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Royal Military Academy 皇家軍事學院
Home 首頁 / The Long Road 2.0 光榮戰記 2.0 / Khwarezmid Empire 花剌子模帝國 / Traits 特性 / Family general's traits 王室將軍特性
The Long Road 2.0 光榮戰記 2.0
Khwarezmid Empire 花剌子模帝國 Khwarezmid Empire 花剌子模帝國
No. Type
類型
Title
名稱
Threshold
門檻
Description
說明
Effects
效果
Hidden
隱藏
Epithet
稱號
Condition
獲得條件
121 GoodFarmer Farming Knowledge
瞭解農業
3 Has a grasp of how to work the land, having overseen the establishment of several farming districts.
此人曾參與多次農場建設,對農業耕作頗為了解
+1 to farming output
農業收成+1
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= farms
Affects : GoodFarmer 1
Chance : 17 %
When to test : CharacterComesOfAge
Condition :
Affects : GoodFarmer 6
Chance : 2 %
Rural Expert
農業專家
12 Boasts a sound understanding of how to manage farming districts to produce a yield capable of supporting many people.
此人精通農業,深諳如何盡量提高作物產量,以供民眾之需
+2 to farming output
農業收成+2
Agriculturalist
農業大師
24 This man's interest in farming has grown into a serious study, one he believes can ensure prosperity for all of his people.
此人對農業造詣極深,不斷潛心鑽研,以圖國力日盛
+3 to farming output
農業收成+3
122 GoodInfantryGeneral Good with Infantry
合格步兵將領
3 Has a good grasp of how to utilise infantry units effectively in battle.
此人基本掌握步兵戰術,乃合格將領
+1 Command when commanding infantry
指揮步兵統率力+1
When to test : CharacterComesOfAge
Condition :
Affects : GoodInfantryGeneral 1
Chance : 2 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleSuccess = crushing
PercentageUnitCategory infantry > 80
Affects : GoodInfantryGeneral 1
Chance : 30 %
Skilled with Infantry
出色步兵將領
6 Able to apply his experience to get outstanding results from the infantry he commands.
此人將以往作戰經驗灌輸給部下,力求訓練精銳之師
+2 Command when commanding infantry
指揮步兵統率力+2
Infantry Master
傑出步兵將領
10 Knows all there is to know about infantry tactics, through study both scholarly, and first-hand.
此人深諳步兵戰術,皆得力於軍校教育及實戰歷練
+3 Command when commanding infantry
指揮步兵統率力+3
the Infantryman
步兵之王
123 GoodMiner Mining Knowledge
瞭解礦業
2 Has made a point of learning the basic principles of mining.
此人對礦業流程略有涉獵
10% bonus on mining income
礦產收益+10%
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= mines
Affects : GoodMiner 1
Chance : 17 %
When to test : CharacterComesOfAge
Condition :
Affects : GoodMiner 1
Chance : 2 %
Mining Expert
礦業專家
4 Has been involved with establishing enough mining operations to be capable of improving any given mine's efficiency.
此人研究各種礦業流程,以圖提高採礦效率
20% bonus on mining income
礦產收益+20%
Geologist
地質大師
8 Has developed a passion for understanding the lay of the land, and how to locate rich seams of metallic ore.
此人深研地層結構,擅長勘探金屬礦脈
30% bonus on mining income
礦產收益+30%
124 GoodRiskyAttacker Bold Attacker
無畏攻擊
2 Not only prepared to go on the offensive when the odds are poor, but also prepared to succeed!
即便勝算甚微,此人亦會無畏出擊,而且對勝利充滿自信。
+1 Morale for all troops on the battlefield, +1 Command when attacking
作戰部隊士氣+1,攻擊作戰統率力+1
When to test : CharacterComesOfAge
Condition :
Affects : GoodRiskyAttacker 1
Chance : 2 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds < 0.5
BattleOdds > 0.16
Affects : GoodRiskyAttacker 1
Chance : 85 %
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds <= 0.16
Affects : GoodRiskyAttacker 2
Chance : 17 %
Risky Attacker
豪情萬丈
4 Never one to shy away from a risky plan of attack. Perhaps the thrill of the danger inspires him?
此人面臨再大險境也從不畏縮潰退,也許正是危險本身激發了他的豪情
+1 Morale for all troops on the battlefield, +2 Command when attacking
作戰部隊士氣+1,攻擊作戰統率力+2
Suicidal Attacker
蠻勇出擊
6 Has prevailed in numerous glorious charges against all odds, and his men know what that could mean for their futures.
此人無視任何危險,執意蠻勇出擊,部下均知生還渺茫
-1 Morale for all troops on the battlefield, +3 Command when attacking
作戰部隊士氣-1,攻擊作戰統率力+3
the Daring
蠻勇者
125 GoodRiskyDefender Calm When Outnumbered
面無懼色
2 Does not panic at the sight of a larger army bearing down upon him, instead choosing the best spot he can make a stand.
