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Royal Military Academy
Home / Broken Crescent 1.05 / The Ghorid Sultanate / Eastern Turkoman Light Javelin Cavalry
Broken Crescent 1.05
The Ghorid Sultanate The Ghorid Sultanate
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Eastern Turkoman Light Javelin Cavalry
Eastern Turkoman Light Javelin Cavalry
Rate: 2 ratings
Great unit
Views: 583
Class and category light cavalry
Soldier turkoman_eastern_light_javcav, 36, 0, 1
Mount , elephant -4, camel -4
Engine and Ship
Attributes can_formed_charge, can_withdraw, hide_forest, sea_faring
Formation 2, 4.4, 3, 6, 3, square, wedge
Hit points 1, 0
Primary weapon 8, 4, javelin, 40, 5, thrown, missile_mechanical, piercing, spear, 0, 1, thrown
Secondary weapon 3, 4, no, 0, 0, melee, melee_blade, blunt, mace, 20, 1, no
Primary armour 1, 3, 2, flesh
Secondary armour 0, 0, flesh
Heat and ground effect 4, 0, -2, -4, 0
Mental 8, normal, trained
Cost 1, 490, 180, 120, 95, 490, 4, 170
Unit Description
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Eastern Turkoman Light Javelin Cavalry Javelin cavalry with little or no armour to speak of, they use speed and manoeverability to use hit and run tactics to scare enemy infantry and leave enemy wondering from where they will strike next. If these men get surrounded however, they will not last long, preferring to see their families again than dying for a royal cause.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Stables 1 0.25 2 0
A Stable allows for the recruitment of basic cavalry units.
2 Knight's Stables 1 0.25 2 0
Knight's stables allow for the recruitment of cavalry units.
3 Baron's Stables 1 0.25 2 0
Baron's stables allow for the recruitment of capable cavalry units.
4 Earl's Stables 1 0.25 2 0
Earl's stables allow for the recruitment of elite cavalry units.
5 King's Stables 1 0.25 2 0
King's stables allow for the recruitment of the penultimate cavalry units.
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