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Royal Military Academy 皇家軍事學院
Home 首頁 / Stainless Steel 6.1 鋼鐵咆嘯 6.1 / The Moors 摩爾 / Traits 特性 / Family general's traits 王室將軍特性
Stainless Steel 6.1 鋼鐵咆嘯 6.1
The Moors 摩爾 The Moors 摩爾
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
301 StrategyChivalry Fair in Rule
公正總督
1 His actions suggest he favours a path of fairness to his people when ruling.
他的所作所為,揭示出他希冀帶給治下子民公平統治
+1 Chivalry
騎士美德+1
When to test : RefuseBribe
Condition : Trait StrategyChivalry > 0
Affects : StrategyChivalry 1
Chance : 85 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_dievas_altar
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_tengir_altar
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= dievas_altar
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= tengir_altar
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_masjid
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_small_masjid
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church_o
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel_o
Affects : StrategyChivalry 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= jousting_lists
Affects : StrategyChivalry 1
Chance : 40 %
When to test : GeneralJoinCrusade
Condition : IsCrusade
Trait CrusaderHistory < 1
Affects : StrategyChivalry 1
Chance : 100 %
When to test : GeneralTakesCrusadeTarget
Condition : IsCrusade
Affects : StrategyChivalry 2
Chance : 100 %
When to test : OccupySettlement
Condition :
Affects : StrategyChivalry 1
Chance : 85 %
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_low
GovernorLoyaltyLevel = loyalty_happy
TimeInRegion > 3
Affects : StrategyChivalry 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_low