此人面對優勢敵軍面無懼色,迅速搶佔有利地形
+1 Command when defending
防禦作戰統率力+1
When to test : CharacterComesOfAge
Condition :
Affects : GoodRiskyDefender 1
Chance : 2 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds < 0.5
BattleOdds > 0.16
Affects : GoodRiskyDefender 1
Chance : 33 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess = crushing
I_ConflictType Normal
BattleOdds <= 0.16
Affects : GoodRiskyDefender 2
Chance : 33 %
Determined in Defence
鎮定若素
4 Is astute in his selection of defensive terrain, and how to hold it against waves of attackers.
此人善於選擇良好地形進行防禦,以力抗敵軍潮水般進攻
+1 Morale for all troops on the battlefield, +2 Command when defending
作戰部隊士氣+1,防禦作戰統率力+2
Fears no Odds
指揮自若
6 This man does not mind if the odds are stacked against him, as he has stood in defiance of those odds many times.
面對強敵此人毫無畏懼,因為他曾多次挑戰命運
+1 Morale for all troops on the battlefield, +3 Command when defending
作戰部隊士氣+1,防禦作戰統率力+3
the Steadfast
無畏者
126 GoodSiegeAttacker Wall Taker
合格攻城將領
1 This man has shown he can spot the right place to assault a settlement.
此人善於選擇合適地點發起攻城作戰
+1 Command when assaulting walls
攻城作戰統率力+1
When to test : PostBattle
Condition : WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType Siege
BattleOdds < 2
Affects : GoodSiegeAttacker 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : GoodSiegeAttacker 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition :
Affects : GoodSiegeAttacker 1
Chance : 2 %
When to test : OfferedForAdoption
Condition :
Affects : GoodSiegeAttacker 2
Chance : 17 %
Siege Expert
出色攻城將領
2 Has proven to be a reliable man to command an assault on city walls.
此人深得攻城作戰兵法三味
+2 Command when assaulting walls
攻城作戰統率力+2
Siege Master
傑出攻城將領
4 This man is known for his ability to take walls, and his troops act with confidence when assaulting at his order.
此人擅長攻城作戰,令部下士氣倍增
+3 Command when assaulting walls
攻城作戰統率力+3
Unstoppable in Siege
卓越攻城將領
8 Strikes fear into the hearts of militia guard everywhere - notorious for being able to take cities and castles at will.
此人如天雷下擊,破城直入,兵鋒所向,無不披靡
+4 Command when assaulting walls
攻城作戰統率力+4
the Unstoppable
攻城之王
127 GoodSiegeDefender Good at the Walls
合格守城將領
1 This man has an basic grasp of how to stave off a besieging enemy.
此人基本掌握城邑防守戰術
+1 Command when defending walls
守城作戰統率力+1
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
WonBattle
BattleSuccess >= clear
I_ConflictType Siege
BattleOdds < 1.7
Affects : GoodSiegeDefender 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition :
Affects : GoodSiegeDefender 1
Chance : 2 %
Strong at the Walls
出色守城將領
2 This man has a good understanding of how to defend a settlement.
此人深知城邑防守戰術三味
+2 Command when defending walls
守城作戰統率力+2
Urban Protector
傑出守城將領
4 Admired by the people for his ability to protect their lives and homes.
麾下部隊堅信,在此人指揮下,必能成功防守城池,令敵軍頭破血流
+3 Command when defending walls
守城作戰統率力+3
Savior of Cities
卓越守城將領
8 Known far and wide for his ability to successfully defend cities and castles, and considered an extra ring of defence.
此人防守城池牢不可破,固若金湯
+4 Command when defending walls
守城作戰統率力+4
the Defender
守城之王
128 GoodTaxman Good with Taxes
合格稅監
1 Has an innate sense for knowing when people are avoiding paying tax, and how to fix the problem without chronic oppression.
