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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Dwarves / Traits 特性 / Family general's traits 王室將軍特性
Third Age 1.4 魔戒第三紀元 1.4
Dwarves Dwarves
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
141 Inbred A Bit Odd 1 There's something not entirely right about this man. Decreases the chance of having children
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 1
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 2
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 3
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 4
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 5
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Inbred 1
Chance : 1 %
Of Dubious Lineage 2 Displays some lameness that suggests his lineage may not be as noble as one would expect. Decreases the chance of having children
Inbred 3 Men like this bring into question if there are enough noble families for proper courting anymore? -1 Command, 2% penalty on tax income, Decreases the chance of having children
Woefully Inbred 4 Sadly inbred men like this bring into question if there are enough noble families for proper courting anymore? -1 Command, -1 Authority, 5% penalty on tax income, Decreases the chance of having children
Spawn of Incest 5 Was told to be happier when mother and father's marriage transformed them into husband and wife from brother and sister. -2 Command, -2 Authority, 10% penalty on tax income, Decreases the chance of having children
Betrothed to Mother 6 Likely to sire children with his mother, and maybe with one of them once they're at breedin' age. -3 Command, -3 Authority, 15% penalty on tax income the Idiot
142 IndecisiveAttacker Hesitant Attacker 6 One to get close enough to engage before making a decision to fight. -1 Command when attacking
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : IndecisiveAttacker 1
Chance : 3 %
When to test : PreBattleWithdrawal
Condition : IsGeneral
I_WithdrawsBeforeBattle
BattleOdds > 0.8
BattleOdds < 1.5
Affects : IndecisiveAttacker 1
Chance : 50 %
When to test : PreBattleWithdrawal
Condition : IsGeneral
I_WithdrawsBeforeBattle
BattleOdds > 3
Affects : IndecisiveAttacker 3
Chance : 50 %
When to test : PreBattleWithdrawal
Condition : WasAttacker
Affects : IndecisiveAttacker 1
Chance : 100 %
Over-Cautious Attacker 12 His troops are understandably apathetic when this man orders an attack. -2 Command when attacking
Indecisive Attacker 24 This commander has all but forgotten the notion of attacking. He is now a master of packing up and withdrawing aimlessly. -3 Command when attacking the Unsure
143 Infertile Effete 1 Seems drained and spent - something that could be adversely affecting his ability to spawn heirs. Decreases the chance of having children
When to test : CharacterComesOfAge
Condition : FatherTrait Infertile >= 1
Affects : Infertile 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : FatherTrait Infertile >= 2
Affects : Infertile 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Infertile >= 1
Affects : Infertile 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Infertile >= 2
Affects : Infertile 1
Chance : 50 %
Infertile 2 It is worrisome when a man who must carry on a family legacy is unable to carry the family on at all. Decreases the chance of having children
Lame of Loin 3 There seems absolutely no hope at all that this man will ever sire a child. He is known to be lacking in potency. Decreases the chance of having children
144 Insane Dysfunctional 1 This man has times when his madness prevents him from dealing with what's at hand at all. -1 Authority, -1 Morale for all troops on the battlefield
When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 3
Affects : Insane 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse > 1
Affects : Insane 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Insane 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Insane >= 1
Affects : Insane 1
Chance : 4 %
Quite Mad 3 Not making sense most of the time, often launching into tirades of utter nonsense. -2 Authority, -2 Morale for all troops on the battlefield
Utterly Insane 4 Barely knows when he is spoken to, nor what he says. There is no cause or reason left in this poor man's mind at all. He is beyond salvation. -4 Authority, -3 Morale for all troops on the battlefield the Mad
145 InspiringSpeaker Can Tell a Tale 1 Able to hold an audience well enough when trying to get a story or message across. +1 to law (improves public order)
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleOdds < 1.2
not Trait Ignorance > 0
not Trait InspiringSpeaker > 0
Affects : InspiringSpeaker 1
Chance : 75 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleOdds < 1.2
not Trait Ignorance > 0
Trait InspiringSpeaker > 0
Affects : InspiringSpeaker 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait RhetoricSkill >= 1
Affects : InspiringSpeaker 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait InspiringSpeaker >= 1
Affects : InspiringSpeaker 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : InspiringSpeaker 1
Chance : 4 %
Great Speaker 2 Capable of inspiring tears or cries of joy when addressing a group of men on a serious matter. +1 to law (improves public order)
Inspirational Speaker 4 When this man speaks, other men become better than themselves, ready to live or die for his cause. +2 to law (improves public order) the Prophet
146 Intelligent Smart 1 Has a natural intelligence, one that is apparent to others. +1 Command, 2% bonus on all trade income, 2% bonus on tax income
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = alchemists_lab
Affects : Intelligent 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = alchemy_school
Affects : Intelligent 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = library
Affects : Intelligent 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = academy
Affects : Intelligent 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = university
Affects : Intelligent 1
Chance : 15 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= library
Trait Intelligent < 2
Affects : Intelligent 1
Chance : 33 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished = university
