His actions suggest he favours a path of fairness to his people when ruling. 他的所作所為,揭示出他希冀帶給治下子民公平統治
+1 Chivalry 騎士美德+1
When to test : RefuseBribe Condition : Trait StrategyChivalry > 0 Affects : StrategyChivalry 1 Chance : 85 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_dievas_altar Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_tengir_altar Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= dievas_altar Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= tengir_altar Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_masjid Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_small_masjid Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_church_o Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= small_chapel_o Affects : StrategyChivalry 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= jousting_lists Affects : StrategyChivalry 1 Chance : 40 %
When to test : GeneralJoinCrusade Condition : IsCrusade Trait CrusaderHistory < 1 Affects : StrategyChivalry 1 Chance : 100 %
When to test : GeneralTakesCrusadeTarget Condition : IsCrusade Affects : StrategyChivalry 2 Chance : 100 %
When to test : OccupySettlement Condition : Affects : StrategyChivalry 1 Chance : 85 %
When to test : CharacterTurnEnd Condition : IsGeneral GovernorTaxLevel = tax_low GovernorLoyaltyLevel = loyalty_happy TimeInRegion > 3 Affects : StrategyChivalry 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : IsGeneral GovernorTaxLevel = tax_low GovernorLoyaltyLevel > loyalty_disillusioned Treasury < 10000 TimeInRegion > 3 Affects : StrategyChivalry 1 Chance : 33 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsFactionLeader I_EventCounter great_tourney_accepted > 0 Affects : StrategyChivalry 1 Chance : 50 %
Noble in Rule 溫和總督
2
The people smile upon a ruler who put their support behind noble projects and tasks. 此人治下頗為溫和,民眾大為感激
+2 Chivalry 騎士美德+2
Chivalrous in Rule 高貴總督
4
People under the rule of this man feel as if led by a knight, driven to a higher set of ideals. 追隨此人的人們,總是感覺如春風拂面,為其高尚情操所激勵而不自覺進行倣傚
+3 Chivalry, +1 Authority 騎士美德+3,威望+1
the Chivalrous 俠義騎士
Honourable Ruler 仁慈總督
8
Not even his enemies would declare this man anything short of honourable in intentions as a ruler. 即便政敵亦無法否認此人德行仁厚堪為世人表率
+4 Chivalry, +2 Authority 騎士美德+4,威望+2
the Honourable 仁慈者
Saintly Ruler 賢明總督
16
This man has become a champion of virtues through his righteous path of improving the lives of all under his rule. 此人正直不阿,竭力令治下民眾生活幸福,實為賢明總督
+5 Chivalry, +3 Authority 騎士美德+5,威望+3
the Saint 賢明者
302
StrategyDread
Mean Leader 卑鄙總督
1
Has not shown too much concern for the plight of the peasants lately. 此人一貫漠視民眾生存狀態
+1 Dread 殘暴+1
When to test : AcceptBribe Condition : Trait StrategyChivalry > 0 Affects : StrategyDread 4 Chance : 85 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_ballista_towers Affects : StrategyDread 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= ballista_towers Affects : StrategyDread 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_giltine_altar Affects : StrategyDread 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_perkunas_altar Affects : StrategyDread 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= giltine_altar Affects : StrategyDread 1 Chance : 17 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= perkunas_altar Affects : StrategyDread 1 Chance : 17 %
