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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.3 魔戒第三紀元 1.3 / Dwarves / Traits 特性 / Family general's traits 王室將軍特性
Third Age 1.3 魔戒第三紀元 1.3
Dwarves Dwarves
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
81 Fearstimurids Wary of Timurids 1 Quietly believes the forces of Timur the Lame to be a menace more terrible than he would openly admit. -1 Command when fighting against Timurids
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.9
GeneralFoughtFaction timurids
Affects : Fearstimurids 1
Chance : 50 %
Fears the Timurids 2 Unable to hide his fear of facing the Timurids in battle, only a foolish ruler would make him do so. -1 Morale for all troops on the battlefield, -2 Command when fighting against Timurids
Terrified of the Timurids 4 Regardless of their undeniable prowess in battle, no leader should tremble in fear at the mere mention of the Timurids as this one does. -2 Morale for all troops on the battlefield, -3 Command when fighting against Timurids
82 Fearsturks Wary of Eriador 1 Quietly finds Eriador to be dangerous in ways he doubts he can deal with. -1 Command when fighting against Eriador
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.9
GeneralFoughtFaction turks
Affects : Fearsturks 1
Chance : 50 %
Fears Eriador 2 It has become apparent to others that this man has let Eriador get to him. -1 Morale for all troops on the battlefield, -2 Command when fighting against Eriador
Terrified of Eriador 4 Maybe they are a menace, but that does not justify this man's childlike fear of Eriador. -2 Morale for all troops on the battlefield, -3 Command when fighting against Eriador
83 Fearsvenice Wary of Rhun 1 Rhun is always up to something, and are not to be trusted. -1 Command when fighting against Rhun
When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= clear
I_ConflictType Normal
BattleOdds >= 0.9
GeneralFoughtFaction venice
Affects : Fearsvenice 1
Chance : 50 %
Fears Rhun 2 Events have driven this man to a point where his fear of Rhun is shamefully apparent. -1 Morale for all troops on the battlefield, -2 Command when fighting against Rhun
Terrified of Rhun 4 Some question the sanity of a man who is petrified of a merchant empire - and his ability to lead at all. -2 Morale for all troops on the battlefield, -3 Command when fighting against Rhun
84 Feck Strong Language 2 Not afraid to mutter a curse to get the point across with some character. -1 Obedience, +1 Command, +1 Morale for all troops on the battlefield
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Feck 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : Trait Feck >= 1
Affects : Feck 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Affects : Feck 1
Chance : 5 %
When to test : OfferedForAdoption
Condition :
Affects : Feck 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Feck 1
Chance : 3 %
Foul Mouthed 4 Dresses his sentences in expletives, endearing him to the rabble, but not to royalty. +1 Fear, -2 Obedience, +1 Command, +2 Morale for all troops on the battlefield
Spits Venom 6 Not only swears and curses regularly, but does so with frightening force and conviction. +2 Fear, -4 Obedience, -1 Loyalty, -1 Authority, +3 Morale for all troops on the battlefield
Utterly Profane 8 So offensive is this man's dialogue, that nobody truly takes anything he says seriously at all. They are desperate to leave his company. +4 Fear, -6 Obedience, -2 Loyalty, -2 Authority, +4 Morale for all troops on the battlefield the Profane
85 Fertile Virile 1 There is no problem with this man's breeding - he's more than capable of it. Increases the chance of having children
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Fertile 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : Trait Fertile >= 1
Affects : Fertile 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Fertile >= 2
Affects : Fertile 1
Chance : 50 %
Fertile 2 This man is of the strongest sort of breeding, a potent agent in the expansion of his bloodline. Increases the chance of having children
Prolific 4 This man cannot indulge in carnal pleasures lawful or otherwise without a woman's belly giving him away months later. Increases the chance of having children
86 ForcedReligious Conforming 1 Having been tried for heresy, this man is now more careful to follow mandate properly. +1 Obedience
When to test : SufferDenouncementAttempt
Condition : IsGeneral
Affects : ForcedReligious 1
Chance : 100 %
When to test : CharacterDamagedByDisaster
Condition : RandomPercent > 96
Affects : ForcedReligious 1
Chance : 10 %
Reverant 3 Suspecting the church is out to get him, he has taken steps to ensure he is genuinely pious. +2 Obedience
Godfearing 5 So diligently has this man reformed his spiritual ways, he is unbearable, but beyond suspicion at all. +3 Obedience, -1 Morale for all troops on the battlefield the Godfearer
87 Gambling Enjoys a Wager 2 Prepared to stake a sizable amount of money on something, if the wager and occasion are right. 5% penalty on all trade income, 10% decrease to cost to bribe
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Gambling 1
Chance : 10 %
When to test : BrotherAdopted
