Seems quite capable at managing the affairs of a settlement, enough to entrust to govern efficiently. 此人擅長民政管理,應該委任他治理某些城邑
3% bonus on all trade income, +1 to law (improves public order) 所有城邑貿易+3%,法律+1
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= town_hall Affects : GoodAdministrator 1 Chance : 20 %
When to test : GovernorUnitTrained Condition : GovernorTaxLevel > tax_high Affects : GoodAdministrator 1 Chance : 3 %
When to test : GovernorBuildingCompleted Condition : GovernorTaxLevel >= tax_high Affects : GoodAdministrator 1 Chance : 7 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= public_baths Affects : GoodAdministrator 1 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= stone_wall Affects : GoodAdministrator 1 Chance : 20 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : GoodAdministrator 6 Chance : 17 %
When to test : CharacterComesOfAge Condition : Affects : GoodAdministrator 1 Chance : 4 %
When to test : CharacterComesOfAge Condition : Affects : GoodAdministrator 1 Chance : 2 %
When to test : OfferedForAdoption Condition : Trait GovernorInclination = 1 Affects : GoodAdministrator 6 Chance : 20 %
When to test : OfferedForMarriage Condition : Trait GovernorInclination = 1 Affects : GoodAdministrator 6 Chance : 17 %
Skilled Bureaucrat 出色總督
12
This man is able to deal with complicated administrative issues effectively. 此人處理複雜管理事務,全然不費吹灰之力
5% bonus on all trade income, +2 to law (improves public order) 所有城邑貿易+5%,法律+2
Superb Administrator 傑出總督
24
This man is a natural governor, able to properly administrate the affairs of a powerful city-state. 此人天生幹才,管理城邑事務得心應手異常幹練
10% bonus on all trade income, +3 to law (improves public order) 所有城邑貿易+10%,法律+3
102
GoodBuilder
Active Builder 喜愛建設
12
Enjoys the process of improving the infrastructure of a settlement. He likes to build. 此人喜愛建造,也極為享受改善城邑基礎設施的過程
5% discount on construction costs, -1 from squalor (increases public order and population growth) 建築修建成本-5%,城邑髒亂-1
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_roads Affects : GoodBuilder 1 Chance : 10 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= roads Affects : GoodBuilder 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool = 1 SettlementBuildingExists >= m_masons_guild Affects : GoodBuilder 12 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : Affects : GoodBuilder 1 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= castle Affects : GoodBuilder 1 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= public_baths Affects : GoodBuilder 1 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= stone_wall Affects : GoodBuilder 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : Affects : GoodBuilder 2 Chance : 2 %
When to test : CharacterComesOfAge Condition : Affects : GoodBuilder 12 Chance : 5 %
When to test : OfferedForAdoption Condition : Trait GovernorInclination = 1 Affects : GoodBuilder 12 Chance : 20 %
Urban Planner 建築專家
24
A wise choice of man to call in to a settlement in need of new key structures. He revels in construction projects. 此人極度醉心於建築工程,乃主持修建基礎設施明智人選
10% discount on construction costs, -2 from squalor (increases public order and population growth) 建築修建成本-10%,城邑髒亂-2
Great Builder 建築大師
36
Has left a legacy in stone that is sure to endure. He inspires his workers to complete great buildings with even greater efficiency. 此人以巨石留下不朽傳奇,在其督工主持下,以極高效率修建起雄偉建築
15% discount on construction costs, -3 from squalor (increases public order and population growth) 建築修建成本-15%,城邑髒亂-3
the Builder 建築大師
103
GoodCavalryGeneral
Good with Cavalry 合格騎兵將領
3
Possesses a feel for how to direct cavalry units in battle. 此人基本掌握騎兵突擊戰術
+1 Command when commanding cavalry 指揮騎兵統帥+1
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool = 1 SettlementBuildingExists >= m_horse_breeders_guild Affects : GoodCavalryGeneral 1 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= barons_stables Trait MilitaryInclination = 1 Affects : GoodCavalryGeneral 3 Chance : 20 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool >= 1 Trait Military_Edu >= 1 Affects : GoodCavalryGeneral 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : IsGeneral RemainingMPPercentage = 100 Trait Wantschool >= 1 Trait Pagan_Edu >= 1 Affects : GoodCavalryGeneral 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= racing_track Affects : GoodCavalryGeneral 3 Chance : 10 %