Affects : Intelligent 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Intelligent 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Intelligent 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Intelligent 1
Chance : 8 %
When to test : OfferedForMarriage
Condition :
Affects : Intelligent 1
Chance : 8 %
Intelligent 2 Years of tutelage have made her brighter than the average lady about court. +1 Charm
Genius 4 Blessed with a superior intellect, this man's genius is an asset that he can apply to all aspects of his life. +3 Command, 10% bonus on all trade income, 10% bonus on tax income
147 Introvert Aloof 1 Sometimes picky about his social encounters. -1 from popularity (has a negative effect on public order)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Introvert 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Gregarious >= 1
Affects : Introvert 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Introvert >= 1
Affects : Introvert 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Introvert 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : Trait Introvert >= 1
Affects : Introvert 1
Chance : 4 %
Introverted 2 Typically prefers his own company, or that of those very close. -1 Morale for all troops on the battlefield, -2 from popularity (has a negative effect on public order)
Totally Closed 4 Extremely distant and hard to speak to on any sort of personal level. -2 Morale for all troops on the battlefield, -3 from popularity (has a negative effect on public order)
148 JihadHistory Holy Soldier 3 Lords who have no qualms about travelling to far off lands for noble, spiritual causes serve as a great example to their men. +1 Respect, +1 Obedience, +1 Command when fighting against Catholics
When to test : GeneralJoinCrusade
Condition : IsJihad
Trait JihadHistory < 1
Affects : JihadHistory 2
Chance : 100 %
When to test : GeneralArrivesCrusadeTargetRegion
Condition : IsJihad
Affects : JihadHistory 2
Chance : 100 %
When to test : GeneralAssaultsResidence
Condition : IsOnJihad
IsRegionJihadTarget
Affects : JihadHistory 2
Chance : 100 %
When to test : GeneralTakesCrusadeTarget
Condition : IsJihad
Affects : JihadHistory 3
Chance : 100 %
When to test : GeneralAbandonCrusade
Condition : IsJihad
Affects : JihadHistory -3
Chance : 100 %
When to test : PreBattleWithdrawal
Condition : IsOnJihad
IsRegionJihadTarget
Affects : JihadHistory -2
Chance : 100 %
Holy Defender 6 Some show their devotion through prayer, but this man shows it through battling in God's name. +2 Respect, +2 Obedience, +2 Command when fighting against Catholics
Holy Warrior 9 To devote one's life to the Crusades is the sort of thing even most knights would deem to be above and beyond the call. +3 Respect, +3 Obedience, +3 Command when fighting against Catholics the Holy Warrior
149 Just A Sense of Justice 1 This man's sense of justice is evident when he speaks on matters both legal and moral. +1 Respect, +1 to law (improves public order)
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread < 1
Trait StrategyChivalry < 1
SettlementBuildingFinished >= town_hall
Affects : Just 1
Chance : 50 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyChivalry >= 1
SettlementBuildingFinished >= town_hall
Affects : Just 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Just 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Just >= 1
Affects : Just 1
Chance : 4 %
Just 3 A genuinely just man, fair and even handed in judgement. +2 Respect, +2 to law (improves public order)
Serves Justice 7 Known far and wide as a man that will do everything in his power to see justice done. +3 Respect, +3 to law (improves public order) the Just
150 KindRuler Reasonable Ruler 1 Understood to wish prosperity for all of his people, and be a very reasonable leader. +1 Respect, -1 from squalor (increases public order and population growth)
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
Affects : KindRuler 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait KindRuler >= 1
Affects : KindRuler 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_low
GovernorLoyaltyLevel > loyalty_disillusioned
Treasury < 0
TimeInRegion > 3
Affects : KindRuler 1
Chance : 8 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : KindRuler 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait NonAuthoritarian >= 1
Affects : KindRuler 1
Chance : 4 %
Kind Ruler 3 Has developed a reputation as a kind hearted ruler, with the people's interests in mind. +2 Respect, -2 from squalor (increases public order and population growth)
Benevolent Ruler 7 Devoted to improving the quality of lives in those under his rule. If anything, a servant to his people. +3 Respect, -3 from squalor (increases public order and population growth) the Good
151 LaxPersonalSecurity Unconcerned 1 This man is reasonably sure that someone is assigned to guard him, and that they are undoubtedly good at their job. -1 from personal security (increases the chances of falling victim to assassination)
When to test : CharacterTurnEnd
Condition : Trait Slothful >= 1
Affects : LaxPersonalSecurity 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : LaxPersonalSecurity 1
Chance : 4 %
Lacks Caution 3 Simply doesn't really believe that a grim or diabolical fate will befall him. -2 from personal security (increases the chances of falling victim to assassination)
No Sense of Mortality 6 Cannot fathom the notion that he may meet an untimely death, regardless of the obvious risks that come with his position. -4 from personal security (increases the chances of falling victim to assassination)
152 LenientJustice Soft Judge 1 Finds it easy to be forgiving of crimes not borne of malice. +1 Respect, -1 from law (has a negative effect on public order)
When to test : OccupySettlement
Condition : Trait StrategyChivalry > 0
Affects : LenientJustice 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : LenientJustice 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait LenientJustice >= 1
Affects : LenientJustice 1
Chance : 4 %
Merciful Judge 3 Believes that the people will believe in justice when justice is shown to contain mercy. +2 Respect, -2 from law (has a negative effect on public order)
