Prone to outbursts of base humour that noble folk tend not to find amusing.
-1 Authority, 20% decrease to cost to bribe
When to test : CharacterComesOfAge Condition : FatherTrait Prim >= 1 Affects : Lewd 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral not CultureType eastern_european Affects : Lewd 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : Trait Lewd >= 1 not FactionType egypt not FactionType mongols not Trait Aragorn > 0 not Trait Gandalf > 0 not Trait Legolas > 0 not Trait Gimli > 0 not Trait Ents > 0 not Trait Aragorn2 > 0 not Trait Elessar > 0 not Trait Dain > 0 not Trait Bard > 0 not Trait Boromir > 0 not Trait Faramir > 0 not Trait Thengel > 0 not Trait Theoden > 0 not Trait Ecthelion > 0 not Trait Denethor > 0 not Trait Witchking > 0 not Trait Nazgul > 0 not Trait Saruman > 0 not Trait Ugluk > 0 not Trait IAmPope > 0 not Trait Sauron > 0 Affects : Lewd 1 Chance : 4 %
Lewd
2
A purveyor of smutty antics, and ungodly behaviour.
-2 Authority, 30% decrease to cost to bribe
Shamelessly Lewd
3
His utterly crass and puerile humour is not a bad habit, but an annoying constant.
-3 Authority, 50% decrease to cost to bribe
the Lewd
182
Liar
Avoids the Truth
1
Not a terrible liar, but commonly avoids telling the necessary truths.
+1 Authority
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Liar 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Liar >= 1 not FactionType egypt not FactionType mongols not Trait Aragorn > 0 not Trait Gandalf > 0 not Trait Legolas > 0 not Trait Gimli > 0 not Trait Ents > 0 not Trait Aragorn2 > 0 not Trait Elessar > 0 not Trait Dain > 0 not Trait Bard > 0 not Trait Boromir > 0 not Trait Faramir > 0 not Trait Thengel > 0 not Trait Theoden > 0 not Trait Ecthelion > 0 not Trait Denethor > 0 not Trait Witchking > 0 not Trait Nazgul > 0 not Trait Saruman > 0 not Trait Ugluk > 0 not Trait IAmPope > 0 not Trait Sauron > 0 Affects : Liar 1 Chance : 4 %
Bends the Truth
2
Prepared to add a little poetic license to his tales to get the message he wants across.
-1 Authority
Liar
4
The truth is often ugly, and this man means to hide it - especially if it involves his own antics.
-2 Authority
Pathological Liar
8
Simply cannot resist the urge to embellish or mislead others. He even lies to himself about the nature of this problem.
-3 Authority
the Liar
183
LogisticalSkill
Understands Logistics
1
Knows what is needed to keep an army supplied and operational.
+1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : CharacterTurnEnd Condition : not EndedInSettlement RemainingMPPercentage < 5 Affects : LogisticalSkill 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral IsFactionAIControlled Affects : LogisticalSkill 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : LogisticalSkill 1 Chance : 6 %
Logistics Expert
2
An expert at ensuring his forces are well supplied and in good condition.
+2 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Logistician
4
Completely organised when it comes to military logistics, enough so to maintain a huge fighting force without issue.
+3 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march)
184
Loyal
Generally Loyal
1
Typically does the right things by those he has pledged to serve.
+1 Loyalty
When to test : RefuseBribe Condition : Affects : Loyal 1 Chance : 75 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : Loyal 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Loyal 1 Chance : 4 %
When to test : OfferedForAdoption Condition : Affects : Loyal 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 %
When to test : OfferedForAdoption Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 %
When to test : OfferedForMarriage Condition : Affects : Loyal 1 Chance : 17 %
When to test : OfferedForMarriage Condition : Affects : Loyal 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Loyal >= 1 Affects : Loyal 1 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Loyal >= 2 Affects : Loyal 2 Chance : 50 %
When to test : OfferedForMarriage Condition : Trait Loyal >= 3 Affects : Loyal 2 Chance : 25 %
Loyal
2
Only the most difficult of situations would make this man forsake his master.
+1 Respect, +2 Loyalty
Very Loyal
4
This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably.
+2 Respect, +3 Loyalty
Loyal Beyond Question
6
Thoughts of betrayal do not enter this man's mind, it is not something he is capable of.
+3 Respect, +4 Loyalty
185
LoyaltyStarter
Loyalty Starting Value
1
Sets starting loyalty value.