Dangerous with Cavalry 出色騎兵將領
6
Boasts an outstanding grasp of how to utilise cavalry in battle to devastating effect. 此人精擅以騎兵突擊摧毀敵軍防線
+2 Command when commanding cavalry 指揮騎兵統帥+2
Great Cavalry Commander 傑出騎兵將領
10
A true master of cavalry tactics, his troops utterly confident in his commands. 此人乃騎兵戰術大師,部下對其充滿信心
+3 Command when commanding cavalry 指揮騎兵統帥+3
the Horseman 騎兵之王
104
GoodCommander
Promising Commander 合格將領
1
This man has shown at least a basic grasp of field tactics. 此人已經基本掌握各種戰術
+1 Command 統率力+1
When to test : PostBattle Condition : IsGeneral WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds < 1.7 Trait MilitaryInclination = 1 Affects : GoodCommander 1 Chance : 33 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds < 1.7 not Trait MilitaryInclination = 1 Affects : GoodCommander 1 Chance : 20 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleSuccess >= average BattleOdds < 0.70 PercentageOfArmyKilled < 20 Affects : GoodCommander 1 Chance : 60 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= drill_square Trait MilitaryInclination = 1 Affects : GoodCommander 1 Chance : 33 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= army_barracks Trait MilitaryInclination = 1 Affects : GoodCommander 1 Chance : 25 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= castle Affects : GoodCommander 1 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_armourer Affects : GoodCommander 1 Chance : 10 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= armourer Affects : GoodCommander 1 Chance : 5 %
When to test : PostBattle Condition : IsGeneral WonBattle PercentageEnemyKilled > 25 BattleOdds <= 0.50 Affects : GoodCommander 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : GoodCommander 1 Chance : 85 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : GoodCommander 1 Chance : 40 %
When to test : CharacterComesOfAge Condition : IsGeneral IsFactionAIControlled Affects : GoodCommander 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Affects : GoodCommander 1 Chance : 2 %
When to test : CharacterComesOfAge Condition : Affects : GoodCommander 1 Chance : 4 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds < 2.25 Trait MilitaryInclination = 1 Affects : GoodCommander 1 Chance : 33 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds < 2.25 not Trait MilitaryInclination = 1 Affects : GoodCommander 1 Chance : 20 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds >= 0.25 BattleOdds < 1.5 Affects : GoodCommander 1 Chance : 75 %
When to test : OfferedForAdoption Condition : Trait MilitaryInclination = 1 Affects : GoodCommander 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait GovernorInclination = 1 Affects : GoodCommander 1 Chance : 33 %
When to test : OfferedForMarriage Condition : Trait MilitaryInclination = 1 Affects : GoodCommander 3 Chance : 33 %
Aspiring Commander 出色將領
3
This man has shown he has a sound set of battle tactics, and the ability to command men. 此人戰術嫻熟,指揮若定
+2 Command, increased movement 統帥+2
Proven Commander 傑出將領
7
This man has proven himself to be able to command men in battle very effectively. 此人顯示出優秀統軍才能
+3 Command, increased movement and line of sight 統帥+3
Great Commander 卓越將領
16
This man boasts a proud legacy of decisive command in battle, reliable and effective. 此人作戰所向披靡,屢次獲得驚人戰績,已成為軍中傳奇
+4 Command, increased movement, line of sight and authority 統帥+4
Legendary Commander 傳奇名將
32
Countless victories have made this man is a legendary commander, respected by both his own troops and those that oppose him. 無數輝煌鑄就名將傳奇,不論敵友皆稱頌此人偉績
+5 Command, increased movement, line of sight and authority 統帥+5
the Mighty 戰爭之神
105
GoodDiplomacy
Politcally Wise 成熟政客
2
Known to be capable of shrewd diplomatic manoeuvres. 此人能夠成功掌握政治局勢
