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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.4 魔戒第三紀元 1.4 / Rebels / Traits 特性
Third Age 1.4 魔戒第三紀元 1.4
Rebels Rebels
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
41 CaptorChivalry Respects the Enemy 1 Has shown some leniency to enemies captured on the field of battle. +1 Respect
When to test : GeneralPrisonersRansomedCaptor
Condition : RansomType release
NumCapturedSoldiers > 80
Affects : CaptorChivalry 1
Chance : 100 %
Compassionate Victor 2 Known to generally show mercy and compassion to those he has defeated in battle. +2 Respect
Quite Merciful 3 So commonly does this man let his enemy prisoners go, they actually expect it. +3 Respect
Merciful Champion 4 A truly merciful champion of Respect who always shows the utmost courtesy to those he has bested. +4 Respect the Merciful
42 CaptorDread Disrespects Prisoners 1 Has shown that he is prepared to coldly execute prisoners captured in battle. +1 Fear
When to test : GeneralPrisonersRansomedCaptor
Condition : RansomType execute
NumCapturedSoldiers > 80
Affects : CaptorDread 1
Chance : 100 %
Lacks Compassion 2 Not known to show any mercy or compassion to those he has defeated in battle. +2 Fear
Quite Merciless 3 Notorious for executing any survivors in the battles he wins, with little exception. +3 Fear
Merciless Conqueror 4 This merciless warlord invariably commits genocide after every battle he wins. To him, compassion is a wretched weakness. +4 Fear the Merciless
43 Cheapskate Cheap 1 Not one to spend money unless it is for a good reasons, and preferably at a good price. 5% discount on construction costs, 5% bonus on tax income, +1 to squalor (decreases population growth and public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Cheapskate >= 1
Affects : Cheapskate 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1
Affects : Cheapskate 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : Treasury < 0
Affects : Cheapskate 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Cheapskate 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Cheapskate >= 1
Affects : Cheapskate 1
Chance : 4 %
Tight 3 Keeps his money locked away. Why have it at hand when that may lead to spending it idly. 10% discount on construction costs, 10% bonus on tax income, +2 to squalor (decreases population growth and public order)
Total Cheapskate 5 Cannot bear to part with a single florin that he could have somehow saved. 15% discount on construction costs, 15% bonus on tax income, +3 to squalor (decreases population growth and public order)
44 ChivalryLegacy Chivalrous Father 1 He has managed to pick up some of his father's sense of honour and Respect. +1 Respect
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry >= 4
Affects : ChivalryLegacy 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherAttribute Chivalry >= 7
Affects : ChivalryLegacy 1
Chance : 100 %
Legacy of Respect 2 Thanks largely to his noble father's influence, this man shows a very strong sense of Respect. +2 Respect
45 ContentGeneral Feels Appreciated 1 Feels he is treated accordingly for his efforts. +1 Loyalty
When to test : CharacterTurnEnd
Condition : IsFactionLeader
I_EventCounter aragorn_declined > 0
Affects : ContentGeneral 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsGeneral
not IsFactionLeader
DistanceCapital <= 50
I_EventCounter great_tourney_accepted > 0
Affects : ContentGeneral 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
not IsFactionLeader
Attribute Chivalry >= 3
FactionLeaderAttribute Chivalry >= 3
Affects : ContentGeneral 1
Chance : 10 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
I_ConflictType Normal
BattleOdds >= 1.5
Affects : ContentGeneral 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
GovernorBuildingExists >= large_stone_wall
Attribute Command < 6
Affects : ContentGeneral 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
GovernorBuildingExists >= fortress
Attribute Command < 6
Affects : ContentGeneral 1
Chance : 10 %
Feels Respected 4 Believes he is treated with respect by his ruler. +3 Loyalty
Feels Honoured 8 Has been made to feel like a truly valued and honoured member of his people. +5 Loyalty
46 Corrupt Dubious 1 Capable of bringing himself to commit rather shameful acts. 20% decrease to cost to bribe, 10% penalty on tax income, -1 from law (has a negative effect on public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= brothel
Affects : Corrupt 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Corrupt 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Corrupt 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Corrupt 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Corrupt >= 1
Affects : Corrupt 1
Chance : 15 %
When to test : BrotherAdopted
Condition :
Affects : Corrupt 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Corrupt 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Corrupt >= 1