GovernorLoyaltyLevel > loyalty_disillusioned
Treasury < 10000
TimeInRegion > 3
Affects : StrategyChivalry 1
Chance : 33 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsFactionLeader
I_EventCounter great_tourney_accepted > 0
Affects : StrategyChivalry 1
Chance : 50 %
Noble in Rule
溫和總督
2 The people smile upon a ruler who put their support behind noble projects and tasks.
此人治下頗為溫和,民眾大為感激
+2 Chivalry
騎士美德+2
Chivalrous in Rule
高貴總督
4 People under the rule of this man feel as if led by a knight, driven to a higher set of ideals.
追隨此人的人們,總是感覺如春風拂面,為其高尚情操所激勵而不自覺進行倣傚
+3 Chivalry, +1 Authority
騎士美德+3,威望+1
the Chivalrous
俠義騎士
Honourable Ruler
仁慈總督
8 Not even his enemies would declare this man anything short of honourable in intentions as a ruler.
即便政敵亦無法否認此人德行仁厚堪為世人表率
+4 Chivalry, +2 Authority
騎士美德+4,威望+2
the Honourable
仁慈者
Saintly Ruler
賢明總督
16 This man has become a champion of virtues through his righteous path of improving the lives of all under his rule.
此人正直不阿,竭力令治下民眾生活幸福,實為賢明總督
+5 Chivalry, +3 Authority
騎士美德+5,威望+3
the Saint
賢明者
302 StrategyDread Mean Leader
卑鄙總督
1 Has not shown too much concern for the plight of the peasants lately.
此人一貫漠視民眾生存狀態
+1 Dread
殘暴+1
When to test : AcceptBribe
Condition : Trait StrategyChivalry > 0
Affects : StrategyDread 4
Chance : 85 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_ballista_towers
Affects : StrategyDread 1
Chance : 40 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= ballista_towers
Affects : StrategyDread 1
Chance : 40 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_giltine_altar
Affects : StrategyDread 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_perkunas_altar
Affects : StrategyDread 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= giltine_altar
Affects : StrategyDread 1
Chance : 17 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= perkunas_altar
Affects : StrategyDread 1
Chance : 17 %
When to test : SackSettlement
Condition : PopulationOwnReligion < 30
Affects : StrategyDread 1
Chance : 15 %
When to test : ExterminatePopulation
Condition : PopulationOwnReligion < 30
Affects : StrategyDread 1
Chance : 85 %
When to test : ExterminatePopulation
Condition : IsRegionOneOf 183 Jerusalem_Province
Affects : StrategyDread 1
Chance : 85 %
When to test : SackSettlement
Condition : PopulationOwnReligion > 50
Affects : StrategyDread 1
Chance : 85 %
When to test : ExterminatePopulation
Condition : PopulationOwnReligion > 50
Affects : StrategyDread 1
Chance : 85 %
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_extortionate
GovernorLoyaltyLevel < loyalty_happy
Treasury > 10000
TimeInRegion > 3
Affects : StrategyDread 1
Chance : 33 %
When to test : LeaderOrderedAssassination
Condition : MissionSucceeded
Affects : StrategyDread 1
Chance : 33 %
When to test : LeaderOrderedAssassination
Condition : not MissionSucceeded
Affects : StrategyDread 1
Chance : 25 %
When to test : LeaderOrderedBribery
Condition :
Affects : StrategyDread 1
Chance : 25 %
When to test : LeaderOrderedSpyingMission
Condition : MissionSucceeded
Affects : StrategyDread 1
Chance : 5 %
When to test : SackSettlement
Condition : IsRegionOneOf 183 Jerusalem_Province
Affects : StrategyDread 1
Chance : 50 %
Cruel Leader
殘忍總督
2 Flogging for insubordination, or perhaps for amusement is plausible with this one.
此人時常鞭笞部下以懲罰其違令行為,有時甚至僅是出於取樂
+2 Dread
殘暴+2
Merciless Leader
冷酷總督
4 The people are not this man's concern, they are there to serve, and not ask for better.
此人向不以庶民為念,認為此皆賤民,不值關注
+3 Dread, +1 Authority
殘暴+3,威望+1
the Merciless
冷酷者
Malevolent Leader
惡毒總督
8 As likely to skewer his own guards on spikes to ward off an enemy siege as the corpses of his foes.
此人生性惡毒,不僅將敵軍屍首懸城示眾,對自己衛兵亦酷刑取樂
+4 Dread, +2 Authority
殘暴+4,威望+2
the Malevolent
惡毒者
Tyranical Leader
暴虐總督
16 Rules with an iron fist that none question, for fear of the consequences.
此人鐵腕統治下民眾噤若寒蟬,生怕招致殺身大禍
+5 Dread, +3 Authority
殘暴+5,威望+3
the Tyrant
暴戾者
303 StrickenSerious Wracking Cough
咳嗽連連
1 Has a nasty wracking cough left over from a vile illness cursed upon this man by a witch.
巫師對此人施放的邪惡巫術,令其咳嗽連連,喘息不暢
-1 Command, -1 Morale for all troops on the battlefield
統帥-1,作戰部隊士氣-1
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 7
Affects : StrickenSerious 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : Trait StrickenSerious >= 1