+5 Loyalty
Hidden 隱藏
When to test : CharacterComesOfAge Condition : IsGeneral Affects : LoyaltyStarter 1 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : LoyaltyStarter 1 Chance : 100 %
When to test : OfferedForAdoption Condition : Affects : LoyaltyStarter 1 Chance : 100 %
When to test : OfferedForMarriage Condition : Affects : LoyaltyStarter 1 Chance : 100 %
186
MarriedAPrincess
Royal Ties
1
This man's marriage into royalty has given extra reason to remain loyal to the people he now serves.
+3 Loyalty
When to test : CharacterMarriesPrincess Condition : Affects : MarriedAPrincess 1 Chance : 100 %
187
MathematicsSkill
Talent with Numbers
1
Has a better grasp of numbers than most thanks to scholastic efforts.
+10 Build Points (required for the construction of siege equipment), 5% bonus on all trade income
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = alchemists_lab Affects : MathematicsSkill 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = alchemy_school Affects : MathematicsSkill 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = library Affects : MathematicsSkill 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = academy Affects : MathematicsSkill 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral FactionBuildingExists = university Affects : MathematicsSkill 1 Chance : 15 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : MathematicsSkill 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= library Affects : MathematicsSkill 1 Chance : 2 %
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = university Affects : MathematicsSkill 1 Chance : 5 %
Good at Math
2
Well versed enough in the way of numbers to be considered adept at mathematics.
+1 Command when assaulting walls, +20 Build Points (required for the construction of siege equipment), 10% bonus on all trade income
Mathematician
4
Has a complete enough understanding of mathematics to be considered a scholar of sorts.
+2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment), 15% bonus on all trade income
188
Miserly
Mean with Money
1
Uncomfortable with letting go of money unless it is sure to bring a worthy return.
2% bonus on tax income, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge Condition : FatherTrait Generous >= 1 Affects : Miserly 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : FatherTrait Miserly >= 1 Affects : Miserly 1 Chance : 25 %
When to test : CharacterTurnEnd Condition : Treasury < 0 Affects : Miserly 1 Chance : 4 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : Miserly 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : Trait Miserly >= 1 Affects : Miserly 1 Chance : 4 %
When to test : CharacterTurnEnd Condition : IsUnderSiege IsGeneral Affects : Miserly 1 Chance : 20 %
Hoarder of Wealth
2
This man is interested in keeping his wealth, not parting with it.
2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order)
Miserly
4
Wouldn't spare a coin to the dying man who had left him all his wealth in his written will.
5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order)
the Mean
189
Missionary
Missionary
1
Bringing the entire flock into the one true faith is an admirable achievement.
Speaks both his faction's tongue, plus that of the locale he grew up in.
+1 Influence
When to test : AgentCreated Condition : Trait Multilingual >= 1 Affects : Multilingual 1 Chance : 33 %
Multilingual
2
Can speak fluently in several languages, making his work in foreign courts much more effective.
+2 Influence
Translator
4
Fluent in most major dialects throughout Middle-earth.
+3 Influence
191
NaturalHereticSkill
New Faith
1
A new take on spirituality has given this man a little more faith than he had in the past.
+1 Obedience
When to test : PriestBecomesHeretic Condition : Attribute Piety < 1 Affects : NaturalHereticSkill 1 Chance : 100 %
When to test : PriestBecomesHeretic Condition : Trait NaturalHereticSkill >= 1 Affects : NaturalHereticSkill 1 Chance : 50 %
When to test : PriestBecomesHeretic Condition : Trait NaturalHereticSkill >= 2 Affects : NaturalHereticSkill 1 Chance : 20 %
When to test : AgentCreated Condition : AgentType = heretic Affects : NaturalHereticSkill 1 Chance : 100 %
When to test : AgentCreated Condition : Trait NaturalHereticSkill >= 1 Affects : NaturalHereticSkill 1 Chance : 33 %
When to test : AgentCreated Condition : Trait NaturalHereticSkill >= 2 Affects : NaturalHereticSkill 1 Chance : 33 %
New Conviction
2
A pure belief that he now has a true understanding of the divine has made this man all the more pious.
+2 Obedience
Spiritually Reborn
3
Gripped by a new obedient fervour, this man follows his new set of tasks with amazing conviction.
+3 Obedience
192
NaturalInquisitorSkill
Intuitive Inquisitor
1
Even if he can't prove it at first, this man has a knack for being able to tell if someone has sins that need forgiving.
+2 Obedience
When to test : AgentCreated Condition : AgentType = inquisitor Affects : NaturalInquisitorSkill 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = inquisitor Trait NaturalInquisitorSkill = 1 Affects : NaturalInquisitorSkill 1 Chance : 33 %
When to test : AgentCreated Condition : AgentType = inquisitor Trait NaturalInquisitorSkill >= 2 Affects : NaturalInquisitorSkill 1 Chance : 22 %
Hunter of Heretics
2
Not only does this man have the ability to sense and expose heinous acts of heresy, he also appears to enjoy doing so.