此人對付逃稅行為有敏銳直覺,並瞭解如何方能提高稅收效率
10% bonus on tax income
稅收+10%
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel = loyalty_disillusioned
GovernorTaxLevel > tax_high
Affects : GoodTaxman 1
Chance : 45 %
When to test : CharacterComesOfAge
Condition :
Affects : GoodTaxman 1
Chance : 2 %
Thorough Taxman
出色稅監
2 Adept at ensuring that tax collection under his rule is diligent and efficient.
此人頗為能幹,在徵稅方面尤為突出
20% bonus on tax income, +1 to unrest (has a negative effect on public order)
稅收+20%,城邑動亂+1
Cruelly Exacting Taxman
橫徵暴斂
3 Not a single taxable coin passes by this man unnoticed. This exacting efficiency does nothing to endear him unto the people.
此人貪得無厭,橫徵暴斂,令民眾怨聲載道
30% bonus on tax income, +2 to unrest (has a negative effect on public order)
稅收+30%,城邑動亂+2
129 GoodTrader Understands Trade
瞭解商業
24 Has a firm grasp of how trade and mercantile industries operate.
此人對貿易流程和商業運作頗為瞭解
10% bonus on all trade income
城邑貿易收入+10%
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= merchant_bank
Affects : GoodTrader 1
Chance : 40 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= caravan_stop
Affects : GoodTrader 1
Chance : 40 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= port
Affects : GoodTrader 1
Chance : 40 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= roads
Affects : GoodTrader 1
Chance : 40 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= merchants_wharf
Affects : GoodTrader 1
Chance : 40 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= corn_exchange
Affects : GoodTrader 1
Chance : 33 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchants_quarter
Affects : GoodTrader 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition :
Affects : GoodTrader 12
Chance : 2 %
Trader
商業專家
48 Has become actively involved in the trade process, experiencing the thrills and perils of the mercantile world first hand.
此人商業才能出色,麾下企業獲利頗豐
20% bonus on all trade income
城邑貿易收入+20%
Master Trader
商業大師
60 This man actively supports trade industries, believing a thriving trade network to be the backbone of a thriving empire.
此人全力經營商業帝國,堅信發達貿易乃富強之路
30% bonus on all trade income
城邑貿易收入+30%
130 Governance 'Bad Governor'
昏庸總督
1 Having never run an estate let alone a city means this man tends to be more of a hinderance then a help. Ofttimes he'll just scream 'Off with his head!' in order to get some peace and quiet. He doesn't understand the laws consistently makes bad decisions.
此人甚至無法管理自己封地,更遑論治理整個城邑。他經常怒斥將眾人全部逐出,以求得片刻寧靜,對法律茫然無知令他頒布政令謬誤百出。此地居民尚未將其徹底驅逐,實乃咄咄怪事。
Squalor 5, Tax Collection -5, Law -5
城邑髒亂+5,城邑稅收-5,法律-5
When to test : OfferedForAdoption
Condition : Trait Governance < 1
Affects : Governance 1
Chance : 100 %
When to test : OfferedForMarriage
Condition : Trait Governance < 1
Affects : Governance 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : Trait CharacterInitialized < 1
Affects : Governance 1
Chance : 0 %
When to test : CharacterTurnStart
Condition : IsFactionLeader
Trait Governance < 1
Affects : Governance 2
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait Governance < 1
Affects : Governance 1
Chance : 100 %
'Inexperience Governor'
無能總督
3 This man has very little experience governing and the he'll be lucky if the population doesn't riot in the coming months. Luckily he has a fast horse in the stables in case he needs to make a quick escape.
此人管理才具甚為平庸,時常深深祈禱治下城邑能有數日平靜時光,同時私蓄駿馬,以防一旦情況不妙,立即溜之大吉。
Squalor 4, Law -3
城邑髒亂+4,法律-3
'Neophyte Governor'
合格總督
7 This man is now getting more accustom to the intricacies of running a city. He may live through this yet if someone doesn't manage to kill him in his sleep.