+1 Authority 威望+1
When to test : LeaderOrderedDiplomacy Condition : Affects : GoodDiplomacy 1 Chance : 20 %
Politically Strong 政壇強者
4
Has shown his mettle when negotiating with the rulers of other lands. 此人與他國周旋,態度向來強硬
+2 Authority 威望+2
Politically Powerful 政壇領袖
8
Typically able to push other world powers into doing as he would wish. 此人縱橫捭闔,善於調動國際局勢,為自己意圖服務
+3 Authority 威望+3
First Among Firsts 政壇霸者
16
Boasts a proud legacy of being a man that other rulers bow to, his authority and will are rarely challenged. 各國君主都要對他聞風匍匐,此人的威望無與倫比
+4 Authority 威望+4
106
GoodEngineer
Admires Technology 研究機械
1
Finds machinery fascinating, and has a better grasp than most as to apply the use of technology in battle. 此人喜愛研究機械構造,對其掌握遠超常人,並能將此技術運用於戰爭
+20 Build Points (required for the construction of siege equipment) 攻城器械建造+20
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = c_siege_works Trait MilitaryInclination = 1 Affects : GoodEngineer 1 Chance : 20 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = siege_works Affects : GoodEngineer 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : Affects : GoodEngineer 1 Chance : 2 %
Mechanically Minded 機械專家
3
This man has made a point of learning the principles of machinery, and how to maintain and tune siege artillery. 此人深諳機械原理,能妥為部署運用攻城器械
+1 Command when assaulting walls, +40 Build Points (required for the construction of siege equipment) 攻城作戰統帥+1,攻城器械建造+40
Engineer 機械大師
6
Considered a qualified military engineer, this man is an expert at ensuring he can get the absolute most out of his siege artillery. 此人工程造詣深厚,對如何發揮攻城器械威力頗有心得
+2 Command when assaulting walls, +60 Build Points (required for the construction of siege equipment) 攻城作戰統帥+2,攻城器械修建+60
the Engineer 機械大師
107
GoodFarmer
Farming Knowledge 瞭解農業
3
Has a grasp of how to work the land, having overseen the establishment of several farming districts. 此人曾參與多次農場建設,對農業耕作頗為了解
+1 to farming output 農業收成+1
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= farms Affects : GoodFarmer 1 Chance : 25 %
When to test : CharacterComesOfAge Condition : Affects : GoodFarmer 6 Chance : 2 %
Rural Expert 農業專家
12
Boasts a sound understanding of how to manage farming districts to produce a yield capable of supporting many people. 此人精通農業,深諳如何盡量提高作物產量,以供民眾之需
+2 to farming output 農業收成+2
Agriculturalist 農業大師
24
This man's interest in farming has grown into a serious study, one he believes can ensure prosperity for all of his people. 此人對農業造詣極深,不斷潛心鑽研,以圖國力日盛
+3 to farming output 農業收成+3
108
GoodGunpowderCommander
Good with Guns 合格火槍將領
1
Understands how to effectively use guns in battle. 此人基本掌握火槍部隊戰術
+1 Command when commanding gunpowder troops 火槍部隊統帥+1
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= cannon_foundry Affects : GoodGunpowderCommander 1 Chance : 10 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished = c_cannon_foundry Trait MilitaryInclination = 1 Affects : GoodGunpowderCommander 1 Chance : 20 %
Adept with Guns 出色火槍將領
3
Boasts a wily ability to tear up enemy ranks with gun fire. 此人老謀深算,經常利用火槍率先大量殺傷敵軍
+2 Command when commanding gunpowder troops 火槍部隊統帥+2
Expert with Guns 傑出火槍將領
6
A commander that truly knows how to get the most of his troops armed with guns. 此人設法令麾下部隊全部換裝火槍
+3 Command when commanding gunpowder troops 火槍部隊統帥+3
Masterful with Guns 卓越火槍將領
10
A pioneer of modern warfare, and absolutely dangerous when leading soldiers toting guns. 此人為新式戰法先驅,麾下部隊火槍齊射,令敵軍膽裂
+4 Command when commanding gunpowder troops 火槍部隊統帥+4
109
GoodInfantryGeneral
Good with Infantry 合格步兵將領
3
Has a good grasp of how to utilise infantry units effectively in battle. 此人基本掌握步兵戰術,乃合格將領
+1 Command when commanding infantry 指揮步兵統帥+1
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= drill_square Trait MilitaryInclination = 1 Affects : GoodInfantryGeneral 3 Chance : 20 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool >= 1 Trait Military_Edu >= 1 Affects : GoodInfantryGeneral 1 Chance : 10 %
Skilled with Infantry 出色步兵將領
6
Able to apply his experience to get outstanding results from the infantry he commands. 此人將以往作戰經驗灌輸給部下,力求訓練精銳之師