+4 Obedience
Born Inquisitor
3
Pursues heretics with a passion and fervour that is in itself somewhat disturbing, albeit effective.
+6 Obedience
193
NaturalMilitarySkill
Talent for Command
1
Always showed a natural understanding for military tactics.
+1 Command
When to test : CharacterComesOfAge Condition : FatherTrait NaturalMilitarySkill >= 1 Affects : NaturalMilitarySkill 1 Chance : 30 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : NaturalMilitarySkill 1 Chance : 8 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : NaturalMilitarySkill 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 1 Affects : NaturalMilitarySkill 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 2 Affects : NaturalMilitarySkill 1 Chance : 50 %
When to test : CharacterComesOfAge Condition : Trait NaturalMilitarySkill >= 3 Affects : NaturalMilitarySkill 1 Chance : 50 %
When to test : OfferedForAdoption Condition : Affects : NaturalMilitarySkill 1 Chance : 8 %
When to test : OfferedForMarriage Condition : Affects : NaturalMilitarySkill 1 Chance : 8 %
Natural Commander
2
A natural leader of men, well suited to military command.
+2 Command
Born to Command
3
Born with both the will and ability to lead other men decisively in battle.
+3 Command
Born Conqueror
4
A military savant, blessed with a mind that pioneers winning battle tactics.
+4 Command
194
NaturalPriestSkill
Blessed
1
Appears to be somewhat more in touch with God and his spirituality than most.
+1 Obedience
When to test : AgentCreated Condition : AgentType = priest Affects : NaturalPriestSkill 1 Chance : 100 %
When to test : AgentCreated Condition : AgentType = priest Trait NaturalPriestSkill = 1 Affects : NaturalPriestSkill 1 Chance : 50 %
When to test : AgentCreated Condition : AgentType = priest Trait NaturalPriestSkill >= 2 Affects : NaturalPriestSkill 1 Chance : 20 %
Spirit of the Maia
2
There is no doubt in this Maia's mind that Melkor speaks to him directly, and that he must heed his call.
+2 Obedience
Chosen One
3
So strong and unyielding is his connection with Melkor that some fear even the name of him.
+3 Obedience
195
NightBattleCapable
Night Fighter
1
Has a proper understanding of how to organise a large fighting force so that they will not flounder about ineffectually in the darkness.
+1 Command when fighting at night
When to test : CharacterTurnStart Condition : Trait NightBattleCapable = 0 IsGeneral Attribute Command >= 6 Affects : NightBattleCapable 6 Chance : 5 %
When to test : PostBattle Condition : IsGeneral Attribute Command >= 1 IsNightBattle Trait NightBattleCapable = 0 WonBattle Affects : NightBattleCapable 6 Chance : 100 %
When to test : LesserGeneralOfferedForAdoption Condition : Affects : NightBattleCapable 1 Chance : 10 %
When to test : CharacterComesOfAge Condition : IsGeneral Affects : NightBattleCapable 1 Chance : 10 %
When to test : OfferedForAdoption Condition : Affects : NightBattleCapable 1 Chance : 10 %
When to test : OfferedForMarriage Condition : Affects : NightBattleCapable 1 Chance : 10 %
196
Noctophilia
Likes the Dark
2
The dark is not something to be feared, but rather, something to take advantage of in battle.
+1 Command when fighting at night
When to test : PostBattle Condition : WasAttacker IsGeneral WonBattle BattleSuccess >= clear BattleOdds >= 0.5 BattleOdds < 2 IsNightBattle Affects : Noctophilia 1 Chance : 100 %
When to test : PostBattle Condition : not WasAttacker IsGeneral WonBattle BattleSuccess >= clear BattleOdds >= 0.5 BattleOdds < 2 IsNightBattle Affects : Noctophilia 1 Chance : 100 %
Effective at Night
3
Adept at using the cover of night to disguise his tactical manoeuvres on the battlefield.
+2 Command when fighting at night
Nocturnal
5
Known to sleep during the day so he can spend more of his waking hours in darkness. Makes easy prey of enemies unaccustomed to working in the dark.
+3 Command when fighting at night
197
Noctophobia
Spooked at Night
2
On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness.
-1 Command when fighting at night
When to test : PostBattle Condition : WasAttacker IsGeneral not WonBattle BattleSuccess >= clear BattleOdds >= 0.8 IsNightBattle Affects : Noctophobia 1 Chance : 50 %
When to test : PostBattle Condition : not WasAttacker IsGeneral not WonBattle BattleSuccess >= clear BattleOdds < 1.5 IsNightBattle Affects : Noctophobia 1 Chance : 50 %
Fear of the Dark
3
Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it!
