This man is yet little to show signs of ever being effective or confident in command.
-1 Command
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadCommander 1 Chance : 4 %
When to test : PostBattle Condition : IsGeneral not WonBattle BattleOdds > 1.5 Affects : BadCommander 1 Chance : 50 %
Incompetent Commander
4
This man has a knack for making a meal of things when attempting to take command.
-2 Command
Pathetic Commander
6
This man could clutch defeat from the jaws of victory.
-3 Command
Useless Commander
8
This man's troops say at least two prayers before entering battle - he seems destined to command his armies to their doom.
-5 Command
the Inept
22
BadConspirator
Poor Plotter
2
Suspects he is a capable plotter, but not the fact that he's wrong.
-1 from agent's skill
When to test : SabotageMission Condition : not MissionSucceeded Affects : BadConspirator 1 Chance : 25 %
Silly Schemes
4
Let's ludicrously elaborate ideas work their ways into his plans, ones that he won't realise are dumb until the moment of truth.
-2 from agent's skill
Lost the Plot
8
This man's left hand would readily plot against his right, but would he notice? His skills as a conspirator are worthless.
-3 from agent's skill
23
BadDefender
Flawed Defender
2
This man is not entirely comfortable with defending, possibly intimidated by the scale of it all.
-1 Command when defending
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadDefender 1 Chance : 4 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds >= 0.5 Affects : BadDefender 2 Chance : 50 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess = clear I_ConflictType Normal BattleOdds >= 0.5 Affects : BadDefender 1 Chance : 50 %
Incompetent Defender
4
This man is not one to stand his ground effectively, making assigning him to a defensive post a risky proposition.
-2 Command when defending
Pathetic Defender
6
Having failed to stand his ground so many times, it is a miracle this man has not already fallen in battle.
-3 Command when defending
Useless Defender
8
Assigning this man to command a post is to surrender it unto the enemy.
-4 Command when defending
24
BadDenouncer
Poor Prosecutor
1
Still regarded as an authority on heresy, but a failed prosecution suggests his conclusions are fallible.
-1 Obedience
When to test : DenouncementMission Condition : not MissionSucceeded not Trait GoodDenouncer > 0 Affects : BadDenouncer 1 Chance : 25 %
When to test : PriestBecomesHeretic Condition : Trait BadDenouncer > 0 Affects : BadDenouncer -128 Chance : 100 %
Dubious Denouncer
3
Although his desire to eradicate heresy is not in question, his ability to do so is.
-2 Obedience
Pathetic Prosecutor
6
Has developed a reputation for casting wild accusations over the innocent that a common serf could disprove.
-3 Obedience
25
BadDiplomat
Awkward Diplomat
2
Though he has been schooled in the arts of diplomacy, it would seem he did not quite grasp all of the lessons he was taught.
-1 Influence
When to test : BriberyMission Condition : not MissionSucceeded Affects : BadDiplomat 1 Chance : 20 %
When to test : DiplomacyMission Condition : not MissionSucceeded Affects : BadDiplomat 1 Chance : 25 %
Poor Diplomat
4
Has made a meal of several meetings that had no real reason to be so problematic or troublesome.
-2 Influence
Undiplomatic
8
Utterly unable to determine what words he says will be offensive at all.
-3 Influence
26
BadDisciplinarian
Poor Disciplinarian
2
Lacks either the heart or the stomach to push his troops to excel.
+1 Morale for all troops on the battlefield, -10% to Movement Points (reduces the distance armies can march)
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadDisciplinarian 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait BadDisciplinarian >= 1 RemainingMPPercentage = 100 Affects : BadDisciplinarian 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage = 100 Affects : BadDisciplinarian 1 Chance : 4 %
Easy on the Men
4
More concerned with whether or not the men like him as whether or not they are truly prepared for battle.
+2 Morale for all troops on the battlefield, -15% to Movement Points (reduces the distance armies can march)
Way too Leniant
8
Does nothing to keep those under his command in check. Nobody waits for his permission any longer as a result.