Condition :
Affects : Gambling 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = coaching_house
Affects : Gambling 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Gambling 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : Gambling 1
Chance : 2 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Gambling 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Gambling >= 1
Affects : Gambling 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
Affects : Gambling 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
Affects : Gambling 1
Chance : 2 %
Gambler 4 Enjoys the thrill of chance enough to indulge in it regularly. Often to the detriment of his coffers. 10% penalty on all trade income, 20% decrease to cost to bribe
Problem Gambler 8 His gambling has become a problem that is larger than he can afford. He is convinced he will redeem his losings in one sure thing… soon. 15% penalty on all trade income, 30% decrease to cost to bribe
Slave to Luck 12 Completely unable to resist a chance to stake a bet on the outcome of almost anything - he has become a money pit. 20% penalty on all trade income, 40% decrease to cost to bribe the Gambler
88 Generous Generous 3 Has no problem in parting with his coin for those in greater need. It will help them more after all. 2% penalty on tax income
When to test : CharacterComesOfAge
Condition : FatherTrait Generous >= 1
Affects : Generous 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Miserly >= 1
Affects : Generous 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Generous 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Generous >= 1
Affects : Generous 1
Chance : 4 %
Openly Giving 4 Freely giving of his wealth and possessions, and when possible, his time. 2% penalty on all trade income, 5% penalty on tax income
Overly Generous 8 This man's generosity is so great that is more of a liability than it is endearing. 5% penalty on all trade income, 10% penalty on tax income
89 Genocide Brutal Conqueror 3 It takes a certain kind of man to execute peasants and innocents, even if it is in times of war. +1 Fear, 10% bonus to cash gained from looting
When to test : ExterminatePopulation
Condition :
Affects : Genocide 1
Chance : 100 %
Exterminator 6 Ready to slay the conquered peoples the instant victory arrives. This is war, and these are the messages the enemy hears best. +2 Fear, 20% bonus to cash gained from looting
Butcher 9 The sort of man ready to hack an endless number of people limb from limb - or at least see it done by his men. +3 Fear, 30% bonus to cash gained from looting the Butcher
90 Girls Red Blooded 2 This man has let his passions get the better of him, when he knows they should not have. +2 Morale for all troops on the battlefield
When to test : CharacterComesOfAge
Condition : FatherTrait Girls >= 1
Affects : Girls 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse > 1
Affects : Girls 1
Chance : 35 %
When to test : CharacterMarries
Condition :
Affects : Girls 1
Chance : 2 %
When to test : BrotherAdopted
Condition :
Affects : Girls 1
Chance : 5 %
When to test : CharacterBecomesAFather
Condition :
Affects : Girls 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = coaching_house
Affects : Girls 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : Girls 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Girls 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Girls >= 1
Affects : Girls 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
Affects : Girls 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
Affects : Girls 1
Chance : 3 %
Womaniser 4 Faithfulness is not one of this man's virtues. He is an easy target for a pretty lady. +1 Morale for all troops on the battlefield
Adulterer 8 This man avidly pursues various women. He commits acts of infidelity without remorse. No Effects
Lecherous Fiend 16 This man is no longer even concerned whether or not the women he pursues desire him or not. It is shameful! +1 Fear, -1 Morale for all troops on the battlefield
Sexual Predator 36 This misogynist thinks of women as mere sexual conquests. He has no honour in this regard at all. +2 Fear, -2 Morale for all troops on the battlefield the Womaniser
91 GoodAdministrator Budding Bureaucrat 1 Seems quite capable at managing the affairs of a settlement, enough to entrust to govern efficiently. 3% bonus on all trade income, +1 to law (improves public order)
When to test : CharacterTurnEnd
Condition : IsGeneral
GovernorTaxLevel = tax_extortionate
GovernorLoyaltyLevel > loyalty_happy
TimeInRegion > 3
Affects : GoodAdministrator 1
Chance : 7 %
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel = loyalty_disillusioned
GovernorTaxLevel > tax_high
Affects : GoodAdministrator 1
Chance : 5 %
When to test : GovernorUnitTrained
Condition : GovernorTaxLevel > tax_high
Affects : GoodAdministrator 1
Chance : 3 %
When to test : GovernorBuildingCompleted
Condition : GovernorTaxLevel > tax_high
Affects : GoodAdministrator 1
Chance : 7 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodAdministrator 6
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodAdministrator 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : GoodAdministrator 6
