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Royal Military Academy 皇家軍事學院
Home 首頁 / Third Age 1.3 魔戒第三紀元 1.3 / Rhûn / Traits 特性
Third Age 1.3 魔戒第三紀元 1.3
Rhûn Rhûn
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
261 StrickenSerious Wracking Cough 1 Has a nasty wracking cough left over from a vile illness cursed upon this man by a witch. -1 Command, -1 Morale for all troops on the battlefield
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 7
Affects : StrickenSerious 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : Trait StrickenSerious >= 1
Affects : StrickenSerious 1
Chance : 4 %
Evil Illness 2 Haunted by an illness that he has not been able to fully shake since encountering a witch. -2 Command, -2 Morale for all troops on the battlefield
Stricken Down 3 This man's life is all but over, his health stolen by dark sorcerous arts! -1 Obedience, -3 Command, -1 Authority, -3 Morale for all troops on the battlefield
262 StrickenSilly Warts 1 Not so proudly wearing a cluster of warts on his face, no doubt the work of a vile witch. -1 Command, -1 Morale for all troops on the battlefield
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch > 0
HighestAttAdjacentChar Magic witch < 4
Affects : StrickenSilly 1
Chance : 25 %
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 4
HighestAttAdjacentChar Magic witch < 7
Affects : StrickenSilly 1
Chance : 10 %
When to test : CharacterTurnStart
Condition : HighestAttAdjacentChar Magic witch >= 7
Affects : StrickenSilly 1
Chance : 5 %
Flatulant 2 Ever since this man's encounter with that horrid pagan crone, his stomach has been turning endlessly. -2 Command, -1 Authority, -2 Morale for all troops on the battlefield
Boil-ridden 3 The impure magicks worked upon this man have manifested themselves in weeping boils. Ghastly stuff. -1 Obedience, -3 Command, -2 Authority, -3 Morale for all troops on the battlefield
263 StrongFaith Growing Faith 1 Seeing that his preaching has made a difference is helping this priest's faith grow. +1 Obedience
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
ReligionShift >= 8
TimeInRegion < 3
Trait StrongFaith < 1
Affects : StrongFaith 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
ReligionShift >= 10
TimeInRegion < 5
Trait StrongFaith = 1
Affects : StrongFaith 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
ReligionShift >= 10
TimeInRegion < 5
Trait StrongFaith = 2
Affects : StrongFaith 1
Chance : 50 %
When to test : PriestBecomesHeretic
Condition : Trait StrongFaith > 0
Affects : StrongFaith -100
Chance : 100 %
Strong Faith 4 Though there has been much heresy about him, his tangible results against it has only fuelled his faith. +2 Obedience
Shining Faith 8 Years of missionary work have only reaffirmed his belief and conviction. +3 Obedience
Unquestionable Faith 12 Has converted more souls than the almighty himself could fathom, resulting in an iron clad faith. +4 Obedience
264 Superstitious Silly Beliefs 1 Still prone to a few silly superstitious beliefs that he should probably have outgrown. -1 Obedience
When to test : CharacterComesOfAge
Condition : FatherTrait Superstitious >= 1
Affects : Superstitious 1
Chance : 20 %
When to test : CharacterDamagedByDisaster
Condition : RandomPercent > 96
Affects : Superstitious 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Superstitious 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Superstitious >= 1
Affects : Superstitious 1
Chance : 4 %
Superstitious 2 Pays heed to mystic beliefs, some of which make other men raise an eyebrow. -1 Obedience, -1 Morale for all troops on the battlefield
Slave to Superstition 3 Almost incapacitated by his zealous avoidance of the curses and ill fates that befall… Well, everyone. -2 Obedience, -1 Authority, -2 Morale for all troops on the battlefield
265 TacticalSkill Promising Tactician 1 Not only does this man remember what he has been taught about tactics, he understands the theory as well. +2 Command when ambushing, +1 to line of sight (increases the range at which enemies are spotted)
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType SuccessfulAmbush
BattleOdds <= 2.0
Affects : TacticalSkill 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait TacticalSkill >= 1
Affects : TacticalSkill 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : TacticalSkill 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= military_academy