-1 Command, -1 Authority, +3 Morale for all troops on the battlefield, -20% to Movement Points (reduces the distance armies can march), -1 from law (has a negative effect on public order)
27
BadEngineer
Questions Technology
1
Why dwell upon building a machine to do a man's job? Men can learn from their mistakes, but a machine can only repeat them!
-1 Command when assaulting walls
When to test : CharacterTurnStart Condition : IsGeneral IsBesieging TotalSiegeWeapons < 2 Affects : BadEngineer 1 Chance : 20 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadEngineer 1 Chance : 4 %
Befuddled by Machines
3
So confused by the workings of siege machinery that he simply doesn't grasp their potential.
-2 Command when assaulting walls
Distrusts Evil Machinery!
6
This simpleton believes that machines are not to be trusted, and that any reliance upon them is a shameful weakness.
-3 Command when assaulting walls
28
BadInfantryGeneral
Poor with Infantry
2
Has yet to show promise as an effective commander of infantry troops.
-1 Command when commanding infantry
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadInfantryGeneral 1 Chance : 4 %
When to test : PostBattle Condition : IsGeneral not WonBattle BattleSuccess = crushing PercentageUnitCategory infantry > 80 Affects : BadInfantryGeneral 1 Chance : 50 %
Inept with Infantry
4
Commanding infantry is not among this man's talents at all. His second in command would do a better job.
-2 Command when commanding infantry
Confused with Infantry
6
"Should they charge or withdraw? Who has a coin?"
-3 Command when commanding infantry
29
BadPrincess
Lost in Conversation
2
Although comfortable around the court, her highness shows little aptitude for talking on matters of state.
-1 Charm
When to test : DiplomacyMission Condition : not MissionSucceeded Affects : BadPrincess 1 Chance : 25 %
Not Diplomatic
4
The way she expects others to see things her way makes negotiating with this woman very painful.
-2 Charm
Royally Offensive
6
Her wild mood swings and acerbic nature could turn a peace treaty into an act of war.
-3 Charm
30
BadRiskyAttacker
Poor Risk Taker
2
Has not been afraid of taking risks he should have been.
-1 Command when attacking
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds < 0.5 BattleOdds > 0.16 Affects : BadRiskyAttacker 1 Chance : 10 %
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : BadRiskyAttacker 1 Chance : 10 %
Nazgul
4
A Nazgul is Sauron's most terrible servant. Once a mighty mortal ruler, his will is controled through one of the nine Rings Of Power.
+8 Hitpoints, +2 Command, +3 Loyalty, +3 Authority, +1 Morale for all troops on the battlefield
Utterly Foolhardy
8
Has an inexplicable urge to charge into battle, clearly lacking any real sense of mortality or concern for his troops lives.
-1 Morale for all troops on the battlefield, -3 Command when attacking
31
BadRiskyDefender
Poor Against Numbers
3
Has yet to learn how to position his forces to prevent being overwhelmed by a larger force.
-1 Command when defending
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadRiskyDefender 1 Chance : 4 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Normal BattleOdds < 0.5 BattleOdds > 0.16 Affects : BadRiskyDefender 1 Chance : 50 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess = crushing I_ConflictType Normal BattleOdds <= 0.16 Affects : BadRiskyDefender 1 Chance : 50 %
Beaten by Odds
6
When defending against the odds, this man's shoulders slump in defeat before he is truly beaten.
-2 Command when defending
Doomed Defender
12
This man is constantly caught defending against impossible odds, making both he and his men are understandably glum.
-3 Command when defending
32
BadSiegeAttacker
Poor Besieger
2
Hasn't quite figured out the art of breaching walls and taking settlements yet.
-1 Command when assaulting walls
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds >= 1.2 Affects : BadSiegeAttacker 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadSiegeAttacker 1 Chance : 4 %
Pathetic Besieger
4
When it comes to taking enemy walls, this man has scant idea as to what to do.
-2 Command when assaulting walls
Beaten by Walls
8
So feeble are this man's siege exploits, enemy defenders always wave in greeting upon approach.
-3 Command when assaulting walls
33
BadSiegeDefender
Poor at the Walls
2
Not an ideal choice to command the garrison of a settlement under siege.