Affects : StrickenSerious 1
Chance : 4 %
Evil Illness
惡疾纏身
2 Haunted by an illness that he has not been able to fully shake since encountering a witch.
自從此人遭遇女巫後,即惡疾纏身,無法根除
-2 Command, -2 Morale for all troops on the battlefield
統帥-2,戰鬥士氣-2
Stricken Down
命在旦夕
3 This man's life is all but over, his health stolen by dark sorcerous arts!
此人命在旦夕,邪惡巫術正在奪走他的生命
-1 Piety, -3 Command, -1 Authority, -3 Morale for all troops on the battlefield
虔誠-1,統帥-3,威望-1,作戰部隊士氣-3
304 StrickenSilly Warts
面生毒瘤
1 Not so proudly wearing a cluster of warts on his face, no doubt the work of a vile witch.
此人面生毒瘤,毫無疑問是某位邪惡女巫的傑作
-1 Command, -1 Morale for all troops on the battlefield
統帥-1,作戰部隊士氣-1
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch > 0
HighestAttAdjacentChar Magic witch < 4
Affects : StrickenSilly 1
Chance : 8 %
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 4
HighestAttAdjacentChar Magic witch < 7
Affects : StrickenSilly 1
Chance : 5 %
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 7
Affects : StrickenSilly 1
Chance : 2 %
Flatulant
身染異症
2 Ever since this man's encounter with that horrid pagan crone, his stomach has been turning endlessly.
自從此人遇到恐怖異端巫師,腹中就經常劇痛如絞
-2 Command, -1 Authority, -2 Morale for all troops on the battlefield
統帥-2,威望-1,戰鬥士氣-2
Boil-ridden
遍體惡瘡
3 The impure magicks worked upon this man have manifested themselves in weeping boils. Ghastly stuff.
邪惡魔法令此人遍體生滿惡瘡,面色慘白如紙
-1 Piety, -3 Command, -2 Authority, -3 Morale for all troops on the battlefield
虔誠-1,統帥-3,威望-2,戰鬥士氣-3
305 Stripped Title stolen!
褫奪封爵
1 This man has been stripped of titles, deeds, and lands unjustly (so he thinks) by his King!
此人受到不公正待遇,被陛下褫奪所有爵位、職權和封地
Lowered loyalty...best watch this man.
忠誠減退
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Stripped > 0
Affects : Stripped -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : not HasAncType dearmad_her
Trait Titled >= 1
not IsFactionLeader
Affects : Stripped 1
Chance : 100 %
Seethes for revenge!
復仇心切
2 Gods above! What curse lays on this family? Titled, stripped of rights, title again, and stripped of rights... again!? This man has sworn to avenge his good name at the expense of his King... one day...
神祇在上,究竟是什麼樣的詛咒在此家族中蔓延。賜予爵位,褫奪權利...此人咬牙切齒,以家族名義起誓,終有一日,要向國王進行無情報復
Severely decreased loyalty, gains Troop Morale, as he prepares for the day of reckoning against you, m'lord.
忠誠嚴重減退,統率力提高,部隊士氣提高
306 Superstitious Silly Beliefs
略為迷信
1 Still prone to a few silly superstitious beliefs that he should probably have outgrown.
此人總是相信某些愚蠢的無稽之談,令人歎息
-1 Piety
虔誠-1
When to test : CharacterComesOfAge
Condition : FatherTrait Superstitious >= 1
Affects : Superstitious 1
Chance : 20 %
When to test : CharacterDamagedByDisaster
Condition : RandomPercent < 96
Affects : Superstitious 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
RemainingMPPercentage = 100
Trait Wantschool >= 1
Trait Pagan_Edu >= 1
Affects : Superstitious 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition :
Affects : Superstitious 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Superstitious >= 1
Affects : Superstitious 1
Chance : 1 %
Superstitious
頗為迷信
2 Pays heed to mystic beliefs, some of which make other men raise an eyebrow.
此人對各種神秘徵兆深信不疑,令他人大惑不解
-1 Piety, -1 Morale for all troops on the battlefield
虔誠-1,作戰部隊士氣-1
Slave to Superstition
篤信徵兆
4 Almost incapacitated by his zealous avoidance of the curses and ill fates that befall… Well, everyone.
此人對各種災難預示和徵兆深信不疑,令眾人大為困惑
-2 Piety, -1 Authority, -2 Morale for all troops on the battlefield
虔誠-2,威望-1,作戰部隊士氣-2
307 SuppliedBySea Resupplied by Supply Ship
補給艦供給
1 Up to 50 percent stores replenished each time.
一次恢復50%的供給
Your General must remain on board to facilitate resupply.
將領必須留在船上以便補給
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Affects : SuppliedBySea 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait SuppliedBySea > 0
Affects : SuppliedBySea -1
Chance : 100 %
308 Supplies Army Fully Supplied
供給充足
1 It can live off its own land for 4 turns or 2 in foreign regions, before reducing stores.
軍隊目前駐地物資充足,在不動用軍需庫存情況下,本國地區可提供4回合物資,異國地區可提供2回合物資
This army has enough supplies to last 8 turns in a foreign territory, 16 in its own.