+2 Command when commanding infantry 指揮步兵統帥+2
Infantry Master 傑出步兵將領
10
Knows all there is to know about infantry tactics, through study both scholarly, and first-hand. 此人深諳步兵戰術,皆得力於軍校教育及實戰歷練
+3 Command when commanding infantry 指揮步兵統帥+3
the Infantryman 步兵之王
110
GoodMiner
Mining Knowledge 瞭解礦業
2
Has made a point of learning the basic principles of mining. 此人對礦業流程略有涉獵
10% bonus on mining income 礦產收益+10%
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_mines Affects : GoodMiner 1 Chance : 10 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= mines Affects : GoodMiner 1 Chance : 17 %
When to test : CharacterComesOfAge Condition : Affects : GoodMiner 1 Chance : 2 %
Mining Expert 礦業專家
4
Has been involved with establishing enough mining operations to be capable of improving any given mine's efficiency. 此人研究各種礦業流程,以圖提高採礦效率
20% bonus on mining income 礦產收益+20%
Geologist 地質大師
8
Has developed a passion for understanding the lay of the land, and how to locate rich seams of metallic ore. 此人深研地層結構,擅長勘探金屬礦脈
30% bonus on mining income 礦產收益+30%
111
GoodTaxman
Good with Taxes 合格稅監
1
Has an innate sense for knowing when people are avoiding paying tax, and how to fix the problem without chronic oppression. 此人對付逃稅行為有敏銳直覺,並瞭解如何方能提高稅收效率
10% bonus on tax income 稅收+10%
When to test : GovernorBuildingCompleted Condition : GovernorLoyaltyLevel = loyalty_disillusioned GovernorTaxLevel > tax_high Affects : GoodTaxman 1 Chance : 45 %
When to test : CharacterComesOfAge Condition : Affects : GoodTaxman 1 Chance : 4 %
Thorough Taxman 出色稅監
2
Adept at ensuring that tax collection under his rule is diligent and efficient. 此人頗為能幹,在徵稅方面尤為突出
20% bonus on tax income, +1 to unrest (has a negative effect on public order) 稅收+20%,城邑動亂+1
Cruelly Exacting Taxman 橫徵暴斂
3
Not a single taxable coin passes by this man unnoticed. This exacting efficiency does nothing to endear him unto the people. 此人貪得無厭,橫徵暴斂,令民眾怨聲載道
30% bonus on tax income, +2 to unrest (has a negative effect on public order) 稅收+30%,城邑動亂+2
112
GoodTrader
Understands Trade 瞭解商業
24
Has a firm grasp of how trade and mercantile industries operate. 此人對貿易流程和商業運作頗為瞭解
10% bonus on all trade income 所有城邑貿易+10%
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= merchant_bank Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= caravan_stop Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= c_port Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= port Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= roads Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= merchants_wharf Affects : GoodTrader 1 Chance : 40 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= corn_exchange Trait GovernorInclination = 1 Affects : GoodTrader 1 Chance : 33 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool = 1 SettlementBuildingExists >= hanseatic_guild Affects : GoodTrader 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool = 1 SettlementBuildingExists >= m_merchants_guild Affects : GoodTrader 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal DistanceCapital <= 50 I_EventCounter great_fair_accepted > 0 Affects : GoodTrader 2 Chance : 50 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= merchants_quarter Affects : GoodTrader 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : Affects : GoodTrader 12 Chance : 2 %
When to test : OfferedForAdoption Condition : Trait GovernorInclination = 1 Affects : GoodTrader 24 Chance : 20 %
Trader 商業專家
48
Has become actively involved in the trade process, experiencing the thrills and perils of the mercantile world first hand. 此人商業才能出色,麾下企業獲利頗豐
20% bonus on all trade income 所有城邑貿易+20%
Master Trader 商業大師
60
This man actively supports trade industries, believing a thriving trade network to be the backbone of a thriving empire. 此人全力經營商業帝國,堅信發達貿易乃富強之路
30% bonus on all trade income 所有城邑貿易+30%
113
GovernorInclination
Administratively Minded 行政興趣
1
This person has a gift for bureaucratic matters, although they can learn military skills, they prefer administrative ones. 此人對於行政更加有興趣!
