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Home 首頁 / Stainless Steel 5.1b 鋼鐵咆嘯 5.1b / The Teutonic Order 條頓騎士團 / Traits 特性 / Priest's traits 牧師特性
Stainless Steel 5.1b 鋼鐵咆嘯 5.1b
The Teutonic Order 條頓騎士團 The Teutonic Order 條頓騎士團
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
1 DivineProtection Blessedly Lucky 1 Suspects that his faith alone has kept him safe from mortal danger. +1 Violence
When to test : ExecutesAnAssassinOnAMission
Condition : AgentType = priest
Affects : DivineProtection 1
Chance : 85 %
Divine Protection 3 Quite certain that the Lord is watching over him, keeping him safe no matter what the adversity. +1 Piety, +1 Violence
The Chosen One 6 "God himself turns the assassin's blade from my back. I am Chosen!" +2 Piety, +2 Violence the Chosen
2 Dogmatic Orthodox 1 When the presence of the faith is prominent, it is easier to stay true to the flock. -1 Unorthodoxy
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
ReligionShift < 10
PopulationOwnReligion > 85
TimeInRegion = 3
Affects : Dogmatic 1
Chance : 33 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
AgentType = priest
SettlementBuildingExists >= cathedral
Affects : Dogmatic 1
Chance : 40 %
Dogmatic 3 Has spent much time in places his faith is already dominant, and finds adhering to doctrine easy as a result. -2 Unorthodoxy
Utterly Dogmatic 6 When one never leaves the lands where one's faith is strong, falling to heresy is most unlikely. -3 Unorthodoxy
3 Doomsayer Morbid 1 Has become concerned that his faith alone may not see him through all manner of adversity. +1 Unorthodoxy-1 Violence
When to test : SufferAssassinationAttempt
Condition : AgentType = priest
Affects : Doomsayer 1
Chance : 85 %
Forsaken 3 Very aware that mortal danger can still reach those who are reaching for the divine. +1 Unorthodoxy-1 Violence
Doomsayer 6 Now utterly convinced that all the attempts on his life are tests from above, and that he is destined to fail one. +2 Unorthodoxy-2 Violence the Doomsayer
4 Missionary Missionary 1 Bringing the entire flock into the one true faith is an admirable achievement. +1 Piety, +1 Eligibility, +1 Purity, -1 Violence
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
TimeInRegion > 4
TimeSinceReligion > 95 >= 10
PopulationOwnReligion > 95
ReligionShift > 10
Affects : Missionary 1
Chance : 85 %
Spreader of Faith 3 Has ensured his own religion is dominant on more than one occasion. +2 Piety, +1 Eligibility, +2 Purity, -2 Violence
Beacon of Faith 6 A true champion of spreading the faith. He always leaves a trail of believers in his wake. +3 Piety, +2 Eligibility, +3 Purity, -2 Violence the Missionary
5 NaturalPriestSkill Blessed 1 Appears to be somewhat more in touch with God and his spirituality than most. +1 Piety
When to test : AgentCreated
Condition : AgentType = priest
Affects : NaturalPriestSkill 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill = 1
Affects : NaturalPriestSkill 1
Chance : 33 %
When to test : AgentCreated
Condition : AgentType = priest
Trait NaturalPriestSkill >= 2
Affects : NaturalPriestSkill 1
Chance : 20 %
Divine Connection 2 There is no doubt in this man's mind that God speaks to him directly, and that he must heed his call. +2 Piety
Chosen One 3 So strong and unyielding is his connection with God that some speculate he could later be recognised as a prophet. +3 Piety
6 OpenMinded Odd Habits 1 Has seen his faith's effort come to naught in the past, and does not know what to think of it. +1 Unorthodoxy
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
PopulationOwnReligion <= 40
TimeInRegion > 2
Affects : OpenMinded 1
Chance : 20 %
When to test : CharacterNearHeretic
Condition : AgentType = priest
Affects : OpenMinded 1
Chance : 20 %
Open-Minded 2 Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met. +2 Unorthodoxy
Quite Unorthodox 3 Realising so many see the divine a different way is making this man question if he can see it at all anymore. +3 Unorthodoxy the Unorthodox
7 PriestCatholicDoctrine Versed in Catholic Doctrine 1 The nature of God is contained within the Trinity; the Church carries out God's judgment on Earth -- these are the beliefs of a proper Roman Catholic. +1 Purity
