Language:
Royal Military Academy
Home / Stainless Steel 6.1 / Egypt / Traits / Family general's traits
Stainless Steel 6.1
Egypt Egypt
No. Type Title Threshold Description Effects Hidden Epithet Condition
1 AdoredByPope Respected by Pope 1 Lords who have no qualms about travelling to far off lands for noble, spiritual causes serve as a great example to their men. +1 Piety, +1 Command when fighting against Muslims
When to test : LeaderMissionSuccess
Condition : MissionID return_papal_settlement
Affects : AdoredByPope 1
Chance : 100 %
When to test : LeaderMissionSuccess
Condition : PaybackID pope_rome_min_penalty_min_reward
Affects : AdoredByPope 1
Chance : 5 %
When to test : LeaderMissionSuccess
Condition : PaybackID pope_rome_min_penalty_mod_reward
Affects : AdoredByPope 1
Chance : 8 %
When to test : LeaderMissionSuccess
Condition : PaybackID pope_rome_min_penalty_major_reward
Affects : AdoredByPope 1
Chance : 15 %
Adored by Pope 2 Some show their devotion through prayer, but this man shows it through battling in God's name. +2 Piety, +2 Command when fighting against Muslims
Exhalted by Pope 3 To devote one's life to the Crusades is the sort of thing even most knights would deem to be above and beyond the call. +3 Piety, +3 Command when fighting against Muslims the Adored
2 Aesthetic An Eye for Beauty 2 This man's eyes tend to be drawn toward all things beautiful. -1 Command
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= artist_studio
Affects : Aesthetic 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Aesthetic >= 1
Affects : Aesthetic 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : FatherTrait Austere >= 1
Affects : Aesthetic 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= coaching_house
not Trait Upright > 0
not Trait Prim > 0
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : Aesthetic 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
not Trait Upright > 0
not Trait Prim > 0
Affects : Aesthetic 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : Aesthetic 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Aesthetic >= 1
Affects : Aesthetic 1
Chance : 4 %
Admirer of Beauty 4 Actively seeks to gaze upon things of true beauty, and possess them if possible. -2 Command, 10% decrease to cost to bribe, -1 from squalor (increases public order and population growth)
Aesthete 8 Seeks a paradise where nothing is displeasing to the eye. In love with beauty itself. -3 Command, 20% decrease to cost to bribe, -2 from squalor (increases public order and population growth)
3 Ai_Boost Ai Boost 1 Hidden Hidden Hidden
When to test : CharacterTurnEnd
Condition : not FactionIsLocal
IsGeneral
I_EventCounter DifficultyLevel = 1
Trait Ai_Boost < 1
Affects : Ai_Boost 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : not FactionIsLocal
IsGeneral
I_EventCounter DifficultyLevel = 3
Trait Ai_Boost < 1
Affects : Ai_Boost 3
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
CharacterIsLocal
Trait Ai_Boost >= 1
Affects : Ai_Boost -3
Chance : 100 %
Ai Boost Hard 3 Hidden Hidden Hidden
4 AncillaryTeacher Academic Teacher 10 You have aquired an academic tutor who will not only aid you, but any children you have. Increase in education
When to test : CharacterTurnEnd
Condition : IsGeneral
HasAncType GreatAcademic
Affects : AncillaryTeacher 1
Chance : 100 %
5 Anger Easily Riled 1 It only takes the mention of the wrong people or topic to set this man's temples throbbing. +1 Authority
When to test : BrotherAdopted
Condition :
Affects : Anger 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : Anger 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Anger >= 1
Affects : Anger 1
Chance : 4 %
Seethes with Anger 2 Fists clenched, nostrils flared, somebody would say something if anyone dared. +1 Dread, +1 Command, -1 Morale for all troops on the battlefield
Driven by Rage 3 So constantly maddened with rage is this man that he is quite frightening to behold once he unleashes his anger. +2 Dread, +2 Command, -2 Morale for all troops on the battlefield the Wrathful
6 Arse Uninhibited 1 Not at all embarrassed about embracing another man. -1 Authority
When to test : BrotherAdopted
Condition :
Affects : Arse 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
Trait Wantschool >= 1
Trait Military_Edu >= 1
Affects : Arse 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition :
Affects : Arse 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : Trait Arse >= 1
Affects : Arse 1
Chance : 4 %
Shameful 4 Aware that his unholy urges to be with other men could see him in trouble. -2 Authority
Too Well Groomed 8 Just one step too pretty and polished for his sexual preference to escape a discerning eye. -1 Command, -3 Authority
Shameless Queen 16 An embarrassing parody of an ugly woman, endlessly prattling on about young boys. -3 Command, -5 Authority the Queen
7 AssassinCatcher Survivor 2 This man had the strength of character to learn from the attempt on his life rather than fear impending doom. +1 Chivalry, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : ExecutesAnAssassinOnAMission