軍需物資充足
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
WonBattle
PercentageEnemyKilled > 50
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
WonBattle
PercentageEnemyKilled > 50
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
not WonBattle
PercentageOfArmyKilled > 50
Trait Supplies <= 4
Affects : Supplies 1
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
not WonBattle
PercentageOfArmyKilled > 50
Trait Supplies <= 4
Affects : Supplies 1
Chance : 50 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
not WonBattle
PercentageOfArmyKilled > 50
Trait Supplies <= 4
Affects : Supplies 1
Chance : 50 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
not WonBattle
PercentageOfArmyKilled > 50
Trait Supplies <= 4
Affects : Supplies 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
PopulationOwnReligion > 50
CharacterIsLocal
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
PopulationOwnReligion > 50
CharacterIsLocal
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Trait PoorLogistics < 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnStart
Condition : IsGeneral
CharacterIsLocal
Trait Supplies < 1
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
InEnemyLands
Trait TimeInField = 2
Trait Supplies <= 4
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
InEnemyLands
Trait TimeInField = 4
Trait Supplies <= 4
Affects : Supplies 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
not InEnemyLands
Trait TimeInField = 4
Trait Supplies <= 4
Affects : Supplies 1
Chance : 100 %
Army Supplies 75 Percent
四分之三供給
2 The army has spent too long living off the same region's land and has now had to consume 1/4 of its own supplies
軍隊在目前地區駐紮過久,當地物資匱乏,已被迫消耗四分之一庫存軍需。剩餘物資可在本國地區支持12回合,異國地區支持6回合
This army has enough supplies to last 6 turns in a foreign territory, 12 in its own.
軍需物資消耗
Army Supplies 50 Percent
半數供給
3 The army has spent too long living off the same region's land and has now had to consume 1/2 of its own supplies
軍隊在目前地區駐紮過久,當地物資匱乏,已被迫消耗半數庫存軍需。剩餘物資可在本國地區支持8回合,異國地區支持4回合
Enough supplies left to last 4 turns in a foreign territory, 8 in own. Unrest in cities you take supplies from +1
軍需物資消耗,城邑動亂+1
Army Supplies 25 Percent
四分之一供給
4 The army has spent too long living off the same region's land and has now had to consume 3/4 of its own supplies
軍隊在目前地區駐紮過久,當地物資匱乏,已被迫消耗四分之三庫存軍需。剩餘物資可在本國地區支持4回合,異國地區支持2回合
Rationed Supplies will last 2 turns in a foreign territory, 4 in his own. Morale -3. Unrest in cities you take supplies from +2
軍需物資消耗,戰鬥士氣-3,城邑動亂+2
Out of Supplies
供給耗盡
5 The situation is critical. This General must move to a settlement to resupply. The army may refuse to fight or desert.
局勢十分危急,軍隊已拒絕作戰並開始逃亡,必須立即率軍進入城邑獲得補給
Command -2, TroopMorale -6, MovementPoints -5. Unrest in cities you take supplies from +3
統率力-4,戰鬥士氣-8,忠誠-4,行軍能力-20%,城邑動亂+3
309 SuppliesAdded Supplies Added
補給充足
1 This description should not be seen.
此人麾下軍隊已順利獲得補給
Neither should this.
無效果
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
WonBattle
PercentageEnemyKilled > 50
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
CharacterIsLocal
WonBattle
PercentageEnemyKilled > 50
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
PopulationOwnReligion > 50
CharacterIsLocal
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
PopulationOwnReligion > 50
CharacterIsLocal
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Affects : SuppliesAdded 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