When to test : SackSettlement Condition : PopulationOwnReligion < 30 Affects : StrategyDread 1 Chance : 15 %
When to test : ExterminatePopulation Condition : PopulationOwnReligion < 30 Affects : StrategyDread 1 Chance : 85 %
When to test : ExterminatePopulation Condition : IsRegionOneOf 183 Jerusalem_Province Affects : StrategyDread 1 Chance : 85 %
When to test : SackSettlement Condition : PopulationOwnReligion > 50 Affects : StrategyDread 1 Chance : 85 %
When to test : ExterminatePopulation Condition : PopulationOwnReligion > 50 Affects : StrategyDread 1 Chance : 85 %
When to test : CharacterTurnEnd Condition : IsGeneral GovernorTaxLevel = tax_extortionate GovernorLoyaltyLevel < loyalty_happy Treasury > 10000 TimeInRegion > 3 Affects : StrategyDread 1 Chance : 33 %
When to test : LeaderOrderedAssassination Condition : MissionSucceeded Affects : StrategyDread 1 Chance : 33 %
When to test : LeaderOrderedAssassination Condition : not MissionSucceeded Affects : StrategyDread 1 Chance : 25 %
When to test : LeaderOrderedBribery Condition : Affects : StrategyDread 1 Chance : 25 %
When to test : LeaderOrderedSpyingMission Condition : MissionSucceeded Affects : StrategyDread 1 Chance : 5 %
When to test : SackSettlement Condition : IsRegionOneOf 183 Jerusalem_Province Affects : StrategyDread 1 Chance : 50 %
Cruel Leader 殘忍總督
2
Flogging for insubordination, or perhaps for amusement is plausible with this one. 此人時常鞭笞部下以懲罰其違令行為,有時甚至僅是出於取樂
+2 Dread 殘暴+2
Merciless Leader 冷酷總督
4
The people are not this man's concern, they are there to serve, and not ask for better. 此人向不以庶民為念,認為此皆賤民,不值關注
+3 Dread, +1 Authority 殘暴+3,威望+1
the Merciless 冷酷者
Malevolent Leader 惡毒總督
8
As likely to skewer his own guards on spikes to ward off an enemy siege as the corpses of his foes. 此人生性惡毒,不僅將敵軍屍首懸城示眾,對自己衛兵亦酷刑取樂
+4 Dread, +2 Authority 殘暴+4,威望+2
the Malevolent 惡毒者
Tyranical Leader 暴虐總督
16
Rules with an iron fist that none question, for fear of the consequences. 此人鐵腕統治下民眾噤若寒蟬,生怕招致殺身大禍
+5 Dread, +3 Authority 殘暴+5,威望+3
the Tyrant 暴戾者
303
StrickenSerious
Wracking Cough 咳嗽連連
1
Has a nasty wracking cough left over from a vile illness cursed upon this man by a witch. 巫師對此人施放的邪惡巫術,令其咳嗽連連,喘息不暢
-1 Command, -1 Morale for all troops on the battlefield 統帥-1,作戰部隊士氣-1
When to test : CharacterTurnStart Condition : HighestAttAdjacentChar Magic witch >= 7 Affects : StrickenSerious 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : Trait StrickenSerious >= 1 Affects : StrickenSerious 1 Chance : 4 %
Evil Illness 惡疾纏身
2
Haunted by an illness that he has not been able to fully shake since encountering a witch. 自從此人遭遇女巫後,即惡疾纏身,無法根除
-2 Command, -2 Morale for all troops on the battlefield 統帥-2,戰鬥士氣-2
Stricken Down 命在旦夕
3
This man's life is all but over, his health stolen by dark sorcerous arts! 此人命在旦夕,邪惡巫術正在奪走他的生命
-1 Piety, -3 Command, -1 Authority, -3 Morale for all troops on the battlefield 虔誠-1,統帥-3,威望-1,作戰部隊士氣-3
304
StrickenSilly
Warts 面生毒瘤
1
Not so proudly wearing a cluster of warts on his face, no doubt the work of a vile witch. 此人面生毒瘤,毫無疑問是某位邪惡女巫的傑作
-1 Command, -1 Morale for all troops on the battlefield 統帥-1,作戰部隊士氣-1
When to test : CharacterTurnStart Condition : HighestAttAdjacentChar Magic witch > 0 HighestAttAdjacentChar Magic witch < 4 Affects : StrickenSilly 1 Chance : 8 %
When to test : CharacterTurnStart Condition : HighestAttAdjacentChar Magic witch >= 4 HighestAttAdjacentChar Magic witch < 7 Affects : StrickenSilly 1 Chance : 5 %