Affects : TacticalSkill 1
Chance : 5 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : TacticalSkill 1
Chance : 10 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds >= 0.5
BattleOdds < 1.5
Affects : TacticalSkill 1
Chance : 10 %
Tactically Sound 2 Well schooled enough in tactical warfare enough to know how to make good use of his troops and the terrain. +3 Command when ambushing, +2 to line of sight (increases the range at which enemies are spotted)
Tactician 4 This man's knowledge of battle tactics is thorough and complete. He has an answer for most things on the battlefield. +4 Command when ambushing, +3 to line of sight (increases the range at which enemies are spotted)
266 Talkative Talkative 2 Sometimes prone to over elaborating on a point, bringing other things to light that didn't need to be. -1 Influence, 5% bonus on bribery attempts (increases the chances that a bribe will be successful)
When to test : BriberyMission
Condition : not MissionSucceeded
Affects : Talkative 1
Chance : 10 %
When to test : AgentCreated
Condition : AgentType = diplomat
Affects : Talkative 1
Chance : 5 %
When to test : AgentCreated
Condition : AgentType = diplomat
Affects : Talkative 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Talkative 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Talkative >= 1
Affects : Talkative 1
Chance : 4 %
Gossips 4 Is careless in the way he trades secrets, he enjoys it too much to hold back. -2 Influence
Utterly Indiscreet 8 No secret is secret for long when this man knows it. His name is a byword for foolish indiscretion and loose talk. -3 Influence, 5% penalty on bribery attempts (decreases the chances that a bribe will be successful) the Gossip
267 TheologiansGuildMember Theologians' Guild Apprentice 1 The presence of a Master Theologian's Guild within the kingdom has had a positive influence on this priest's initiation. +1 Obedience
When to test : AgentCreated
Condition : AgentType = priest
FactionBuildingExists >= m_theologians_guild
Affects : TheologiansGuildMember 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
FactionBuildingExists = gm_theologians_guild
Affects : TheologiansGuildMember 1
Chance : 100 %
Theologians' Guild Journeyman 2 The presence of Theologian's Guild HQ within the kingdom has had a positive influence on this priest's initiation. +2 Obedience
268 TheologiansGuildTrained Orthodox Instruction 1 The influence of the local Theologian's guild house has only served to make this priest more pious. +1 Obedience
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= theologians_guild
Affects : TheologiansGuildTrained 1
Chance : 100 %
269 ThievesGuildMember Thieves' Guild Apprentice 1 The presence of a Master Thieves' Guild within the kingdom has made this man a more effective operative. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = spy
FactionBuildingExists >= m_thieves_guild
Affects : ThievesGuildMember 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = spy
FactionBuildingExists = gm_thieves_guild
Affects : ThievesGuildMember 1
Chance : 100 %
Thieves' Guild Journeyman 2 The presence of a Thieves' Guild HQ within the kingdom has afforded this man significantly enhanced training. +2 to agent's skill
270 ThievesGuildTrained Trained in Espionage 1 The influence of the local Thieves' Guild house have made this man far more adept in the arts of subtlety and discretion. +1 to agent's skill
When to test : AgentCreated
Condition : AgentType = spy
SettlementBuildingExists >= thieves_guild
Affects : ThievesGuildTrained 1
Chance : 100 %
271 TimidWoman Timid 2 The realisation that powerful people want her dead has left this poor woman on edge. -1 Charm
When to test : SufferAssassinationAttempt
Condition : AgentType = princess
Affects : TimidWoman 1
Chance : 50 %
Skittish 3 Repeated attempts on her life have shattered her nerves, making her difficult company. -2 Charm, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Nuerotic 4 Driven utterly neurotic by an ongoing plot to end her life, this poor woman's existence has become a misery. -3 Charm, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
272 TolerantWoman Tolerant 1 Prepared to at least accept the differences she has with foreigners, even if she does not like them all. +1 Charm