CharacterIsLocal
Trait Supplies > 1
Trait PoorLogistics < 1
Affects : SuppliesAdded 2
Chance : 100 %
310 TIFReset TIFR
劫掠成性
4 unseen
其燒殺搶掠無惡不做
unseen
斬盡殺絕
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait TimeInField = 4
not EndedInEnemyZOC
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 1
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 3
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 2
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField > 2
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField > 1
Affects : TIFReset 10
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField = 1
Affects : TIFReset 10
Chance : 100 %
311 TimeInField Fresh Foraging
就近劫掠
1 None of the army's supplies will be used whilst the army can forage.
此人常令軍隊就近劫掠,以俾補充軍需。但必須不時更換地區駐紮,如此可令原先地區逐漸恢復元氣
If outside the army's own lands it must now leave this region to find fresh foraging grounds, allowing this region to recover
軍需儲備增加
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait TimeInField = 4
not EndedInEnemyZOC
Affects : TimeInField 6
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 1
Affects : TimeInField 9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 3
Affects : TimeInField 7
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
TimeInRegion = 1
Trait TimeInField = 2
Affects : TimeInField 8
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
Trait TimeInField <= 3
Affects : TimeInField 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
Trait TimeInField <= 3
EndedInEnemyZOC
Affects : TimeInField 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
Trait TimeInField <= 3
EndedInEnemyZOC
Affects : TimeInField 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
Trait TimeInField <= 3
EndedInEnemyZOC
Affects : TimeInField 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
InEnemyLands
Trait TimeInField = 2
Trait Supplies = 5
Affects : TimeInField 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
not AtSea
not EndedInSettlement
InEnemyLands
Trait TimeInField = 2
Trait Supplies <= 4
Affects : TimeInField 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField > 2
Affects : TimeInField 8
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField > 1
Affects : TimeInField 9
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
CharacterIsLocal
Trait TimeInField = 1
Affects : TimeInField 9
Chance : 100 %
Wide Range Foraging
四處轉掠
2 None of the army's supplies will be used whilst the army can forage.
此人常令軍隊就近劫掠,以俾補充軍需,更可轉掠四方,如此可獲得更多物資
The army can forage once more in this region before consuming part of its own supplies.
軍需儲備增加
Scarce Foraging
劫掠殆盡
3 If deprived of forage, the army must consume part of its own supplies.
此地物資已幾乎被此人率軍劫掠殆盡,必須立即轉進富足地區,或使用軍需庫存,以俾當地逐漸恢復元氣
The army needs to leave this region now to find fresh foraging grounds or use some of its own supplies and allow this region to recover.
軍需庫存減少
No Foraging
無法劫掠
4 The army can no longer forage here and now depends on its own supplies. Either you overforaged or the enemy has temporarily prevented foraging.
由於此地物資耗盡,或因敵軍阻撓,軍隊已完全無法進行劫掠,必須依靠軍需庫存維持部隊開支
Having allowed this region to recover, the army may soon resume foraging afresh.
軍需庫存減少
312 Titled 1 Hidden
隱藏
When to test : CharacterTurnEnd
Condition : HasAncType dearmad_her
not IsFactionHeir
not IsFactionLeader
Trait Untitled >= 1
Affects : Titled 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : HasAncType dearmad_her
not IsFactionHeir
not IsFactionLeader
not Trait Titled >= 1
Affects : Titled 1
Chance : 100 %
313 TMVC One Spectacular Monument
一座史詩巨碑
1
有一座史詩巨杯記錄了這位將軍的二十五次以上的史詩勝利!

這些巨碑記錄了遭其重創的敵人225000人以及被殲的112500人
When to test : PostBattle
Condition : IsGeneral
Trait FMVC > 4
Affects : TMVC 1
Chance : 100 %
Two Spectacular Monuments
兩座史詩巨碑
2
有兩座史詩巨杯記錄了這位將軍的三十次以上的史詩勝利!
Three Spectacular Monuments
三座史詩巨碑
3
有三座史詩巨杯記錄了這位將軍的三十五次以上的史詩勝利!
Four Spectacular Monuments
四座史詩巨碑
4
有四座史詩巨杯記錄了這位將軍的四十次以上的史詩勝利!