此人正在逐步學習如何處理城邑管理中的繁雜事務,若政令得當則能收攏民心,維持城邑良好運作。
Squalor 3, Tax Collection 5, Law -1
城邑髒亂+3,城邑稅收+5,法律-1
'Decent Governor'
幹練總督
15 Governance is coming more naturally to this man and his decisions on how to develop the city are finally making him some friends among the locals.
此人頗具管理手段,頒布政令殊為得體,在治下城邑屢獲好評。
Squalor 2, Tax Collection 7, Farming 1
城邑髒亂+2,城邑稅收+7,農業產量+1
'Competent Governor'
出色總督
21 This man is now a competent civil leader. He has finally shown him self worthy to run a city on his own. Only a few disgruntled groups still dislike him.
此人才具出色,治下城邑秩序井然,只有少數刁民偶爾生事。
Squalor 1, Tax Collection 10, Law -1, Farming 3
城邑髒亂+1,城邑稅收+10,法律-1,農業產量+3
'Great Governor'
傑出總督
31 This man is now a top notch administrator. The people are happy, his merchants are getting wealthy, and taxes are up.
此人才具傑出,治下子民安居樂業,商販財源滾滾,稅收亦頗為可觀。
Tax Collection 12, Siege Defence 1, Farming 5
城邑稅收+12,守城作戰統率力+1,農業產量+5
'Excellent Governor'
優秀總督
41 This man is has this city moving like a perfectly run ship. There isn't any portion of of the settlement that that escapes his attention. Even the hard-liners are warming to his man's methods.
此人治理城邑得心應手如臂使指,城中事務無論鉅細莫不在其掌握,最桀驁刁民也對其心悅誠服。
Tax Collection 15, Siege Defence 2, Farming 7
城邑稅收+15,守城作戰統率力+2,農業產量+7
'Amazing Governor'
卓越總督
51 The trade flows in, the food is plentiful, the people feel safe. What more could they want?
此人治下城邑貿易極為發達,食物儲備充足,居民安居樂業,實乃人間樂園。
Tax Collection 15, Siege Defence 3, Farming 10
城邑稅收+15,守城作戰統率力+3,農業產量+10
'Loved Governor'
傳奇總督
61 The people of the city couldn't have a more able man governing the city. Every decision he makes takes countless variables into account ensuring results liked by nearly everyone. This settlement and those who reside in it are now on a path to great achiev
此人治下城邑幾為人間天堂,所頒政令無不惠澤萬民,整個城邑散發著喜悅的光芒。
Tax Collection 20, Siege Defence 4, Farming 15
城邑稅收+20,守城作戰統率力+4,農業產量+15
131 GreekConquer_Constantinople Savior of Constantinople
君士坦丁拯救者
1 This man's name is cheered in the streets; races are held in his honor. Let it be remembered that he reclaimed Constantinople from the heathens!
這位將領的英名家喻戶曉,無數競技比賽以他的名義進行,他從異教徒手中奪回君士坦丁堡的傳奇事跡將永垂青史。
+1 Command, +2 Authority, +1 to law (improves public order), +1 Morale for all troops on the battlefield
統率力+1,威望+2,法律+1,作戰部隊士氣+1
When to test : GeneralCaptureSettlement
Condition : SettlementName Constantinople
not Trait RivalConquer_Constantinople >= 1
not Trait GreekConquer_Constantinople >= 1
not Trait RivalConquer_Constantinople1 >= 1
not Trait GreekConquer_Constantinople1 >= 1
Affects : GreekConquer_Constantinople 1
Chance : 100 %
132 GreekConquer_Constantinople1 Savior of Constantinople
君士坦丁拯救者
1 This man's name is cheered in the streets; races are held in his honor. Let it be remembered that he reclaimed Constantinople from the heathens! He's quite taken it all to heart...
讚美天主,我們又重新奪回了君士坦丁堡,希望我們能將其保有至永遠。如此功勳將成為這位將領永恆的驕傲。
+1 Command, +2 Authority, +1 to law (improves public order), +1 Morale for all troops on the battlefield, Lowered Loyalty.