Condition :
Affects : AssassinCatcher 1
Chance : 100 %
Blessed Survivor 4 Has survived enough assassination attempts to be able to claim either divine protection, or a sixth sense. +1 Chivalry, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Instinctive Survivor 8 Although clearly fortunate to be alive, this man is now genuinely adept at avoiding attempts on his life. +2 Chivalry, +1 to line of sight (increases the range at which enemies are spotted), +4 to personal security (improves the chances of detecting and foiling assassination attempts) the Fortunate
8 AssassinMaster Open to Murder 5 Willing to turn to hired blades to take out targets that armies would struggle to reach. +1 Dread, 10% discount on agent training costs
When to test : LeaderOrderedAssassination
Condition : MissionSucceeded
Affects : AssassinMaster 1
Chance : 33 %
When to test : LeaderOrderedAssassination
Condition : not MissionSucceeded
Affects : AssassinMaster 1
Chance : 5 %
Mixes with Killers 10 Regularly employs assassins to see the interests of the people done, without them knowing who did it. +2 Dread, +1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs
Master of Assassins 15 Has recruited enough killers in his time to know the measure of a man almost immediately. +3 Dread, +2 to personal security (improves the chances of detecting and foiling assassination attempts), 25% discount on agent training costs the Killer
9 Austere Severe 1 This man's basic manner and lifestyle lean towards being severe and unforgiving. 100% increase to cost to bribe, 2% bonus on tax income
When to test : CharacterComesOfAge
Condition : FatherTrait Aesthetic >= 1
Affects : Austere 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : FatherTrait Austere >= 1
Affects : Austere 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
InEnemyLands
Affects : Austere 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
not InEnemyLands
Affects : Austere 1
Chance : 2 %
When to test : CharacterComesOfAge
Condition :
Affects : Austere 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Austere >= 1
Affects : Austere 1
Chance : 4 %
Austere 2 This man is not interested in luxuries or beautification. Restraint is the path to perfection! +1 Loyalty, 200% increase to cost to bribe, 5% bonus on tax income
Severely Austere 4 This man is a bastion of self restraint and purity, in a manner that is overbearing and boorish. +2 Loyalty, 300% increase to cost to bribe, 10% bonus on tax income
10 Authoritarian Firm Ruler 1 This man believes that exerting authority is necessary to maintain order. +1 to unrest (has a negative effect on public order), +2 to law (improves public order)
When to test : GovernorCityRiots
Condition :
Affects : Authoritarian 1
Chance : 20 %
When to test : GovernorCityRebels
Condition :
Affects : Authoritarian 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition :
Affects : Authoritarian 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Authoritarian >= 1
Affects : Authoritarian 1
Chance : 4 %
Strict Ruler 3 This man will not tolerate excuses - It is the people's duty to respect the authority of the rules laid out before them. +1 Authority, +2 to unrest (has a negative effect on public order), +4 to law (improves public order)
Total Authoritarian 8 Believes that rigid law and order are both an absolute necessity, oppressively so. +2 Authority, +3 to unrest (has a negative effect on public order), +6 to law (improves public order) the Harsh
11 Away Away 1 Hidden
When to test : CharacterTurnEnd
Condition : EndedInSettlement
PopulationOwnReligion < 50
CharacterIsLocal
Affects : Away 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait Away > 0
CharacterIsLocal
Affects : Away -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
CharacterIsLocal
Affects : Away 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Trait Away > 0
CharacterIsLocal
SettlementBuildingExists >= wooden_pallisade
Affects : Away -1
Chance : 100 %
12 BadAdministrator Poor Administrator 2 Not one to entrust a complicated civil problem with. 3% penalty on all trade income
When to test : GovernorCityRiots
Condition : GovernorTaxLevel > tax_low
Affects : BadAdministrator 1
Chance : 17 %
When to test : GovernorCityRebels
Condition : GovernorTaxLevel > tax_low
Affects : BadAdministrator 1
Chance : 85 %
When to test : CharacterComesOfAge
Condition :
Affects : BadAdministrator 1
Chance : 2 %
Inefficient Administrator 4 Sloppy with paperwork and government issues, this man makes a poor governor. 5% penalty on all trade income
Total Incompetence 6 Utterly clueless in administrative roles, choosing to simply make something up when asked questions. 10% penalty on all trade income
13 Badblood Family was Traitorous 1 This man's father was a traitor to the realm...bad blood such as this will make for certain challenges to overcome if loyalty is to be again proven. -1 Command, slightly lowered troop morale in battle, slightly more unrest in cities.