這些巨碑記錄了遭其重創的敵人300000人以及被殲的150000人,影響+3,士氣+3
Five Spectacular Monuments
五座史詩巨碑
5
有五座史詩巨杯記錄了這位將軍的四十五次以上的史詩勝利!

這些巨碑記錄了遭其重創的敵人375000人以及被殲的187500人,影響+3,士氣+3
314 TouchedByTheGods Servant of Heaven
天主忠僕
1 Believes that the almighty has a plan that he is meant to be a part of.
此人堅信自己只是萬能上帝手中的一名忠僕
+2 Piety
虔誠+2
When to test : CharacterComesOfAge
Condition :
Affects : TouchedByTheGods 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait TouchedByTheGods >= 1
Affects : TouchedByTheGods 1
Chance : 4 %
Dramatic Visions
舉止誇張
2 They certainly are dramatic - waving his arms about and swooning like a besotted girl while the almighty sends word.
當接受天主啟示時,此人舉止極為誇張,狂呼濫叫,幾若未諳人事之黃口稚女
+4 Piety
虔誠+3
Vision of Prophecy
夢入神機
3 Unshakable in his belief the almighty has spoken to him directly in his dreams, fuelling him with religious conviction.
此人堅稱曾與夢中得聆天主教誨,故而令其信仰更為堅定
+6 Piety
虔誠+6
315 TourneyKnight Tourney Entrant
初涉馬術
1 This man has been bold enough to try his hand in the tourney fields.
此人天性勇敢,渴望在馬術比賽中一試身手
+1 Chivalry
騎士美德+1
When to test : CharacterComesOfAge
Condition : FatherTrait TourneyKnight >= 1
Affects : TourneyKnight 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= jousting_lists
Affects : TourneyKnight 1
Chance : 10 %
Fair Jouster
馬術家
3 Has entered enough jousts to have become an improved man in the saddle.
多次公平的騎士決鬥,令此人戰技日進
+1 Chivalry, +1 Command when commanding cavalry
騎士美德+1,指揮騎兵統帥+1
Good Jouster
傑出馬術家
6 More than competent with a lance in hand, and quite a contender at the tourney.
此人不僅槍法出眾,騎術亦頗為嫻熟
+2 Chivalry, +1 Command when commanding cavalry
騎士美德+2,指揮騎兵統帥+1
Knight of Renown
著名馬術家
12 Now a tournament veteran, this man has become famous for his dashing skill at the lists.
此人馬術競技屢獲殊勳,名聞遐邇
+2 Chivalry, +1 Authority, +2 Command when commanding cavalry
騎士美德+2,威望+1,指揮騎兵統帥+2
Tourney Champion
傳奇馬術大師
18 Renowned for his proud legacy at the tourney, few can now best him with a lance.
此人堪稱馬術賽史傳奇,其騎槍所至,對手無不應聲落馬
+3 Chivalry, +2 Authority, +2 Command when commanding cavalry
騎士美德+3,威望+2,指揮騎兵統帥+2
316 Trusting Naive
疏於防範
1 This man is simply a bit too innocent to understand why others would ever do anything that underhand.
此人殊為幼稚,無法理解為何世上竟有人內心如此險惡
-1 from personal security (increases the chances of falling victim to assassination)
個人安全-1
When to test : CharacterComesOfAge
Condition :
Affects : Trusting 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : Trusting 1
Chance : 4 %
When to test : OfferedForAdoption
Condition : Trait MilitaryInclination = 1
Affects : Trusting 1
Chance : 8 %
Trusting
輕信他人
2 It is in this man's nature to believe that a stranger is simply a brother he does not know very well yet.
此人天性易於相信他人,對外人動輒推心置腹
-2 from personal security (increases the chances of falling victim to assassination)