Affects : Corrupt 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchant_bank
Affects : Corrupt 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Corrupt 1
Chance : 5 %
Underhanded 3 Unafraid of resorting to lowly acts to realise his ambitions. -1 Loyalty, 40% decrease to cost to bribe, 20% penalty on tax income, -2 from law (has a negative effect on public order)
Corrupt 6 Devoid of conscience, this man is only interested in what is possible, unconcerned about what is deemed proper. -2 Loyalty, 60% decrease to cost to bribe, 30% penalty on tax income, -3 from law (has a negative effect on public order)
47 Corrupted Questionable 1 It is sometimes wondered why father does not swiftly chastise those who would sin around him. -1 Purity
When to test : CardinalPromoted
Condition :
Affects : Corrupted 1
Chance : 50 %
When to test : CardinalPromoted
Condition : Trait Corrupted >= 1
Affects : Corrupted 1
Chance : 50 %
When to test : CardinalPromoted
Condition : Trait Corrupted >= 2
Affects : Corrupted 1
Chance : 50 %
Very Questionable 2 Though he has committed no crime against the laws of the land, his self-indulgent ways are criminal for a priest. -2 Purity
Utterly Corrupt 3 Presumed to be off committing acts of profanity most heinous and debauched once he steps away from the altar. -3 Purity
48 CounterSpy Counter-Spy 2 This man has shown the capability to oversee a security force after having successfully located and deal with a foreign spy. +2 to public security (improves the chances of detecting and capturing enemy agents)
When to test : ExecutesASpyOnAMission
Condition :
Affects : CounterSpy 1
Chance : 100 %
Counter-Espionage 4 This man is not paranoid, he simply knows exactly when there is need to be concerned of watching eyes. +3 to public security (improves the chances of detecting and capturing enemy agents)
Spycatcher 6 This man has an almost disturbingly innate ability to sense when he is being watched, by whom, and even why. +1 Respect, +1 to line of sight (increases the range at which enemies are spotted), +4 to public security (improves the chances of detecting and capturing enemy agents)
49 Coward Faltering Courage 2 Has shown more concern for his personal safety on the battlefield that a commander should. -1 Morale for all troops on the battlefield
When to test : PostBattle
Condition : not WonBattle
not GeneralFoughtInCombat
PercentageEnemyKilled = 0
Affects : Coward 1
Chance : 100 %
When to test : BattleGeneralRouted
Condition :
Affects : Coward 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Coward 2
Chance : 3 %
Fears Conflict 4 A man who fears getting hurt should not be leading men into battle. -2 Morale for all troops on the battlefield
Cowardly 6 Known to run as soon as there is a threat to his person, this man is now openly referred to as a coward. -3 Morale for all troops on the battlefield
Slave to Fear 8 Even the meekest of men jeer at this man's lack of spine. He belongs in a nursery, not a battlefield. -4 Morale for all troops on the battlefield the Coward
50 CrusaderHistory Invader 3 Rulers who have no qualms about travelling to far off lands to spread the Darkness serve as a great example to their warriors. +1 Fear, +1 Obedience
When to test : GeneralJoinCrusade
Condition : IsCrusade
Trait CrusaderHistory < 1
Affects : CrusaderHistory 2
Chance : 100 %
When to test : GeneralArrivesCrusadeTargetRegion
Condition : IsCrusade
Affects : CrusaderHistory 2
Chance : 100 %
When to test : GeneralAssaultsResidence
Condition : IsOnCrusade
IsRegionCrusadeTarget
Affects : CrusaderHistory 2
Chance : 100 %
When to test : GeneralTakesCrusadeTarget
Condition : IsCrusade
Affects : CrusaderHistory 3
Chance : 100 %
When to test : GeneralAbandonCrusade
Condition :
Affects : CrusaderHistory -3
Chance : 100 %
When to test : PreBattleWithdrawal
Condition : IsOnCrusade
IsRegionCrusadeTarget
Affects : CrusaderHistory -2
Chance : 100 %
Great Invader 6 Some show their devotion through obeying, but this general shows it through battling in Sauron's name. +2 Fear, +2 Obedience
Grand Invader 9 To devote one's life to Sauron's Invasions is the sort of thing even most evil servants would deem to be above and beyond the call. +3 Fear, +3 Obedience the Conqueror
51 Cuckold Trouble at Home 2 Though nobody speaks to him of it, plenty of people whisper rumours of his wife having a secret love. -1 Authority
When to test : CharacterMarriesPrincess
Condition : SpouseTrait UnchasteWoman > 0
Affects : Cuckold 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
InEnemyLands
IsMarried
Trait WifeIsNoble < 2
Affects : Cuckold 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Arse >= 1
IsMarried
Affects : Cuckold 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Cuckold >= 1
not HasAncType Sex
Affects : Cuckold 1
Chance : 4 %