When to test : CharacterTurnEnd
Condition : IsGeneral
FatherTrait Disobedient >= 1
not Trait Badblood > 0
not Trait Disobedient >= 1
Affects : Badblood 1
Chance : 100 %
14 BadBuilder Not Constructive 2 Is not one to take the initiative to oversee the construction of a new building. He may requires some reminding. 5% increase to construction costs, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge
Condition :
Affects : BadBuilder 2
Chance : 2 %
Sloppy Builder 4 Not at all focused on the process of urban development, this man makes mistakes when it comes to financing a new building. 10% increase to construction costs, +2 to squalor (decreases population growth and public order)
Abhors Construction 6 This man hates little more than commissioning the construction of a new building. He does so poorly as a result. 15% increase to construction costs, +3 to squalor (decreases population growth and public order)
15 BadCavalryGeneral Poor with Cavalry 2 Not good at dealing with the risks facing cavalrymen in battle. -1 Command when commanding cavalry
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
Trait Wantschool >= 1
Trait Military_Edu >= 1
Affects : BadCavalryGeneral 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : IsGeneral
RemainingMPPercentage = 100
Trait Wantschool >= 1
Trait Pagan_Edu >= 1
Affects : BadCavalryGeneral 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition :
Affects : BadCavalryGeneral 1
Chance : 2 %
Inept with Cavalry 3 Liable to send more of his cavalry into certain death than to glory. -2 Command when commanding cavalry
Shameful with Cavalry 4 Prone to sending horsemen to their doom, a fact his current riders are well aware of. -3 Command when commanding cavalry
16 BadCommander Unproven Commander 2 This man is yet little to show signs of ever being effective or confident in command. -1 Command
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Siege
BattleOdds >= 1
Affects : BadCommander 1
Chance : 85 %
When to test : CharacterComesOfAge
Condition :
Affects : BadCommander 1
Chance : 2 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleOdds > 1.0
Affects : BadCommander 1
Chance : 33 %
When to test : PreBattleWithdrawal
Condition : IsGeneral
I_WithdrawsBeforeBattle
BattleOdds >= 0.5
BattleOdds <= 1.75
Affects : BadCommander 1
Chance : 33 %
When to test : PreBattleWithdrawal
Condition : WasAttacker
Affects : BadCommander 1
Chance : 85 %
Incompetent Commander 5 This man has a knack for making a meal of things when attempting to take command. -2 Command, decreased movement and morale
Pathetic Commander 8 This man could clutch defeat from the jaws of victory. -3 Command, -1 Loyalty, Authority, Troop Morale, reduced ovement
Useless Commander 10 This man's troops say at least two prayers before entering battle - he seems destined to command his armies to their doom. -5 Command, -2 Loyalty, Authority, Troop Morale, and reduced movement the Inept
17 BadDisciplinarian Poor Disciplinarian 2 Lacks either the heart or the stomach to push his troops to excel. +1 Morale for all troops on the battlefield, -5% to Movement Points (reduces the distance armies can march)
When to test : SackSettlement
Condition : PopulationOwnReligion > 50
Affects : BadDisciplinarian 1
Chance : 15 %
When to test : ExterminatePopulation
Condition : PopulationOwnReligion > 50
Affects : BadDisciplinarian 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition :
Affects : BadDisciplinarian 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait BadDisciplinarian >= 1
Affects : BadDisciplinarian 1
Chance : 4 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
PercentageRoutedOffField >= 40
FactionIsLocal
Affects : BadDisciplinarian 1
Chance : 25 %
Easy on the Men 4 More concerned with whether or not the men like him as whether or not they are truly prepared for battle. +2 Morale for all troops on the battlefield, -10% to Movement Points (reduces the distance armies can march)
Way too Leniant 8 Does nothing to keep those under his command in check. Nobody waits for his permission any longer as a result. -1 Command, -1 Authority, +3 Morale for all troops on the battlefield, -15% to Movement Points (reduces the distance armies can march), -1 from law (has a negative effect on public order)
18 BadEngineer Questions Technology 1 Why dwell upon building a machine to do a man's job? Men can learn from their mistakes, but a machine can only repeat them! -1 Command when assaulting walls
When to test : CharacterComesOfAge
Condition :
Affects : BadEngineer 1
Chance : 2 %
Befuddled by Machines 3 So confused by the workings of siege machinery that he simply doesn't grasp their potential. -2 Command when assaulting walls
Distrusts Evil Machinery! 6 This simpleton believes that machines are not to be trusted, and that any reliance upon them is a shameful weakness. -3 Command when assaulting walls
19 BadInfantryGeneral Poor with Infantry 2 Has yet to show promise as an effective commander of infantry troops. -1 Command when commanding infantry
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
Trait Wantschool >= 1
Trait Military_Edu >= 1
Affects : BadInfantryGeneral 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition :
Affects : BadInfantryGeneral 1
Chance : 2 %
Inept with Infantry 3 Commanding infantry is not among this man's talents at all. His second in command would do a better job. -2 Command when commanding infantry
Confused with Infantry 6 Should they charge or withdraw? Who has a coin? -3 Command when commanding infantry
20 BadTaxman Poor with Taxes 1 Prone to believing pathetic excuses that see some tax slip away from his grasp. 10% penalty on tax income
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel > loyalty_disillusioned
GovernorTaxLevel < tax_high
not SettlementType castle
Affects : BadTaxman 1
Chance : 2 %
When to test : CharacterComesOfAge
Condition :
Affects : BadTaxman 1
Chance : 2 %
Sloppy Taxman 2 Misses way too many legitimate opportunities to tax the landowners and trade when collecting taxes. 20% penalty on tax income
Tax Farmer 3 This man must either be utterly useless at tax collection, or outstanding at farming it for himself. 30% penalty on tax income
1 / 21 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net