個人安全-2
Overly Trusting
幼稚無知
6 Utterly naive and ignorant to the perils that lie in other people, and an easy target for any plot or scheme.
此人殊為幼稚,對人心險惡全無概念,極易成為陰謀犧牲品
-3 from personal security (increases the chances of falling victim to assassination)
個人安全-3
317 Turnsaway Bent On Glory
求勝心切
4
打鐵乘熱啊

這名將領因勝利而沖昏頭腦,一心只想求勝,任何危險的地方他都敢前往!忠誠-2,士氣+3
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway > 2
Affects : Turnsaway 36
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 3
Affects : Turnsaway 36
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 2
Affects : Turnsaway 40
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 2
Affects : Turnsaway 40
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 2
Affects : Turnsaway 40
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 2
Affects : Turnsaway 40
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway < 2
Affects : Turnsaway 21
Chance : 100 %
When to test : CharacterTurnStart
Condition : I_TurnNumber = 0
CharacterIsLocal
Affects : Turnsaway 12
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away > 0
CharacterIsLocal
Affects : Turnsaway 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away > 0
Trait Turnsaway = 8
CharacterIsLocal
Affects : Turnsaway 39
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Turnsaway = 0
CharacterIsLocal
Affects : Turnsaway 32
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess >= clear
PercentageEnemyKilled > 50
BattleOdds < 1
Trait Turnsaway > 1
CharacterIsLocal
Affects : Turnsaway 36
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess >= clear
PercentageEnemyKilled > 50
BattleOdds < 1
Trait Turnsaway > 1
CharacterIsLocal
Affects : Turnsaway 36
Chance : 100 %
When to test : GeneralCaptureSettlement
Condition : CharacterIsLocal
Trait Turnsaway > 1
Affects : Turnsaway 36
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
not BattleOdds < 1
PercentageEnemyKilled > 50
Trait Turnsaway > 1
CharacterIsLocal
Affects : Turnsaway 38
Chance : 100 %
Eager To Fight
渴望戰鬥
8
這位將領一直以來都渴望戰鬥搏殺

他和他的軍隊前往獲取勝利的地方,士氣高昂!士氣+3
Ready For Action
戰前準備
12
這位將領為解決士氣問題舉辦了角鬥比賽!

他已經準備好參加戰鬥了!
Troops Weary
疲倦的部隊
16
這名將領的部隊已經很長時間沒休息了,他應該在宗教超過50%的城市或城堡中休息一陣

士氣低落
Troops Despondent
失落的部隊
20
很長時間沒有發出軍餉了,將領應該率領部隊在宗教超過50的城市或城堡中休息一陣

部隊士氣-4
Troops Undisciplined
無紀律的部隊
24
長時間對家鄉的思念使部隊鬆散...

將領應該率領部隊在宗教超過50的城市或城堡中休息一陣,統帥-1,士氣-6,動亂+1,忠誠-1
Troops Desperate
絕望的部隊
28
這些的遠離家鄉的人們對家鄉思念已經變為絕望...

將領應該率領部隊在宗教超過50的城市或城堡中休息一陣,統帥-2,士氣-8,動亂+2,忠誠-2
Troops Mutinous
叛亂的部隊
32
當思鄉的情節變得更加激烈...

將領應該率領部隊在宗教超過50的城市或城堡中休息一陣,統帥-3,士氣-10,動亂+3,忠誠-3
Too Many Years Away
離家多年
36
部隊已在異國他鄉征戰連年,士兵鼓噪反戰,只有最出色將領方可穩定軍心

統帥-2,影響-4,士氣-10,動亂+3
318 Turnshome Settled
生活安定
4
居住下來後生活安定...

鬆懈的...