Cuckold 3 This man's wife has been seen showing affections to other men that all but prove her infidelity. -2 Authority
Laughing Stock 4 This man's inability to do much about his wife's open conquests of other men makes him the butt of many a joke. -3 Authority
Lacks Manhood 5 So short on self respect is this man that those who bed his wife openly laugh about it to his face... Just before passing water on his shoes. -4 Authority the Cuckold
52 Cultured Cultured 1 This man has some understanding and appreciation of the arts. +1 to popularity (improves public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= artist_studio
Affects : Cultured 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= theatre
Affects : Cultured 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cultured >= 1
Affects : Cultured 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = artist_studio
Affects : Cultured 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_gallery
Affects : Cultured 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= theatre
Affects : Cultured 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Cultured 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= ikoner_studio
Affects : Cultured 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= printing_press
Affects : Cultured 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = university
Affects : Cultured 1
Chance : 3 %
Very Cultured 4 Quite an authority on the arts, and considered very well cultured. +1 Authority, +2 to popularity (improves public order)
53 Cursed Hexxed 1 Said to be under a minor hex, by an annoying wretched witch. -1 Command, -1 Morale for all troops on the battlefield
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 4
HighestAttAdjacentChar Magic witch < 7
Affects : Cursed 1
Chance : 25 %
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 7
Affects : Cursed 1
Chance : 25 %
Cursed 2 This man has been cursed by a practitioner of foul arts. He is constantly braced against its effects. -2 Command, -2 Morale for all troops on the battlefield
Blighted 3 His encounter with crone most foul has left this man blighted, something he fixates upon sadly. -1 Obedience, -3 Command, -1 Authority, -3 Morale for all troops on the battlefield
Damned 4 This poor man now believes agents of pagan nightmare shall take him, his fate sealed. -3 Obedience, -4 Command, -2 Authority, -4 Morale for all troops on the battlefield
54 DeceiverVirtue Convincing 2 Understands the basic principles of how to craft a lie, avoiding over embellishment. -1 Loyalty, +1 Authority
When to test : LeaderOrderedSabotage
Condition :
Affects : DeceiverVirtue 1
Chance : 5 %
When to test : LeaderOrderedBribery
Condition :
Affects : DeceiverVirtue 1
Chance : 10 %
When to test : LeaderOrderedSpyingMission
Condition : MissionSucceeded
Affects : DeceiverVirtue 1
Chance : 2 %
When to test : LeaderOrderedAssassination
Condition : MissionSucceeded
Affects : DeceiverVirtue 1
Chance : 5 %
When to test : LeaderOrderedAssassination
Condition : not MissionSucceeded
Affects : DeceiverVirtue 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait PoliticsSkill >= 2
Affects : DeceiverVirtue 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : DeceiverVirtue 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : DeceiverVirtue 1
Chance : 4 %
Deceptive 4 This man can hold himself in such a manner that others find it very difficult to glean when he is lying. -2 Loyalty, +2 Authority
Total Deceiver 8 Creates a myriad of half-truths and plausible tales to mislead others, and is exceptional at doing so. -3 Loyalty, +3 Authority the Cunning
55 Deranged Skewed View 1 Has developed an incredibly odd and sometimes disturbing view of things. -1 Command, -1 Authority, 2% penalty on all trade income
When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 3
Affects : Deranged 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Deranged 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Deranged >= 1
Affects : Deranged 1
Chance : 4 %
Deranged 2 Is clearly dealing with things only he can see or understand. Not that he seems to understand a lot properly now. -2 Command, -2 Authority, -1 Morale for all troops on the battlefield, 5% penalty on all trade income, 2% penalty on tax income
Dangerously Mad 4 No longer acting with any sense of rational or consequence. Literally a danger to others around him. -3 Command, -3 Authority, -2 Morale for all troops on the battlefield, 10% penalty on all trade income, 5% penalty on tax income the Mad
56 Despoiler Looter 3 Has learned how to sack a conquered place effectively rather than mindlessly. 10% bonus to cash gained from looting
When to test : LeaderOrderedSabotage
Condition :
Affects : Despoiler 1
Chance : 100 %
When to test : GeneralDevastatesTile
Condition :
Affects : Despoiler 1
Chance : 4 %
When to test : SackSettlement
Condition :
Affects : Despoiler 1
Chance : 20 %
When to test : GovernorBuildingDestroyed