When to test : CharacterTurnStart Condition : HighestAttAdjacentChar Magic witch >= 7 Affects : StrickenSilly 1 Chance : 2 %
Flatulant 身染異症
2
Ever since this man's encounter with that horrid pagan crone, his stomach has been turning endlessly. 自從此人遇到恐怖異端巫師,腹中就經常劇痛如絞
-2 Command, -1 Authority, -2 Morale for all troops on the battlefield 統帥-2,威望-1,戰鬥士氣-2
Boil-ridden 遍體惡瘡
3
The impure magicks worked upon this man have manifested themselves in weeping boils. Ghastly stuff. 邪惡魔法令此人遍體生滿惡瘡,面色慘白如紙
-1 Piety, -3 Command, -2 Authority, -3 Morale for all troops on the battlefield 虔誠-1,統帥-3,威望-2,戰鬥士氣-3
305
Stripped
Title stolen! 褫奪封爵
1
This man has been stripped of titles, deeds, and lands unjustly (so he thinks) by his King! 此人受到不公正待遇,被陛下褫奪所有爵位、職權和封地
Lowered loyalty...best watch this man. 忠誠減退
When to test : CharacterTurnEnd Condition : IsFactionLeader Trait Stripped > 0 Affects : Stripped -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : not HasAncType dearmad_her Trait Titled >= 1 not IsFactionLeader Affects : Stripped 1 Chance : 100 %
Seethes for revenge! 復仇心切
2
Gods above! What curse lays on this family? Titled, stripped of rights, title again, and stripped of rights... again!? This man has sworn to avenge his good name at the expense of his King... one day... 神祇在上,究竟是什麼樣的詛咒在此家族中蔓延。賜予爵位,褫奪權利...此人咬牙切齒,以家族名義起誓,終有一日,要向國王進行無情報復
Severely decreased loyalty, gains Troop Morale, as he prepares for the day of reckoning against you, m'lord. 忠誠嚴重減退,統率力提高,部隊士氣提高
306
Superstitious
Silly Beliefs 略為迷信
1
Still prone to a few silly superstitious beliefs that he should probably have outgrown. 此人總是相信某些愚蠢的無稽之談,令人歎息
-1 Piety 虔誠-1
When to test : CharacterComesOfAge Condition : FatherTrait Superstitious >= 1 Affects : Superstitious 1 Chance : 20 %
When to test : CharacterDamagedByDisaster Condition : RandomPercent < 96 Affects : Superstitious 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : IsGeneral RemainingMPPercentage = 100 Trait Wantschool >= 1 Trait Pagan_Edu >= 1 Affects : Superstitious 1 Chance : 3 %
When to test : CharacterComesOfAge Condition : Affects : Superstitious 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Superstitious >= 1 Affects : Superstitious 1 Chance : 1 %
Superstitious 頗為迷信
2
Pays heed to mystic beliefs, some of which make other men raise an eyebrow. 此人對各種神秘徵兆深信不疑,令他人大惑不解
-1 Piety, -1 Morale for all troops on the battlefield 虔誠-1,作戰部隊士氣-1
Slave to Superstition 篤信徵兆
4
Almost incapacitated by his zealous avoidance of the curses and ill fates that befall… Well, everyone. 此人對各種災難預示和徵兆深信不疑,令眾人大為困惑
-2 Piety, -1 Authority, -2 Morale for all troops on the battlefield 虔誠-2,威望-1,作戰部隊士氣-2
307
SuppliedBySea
Resupplied by Supply Ship 補給艦供給
1
Up to 50 percent stores replenished each time. 一次恢復50%的供給
Your General must remain on board to facilitate resupply. 將領必須留在船上以便補給
When to test : CharacterTurnEnd Condition : IsGeneral AtSea CharacterIsLocal Trait Supplies > 1 Affects : SuppliedBySea 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal Trait SuppliedBySea > 0 Affects : SuppliedBySea -1 Chance : 100 %
308
Supplies
Army Fully Supplied 供給充足
1
It can live off its own land for 4 turns or 2 in foreign regions, before reducing stores. 軍隊目前駐地物資充足,在不動用軍需庫存情況下,本國地區可提供4回合物資,異國地區可提供2回合物資
