to unrest (has a negative effect on public order), +6 to law (improves public order) the Harsh
11 BadAdministrator Poor Administrator 2 Not one to entrust a complicated civil problem with. 3% penalty on all trade income
When to test : GovernorCityRiots
Condition : GovernorTaxLevel > tax_low
Affects : BadAdministrator 1
Chance : 50 %
When to test : GovernorCityRebels
Condition : GovernorTaxLevel > tax_low
Affects : BadAdministrator 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel > loyalty_disillusioned
GovernorTaxLevel < tax_high
SettlementBuildingExists >= wooden_pallisade
Affects : BadAdministrator 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadAdministrator 1
Chance : 4 %
Inefficient Administrator 4 Sloppy with paperwork and government issues, this man makes a poor governor. 5% penalty on all trade income
Total Incompetence 6 Utterly clueless in administrative roles, choosing to simply make something up when asked questions. 10% penalty on all trade income
12 BadAmbusher Poor Ambusher 2 This man has yet to learn the subtleties necessary to launch a successful ambush. -1 Command when ambushing
When to test : PostBattle
Condition : WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType FailedAmbush
BattleOdds > 0.4
Affects : BadAmbusher 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadAmbusher 1
Chance : 4 %
Clumsy Ambusher 4 Although capable of positioning for an ambush, this man has only ever failed at executing his plans of attack. -2 Command when ambushing
Brutally Obvious 8 This man is so unsubtle he could wake the dead. Why he continues to attempt to take his foes by surprise is a mystery his troops want solved. -3 Command when ambushing
13 BadAttacker Flawed Attacker 2 This man has yet to show the right mindset to lead an attack. -1 Command when attacking
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadAttacker 1
Chance : 4 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
not WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
Affects : BadAttacker 2
Chance : 50 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
not WonBattle
BattleSuccess = clear
I_ConflictType Normal
BattleOdds >= 0.5
Affects : BadAttacker 1
Chance : 50 %
Incompetent Attacker 4 There is something fundamentally wrong with this man's plans of attack. -2 Command when attacking
Pathetic Attacker 6 It were as if this man were incapable of launching a successful attack. -3 Command when attacking
Usless Attacker 8 As much as this man has tried, it would seem attacking is not something he can succeed at. -4 Command when attacking the Foolhardy
14 BadBuilder Not Constructive 2 Is not one to take the initiative to oversee the construction of a new building. He may requires some reminding. 5% increase to construction costs, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadBuilder 2
Chance : 4 %
Sloppy Builder 4 Not at all focused on the process of urban development, this man makes mistakes when it comes to financing a new building. 10% increase to construction costs, +2 to squalor (decreases population growth and public order)
Abhors Construction 6 This man hates little more than commissioning the construction of a new building. He does so poorly as a result. 15% increase to construction costs, +3 to squalor (decreases population growth and public order)
15 BadCavalryGeneral Poor with Cavalry 2 Not good at dealing with the risks facing cavalrymen in battle. -1 Command when commanding cavalry
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadCavalryGeneral 1
Chance : 4 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess = crushing
PercentageUnitCategory cavalry > 50
Affects : BadCavalryGeneral 1
Chance : 50 %
Inept with Cavalry 4 Liable to send more of his cavalry into certain death than to glory. -2 Command when commanding cavalry
Shameful with Cavalry 6 Prone to sending horsemen to their doom, a fact his current riders are well aware of. -3 Command when commanding cavalry
16 BadCommander Unproven Commander 2 This man is yet little to show signs of ever being effective or confident in command. -1 Command
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadCommander 1
Chance : 4 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleOdds > 1.5
Affects : BadCommander 1
Chance : 50 %
Incompetent Commander 4 This man has a knack for making a meal of things when attempting to take command. -2 Command
Pathetic Commander 6 This man could clutch defeat from the jaws of victory. -3 Command
Useless Commander 8 This man's troops pray before entering battle - he seems destined to command his armies to their doom. -5 Command the Inept
17 BadDefender Flawed Defender 2 This man is not entirely comfortable with defending, possibly intimidated by the scale of it all. -1 Command when defending
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadDefender 1
Chance : 4 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
not WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
Affects : BadDefender 2
Chance : 50 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
not WonBattle
BattleSuccess = clear
I_ConflictType Normal
BattleOdds >= 0.5
Affects : BadDefender 1
Chance : 50 %
Incompetent Defender 4 This man is not one to stand his ground effectively, making assigning him to a defensive post a risky proposition. -2 Command when defending
Pathetic Defender 6 Having failed to stand his ground so many times, it is a miracle this man has not already fallen in battle. -3 Command when defending
Useless Defender 8 Assigning this man to command a post is to surrender it unto the enemy. -4 Command when defending
18 BadDisciplinarian Poor Disciplinarian 2 Lacks either the heart or the stomach to push his troops to excel. +1 Morale for all troops on the battlefield, -10% to Movement Points (reduces the distance armies can march)
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadDisciplinarian 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait BadDisciplinarian >= 1
RemainingMPPercentage = 100
Affects : BadDisciplinarian 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Affects : BadDisciplinarian 1
Chance : 4 %
Easy on the Men 4 More concerned with whether or not the men like him as whether or not they are truly prepared for battle. +2 Morale for all troops on the battlefield, -15% to Movement Points (reduces the distance armies can march)
Way too Leniant 8 Does nothing to keep those under his command in check. Nobody waits for his permission any longer as a result. -1 Command, -1 Authority, +3 Morale for all troops on the battlefield, -20% to Movement Points (reduces the distance armies can march), -1 from law (has a negative effect on public order)
19 BadEngineer Questions Technology 1 Why dwell upon building a machine to do a man's job? Men can learn from their mistakes, but a machine can only repeat them! -1 Command when assaulting walls
When to test : CharacterTurnStart
Condition : IsGeneral
IsBesieging
TotalSiegeWeapons < 2
Affects : BadEngineer 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadEngineer 1
Chance : 4 %
Befuddled by Machines 3 So confused by the workings of siege machinery that he simply doesn't grasp their potential. -2 Command when assaulting walls
Distrusts Evil Machinery! 6 This simpleton believes that machines are not to be trusted, and that any reliance upon them is a shameful weakness. -3 Command when assaulting walls
20 BadInfantryGeneral Poor with Infantry 2 Has yet to show promise as an effective commander of infantry troops. -1 Command when commanding infantry
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadInfantryGeneral 1
Chance : 4 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess = crushing
PercentageUnitCategory infantry > 80
Affects : BadInfantryGeneral 1
Chance : 50 %
Inept with Infantry 4 Commanding infantry is not among this man's talents at all. His second in command would do a better job. -2 Command when commanding infantry
Confused with Infantry 6 "Should they charge or withdraw? Who has a coin?" -3 Command when commanding infantry
1 / 11 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10
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