統率力+1,威望+2,法律+1,作戰部隊士氣+1,忠誠減退
When to test : GeneralCaptureSettlement
Condition : SettlementName Constantinople
not Trait RivalConquer_Constantinople1 >= 1
not Trait GreekConquer_Constantinople1 >= 1
Affects : GreekConquer_Constantinople1 2
Chance : 10 %
133 Gregarious Sociable
社交中心
1 Comfortable shaking hands or becoming the centre of attention.
此人無論在何處都可高朋滿座,成為視線焦點
+1 to popularity (improves public order)
人民擁戴+1
When to test : CharacterComesOfAge
Condition : FatherTrait Gregarious >= 1
Affects : Gregarious 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition :
Affects : Gregarious 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : Trait Gregarious >= 1
Affects : Gregarious 1
Chance : 4 %
Gregarious
喜愛社交
2 A man of the men, more at home when surrounded with friends than alone on a throne.
此人素愛社交,常於家中聚友歡敘,不喜離群索居
+1 Morale for all troops on the battlefield, +2 to popularity (improves public order)
作戰部隊士氣+1,人民擁戴+2
Everyone's Friend
高朋滿座
3 Enjoys his popularity, always keen to assemble a group of friends, or friends to be.
此人喜愛熱鬧,對廣交好友興致盎然
+2 Morale for all troops on the battlefield, +3 to popularity (improves public order)
作戰部隊士氣+2,人民擁戴+3
134 Haemophobic Un-Manly
生性軟弱
1 Goes pale at the sight of blood, a weak quality unbefitting of a true man.
此人一見鮮血即面色蒼白,嚴重缺乏男子氣概
-1 Authority, -1 Morale for all troops on the battlefield
威望-1,作戰部隊士氣-1
When to test : CharacterComesOfAge
Condition :
Affects : Haemophobic 1
Chance : 2 %
Disgusted by Blood
性格柔弱
2 Would plead for an administrative role to avoid the sight of bloodshed, and should be restricted to one.
此人儘管為統軍將領,卻極度厭惡血腥,實為憾事
-2 Authority, -2 Morale for all troops on the battlefield
威望-2,作戰部隊士氣-2
Fears Blood
懼怕血腥
3 Usually turns at the sight of blood, and he if cannot do so, is immediately sick.
此人看到血腥即急圖迴避,否則將煩惡不已
-3 Authority, -3 Morale for all troops on the battlefield
威望-3,作戰部隊士氣-3
135 HaleAndHearty Ghastly and Gaunt
面容憔悴
1 A disheartening sight, indeed. A corpse cannot lead an army, let alone sire a child!
此人面容憔悴,令人沮喪,無法領軍出征,只能獨居在家。
-3 hit hoints, -1 Fertility, -2 troop morale
將領生命力-3,生育幾率-1,作戰部隊士氣-2
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not IsUnderSiege
Trait HaleAndHearty > 0
Trait HaleAndHearty < 2
Trait Diseased = 0
not SettlementBuildingExists = public_baths
not SettlementBuildingExists = aqueduct
not SettlementBuildingExists = bimaristan
not SettlementBuildingExists = great_bimaristan
not FactionIsLocal
Affects : HaleAndHearty 3
Chance : 90 %
When to test : CharacterTurnEnd
Condition : IsUnderSiege
CharacterNumTurnsIdle > 2
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -2
Chance : 25 %
When to test : CharacterTurnEnd
Condition : IsBesieging
CharacterNumTurnsIdle > 1
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -1
Chance : 37 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
TimeInRegion > 1
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -2
Chance : 7 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementHasPlague
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : AtSea
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -2
Chance : 15 %
When to test : CharacterTurnEnd
Condition : RandomPercent > 75
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : RandomPercent < 61
not EndedInSettlement
Trait HaleAndHearty > 0
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not IsUnderSiege
Trait HaleAndHearty > 1
Trait HaleAndHearty < 3
Trait Diseased = 0
not SettlementBuildingExists = public_baths
not SettlementBuildingExists = aqueduct
not SettlementBuildingExists = bimaristan
not SettlementBuildingExists = great_bimaristan
not FactionIsLocal
Affects : HaleAndHearty 2
Chance : 90 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = public_baths
Affects : HaleAndHearty 3
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = aqueduct
Affects : HaleAndHearty 3
Chance : 10 %
When to test : CharacterTurnEnd
Condition : Trait HaleAndHearty = 0
Trait Diseased = 0