This army has enough supplies to last 8 turns in a foreign territory, 16 in its own. 軍需物資充足
When to test : PostBattle Condition : IsGeneral CharacterIsLocal WonBattle PercentageEnemyKilled > 50 Trait Supplies > 1 Affects : Supplies 1 Chance : 100 %
When to test : PostBattle Condition : IsGeneral CharacterIsLocal WonBattle PercentageEnemyKilled > 50 Trait Supplies > 1 Affects : Supplies 1 Chance : 100 %
When to test : PostBattle Condition : IsGeneral CharacterIsLocal not WonBattle PercentageOfArmyKilled > 50 Trait Supplies <= 4 Affects : Supplies 1 Chance : 100 %
When to test : PostBattle Condition : IsGeneral CharacterIsLocal not WonBattle PercentageOfArmyKilled > 50 Trait Supplies <= 4 Affects : Supplies 1 Chance : 50 %
When to test : PostBattle Condition : IsGeneral CharacterIsLocal not WonBattle PercentageOfArmyKilled > 50 Trait Supplies <= 4 Affects : Supplies 1 Chance : 50 %
When to test : PostBattle Condition : IsGeneral CharacterIsLocal not WonBattle PercentageOfArmyKilled > 50 Trait Supplies <= 4 Affects : Supplies 1 Chance : 50 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement PopulationOwnReligion > 50 CharacterIsLocal Trait Supplies > 1 Affects : Supplies 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement PopulationOwnReligion > 50 CharacterIsLocal Trait Supplies > 1 Affects : Supplies 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral AtSea CharacterIsLocal Trait Supplies > 1 Affects : Supplies 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral AtSea CharacterIsLocal Trait Supplies > 1 Trait PoorLogistics < 1 Affects : Supplies 1 Chance : 100 %
When to test : CharacterTurnStart Condition : IsGeneral CharacterIsLocal Trait Supplies < 1 Affects : Supplies 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not AtSea not EndedInSettlement InEnemyLands Trait TimeInField = 2 Trait Supplies <= 4 Affects : Supplies 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not AtSea not EndedInSettlement InEnemyLands Trait TimeInField = 4 Trait Supplies <= 4 Affects : Supplies 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not AtSea not EndedInSettlement not InEnemyLands Trait TimeInField = 4 Trait Supplies <= 4 Affects : Supplies 1 Chance : 100 %
Army Supplies 75 Percent 四分之三供給
2
The army has spent too long living off the same region's land and has now had to consume 1/4 of its own supplies 軍隊在目前地區駐紮過久,當地物資匱乏,已被迫消耗四分之一庫存軍需。剩餘物資可在本國地區支持12回合,異國地區支持6回合
This army has enough supplies to last 6 turns in a foreign territory, 12 in its own. 軍需物資消耗
Army Supplies 50 Percent 半數供給
3
The army has spent too long living off the same region's land and has now had to consume 1/2 of its own supplies 軍隊在目前地區駐紮過久,當地物資匱乏,已被迫消耗半數庫存軍需。剩餘物資可在本國地區支持8回合,異國地區支持4回合
Enough supplies left to last 4 turns in a foreign territory, 8 in own. Unrest in cities you take supplies from +1 軍需物資消耗,城邑動亂+1
Army Supplies 25 Percent 四分之一供給
4
The army has spent too long living off the same region's land and has now had to consume 3/4 of its own supplies 軍隊在目前地區駐紮過久,當地物資匱乏,已被迫消耗四分之三庫存軍需。剩餘物資可在本國地區支持4回合,異國地區支持2回合
Rationed Supplies will last 2 turns in a foreign territory, 4 in his own. Morale -3. Unrest in cities you take supplies from +2 軍需物資消耗,戰鬥士氣-3,城邑動亂+2
Out of Supplies 供給耗盡
5
The situation is critical. This General must move to a settlement to resupply. The army may refuse to fight or desert. 局勢十分危急,軍隊已拒絕作戰並開始逃亡,必須立即率軍進入城邑獲得補給