Able to gain more from education 能夠接受更多的教育
When to test : OfferedForAdoption Condition : not Trait MilitaryInclination = 1 Affects : GovernorInclination 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral not Trait MilitaryInclination = 1 Affects : GovernorInclination 1 Chance : 100 %
When to test : OfferedForMarriage Condition : not Trait MilitaryInclination = 1 Affects : GovernorInclination 1 Chance : 100 %
114
GreekConquer_Constantinople
Savior of Constantinople 君士坦丁救世主
1
This man's name is cheered in the streets; races are held in his honor. Let it be remembered that he reclaimed Constantinople from the heathens! 此人的名字傳遍大街小巷,君士坦丁堡與這裡的人民將永遠記住他!
+1 Command, +2 Authority, +1 to law (improves public order), +1 Morale for all troops on the battlefield 統帥+1,威望+2,人民擁戴+1,作戰士氣+1
When to test : GeneralCaptureSettlement Condition : SettlementName Constantinople not Trait RivalConquer_Constantinople >= 1 not Trait GreekConquer_Constantinople >= 1 not Trait RivalConquer_Constantinople1 >= 1 not Trait GreekConquer_Constantinople1 >= 1 Affects : GreekConquer_Constantinople 1 Chance : 100 %
115
GreekConquer_Constantinople1
Savior of Constantinople 君士坦丁救世主
1
This man's name is cheered in the streets; races are held in his honor. Let it be remembered that he reclaimed Constantinople from the heathens! He's quite taken it all to heart... 此人的名字傳遍大街小巷,君士坦丁堡與這裡的人民將永遠記住他!
+1 Command, +2 Authority, +1 to law (improves public order), +1 Morale for all troops on the battlefield, Lowered Loyalty. 統帥+1,威望+2,人民擁戴+1,作戰士氣+1
When to test : GeneralCaptureSettlement Condition : SettlementName Constantinople not Trait RivalConquer_Constantinople1 >= 1 not Trait GreekConquer_Constantinople1 >= 1 Affects : GreekConquer_Constantinople1 2 Chance : 10 %
116
Gregarious
Sociable 社交中心
1
Comfortable shaking hands or becoming the centre of attention. 此人無論在何處都可高朋滿座,成為視線焦點
+1 to popularity (improves public order) 人民擁戴+1
When to test : CharacterComesOfAge Condition : FatherTrait Gregarious >= 1 Affects : Gregarious 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : Affects : Gregarious 1 Chance : 20 %
When to test : CharacterTurnEnd Condition : Trait Gregarious >= 1 Affects : Gregarious 1 Chance : 4 %
Gregarious 喜愛社交
2
A man of the men, more at home when surrounded with friends than alone on a throne. 此人素愛社交,常於家中聚友歡敘,不喜離群索居
+1 Morale for all troops on the battlefield, +2 to popularity (improves public order) 作戰部隊士氣+1,人民擁戴+2
Everyone's Friend 高朋滿座
3
Enjoys his popularity, always keen to assemble a group of friends, or friends to be. 此人喜愛熱鬧,對廣交好友興致盎然
+2 Morale for all troops on the battlefield, +3 to popularity (improves public order) 作戰部隊士氣+2,人民擁戴+3
117
Haemophobic
Un-Manly 生性軟弱
1
Goes pale at the sight of blood, a weak quality unbefitting of a true man. 此人一見鮮血即面色蒼白,嚴重缺乏男子氣概
-1 Authority, -1 Morale for all troops on the battlefield 威望-1,作戰部隊士氣-1
When to test : CharacterComesOfAge Condition : Affects : Haemophobic 1 Chance : 2 %
Disgusted by Blood 性格柔弱
2
Would plead for an administrative role to avoid the sight of bloodshed, and should be restricted to one. 此人儘管為統軍將領,卻極度厭惡血腥,實為憾事
-2 Authority, -2 Morale for all troops on the battlefield 威望-2,戰鬥士氣-2
Fears Blood 懼怕血腥
3
Usually turns at the sight of blood, and he if cannot do so, is immediately sick. 此人看到血腥即急圖迴避,否則將煩惡不已
-3 Authority, -3 Morale for all troops on the battlefield 威望-3,戰鬥士氣-3
118
HaleAndHearty