EndedInSettlement
Affects : HaleAndHearty 11
Chance : 100 %
When to test : CharacterTurnEnd
Condition : Trait HaleAndHearty = 0
Trait Diseased = 0
not EndedInSettlement
Affects : HaleAndHearty 8
Chance : 100 %
When to test : OfferedForAdoption
Condition :
Affects : HaleAndHearty 12
Chance : 100 %
When to test : CharacterComesOfAge
Condition :
Affects : HaleAndHearty 12
Chance : 100 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : HaleAndHearty 12
Chance : 100 %
When to test : CharacterTurnStart
Condition : I_TurnNumber = 0
Affects : HaleAndHearty 12
Chance : 100 %
When to test : OfferedForMarriage
Condition :
Affects : HaleAndHearty 12
Chance : 100 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not IsUnderSiege
Trait HaleAndHearty > 0
Trait HaleAndHearty < 5
Trait Diseased = 0
SettlementBuildingExists = public_baths
Affects : HaleAndHearty 1
Chance : 60 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not IsUnderSiege
Trait HaleAndHearty > 0
Trait HaleAndHearty < 6
Trait Diseased = 0
SettlementBuildingExists = aqueduct
Affects : HaleAndHearty 1
Chance : 75 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not IsUnderSiege
Trait HaleAndHearty > 0
Trait HaleAndHearty < 7
Trait Diseased = 0
SettlementBuildingExists = bimaristan
Affects : HaleAndHearty 1
Chance : 75 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not IsUnderSiege
Trait HaleAndHearty > 0
Trait HaleAndHearty < 7
Trait Diseased = 0
SettlementBuildingExists = great_bimaristan
Affects : HaleAndHearty 1
Chance : 75 %
When to test : CharacterTurnEnd
Condition : Trait Leprosy = 1
Trait HaleAndHearty > 0
Affects : HaleAndHearty -25
Chance : 100 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= public_baths
Affects : HaleAndHearty 3
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not IsUnderSiege
Trait HaleAndHearty > 0
Trait HaleAndHearty < 2
Trait Diseased = 0
not SettlementBuildingExists = public_baths
not SettlementBuildingExists = aqueduct
not SettlementBuildingExists = bimaristan
not SettlementBuildingExists = great_bimaristan
not FactionIsLocal
Affects : HaleAndHearty 3
Chance : 75 %
When to test : CharacterTurnEnd
Condition : IsUnderSiege
CharacterNumTurnsIdle > 2
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -2
Chance : 50 %
When to test : CharacterTurnEnd
Condition : IsBesieging
CharacterNumTurnsIdle > 1
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -1
Chance : 75 %
When to test : CharacterTurnEnd
Condition : EndedInEnemyZOC
TimeInRegion > 1
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -2
Chance : 15 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
SettlementHasPlague
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : AtSea
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -2
Chance : 30 %
When to test : CharacterTurnEnd
Condition : RandomPercent > 75
Trait HaleAndHearty > 1
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty -1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : RandomPercent < 61
not EndedInSettlement
Trait HaleAndHearty > 0
Trait Diseased = 0
not FactionIsLocal
Affects : HaleAndHearty 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not IsUnderSiege
Trait HaleAndHearty > 1
Trait HaleAndHearty < 3
Trait Diseased = 0
not SettlementBuildingExists = public_baths
not SettlementBuildingExists = aqueduct
not SettlementBuildingExists = bimaristan
not SettlementBuildingExists = great_bimaristan
not FactionIsLocal
Affects : HaleAndHearty 2
Chance : 75 %
When to test : CharacterTurnEnd
Condition : Trait Pneumonia = 1
Trait HaleAndHearty > 0
Affects : HaleAndHearty -25
Chance : 100 %
When to test : CharacterComesOfAge
Condition :
Affects : HaleAndHearty 3
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Scurvy = 1
Trait HaleAndHearty > 0
Affects : HaleAndHearty -25
Chance : 100 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 60
Affects : HaleAndHearty 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not IsUnderSiege