Command -2, TroopMorale -6, MovementPoints -5. Unrest in cities you take supplies from +3 統率力-4,戰鬥士氣-8,忠誠-4,行軍能力-20%,城邑動亂+3
309
SuppliesAdded
Supplies Added 補給充足
1
This description should not be seen. 此人麾下軍隊已順利獲得補給
Neither should this. 無效果
When to test : PostBattle Condition : IsGeneral CharacterIsLocal WonBattle PercentageEnemyKilled > 50 Trait Supplies > 1 Affects : SuppliesAdded 2 Chance : 100 %
When to test : PostBattle Condition : IsGeneral CharacterIsLocal WonBattle PercentageEnemyKilled > 50 Trait Supplies > 1 Affects : SuppliesAdded 2 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement PopulationOwnReligion > 50 CharacterIsLocal Trait Supplies > 1 Affects : SuppliesAdded 2 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement PopulationOwnReligion > 50 CharacterIsLocal Trait Supplies > 1 Affects : SuppliesAdded 2 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral AtSea CharacterIsLocal Trait Supplies > 1 Affects : SuppliesAdded 2 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral AtSea CharacterIsLocal Trait Supplies > 1 Trait PoorLogistics < 1 Affects : SuppliesAdded 2 Chance : 100 %
310
TIFReset
TIFR 劫掠成性
4
unseen 其燒殺搶掠無惡不做
unseen 斬盡殺絕
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal Trait TimeInField = 4 not EndedInEnemyZOC Affects : TIFReset 10 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal TimeInRegion = 1 Trait TimeInField = 1 Affects : TIFReset 10 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal TimeInRegion = 1 Trait TimeInField = 3 Affects : TIFReset 10 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal TimeInRegion = 1 Trait TimeInField = 2 Affects : TIFReset 10 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement CharacterIsLocal Trait TimeInField > 2 Affects : TIFReset 10 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement CharacterIsLocal Trait TimeInField > 1 Affects : TIFReset 10 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement CharacterIsLocal Trait TimeInField = 1 Affects : TIFReset 10 Chance : 100 %
311
TimeInField
Fresh Foraging 就近劫掠
1
None of the army's supplies will be used whilst the army can forage. 此人常令軍隊就近劫掠,以俾補充軍需。但必須不時更換地區駐紮,如此可令原先地區逐漸恢復元氣
If outside the army's own lands it must now leave this region to find fresh foraging grounds, allowing this region to recover 軍需儲備增加
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal Trait TimeInField = 4 not EndedInEnemyZOC Affects : TimeInField 6 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal TimeInRegion = 1 Trait TimeInField = 1 Affects : TimeInField 9 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal TimeInRegion = 1 Trait TimeInField = 3 Affects : TimeInField 7 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal TimeInRegion = 1 Trait TimeInField = 2 Affects : TimeInField 8 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not AtSea not EndedInSettlement Trait TimeInField <= 3 Affects : TimeInField 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not AtSea not EndedInSettlement Trait TimeInField <= 3 EndedInEnemyZOC Affects : TimeInField 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not AtSea not EndedInSettlement Trait TimeInField <= 3 EndedInEnemyZOC Affects : TimeInField 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not AtSea not EndedInSettlement Trait TimeInField <= 3 EndedInEnemyZOC Affects : TimeInField 