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : GoodAdministrator 6
Chance : 17 %
Skilled Bureaucrat 6 This man is able to deal with complicated administrative issues effectively. 5% bonus on all trade income, +2 to law (improves public order)
Superb Administrator 12 This man is a natural governor, able to properly administrate the affairs of a powerful city-state. 10% bonus on all trade income, +3 to law (improves public order)
92 GoodAmbusher Effective Ambusher 1 This man has shown a talent for choosing the right time and place to launch a surprise attack. +1 Command when ambushing
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType SuccessfulAmbush
BattleOdds <= 2.0
Affects : GoodAmbusher 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodAmbusher 1
Chance : 4 %
Cunning Ambusher 2 This man is most effective at attacking an enemy, using cunning to position his forces well. +2 Command when ambushing
Great Ambusher 4 This man has repeatedly proven his ability to take out an enemy force when striking from an ambush position. +3 Command when ambushing
Stalks His Prey 8 This commander prefers to strike at his foes when they do not expect it. It is brutally effective, but lacks respect. +4 Command when ambushing the Cunning
93 GoodAttacker Promising Attacker 1 This man shows signs of being a most effective attacking commander. +1 Command when attacking
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodAttacker 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodAttacker 1
Chance : 4 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : GoodAttacker 2
Chance : 100 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess = clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : GoodAttacker 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : GoodAttacker 2
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : GoodAttacker 2
Chance : 17 %
Confident Attacker 2 This man is more confident when entering battle as the aggressor. +2 Command when attacking
Strong Attacker 4 Being known for being successful in attack inspires this man's troops in battle. +3 Command when attacking
Excellent Attacker 8 This man's confidence in attack rubs off on those he leads into battle. +4 Command when attacking
Heroic Attacker 16 Known far and wide for being an unstoppable force when bringing the fight to the enemy. +5 Command when attacking the Attacker
94 GoodBuilder Active Builder 12 Enjoys the process of improving the infrastructure of a settlement. He likes to build. 5% discount on construction costs, -1 from squalor (increases public order and population growth)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= wooden_castle
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= wooden_pallisade
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= port
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_masjid
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_small_masjid
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church_o
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel_o
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= roads
Affects : GoodBuilder 1
Chance : 50 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= public_baths
Affects : GoodBuilder 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread < 1
Trait StrategyChivalry < 1
SettlementBuildingFinished >= town_hall
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyChivalry >= 1
SettlementBuildingFinished >= town_hall
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition : Trait StrategyDread >= 1
SettlementBuildingFinished >= town_hall
Affects : GoodBuilder 1
Chance : 25 %
When to test : GovernorBuildingCompleted
Condition :
Affects : GoodBuilder 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : FactionType moors
Affects : GoodBuilder 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodBuilder 12
Chance : 4 %
Urban Planner 24 A wise choice of man to call in to a settlement in need of new key structures. He revels in construction projects. 10% discount on construction costs, -2 from squalor (increases public order and population growth)
Great Builder 36 Has left a legacy in stone that is sure to endure. He inspires his workers to complete great buildings with even greater efficiency. 15% discount on construction costs, -3 from squalor (increases public order and population growth) the Builder
95 GoodCavalryGeneral Good with Cavalry 2 Possesses a feel for how to direct cavalry units in battle. +1 Command when commanding cavalry
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : GoodCavalryGeneral 1
Chance : 3 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess = crushing
PercentageUnitCategory cavalry > 50
Affects : GoodCavalryGeneral 1
Chance : 100 %
Dangerous with Cavalry 4 Boasts an outstanding grasp of how to utilise cavalry in battle to devastating effect. +2 Command when commanding cavalry
Great Cavalry Commander 6 A true master of cavalry tactics, his troops utterly confident in his commands. +3 Command when commanding cavalry the Horseman
96 GoodCommander Promising Commander 1 This man has shown at least a basic grasp of field tactics. +1 Command