When to test : CharacterTurnEnd
Condition : CharacterReligion catholic
AgentType = priest
IsRegionOneOf 79 Roman_Province
TimeInRegion > 1
Trait PriestCatholicDoctrine = 0
Affects : PriestCatholicDoctrine 1
Chance : 100 %
8 PriestLevel Bishop 1 This priest was granted the title of Bishop at the Cathedral he preached at prior to his dealings with the crown. +1 Piety
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= cathedral_o
Trait PriestLevel = 0
Affects : PriestLevel 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= cathedral
Trait PriestLevel = 0
Affects : PriestLevel 1
Chance : 100 %
Cardinal 2 Now holding the rank of Cardinal, a position granted to this man by the Pope himself. +1 Piety
9 Purifier Battler of Heresy 1 Has managed to drive heresy from a place that was once rife with it. +1 Piety, +1 Eligibility, +1 Purity, +1 Violence
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
TimeInRegion > 4
TimeSinceHeresy < 5 >= 10
PopulationHeretic < 5
ReligionShift > 10
Affects : Purifier 1
Chance : 85 %
Enemy of Heresy 3 His record of eradicating heresy from the lands he preaches in is most impressive. +2 Piety, +1 Eligibility, +2 Purity, +2 Violence
Purger of Heresy 6 Where this man walks, heresy dies. A champion of eradicating all traces of religious impurity. +3 Piety, +2 Eligibility, +3 Purity, +2 Violence
10 SecretlyFemale Secretly Female 1 Her devotion to God is strong enough to risk severe punishment for posing as a man. +1 Piety, -1 Eligibility, +1 Purity, -1 Violence
When to test : AgentCreated
Condition : AgentType = priest
not CultureType middle_eastern
Affects : SecretlyFemale 1
Chance : 2 %
11 StrongFaith Growing Faith 1 Seeing that his preaching has made a difference is helping this priest's faith grow. +1 Piety
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
ReligionShift >= 8
TimeInRegion < 3
Trait StrongFaith < 1
Affects : StrongFaith 1
Chance : 85 %
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
ReligionShift >= 10
TimeInRegion < 5
Trait StrongFaith = 1
Affects : StrongFaith 1
Chance : 33 %
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
ReligionShift >= 10
TimeInRegion < 5
Trait StrongFaith = 2
Affects : StrongFaith 1
Chance : 33 %
Strong Faith 4 Though there has been much heresy about him, his tangible results against it has only fuelled his faith. +2 Piety
Shining Faith 8 Years of missionary work have only reaffirmed his belief and conviction. +3 Piety
Unquestionable Faith 12 Has converted more souls than the almighty himself could fathom, resulting in an iron clad faith. +4 Piety
12 TheologiansGuildMember Theologians' Guild Apprentice 1 The presence of a Master Theologian's Guild within the kingdom has had a positive influence on this priest's initiation. +1 Piety
When to test : AgentCreated
Condition : AgentType = priest
FactionBuildingExists >= m_theologians_guild
Affects : TheologiansGuildMember 2
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
FactionBuildingExists = gm_theologians_guild
Affects : TheologiansGuildMember 3
Chance : 100 %
Theologians' Guild Journeyman 2 The presence of Theologian's Guild HQ within the kingdom has had a positive influence on this priest's initiation. +2 Piety
13 TheologiansGuildTrained Orthodox Instruction 1 The influence of the local Theologian's guild house has only served to make this priest more pious. +1 Piety
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= theologians_guild
Affects : TheologiansGuildTrained 1
Chance : 100 %
14 WaveringFaith Waning Faith 1 Has seen the church's effort come to naught in the past, and does not know what to think of it. -1 Piety
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
PopulationOwnReligion < 60
PopulationHeretic >= 20
ReligionShift <= 8
TimeInRegion > 5
Affects : WaveringFaith 1
Chance : 20 %
Wavering Faith 2 Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met. -2 Piety
Damaged Faith 3 Realising so many see the divine a different way is making this man question if he can see it at all anymore. -3 Piety
Lost Faith 4 Has seen the efforts of the church bear little fruit over the years, shattering his faith and drive. -4 Piety
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