Ghastly and Gaunt 慘不忍睹
1
A disheartening sight, indeed. A corpse cannot sire a child, let alone command an army! 沮喪的眼神中,腐爛的身體不可能再有孩子誕生,更不能指揮軍隊
-3 hit hoints, -1 Fertility, -2 troop morale 將領生命-3,生育能力-1,部隊士氣-2
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 2 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan not FactionIsLocal Affects : HaleAndHearty 3 Chance : 90 %
When to test : CharacterTurnEnd Condition : IsUnderSiege CharacterNumTurnsIdle > 2 Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -2 Chance : 25 %
When to test : CharacterTurnEnd Condition : IsBesieging CharacterNumTurnsIdle > 1 Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -1 Chance : 37 %
When to test : CharacterTurnEnd Condition : EndedInEnemyZOC TimeInRegion > 1 Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -2 Chance : 7 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementHasPlague Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -1 Chance : 50 %
When to test : CharacterTurnEnd Condition : AtSea Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -1 Chance : 15 %
When to test : CharacterTurnEnd Condition : RandomPercent > 75 Trait HaleAndHearty > 1 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty -1 Chance : 2 %
When to test : CharacterTurnEnd Condition : RandomPercent < 61 not EndedInSettlement Trait HaleAndHearty > 0 Trait Diseased = 0 not FactionIsLocal Affects : HaleAndHearty 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 1 Trait HaleAndHearty < 3 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan not FactionIsLocal Affects : HaleAndHearty 2 Chance : 90 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = public_baths Affects : HaleAndHearty 3 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = aqueduct Affects : HaleAndHearty 3 Chance : 10 %
When to test : CharacterTurnEnd Condition : Trait HaleAndHearty = 0 Trait Diseased = 0 EndedInSettlement Affects : HaleAndHearty 11 Chance : 100 %
When to test : CharacterTurnEnd Condition : Trait HaleAndHearty = 0 Trait Diseased = 0 not EndedInSettlement Affects : HaleAndHearty 9 Chance : 100 %
When to test : CharacterTurnEnd Condition : CharacterIsLocal IsGeneral not IsFactionLeader DistanceCapital <= 50 I_EventCounter great_tourney_accepted > 0 Affects : HaleAndHearty 3 Chance : 50 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 InEnemyLands Affects : HaleAndHearty 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 not InEnemyLands Affects : HaleAndHearty 1 Chance : 10 %
When to test : OfferedForAdoption Condition : Affects : HaleAndHearty 12 Chance : 100 %
When to test : CharacterComesOfAge Condition : Affects : HaleAndHearty 12 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : HaleAndHearty 12 Chance : 100 %
When to test : CharacterTurnStart Condition : I_TurnNumber = 0 Affects : HaleAndHearty 12 Chance : 100 %
When to test : OfferedForMarriage Condition : Affects : HaleAndHearty 12 Chance : 100 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 5 Trait Diseased = 0 SettlementBuildingExists = public_baths Affects : HaleAndHearty 1 Chance : 60 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 6 Trait Diseased = 0 SettlementBuildingExists = aqueduct Affects : HaleAndHearty 1 Chance : 75 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 7 Trait Diseased = 0 SettlementBuildingExists = bimaristan Affects : HaleAndHearty 1 Chance : 75 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 7 Trait Diseased = 0 SettlementBuildingExists = great_bimaristan Affects : HaleAndHearty 1 Chance : 75 %