When to test : CharacterComesOfAge
Condition : FatherTrait Xenophilia >= 1
AgentType = princess
Affects : TolerantWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Xenophobia >= 1
AgentType = princess
Affects : TolerantWoman 1
Chance : 25 %
Accepting 2 Very accepting and tolerant, an excellent quality in a woman who visits foreign courts. +2 Charm
Incredibly Accepting 3 Open to any and all foreign ways and customs. It is not within her to judge them at all. +3 Charm
273 TouchedByTheGods Servant of the Dark Lord 1 Believes that the Dark Lord has a plan that he is meant to be a part of. +2 Obedience
When to test : CharacterTurnEnd
Condition : Trait TouchedByTheGods >= 1
Affects : TouchedByTheGods 1
Chance : 4 %
Dramatic Visions 2 They certainly are dramatic - waving his arms about and swooning like a besotted girl while the almighty sends word. +3 Obedience
Vision of Prophecy 3 Unshakable in his belief the Dark One has spoken to him directly in his dreams, fuelling him with obedient conviction. +4 Obedience
274 TourneyKnight Tourney Entrant 1 This man has been bold enough to try his hand in the tourney fields. +1 Respect
When to test : CharacterComesOfAge
Condition : FatherTrait TourneyKnight >= 1
Affects : TourneyKnight 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= jousting_lists
Affects : TourneyKnight 1
Chance : 10 %
Fair Jouster 3 Has entered enough jousts to have become an improved man in the saddle. +1 Respect, +1 Command when commanding cavalry
Good Jouster 6 More than competent with a lance in hand, and quite a contender at the tourney. +2 Respect, +1 Command when commanding cavalry
Knight of Renown 12 Now a tournament veteran, this man has become famous for his dashing skill at the lists. +2 Respect, +1 Authority, +2 Command when commanding cavalry
Tourney Champion 18 Renowned for his proud legacy at the tourney, few can now best him with a lance. +3 Respect, +2 Authority, +2 Command when commanding cavalry
275 Trusting Naive 1 This man is simply a bit too innocent to understand why others would ever do anything that underhand. -1 from personal security (increases the chances of falling victim to assassination)
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Trusting 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : Trusting 1
Chance : 4 %
Trusting 2 It is in this man's nature to believe that a stranger is simply a brother he does not know very well yet. -2 from personal security (increases the chances of falling victim to assassination)
Overly Trusting 6 Utterly naive and ignorant to the perils that lie in other people, and an easy target for any plot or scheme. -3 from personal security (increases the chances of falling victim to assassination)
276 Ugly Plain 1 This man's looks are lacklustre enough that he must compensate a little. -1 from popularity (has a negative effect on public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Ugly >= 1
Affects : Ugly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Ugly >= 2
Affects : Ugly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Ugly >= 3
Affects : Ugly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Ugly 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : Trait Ugly >= 1
Affects : Ugly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Ugly >= 2
Affects : Ugly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Ugly >= 3
Affects : Ugly 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Ugly >= 4
Affects : Ugly 1
Chance : 50 %
When to test : OfferedForAdoption
Condition :
Affects : Ugly 1
Chance : 10 %
When to test : OfferedForMarriage
Condition :
Affects : Ugly 1
Chance : 5 %
A Bit Rough 2 Though he could be loved, no woman's fantasy looks anything like he does. +1 Command, -2 from popularity (has a negative effect on public order)
Ugly 3 Well, at least he's got two eyes… albeit way too close together. +1 Command, -3 from popularity (has a negative effect on public order), Decreases the chance of having children
Repulsive to Behold 4 This man's visage is not just ugly, it is difficult to look him in the eye. +1 Command, -4 from popularity (has a negative effect on public order), Decreases the chance of having children
Cruelly Deformed 5 This man's features are what most would consider either deformed or inhuman. It is frightening and sad. Decreases the chance of having children the Ugly
