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Home / Broken Crescent 1.05 / The Kingdom of Jerusalem / Dismounted Knights of Jerusalem
Broken Crescent 1.05
The Kingdom of Jerusalem The Kingdom of Jerusalem
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Dismounted Knights of Jerusalem
Dismounted Knights of Jerusalem
Rate: 8 ratings
Legendary unit
Views: 1856
Class and category heavy infantry
Soldier koj_knights_dismounted_jerusalem, 52, 0, 1.15
Mount , horse +6
Engine and Ship
Attributes can_withdraw, hardy, hide_forest, sea_faring
Formation 1, 0, 2, 2, 4, square
Hit points 1, 0
Primary weapon 6, 1, no, 0, 0, melee, melee_blade, piercing, spear, 20, 1, spear, spear_bonus_12
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 7, 6, 6, metal
Secondary armour 0, 0, flesh
Heat and ground effect 5, 1, -2, 3, 2
Mental 12, disciplined, highly_trained
Cost 1, 1060, 450, 90, 70, 1060, 4, 140
Unit Description
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Dismounted Knights of Jerusalem The Knights of Jerusalem are too trained and valuable a force to dismount to fight, and it is for that reason that in defense of the walls of Jerusalem and in the cities and citadels of the Holy Land the Jerusalem Guard would be called. Consisting of lesser knights, lord-less sergeants, and other men of the middle to lower upper class, these Guardsmen have too rejected the notion of obedience to self-serving nobles, under not the banner of these households but rather beneath the Cross of Christ and the Holy King and Kingdom.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Armoury 1 0.2 1 0 and hidden_resource palestine or hidden_resource medit or hidden_resource cilicia or hidden_resource syria
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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