When to test : CharacterTurnEnd Condition : Trait Leprosy = 1 Trait HaleAndHearty > 0 Affects : HaleAndHearty -25 Chance : 100 %
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= public_baths Affects : HaleAndHearty 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement Trait Wantschool >= 1 Trait Military_Edu >= 1 Affects : HaleAndHearty 3 Chance : 10 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 Trait Wantschool >= 1 Trait Pagan_Edu >= 1 Affects : HaleAndHearty 3 Chance : 10 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 0 Trait HaleAndHearty < 2 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan FactionIsLocal Affects : HaleAndHearty 3 Chance : 75 %
When to test : CharacterTurnEnd Condition : IsUnderSiege CharacterNumTurnsIdle > 2 Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -2 Chance : 50 %
When to test : CharacterTurnEnd Condition : IsBesieging CharacterNumTurnsIdle > 1 Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -1 Chance : 75 %
When to test : CharacterTurnEnd Condition : EndedInEnemyZOC TimeInRegion > 1 Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -2 Chance : 15 %
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementHasPlague Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : AtSea Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -1 Chance : 30 %
When to test : CharacterTurnEnd Condition : RandomPercent > 75 Trait HaleAndHearty > 1 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty -1 Chance : 5 %
When to test : CharacterTurnEnd Condition : RandomPercent < 61 not EndedInSettlement Trait HaleAndHearty > 0 Trait Diseased = 0 FactionIsLocal Affects : HaleAndHearty 1 Chance : 5 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 1 Trait HaleAndHearty < 3 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan FactionIsLocal Affects : HaleAndHearty 2 Chance : 75 %
When to test : CharacterTurnEnd Condition : Trait Pneumonia = 1 Trait HaleAndHearty > 0 Affects : HaleAndHearty -25 Chance : 100 %
When to test : CharacterComesOfAge Condition : Affects : HaleAndHearty 3 Chance : 2 %
When to test : CharacterComesOfAge Condition : Affects : HaleAndHearty 3 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Scurvy = 1 Trait HaleAndHearty > 0 Affects : HaleAndHearty -25 Chance : 100 %
When to test : PostBattle Condition : Trait SeverelyWounded = 1 Trait HaleAndHearty > 3 Affects : HaleAndHearty -1 Chance : 75 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 RandomPercent > 60 Affects : HaleAndHearty 1 Chance : 1 %
When to test : CharacterTurnEnd Condition : EndedInSettlement not IsUnderSiege Trait HaleAndHearty > 2 Trait HaleAndHearty < 4 Trait Diseased = 0 not SettlementBuildingExists = public_baths not SettlementBuildingExists = aqueduct not SettlementBuildingExists = bimaristan not SettlementBuildingExists = great_bimaristan Affects : HaleAndHearty 1 Chance : 50 %
Deteriorating Health 健康惡化
4
One cannot help but sense frailty creeping into his every movement. This has clearly upset the men. 此人的身體情況正在逐漸惡化,這讓他感到困惑
-2 hit points, -1 troop morale 將領生命-2,部隊士氣-1
Unhealthy 身體不適
9
With limited access to resources and foodstuffs, the body will weaken over time... 雖然榮華富貴,但身體抵不住時間的侵蝕!