Trait HaleAndHearty > 2
Trait HaleAndHearty < 4
Trait Diseased = 0
not SettlementBuildingExists = public_baths
not SettlementBuildingExists = aqueduct
not SettlementBuildingExists = bimaristan
not SettlementBuildingExists = great_bimaristan
Affects : HaleAndHearty 1
Chance : 50 %
Failing Health
多愁多病
4 One cannot help but sense the frailty of his every movement. This has clearly upset the men.
人們能夠清晰感覺到此人的虛弱,但卻束手無策,令此人頗為傷感。
-2 hit points, -1 troop morale
將領生命力-2,作戰部隊士氣-1
Unhealthy
營養不良
9 Limited access to resources and foodstocks can weaken the body over time...
長期缺乏必需營養和足夠食物,會嚴重損壞身體健康。
-1 hit points
將領生命力-1
Relatively Healthy
健康良好
12 By the standards of the day, this man's health is perfectly normal.
就目前標準而言,此人健康狀況頗為良好。
(No Effect)
無效果
Healthy
身體健康
15 Appears to have a reasonable constitution to stave off most physical complaints.
此人身體康健,極少染病
+1 hit points
將領生命力+2
In Good Health
體格健壯
20 Robust enough to survive ailments that most others would struggle to shake off, though he is rarely stricken by common illnesses.
此人體格健壯,極少感到身體不適。
+2 hit points
將領生命力+2
Bastion of Health
健康極佳
25 Thanks to balanced dieting and regular hygiene, his strength on the battlefield (among other places) is greatly augmented.
得益於良好衛生習慣和均衡飲食,此人身體狀況極佳,無論作戰廝殺還是日常管理都能應付裕如。
+3 hit points, +1 Fertility, +1 troop morale
將領生命力+3,生育幾率+1,作戰部隊士氣+1
136 Handsome Handsome
相貌英俊
1 Considered by most to be a good looking man.
此人被公認相貌英俊
+1 to popularity (improves public order)
人民擁戴+1
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 1
Affects : Handsome 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 2
Affects : Handsome 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 3
Affects : Handsome 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : Trait Handsome >= 1
Affects : Handsome 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : Trait Handsome >= 2
Affects : Handsome 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : Trait Handsome >= 3
Affects : Handsome 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition :
Affects : Handsome 1
Chance : 2 %
Physically Attractive
英俊瀟灑
2 Boasts looks that most men would kill to have when courting ladies.
此人情場殊為得意,眾多情敵恨不得取其性命
+2 to popularity (improves public order)
人民擁戴+2
Striking to Behold
驚才絕艷
3 Women commonly lose their words when first addressing this beautiful man.
此人俊美無比,令女士們屏息靜氣,愛慕有加
+1 Authority, +3 to popularity (improves public order)
威望+1,人民擁戴+3
Physically Flawless
俊美絕倫
4 There is no chance this man's portrait will be flattering, no matter how deft the artist.
再高明的畫師,亦無法完美摹寫此人俊美
-1 Command, +1 Authority, +4 to popularity (improves public order)
統率力-1,威望+1,人民擁戴+4
the Handsome
俊美者
137 Hardened Hardened to Battle
心如鐵石
1 This man has lost a lot of personal friends in battle. Nonetheless he has hardened himself to the task of making war. He is resolved, sure, and committed.
無數好友在面前倒下,令此人心硬如鐵,作戰意志極為堅定冷酷。
+1 Hit Point
將領生命力+1
When to test : PostBattle
Condition : IsGeneral
not WonBattle
GeneralNumKillsInBattle > 3
PercentageBodyguardKilled > 25
Affects : Hardened 1
Chance : 10 %
When to test : PostBattle
Condition : IsGeneral
GeneralFoughtInCombat
PercentageBodyguardKilled > 40
PercentageEnemyKilled > 50
Affects : Hardened 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : Trait Hardened >= 1
Affects : Hardened 1
Chance : 3 %
Tempered by Violence
殺戮機器
4 Having lost more than his share of dearest friends in battle, seen more than half his bodyguards die around him, and killed more than his fair share of men in personal combat, this man has steeled himself to the hardships of war. He is driven, focused, a
良朋益友馬革裹屍,過半衛隊死傷殆盡,至親愛人為國捐軀,這一切,令此人已毫無人類情感,徹底淪為冷酷獨斷的戰爭機器。
+1 Command and Hit Point
統率力+1,將領生命力+1
Twisted by Violence
終日屠殺
8 Over the years, the ghosts of his dear and long lost friends have come to haunt this man. Of late the ghosts of the men he has personally slain have come to haunt him as well. His only course of action is to drive madly into battle to seek drowned out th
數年以來,為國捐軀的至親愛朋和在此人刀下喪生敵軍不可勝數,這些冤魂他身邊終日徘徊不去。此人唯一對策就是投入更加瘋狂的屠殺,讓更多生命加入冤魂的大合唱。只有血腥,方可洗去他內心的煩悶。
-1 Command, -2 Troop morale (this man appears crazy in battle), -2 Piety (Even the Pope has heard tales of this man's alarmingly cold battle demeanor), +2 hitpoint (The man can not be brought down by mere mortals!)