Kind Judge 5 Would probably let murderers go with a warning were it not for the people's expectations of a more permanent punishment. +1 Respect, -3 from law (has a negative effect on public order)
153 Lewd Crude 1 Prone to outbursts of base humour that noble folk tend not to find amusing. -1 Authority, 20% decrease to cost to bribe
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Lewd 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Lewd 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Lewd >= 1
Affects : Lewd 1
Chance : 4 %
Lewd 2 A purveyor of smutty antics, and ungodly behaviour. -2 Authority, 30% decrease to cost to bribe
Shamelessly Lewd 3 His utterly crass and puerile humour is not a bad habit, but an annoying constant. -3 Authority, 50% decrease to cost to bribe the Lewd
154 Liar Avoids the Truth 1 Not a terrible liar, but commonly avoids telling the necessary truths. +1 Authority
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Liar 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Liar >= 1
Affects : Liar 1
Chance : 4 %
Bends the Truth 2 Prepared to add a little poetic license to his tales to get the message he wants across. -1 Authority
Liar 4 The truth is often ugly, and this man means to hide it - especially if it involves his own antics. -2 Authority
Pathological Liar 8 Simply cannot resist the urge to embellish or mislead others. He even lies to himself about the nature of this problem. -3 Authority the Liar
155 LogisticalSkill Understands Logistics 1 Knows what is needed to keep an army supplied and operational. +1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage < 5
Affects : LogisticalSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
IsFactionAIControlled
Affects : LogisticalSkill 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : LogisticalSkill 1
Chance : 6 %
Logistics Expert 2 An expert at ensuring his forces are well supplied and in good condition. +2 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Logistician 4 Completely organised when it comes to military logistics, enough so to maintain a huge fighting force without issue. +3 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march)
156 Loyal Generally Loyal 1 Typically does the right things by those he has pledged to serve. +1 Loyalty
When to test : RefuseBribe
Condition :
Affects : Loyal 1
Chance : 75 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FactionType moors
Affects : Loyal 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Loyal 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 1
Affects : Loyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 2
Affects : Loyal 2
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Loyal >= 3
Affects : Loyal 2
Chance : 25 %
Loyal 2 Only the most difficult of situations would make this man forsake his master. +1 Respect, +2 Loyalty
Very Loyal 4 This man prides himself upon being unquestioningly loyal, looking down at those who cannot live so honourably. +2 Respect, +3 Loyalty
Loyal Beyond Question 6 Thoughts of betrayal do not enter this man's mind, it is not something he is capable of. +3 Respect, +4 Loyalty
157 LoyaltyStarter Loyalty Starting Value 1 Sets starting loyalty value. +5 Loyalty Hidden
隱藏
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
When to test : OfferedForMarriage
Condition :
Affects : LoyaltyStarter 1
Chance : 100 %
158 MarriedAPrincess Royal Ties 1 This man's marriage into royalty has given extra reason to remain loyal to the people he now serves. +3 Loyalty
When to test : CharacterMarriesPrincess
Condition :
Affects : MarriedAPrincess 1
Chance : 100 %
159 MathematicsSkill Talent with Numbers 1 Has a better grasp of numbers than most thanks to scholastic efforts. +10 Build Points (required for the construction of siege equipment), 5% bonus on all trade income
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = alchemists_lab
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = alchemy_school
Affects : MathematicsSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = library
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = academy
Affects : MathematicsSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = university
Affects : MathematicsSkill 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : FactionType moors
Affects : MathematicsSkill 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : MathematicsSkill 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= library
Affects : MathematicsSkill 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = university
Affects : MathematicsSkill 1
Chance : 5 %
Good at Math 2 Well versed enough in the way of numbers to be considered adept at mathematics. +1 Command when assaulting walls, +20 Build Points (required for the construction of siege equipment), 10% bonus on all trade income
Mathematician 4 Has a complete enough understanding of mathematics to be considered a scholar of sorts. +2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment), 15% bonus on all trade income
160 Miserly Mean with Money 1 Uncomfortable with letting go of money unless it is sure to bring a worthy return. 2% bonus on tax income, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Generous >= 1
Affects : Miserly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Miserly >= 1
Affects : Miserly 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : Treasury < 0
Affects : Miserly 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Miserly >= 1
Affects : Miserly 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsUnderSiege
IsGeneral
Affects : Miserly 1
Chance : 20 %
Hoarder of Wealth 2 This man is interested in keeping his wealth, not parting with it. 2% bonus on all trade income, 5% bonus on tax income, +2 to squalor (decreases population growth and public order)
Miserly 4 Wouldn't spare a coin to the dying man who had left him all his wealth in his written will. 5% bonus on all trade income, 10% bonus on tax income, +3 to squalor (decreases population growth and public order) the Mean
8 / 11 : P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10 , P11
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