-1 hit points 將領生命-1
Relatively Healthy 相對健康
12
By the standards of the day, this man's health is perfectly normal. 此人的身體健康狀況一般
(No Effect) 無效果
Healthy 身體健壯
15
In an age when sanitation is paid little heed, simple hygiene can make all the difference. 注意衛生使他保持健康的關鍵!
+1 hit points 將領生命+1
Fairly Healthy 身體健碩
20
A man's growing concern for cleanliness results in the infrequency of disease; a man takes note. 一個人生活在健康的環境中是很重要的
+2 hit points 將領生命+2
Hale and Hearty 完美健康
25
When one ones dines on regulated food and drink, and consults medical physicians at the sign of any discomfort, he is generally the most vivacious of the lot. 適當的餐飲與醫師的調養使此人無必健碩
+3 hit points, +1 Fertility, +1 troop morale 將領生命+3,生育能力+1,部隊士氣+1
119
Handsome
Handsome 相貌英俊
1
Considered by most to be a good looking man. 此人被公認相貌英俊
+1 to popularity (improves public order) 人民擁戴+1
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 1 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 2 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : FatherTrait Handsome >= 3 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : Trait Handsome >= 1 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : Trait Handsome >= 2 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : Trait Handsome >= 3 Affects : Handsome 1 Chance : 33 %
When to test : CharacterComesOfAge Condition : Affects : Handsome 1 Chance : 5 %
Physically Attractive 英俊瀟灑
2
Boasts looks that most men would kill to have when courting ladies. 此人情場殊為得意,眾多情敵恨不得取其性命
+2 to popularity (improves public order) 人民擁戴+2
Striking to Behold 驚才絕艷
3
Women commonly lose their words when first addressing this beautiful man. 此人俊美無比,令女士們屏息靜氣,愛慕有加
+1 Authority, +3 to popularity (improves public order) 威望+1,人民擁戴+3
Physically Flawless 俊美絕倫
4
There is no chance this man's portrait will be flattering, no matter how deft the artist. 再高明的畫師,亦無法完美摹寫此人俊美
-1 Command, +1 Authority, +4 to popularity (improves public order) 統帥-1,威望+1,人民擁戴+4
the Handsome 俊美者
120
Hardened
Hardened to Battle 心如鐵石
1
This man has lost a lot of personal friends in battle. Nonetheless he has hardened himself to the task of making war. He is resolved, sure, and committed. 這個人失去了親人和朋友,但這並沒有影響他無休止的爭鬥
+1 Hit Point 將領生命+1
When to test : PostBattle Condition : IsGeneral not WonBattle GeneralNumKillsInBattle > 0 PercentageBodyguardKilled > 25 Affects : Hardened 1 Chance : 10 %
When to test : PostBattle Condition : IsGeneral GeneralFoughtInCombat PercentageBodyguardKilled > 40 PercentageEnemyKilled > 50 Affects : Hardened 1 Chance : 10 %
When to test : CharacterTurnEnd Condition : Trait Hardened >= 1 Affects : Hardened 1 Chance : 3 %
Tempered by Violence 殺戮機器
4
Having lost more than his share of dearest friends in battle, seen more than half his bodyguards die around him, and killed more than his fair share of men in personal combat, this man has steeled himself to the hardships of war. He is driven, focused, an 這個人不為親朋的枉死而有任何改變,繼續著他鐵石般的生活,繼續殺戮著
+1 Command and Hit Point 將領生命和統帥+1
Twisted by Violence 無盡屠殺
8
Over the years, the ghosts of his dear and long lost friends have come to haunt this man. Of late the ghosts of the men he has personally slain have come to haunt him as well. His only course of action is to drive madly into battle to seek drowned out th 此人為陰魂纏身,無盡的殺戮,鮮血浸滿全身!
-2 Troop morale (this man appears crazy in battle), -2 Piety (Even the Pope has heard tales of this man's alarmingly cold battle demeanor), +2 hitpoint (The man can not be brought down by mere mortals!), +1 Dread 士氣-2,虔誠-2,統帥+1,殘暴+1