-1 Command when defending walls
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear I_ConflictType Siege BattleOdds >= 1 Affects : BadSiegeDefender 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadSiegeDefender 1 Chance : 4 %
Pathetic at the Walls
4
Appears to be unable to use the defensive benefits of a settlement's walls at all.
-2 Command when defending walls
Liability In Defence
8
No sane soldier would wish to be garrisoned under this man's command. Those he defends are doomed!
-3 Command when defending walls
34
BadSpy
Conspicuous
2
Not quite as sneaky and cunning as he'd like to believe he is.
-1 from agent's skill
When to test : SpyMission Condition : MissionSuccessLevel = not_successful Affects : BadSpy 1 Chance : 20 %
Poor Spy
4
Far from the most cunning agent you will ever recruit, he has failed on more than one act of subterfuge
-2 from agent's skill
Devoid of Subtlety
6
This man simply has no idea about how to prevent everyone within line of sight from knowing what he is up to.
-3 from agent's skill
35
BadTaxman
Poor with Taxes
1
Prone to believing pathetic excuses that see some tax slip away from his grasp.
10% penalty on tax income
When to test : GovernorBuildingCompleted Condition : GovernorLoyaltyLevel > loyalty_disillusioned GovernorTaxLevel < tax_high SettlementBuildingExists >= wooden_pallisade Affects : BadTaxman 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral not CultureType eastern_european Affects : BadTaxman 1 Chance : 4 %
Sloppy Taxman
2
Misses way too many legitimate opportunities to tax the landowners and trade when collecting taxes.
20% penalty on tax income
Tax Farmer
3
This man must either be utterly useless at tax collection, or outstanding at farming it for himself.
30% penalty on tax income
36
BadTrader
Fiscally Challenged
1
Simply isn't any good at spotting problems in an urban trade system.
10% penalty on all trade income
When to test : GovernorBuildingCompleted Condition : SettlementBuildingExists >= wooden_wall not SettlementBuildingExists >= corn_exchange Affects : BadTrader 1 Chance : 100 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : BadTrader 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : EndedInSettlement Trait BadTrader >= 1 Affects : BadTrader 1 Chance : 4 %
Incompetent Trader
3
Either disinterested or simply pathetic at dealing with trade affairs.
20% penalty on all trade income
Trading Liability
5
So poor with coin himself, this man avoids markets and does nothing to support local trade at all.
30% penalty on all trade income
37
BattleChivalry
Fair Fighter
1
Has shown that he can abstain from lowly acts on the field of battle.
+1 Respect
When to test : PostBattle Condition : GeneralNumKillsInBattle > 15 CultureType middle_eastern not GeneralFoughtFaction sicily not GeneralFoughtFaction milan not GeneralFoughtFaction moors not GeneralFoughtFaction scotland not GeneralFoughtFaction turks not GeneralFoughtFaction egypt not GeneralFoughtFaction mongols Affects : BattleChivalry 1 Chance : 20 %
When to test : PostBattle Condition : WonBattle BattleSuccess >= average PercentageEnemyKilled < 66 IsGeneral BattleOdds < 0.95 Affects : BattleChivalry 1 Chance : 33 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds <= 0.7 GeneralFoughtInCombat Affects : BattleChivalry 1 Chance : 25 %
When to test : PostBattle Condition : IsGeneral WonBattle BattleOdds <= 0.5 GeneralFoughtInCombat Affects : BattleChivalry 1 Chance : 66 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait BattleChivalry >= 1 Affects : BattleChivalry 2 Chance : 33 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : BattleChivalry 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait BattleChivalry >= 1 Affects : BattleChivalry 2 Chance : 33 %
When to test : OfferedForAdoption Condition : Affects : BattleChivalry 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Affects : BattleChivalry 1 Chance : 50 %
Noble in Battle
3
Never let it be said that this man will resort to cheap tactics to win a battle, it is beneath him now.
+2 Respect
Bastion of Respect
6
Is becoming known for making selfless acts of sacrifice and courage in battle.