-2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Noctophobic
5
This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man.
-3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
198
NonAuthoritarian
Fair Ruler
3
Sees little use in oppressing the people simply because he has opportunity to do so.
-2 from unrest (improves public order), -1 from law (has a negative effect on public order)
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= brothel not FactionType egypt not FactionType mongols not Trait Aragorn > 0 not Trait Gandalf > 0 not Trait Legolas > 0 not Trait Gimli > 0 not Trait Ents > 0 not Trait Aragorn2 > 0 not Trait Elessar > 0 not Trait Dain > 0 not Trait Bard > 0 not Trait Boromir > 0 not Trait Faramir > 0 not Trait Thengel > 0 not Trait Theoden > 0 not Trait Ecthelion > 0 not Trait Denethor > 0 not Trait Witchking > 0 not Trait Nazgul > 0 not Trait Saruman > 0 not Trait Ugluk > 0 not Trait IAmPope > 0 not Trait Sauron > 0 Affects : NonAuthoritarian 1 Chance : 5 %
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= jousting_lists Affects : NonAuthoritarian 1 Chance : 5 %
When to test : CharacterComesOfAge Condition : FatherTrait Authoritarian >= 1 Affects : NonAuthoritarian 1 Chance : 50 %
When to test : OccupySettlement Condition : Affects : NonAuthoritarian 1 Chance : 3 %
When to test : OccupySettlement Condition : Trait StrategyChivalry > 0 Affects : NonAuthoritarian 1 Chance : 3 %
When to test : CharacterTurnEnd Condition : Trait NonAuthoritarian >= 1 Affects : NonAuthoritarian 1 Chance : 4 %
Understanding Ruler
4
Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest.
-1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order)
Liberal Leader
6
A firm believer that allowing the people their personal freedoms makes for a more prosperous society.
-2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order)
the Kind
199
OpenMinded
Odd Habits
1
Has seen his faith's effort come to naught in the past, and does not know what to think of it.
+1 Unorthodoxy
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest PopulationOwnReligion <= 40 TimeInRegion > 2 Affects : OpenMinded 1 Chance : 20 %
When to test : CharacterNearHeretic Condition : AgentType = priest Affects : OpenMinded 1 Chance : 25 %
Open-Minded
2
Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met.
+2 Unorthodoxy
Quite Unorthodox
3
Realising so many see the divine a different way is making this man question if he can see it at all anymore.
+3 Unorthodoxy
200
Palantir_Exhaustion
1
Battling wills with Sauron during the last Palantír viewing has taken its toll on this general.
-60% Movement Points, -1 Command, -2 Hit Points, -5% Trading, -5% Tax Collection
When to test : CharacterTurnEnd Condition : I_EventCounter pal_sauron_influence_this_turn == 0 Trait Palantir_Exhaustion == 1 Affects : Palantir_Exhaustion -1 Chance : 100 %
When to test : CharacterTurnEnd Condition : I_EventCounter pal_sauron_influence_this_turn == 0 Trait Palantir_Exhaustion == 2 Affects : Palantir_Exhaustion -2 Chance : 100 %
When to test : CharacterTurnEnd Condition : I_EventCounter pal_sauron_influence_this_turn == 0 Trait Palantir_Exhaustion == 3 Affects : Palantir_Exhaustion -3 Chance : 100 %
When to test : CharacterTurnEnd Condition : I_EventCounter pal_sauron_influence_this_turn == 1 HasAncType palantir Trait Palantir_Will_Strength == 0 Affects : Palantir_Exhaustion 2 Chance : 100 %
When to test : CharacterTurnEnd Condition : I_EventCounter pal_sauron_influence_this_turn == 1 HasAncType palantir Trait Palantir_Will_Strength > 0 Affects : Palantir_Exhaustion 1 Chance : 100 %
When to test : CharacterTurnEnd Condition : I_EventCounter pal_sauron_influence_this_turn == 1 HasAncType palantir RemainingMPPercentage < 50 Affects : Palantir_Exhaustion 1 Chance : 100 %
Palantír Exhaustion
2
Battling wills with Sauron during the last Palantír viewing has left this general exhausted.
-80% Movement Points, -2 Command, -3 Hit Points, -10% Trading, -10% Tax Collection
Severe Palantír Exhaustion
3
Battling wills with Sauron during the last Palantír viewing has left this general utterly exhausted.
-100% Movement Points, -3 Command, -4 Hit Points, -15% Trading, -15% Tax Collection