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not AtSea not EndedInSettlement InEnemyLands Trait TimeInField = 2 Trait Supplies = 5 Affects : TimeInField 2 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral CharacterIsLocal not AtSea not EndedInSettlement InEnemyLands Trait TimeInField = 2 Trait Supplies <= 4 Affects : TimeInField 2 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement CharacterIsLocal Trait TimeInField > 2 Affects : TimeInField 8 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement CharacterIsLocal Trait TimeInField > 1 Affects : TimeInField 9 Chance : 100 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement CharacterIsLocal Trait TimeInField = 1 Affects : TimeInField 9 Chance : 100 %
Wide Range Foraging 四處轉掠
2
None of the army's supplies will be used whilst the army can forage. 此人常令軍隊就近劫掠,以俾補充軍需,更可轉掠四方,如此可獲得更多物資
The army can forage once more in this region before consuming part of its own supplies. 軍需儲備增加
Scarce Foraging 劫掠殆盡
3
If deprived of forage, the army must consume part of its own supplies. 此地物資已幾乎被此人率軍劫掠殆盡,必須立即轉進富足地區,或使用軍需庫存,以俾當地逐漸恢復元氣
The army needs to leave this region now to find fresh foraging grounds or use some of its own supplies and allow this region to recover. 軍需庫存減少
No Foraging 無法劫掠
4
The army can no longer forage here and now depends on its own supplies. Either you overforaged or the enemy has temporarily prevented foraging. 由於此地物資耗盡,或因敵軍阻撓,軍隊已完全無法進行劫掠,必須依靠軍需庫存維持部隊開支
Having allowed this region to recover, the army may soon resume foraging afresh. 軍需庫存減少
312
Titled
1
Hidden 隱藏
When to test : CharacterTurnEnd Condition : HasAncType dearmad_her not IsFactionHeir not IsFactionLeader Trait Untitled >= 1 Affects : Titled 2 Chance : 100 %
When to test : CharacterTurnEnd Condition : HasAncType dearmad_her not IsFactionHeir not IsFactionLeader not Trait Titled >= 1 Affects : Titled 1 Chance : 100 %
313
TMVC
One Spectacular Monument 一座史詩巨碑
1
有一座史詩巨杯記錄了這位將軍的二十五次以上的史詩勝利!
這些巨碑記錄了遭其重創的敵人225000人以及被殲的112500人
When to test : PostBattle Condition : IsGeneral Trait FMVC > 4 Affects : TMVC 1 Chance : 100 %
Two Spectacular Monuments 兩座史詩巨碑
2
有兩座史詩巨杯記錄了這位將軍的三十次以上的史詩勝利!
Three Spectacular Monuments 三座史詩巨碑
3
有三座史詩巨杯記錄了這位將軍的三十五次以上的史詩勝利!
Four Spectacular Monuments 四座史詩巨碑
4
有四座史詩巨杯記錄了這位將軍的四十次以上的史詩勝利!
這些巨碑記錄了遭其重創的敵人300000人以及被殲的150000人,影響+3,士氣+3
Five Spectacular Monuments 五座史詩巨碑
5
有五座史詩巨杯記錄了這位將軍的四十五次以上的史詩勝利!
這些巨碑記錄了遭其重創的敵人375000人以及被殲的187500人,影響+3,士氣+3
314
TouchedByTheGods
Servant of Heaven 天主忠僕
1
Believes that the almighty has a plan that he is meant to be a part of. 此人堅信自己只是萬能上帝手中的一名忠僕
+2 Piety 虔誠+2
When to test : CharacterComesOfAge Condition : Affects : TouchedByTheGods 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait TouchedByTheGods >= 1 Affects : TouchedByTheGods 1 Chance : 4 %
Dramatic Visions 舉止誇張
2
They certainly are dramatic - waving his arms about and swooning like a besotted girl while the almighty sends word. 當接受天主啟示時,此人舉止極為誇張,狂呼濫叫,幾若未諳人事之黃口稚女
+4 Piety 虔誠+3
Vision of Prophecy 夢入神機
3
Unshakable in his belief the almighty has spoken to him directly in his dreams, fuelling him with religious conviction. 此人堅稱曾與夢中得聆天主教誨,故而令其信仰更為堅定
+6 Piety 虔誠+6
315
TourneyKnight
Tourney Entrant 初涉馬術
1
This man has been bold enough to try his hand in the tourney fields. 此人天性勇敢,渴望在馬術比賽中一試身手
+1 Chivalry 騎士美德+1