+3 Respect
Champion of Honour
10
So chivalrous is this man that his opponents consider it an honour to die upon the sword of such a worthy foe.
+4 Respect, +1 Authority
the Champion
Noble of Battle
15
Spoken off throughout the known world as a walking embodiment of soldier virtues that all warriors should aspire to emulate.
+5 Respect, +2 Authority
the Noble
38
BattleDread
Winning First
1
His actions in battle suggest he cares about winning much more so than doing it honourably.
+1 Fear
When to test : LesserGeneralOfferedForAdoption Condition : Trait BattleChivalry < 1 Affects : BattleDread 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait BattleDread >= 1 Affects : BattleDread 2 Chance : 33 %
When to test : OfferedForAdoption Condition : Trait BattleChivalry < 1 Affects : BattleDread 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait BattleDread >= 1 Affects : BattleDread 2 Chance : 33 %
Cruel and Cunning
3
It's not a mistake when this man unleashes death most painful upon his foes, he's taking a liking to it.
+2 Fear
Merciless Mauler
6
This man is not beneath mutilating a fallen foe to make his next enemy lose his nerve.
+3 Fear
Field Tyrant
10
He exerts his malevolent plans upon his enemies in ways that suggest he is devoid of conscience.
+4 Fear, +1 Authority
the Tyrant
Warlord of Terror
15
Even the bravest soldiers and kings would admit to fearing to face this infamous monster in battle.
+5 Fear, +2 Authority
Lord of Terror
39
BattleScarred
Marks of War
1
Has a few scars to prove he's been in proper battle, where his life was clearly at risk.
+1 Authority, +2 to your general's hitpoints (how many hits your general can take before dying)
When to test : PostBattle Condition : GeneralHPLostRatioinBattle > 0.3 Affects : BattleScarred 1 Chance : 10 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : BattleScarred 1 Chance : 17 %
When to test : OfferedForAdoption Condition : Affects : BattleScarred 1 Chance : 17 %
When to test : OfferedForMarriage Condition : Affects : BattleScarred 1 Chance : 17 %
Scarred
2
Bears many scars of war, a sign of both courage and endurance in battle.
+1 Authority, +4 to your general's hitpoints (how many hits your general can take before dying)
Terribly Scarred
3
Some of this man's war wounds are difficult to look at, his ability to continue battling through such injuries is astounding.
+2 Authority, +6 to your general's hitpoints (how many hits your general can take before dying)
Brutally Scarred
4
Brutally scarred so as people do not know which way to look when addressing him. Can any mortal blow fell him?
+2 Authority, +8 to your general's hitpoints (how many hits your general can take before dying)
the Scarred
40
Berserker
Fierce in Battle
1
Gets worked upon into a frenzy as battle commences, making him both reckless and frightening.
+1 Fear, +1 Morale for all troops on the battlefield, +1 Command when attacking, -1 Command when defending
When to test : PostBattle Condition : GeneralHPLostRatioinBattle > 0.3 GeneralNumKillsInBattle > 6 Trait Berserker >= 1 Trait BattleChivalry < 1 Affects : Berserker 1 Chance : 33 %
When to test : PostBattle Condition : GeneralHPLostRatioinBattle > 0.3 GeneralNumKillsInBattle > 12 Trait Berserker < 1 Trait BattleChivalry < 1 Affects : Berserker 1 Chance : 100 %
When to test : PostBattle Condition : not GeneralFoughtInCombat Trait Berserker > 0 Affects : Berserker -1 Chance : 33 %
Crazy in Battle
4
Enters a rage in battle so fierce that he loses all sense of danger and direction.
+2 Fear, +2 Morale for all troops on the battlefield, +2 Command when attacking, -2 Command when defending, +2 to your general's hitpoints (how many hits your general can take before dying)
Berserker
8
When this man descends into battle, friend and foe alike part in his wake. He is a notorious and dangerous berserker!
+4 Fear, +3 Morale for all troops on the battlefield, +3 Command when attacking, -3 Command when defending, +4 to your general's hitpoints (how many hits your general can take before dying)