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway > 2
Affects : Turnshome 40
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 3
Affects : Turnshome 40
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 2
Affects : Turnshome 39
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 2
Affects : Turnshome 39
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 2
Affects : Turnshome 39
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway = 2
Affects : Turnshome 39
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away < 1
CharacterIsLocal
Trait Turnsaway < 2
Affects : Turnshome 20
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away > 0
Trait Turnsaway = 8
CharacterIsLocal
Affects : Turnshome 40
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Turnsaway = 0
CharacterIsLocal
Affects : Turnshome 20
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess >= clear
PercentageEnemyKilled > 50
BattleOdds < 1
Trait Turnsaway > 1
CharacterIsLocal
Affects : Turnshome 40
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess >= clear
PercentageEnemyKilled > 50
BattleOdds < 1
Trait Turnsaway > 1
CharacterIsLocal
Affects : Turnshome 40
Chance : 100 %
When to test : GeneralCaptureSettlement
Condition : CharacterIsLocal
Trait Turnsaway > 1
Affects : Turnshome 40
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
not BattleOdds < 1
PercentageEnemyKilled > 50
Trait Turnsaway > 1
CharacterIsLocal
Affects : Turnshome 40
Chance : 100 %
319 Ugly Plain
容貌平庸
1 This man's looks are lacklustre enough that he must compensate a little.
此人容貌平庸,因此必須在其他方面痛下苦功
-1 from popularity (has a negative effect on public order)
人民擁戴-1
When to test : CharacterComesOfAge
Condition : FatherTrait Ugly >= 1
Affects : Ugly 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Ugly >= 2
Affects : Ugly 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Ugly >= 3
Affects : Ugly 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition :
Affects : Ugly 1
Chance : 2 %
When to test : CharacterComesOfAge
Condition : Trait Ugly >= 1
Affects : Ugly 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : Trait Ugly >= 2
Affects : Ugly 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : Trait Ugly >= 3
Affects : Ugly 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : Trait Ugly >= 4
Affects : Ugly 1
Chance : 33 %
A Bit Rough
略顯粗魯
2 Though he could be loved, no woman's fantasy looks anything like he does.
儘管他廣受愛戴,但沒有女士會欣賞他的粗魯行為
+1 Command, -2 from popularity (has a negative effect on public order)
統帥+1,人民擁戴-2
Ugly
相貌醜陋
3 Well, at least he's got two eyes… albeit way too close together.
不管怎麼說,他也有雙眼啊,儘管這兩隻眼睛靠得稍微近了些
+1 Command, -3 from popularity (has a negative effect on public order), Decreases the chance of having children
統帥+1,人民擁戴-3,降低生育幾率
Repulsive to Behold
相貌恐怖
4 This man's visage is not just ugly, it is difficult to look him in the eye.
此人相貌早已超出醜陋概念,幾乎令他人無法卒睹
+1 Command, -4 from popularity (has a negative effect on public order), Decreases the chance of having children
統帥+1,人民擁戴-4,降低生育幾率
Cruelly Deformed
外表猙獰
5 This man's features are what most would consider either deformed or inhuman. It is frightening and sad.
此人外表醜陋猙獰,不忍卒睹,令人既驚且懼
Decreases the chance of having children
降低生育幾率
the Ugly
猙獰者
320 Unjust Swift to Judge
執法草率
1 Makes hasty and often unfair decisions over the people.
此人慣常執法草率,作出不公正判決
+1 to unrest (has a negative effect on public order)
城邑動亂+1
When to test : BrotherAdopted
Condition :
Affects : Unjust 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition :
Affects : Unjust 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Unjust >= 1
Affects : Unjust 1
Chance : 4 %
Lacks Justice
執法不公
3 Doesn't really see the merit of justice, it is simply in the way of expedient rule.
此人從不顧忌正義,統治民眾不擇手段
+1 Dread, +2 to unrest (has a negative effect on public order)
殘暴+1,城邑動亂+2
Unjust
執法黑暗
7 A champion of all that is wrong, his judgements utterly mock the pleas for a just result.
此人執法全無公正可言,不啻為對渴望公正判決的民眾進行惡毒嘲弄
+3 Dread, +3 to unrest (has a negative effect on public order)
殘暴+3,城邑動亂+3
16 / 21 : P12 , P13 , P14 , P15 , P16 , P17 , P18 , P19 , P20 , P21
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