Condition : Treasury > 10000
Affects : Despoiler 1
Chance : 10 %
Pillager 6 Actually drills his men on how to pillage a place effectively once the enemy lies defeated. 20% bonus to cash gained from looting
Sacker of Cities 9 Has made an art of ransacking the homes of the terrified folk he has just conquered. 30% bonus to cash gained from looting
57 Disciplinarian Conscientious Trainer 1 A believer that hard training leads to success on the battlefield, and life in general. +1 Morale for all troops on the battlefield, +10% to Movement Points (gives armies the ability to forced march)
When to test : GovernorCityRiots
Condition :
Affects : Disciplinarian 1
Chance : 10 %
When to test : GovernorCityRebels
Condition :
Affects : Disciplinarian 1
Chance : 15 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Disciplinarian 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Disciplinarian 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Disciplinarian 2
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Disciplinarian 2
Chance : 17 %
Drillmaster 2 This man drills his troops very hard, enough to both harden them, and instil a little resentment. -1 Morale for all troops on the battlefield, +15% to Movement Points (gives armies the ability to forced march)
Harsh Taskmaster 4 This man drives his troops to breaking point with an iron fist. As much as they despise him for it, he makes them better warriors. +1 Command, +1 Authority, -2 Morale for all troops on the battlefield, +20% to Movement Points (gives armies the ability to forced march), +1 to law (improves public order)
58 DiscontentGeneral Feels Unappreciated 1 Is somewhat disgruntled about his lot in life of late. -1 Loyalty
When to test : CharacterTurnEnd
Condition : IsFactionLeader
I_EventCounter aragorn_accepted > 0
Affects : DiscontentGeneral 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : CharacterIsLocal
IsGeneral
not IsFactionLeader
Attribute Chivalry > 3
I_EventCounter great_tourney_declined > 0
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= average
I_ConflictType Normal
BattleOdds < 0.5
Affects : DiscontentGeneral 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
not IsFactionLeader
Attribute Chivalry >= 3
FactionLeaderAttribute Chivalry <= -3
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : FactionExcommunicated
not IsFactionLeader
IsGeneral
Attribute Piety > 5
Affects : DiscontentGeneral 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not GovernorBuildingExists >= stone_wall
not GovernorBuildingExists >= castle
Attribute Command > 4
DistanceCapital > 50
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : GeneralPrisonersRansomedCaptor
Condition : RansomType execute
NumCapturedSoldiers > 80
Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : ExterminatePopulation
Condition : Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : BrotherAdopted
Condition : not IsFactionHeir
Affects : DiscontentGeneral 1
Chance : 50 %
Feels Disrespected 4 Prone to thinking about how his talents could be better used by his rulers. -3 Loyalty
Feels Dishonoured 8 Dwells on a belief that he is intentionally being treated poorly by his master. -5 Loyalty
59 Disloyal Speaks of Loyalty 1 Loyalty is a quality this man often speaks of, but rarely displays. -1 Loyalty
When to test : AcceptBribe
Condition :
Affects : Disloyal 1
Chance : 50 %
When to test : BrotherAdopted
Condition :
Affects : Disloyal 1
Chance : 8 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 2
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Disloyal 1
Chance : 4 %
When to test : OfferedForAdoption
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 2
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : OfferedForMarriage
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 2
Affects : Disloyal 2
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 3
Affects : Disloyal 2
Chance : 25 %
Mixed Loyalties 2 Wrestles with the problems of trying to serve his own interests, as well as that of his superiors. +1 Fear, -2 Loyalty
Disloyal 3 Quite apparent that this man selectively ignores or disobeys orders. +2 Fear, -3 Loyalty
Actively Disloyal 4 This man utterly resents notions of loyalty and servitude, to the point his betrayals are an inevitability. +3 Fear, -4 Loyalty
60 DivineProtection Blessedly Lucky 1 Suspects that his faith alone has kept him safe from mortal danger. +1 Violence
When to test : ExecutesAnAssassinOnAMission
Condition : AgentType = priest
Affects : DivineProtection 1
Chance : 100 %
Divine Protection 3 Quite certain that the Lord is watching over him, keeping him safe no matter what the adversity. +1 Obedience, +1 Violence
The Chosen One 6 "God himself turns the assassin's blade from my back. I am Chosen!" +2 Obedience, +2 Violence
3 / 14 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10
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