When to test : CharacterComesOfAge Condition : FatherTrait TourneyKnight >= 1 Affects : TourneyKnight 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= jousting_lists Affects : TourneyKnight 1 Chance : 10 %
Fair Jouster 馬術家
3
Has entered enough jousts to have become an improved man in the saddle. 多次公平的騎士決鬥,令此人戰技日進
+1 Chivalry, +1 Command when commanding cavalry 騎士美德+1,指揮騎兵統帥+1
Good Jouster 傑出馬術家
6
More than competent with a lance in hand, and quite a contender at the tourney. 此人不僅槍法出眾,騎術亦頗為嫻熟
+2 Chivalry, +1 Command when commanding cavalry 騎士美德+2,指揮騎兵統帥+1
Knight of Renown 著名馬術家
12
Now a tournament veteran, this man has become famous for his dashing skill at the lists. 此人馬術競技屢獲殊勳,名聞遐邇
+2 Chivalry, +1 Authority, +2 Command when commanding cavalry 騎士美德+2,威望+1,指揮騎兵統帥+2
Tourney Champion 傳奇馬術大師
18
Renowned for his proud legacy at the tourney, few can now best him with a lance. 此人堪稱馬術賽史傳奇,其騎槍所至,對手無不應聲落馬
+3 Chivalry, +2 Authority, +2 Command when commanding cavalry 騎士美德+3,威望+2,指揮騎兵統帥+2
316
Trusting
Naive 疏於防範
1
This man is simply a bit too innocent to understand why others would ever do anything that underhand. 此人殊為幼稚,無法理解為何世上竟有人內心如此險惡
-1 from personal security (increases the chances of falling victim to assassination) 個人安全-1
When to test : CharacterComesOfAge Condition : Affects : Trusting 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Trusting >= 1 Affects : Trusting 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Trait MilitaryInclination = 1 Affects : Trusting 1 Chance : 8 %
Trusting 輕信他人
2
It is in this man's nature to believe that a stranger is simply a brother he does not know very well yet. 此人天性易於相信他人,對外人動輒推心置腹
-2 from personal security (increases the chances of falling victim to assassination) 個人安全-2
Overly Trusting 幼稚無知
6
Utterly naive and ignorant to the perils that lie in other people, and an easy target for any plot or scheme. 此人殊為幼稚,對人心險惡全無概念,極易成為陰謀犧牲品
-3 from personal security (increases the chances of falling victim to assassination) 個人安全-3
317
Turnsaway
Bent On Glory 求勝心切
4
打鐵乘熱啊
這名將領因勝利而沖昏頭腦,一心只想求勝,任何危險的地方他都敢前往!忠誠-2,士氣+3
When to test : CharacterTurnEnd Condition : Trait Away < 1 CharacterIsLocal Trait Turnsaway > 2 Affects : Turnsaway 36 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Away < 1 CharacterIsLocal Trait Turnsaway = 3 Affects : Turnsaway 36 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Away < 1 CharacterIsLocal Trait Turnsaway = 2 Affects : Turnsaway 40 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Away < 1 CharacterIsLocal Trait Turnsaway = 2 Affects : Turnsaway 40 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Away < 1 CharacterIsLocal Trait Turnsaway = 2 Affects : Turnsaway 40 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Away < 1 CharacterIsLocal Trait Turnsaway = 2 Affects : Turnsaway 40 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Away < 1 CharacterIsLocal Trait Turnsaway < 2 Affects : Turnsaway 21 Chance : 100 %
When to test : CharacterTurnStart Condition : I_TurnNumber = 0 CharacterIsLocal Affects : Turnsaway 12 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Away > 0 CharacterIsLocal Affects : Turnsaway 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Away > 0 Trait Turnsaway = 8 CharacterIsLocal Affects : Turnsaway 39 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait Turnsaway = 0 CharacterIsLocal Affects : Turnsaway 32 Chance : 100 %