統率力-1,作戰部隊士氣-2,虔誠-2,將領生命力+2
the Begrieved
煩悶者
138 HarshJustice Hard Justice
執法嚴厲
2 States that justice is about crime, and crime is about punishment. Thus, justice is about punishment.
此人堅信,立法乃預防犯罪,而懲治犯罪則需刑罰,因此法律既是刑罰
+1 to unrest (has a negative effect on public order), +2 to law (improves public order)
城邑動亂+1,法律+2
When to test : GovernorCityRiots
Condition :
Affects : HarshJustice 1
Chance : 5 %
When to test : GovernorCityRebels
Condition :
Affects : HarshJustice 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition :
Affects : HarshJustice 1
Chance : 2 %
Harsh Justice
執法嚴峻
3 Believes that if punishment is not being administered on a regular basis, then crime will spread unchecked!
此人堅信,若執法不夠嚴峻,則犯罪必將氾濫
+2 to unrest (has a negative effect on public order), +4 to law (improves public order)
城邑動亂+2,法律+4
Severe Justice
執法嚴酷
7 Has no qualms about terrorising the populace with fear of brutal punishment should they ever run into the law.
毫無疑問,但有亂民敢於觸犯法律,此人必嚴酷執法絕無憐憫
+1 Dread, +3 to unrest (has a negative effect on public order), +6 to law (improves public order)
殘暴+1,城邑動亂+3,法律+6
139 HarshRuler Iron Fisted
鐵腕總督
1 Rules with an iron fist - it is the lot of the common people to serve him. He enjoys reminding them of this.
此人以鐵腕治理城邑,眾人皆須俯首帖耳,否則必遭橫禍
+1 Dread, +1 to law (improves public order)
殘暴+1,法律+1
When to test : CharacterComesOfAge
Condition : FatherTrait KindRuler >= 1
Affects : HarshRuler 1
Chance : 33 %
When to test : BrotherAdopted
Condition :
Affects : HarshRuler 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition :
Affects : HarshRuler 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait HarshRuler >= 1
Affects : HarshRuler 1
Chance : 4 %
Harsh Ruler
嚴厲總督
3 Makes the lives of the people less bearable. He often humiliates peasants simply out of spite.
此人治下,民不聊生,命賤如土
+2 Dread, -1 from personal security (increases the chances of falling victim to assassination), +1 to squalor (decreases population growth and public order), +2 to law (improves public order)
殘暴+2,個人安全-1,城邑髒亂+1,法律+2
Cruel Ruler
殘暴總督
6 Actually enjoys the act of making those under his dominion suffer, so that they may fear and respect their master.
此人津津樂道於亂世重刑,以此立威令民眾畏懼
+3 Dread, -2 from personal security (increases the chances of falling victim to assassination), +2 to squalor (decreases population growth and public order), +3 to law (improves public order)
殘暴+3,個人安全-2,城邑髒亂+2,法律+3
the Cruel
殘暴者
140 Hates_Father Scorns his Father
鄙視父王
1 This crown prince has never seen eye to eye with his father. He thinks a change in Sovereigns would be a change for the better.
這位王子從來沒有正眼看過父王,他認為只有有自己來統治,國家方可走向輝煌。
-1 Loyalty
忠誠-1
When to test : CharacterTurnEnd
Condition : IsFactionLeader
Trait Loves_Father > 0
Affects : Hates_Father 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition :
Affects : Hates_Father 1
Chance : 10 %
Hates his Father
密謀弒父
3 Oedipus had it basically right... kill the father, but kill mom too. Anything to be rid of his idiot Sovereign lord!
也許是俄狄浦斯情結的力量,此人終日考慮如何幹掉父王,甚至連母后也一併幹掉,徹底清除這些愚蠢白癡。
-2 Loyalty
忠誠-2
7 / 19 : P3 , P4 , P5 , P6 , P7 , P8 , P9 , P10 , P11 , P12
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