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodCommander 1
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodCommander 1
Chance : 80 %
When to test : CharacterComesOfAge
Condition : IsGeneral
IsFactionAIControlled
Affects : GoodCommander 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodCommander 1
Chance : 4 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleOdds < 2.25
Affects : GoodCommander 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : GoodCommander 3
Chance : 33 %
When to test : OfferedForAdoption
Condition :
Affects : GoodCommander 1
Chance : 80 %
When to test : OfferedForMarriage
Condition :
Affects : GoodCommander 3
Chance : 33 %
When to test : OfferedForMarriage
Condition :
Affects : GoodCommander 1
Chance : 50 %
Aspiring Commander 2 This man has shown he has a sound set of battle tactics, and the ability to command men. +2 Command
Proven Commander 4 This man has proven himself to be able to command men in battle very effectively. +3 Command
Great Commander 8 This man boasts a proud legacy of decisive command in battle, reliable and effective. +4 Command
Legendary Commander 16 Countless victories have made this man is a legendary commander, respected by both his own troops and those that oppose him. +5 Command the Mighty
97 GoodDefender Promising Defender 1 Shows that he understands not to panic when under attack. +1 Command when defending
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodDefender 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodDefender 1
Chance : 4 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : GoodDefender 2
Chance : 100 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess = clear
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : GoodDefender 1
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : GoodDefender 2
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : GoodDefender 2
Chance : 17 %
Confident Defender 2 When under attack, this man keeps a calm that filters down through the ranks of his men. +2 Command when defending
Strong Defender 4 This man has no qualms about the enemy bringing the fight to him - he has shown skill in defeating others this way. +3 Command when defending
Excellent Defender 8 This man's troops stand confidently when under attack, knowing their commander shall help them endure. +4 Command when defending
Heroic Defender 16 This man makes his army an immovable object, a barrier that wears down any foolish enough to approach it. +5 Command when defending the Bastion
98 GoodEngineer Admires Technology 1 Finds machinery fascinating, and has a better grasp than most as to apply the use of technology in battle. +20 Build Points (required for the construction of siege equipment)
When to test : CharacterTurnStart
Condition : IsGeneral
IsBesieging
TotalSiegeWeapons > 2
Affects : GoodEngineer 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodEngineer 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = c_siege_works
Affects : GoodEngineer 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = siege_works
Affects : GoodEngineer 1
Chance : 4 %
Mechanically Minded 3 This man has made a point of learning the principles of machinery, and how to maintain and tune siege artillery. +1 Command when assaulting walls, +40 Build Points (required for the construction of siege equipment)
Engineer 6 Considered a qualified military engineer, this man is an expert at ensuring he can get the absolute most out of his siege artillery. +2 Command when assaulting walls, +60 Build Points (required for the construction of siege equipment) the Engineer
99 GoodFarmer Farming Knowledge 3 Has a grasp of how to work the land, having overseen the establishment of several farming districts. +1 to farming output
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= farms
Affects : GoodFarmer 2
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodFarmer 3
Chance : 3 %
Rural Expert 6 Boasts a sound understanding of how to manage farming districts to produce a yield capable of supporting many people. +2 to farming output
Agriculturalist 12 This man's interest in farming has grown into a serious study, one he believes can ensure prosperity for all of his people. +3 to farming output
100 GoodInfantryGeneral Good with Infantry 2 Has a good grasp of how to utilise infantry units effectively in battle. +1 Command when commanding infantry
When to test : CharacterComesOfAge
Condition : FactionType moors
Affects : GoodInfantryGeneral 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : GoodInfantryGeneral 1
Chance : 3 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess = crushing
PercentageUnitCategory infantry > 80
Affects : GoodInfantryGeneral 1
Chance : 100 %
Skilled with Infantry 4 Able to apply his experience to get outstanding results from the infantry he commands. +2 Command when commanding infantry
Infantry Master 6 Knows all there is to know about infantry tactics, through study both scholarly, and first-hand. +3 Command when commanding infantry the Infantryman
5 / 11 : P1 , P2 , P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10
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