277 UglyWoman Flawed Features 1 This woman has received many gifts throughout the years, but good looks are not among them. -1 Charm
When to test : CharacterComesOfAge
Condition : FatherTrait Ugly >= 1
AgentType = princess
Affects : UglyWoman 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Ugly >= 2
AgentType = princess
Affects : UglyWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Ugly >= 3
AgentType = princess
Affects : UglyWoman 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsHorrid >= 1
AgentType = princess
Affects : UglyWoman 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsHorrid >= 2
AgentType = princess
Affects : UglyWoman 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : UglyWoman 1
Chance : 5 %
Hideous 2 So vile is her visage, even members of the clergy mutter that there is no God when spying this poor, hideous woman. -2 Charm, Decreases the chance of having children the Gorgon
278 UnchasteWoman Suggestive 1 Though never caught in the act, this woman often alludes to being up for carnal pleasures. +1 Charm
When to test : CharacterComesOfAge
Condition : FatherTrait Perverted >= 1
AgentType = princess
Affects : UnchasteWoman 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Girls >= 1
AgentType = princess
Affects : UnchasteWoman 1
Chance : 50 %
Scarlet Woman 2 It is uncertain whether or not this exciting creature will remain a virgin prior to her marriage, if indeed she is still one at this point. +2 Charm
Brazen Hussy 3 Though her promiscuity may make the hearts of men pound, it is also likely to scare off serious suitors. -2 Charm
279 Unjust Swift to Judge 1 Makes hasty and often unfair decisions over the people. +1 to unrest (has a negative effect on public order)
When to test : BrotherAdopted
Condition :
Affects : Unjust 1
Chance : 10 %
When to test : GovernorBuildingDestroyed
Condition : Treasury > 15000
Trait StrategyChivalry < 1
Affects : Unjust 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Unjust 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Unjust >= 1
Affects : Unjust 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= wooden_wall
not SettlementBuildingExists >= town_hall
Trait StrategyChivalry < 1
Affects : Unjust 1
Chance : 6 %
Lacks Justice 3 Doesn't really see the merit of justice, it is simply in the way of expedient rule. +1 Fear, +2 to unrest (has a negative effect on public order)
Unjust 7 A champion of all that is wrong, his judgements utterly mock the pleas for a just result. +3 Fear, +3 to unrest (has a negative effect on public order)
280 Upright Honest 1 Generally will choose the path of honesty and righteousness. +1 Loyalty, 100% increase to cost to bribe, +2 to law (improves public order)
When to test : RefuseBribe
Condition :
Affects : Upright 1
Chance : 50 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church
Affects : Upright 1
Chance : 10 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel
Affects : Upright 1
Chance : 10 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_masjid
Affects : Upright 1
Chance : 10 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= c_small_masjid
Affects : Upright 1
Chance : 10 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_church_o
Affects : Upright 1
Chance : 10 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= small_chapel_o
Affects : Upright 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Corrupt >= 1
Affects : Upright 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : FatherTrait Upright >= 1
Affects : Upright 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
not CultureType eastern_european
Affects : Upright 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church
Affects : Upright 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church_o
Affects : Upright 1
Chance : 5 %
Trustworthy 2 Can be relied to tell the truth, even when he would have good reason to hide it. +2 Loyalty, 200% increase to cost to bribe, +4 to law (improves public order)
Utterly Immaculate 4 Doing the right thing is core to this man's beliefs - he is too proud of his character to succumb to worldly vices. +3 Loyalty, 300% increase to cost to bribe, +6 to law (improves public order) the Honest
14 / 15 : P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13 , P14 , P15
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