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Royal Military Academy
Home / Broken Crescent 1.05 / The Kingdom of Jerusalem / Dismounted Latin Knights
Broken Crescent 1.05
The Kingdom of Jerusalem The Kingdom of Jerusalem
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Dismounted Latin Knights
Dismounted Latin Knights
Rate: 6 ratings
Good unit
Views: 1284
Class and category heavy infantry
Soldier koj_knights_dismounted_secular, 48, 0, 1.2
Mount
Engine and Ship
Attributes can_withdraw, hardy, hide_forest, sea_faring
Formation 1.8, 1.8, 2.8, 2.8, 6, square
Hit points 1, 0
Primary weapon 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 120, 1, no
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 6, 6, 6, metal
Secondary armour 0, 0, flesh
Heat and ground effect 5, 1, -2, 3, 2
Mental 10, impetuous, untrained
Cost 1, 730, 300, 90, 70, 730, 4, 140
Unit Description
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Dismounted Latin Knights Dismounting to fight may be a strong tradition in the Near East, but save for Germany, it has never truly caught on with the warrior-aristocracy of much of Europe. A knight certainly can fight on foot, but there is no concept of fighting as part of a unit if not on horseback.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Drill Square 1 0.1 1 0 and hidden_resource palestine or hidden_resource medit or hidden_resource cilicia or hidden_resource syria
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
2 Barracks 1 0.2 1 0 and hidden_resource palestine or hidden_resource medit or hidden_resource cilicia or hidden_resource syria
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
3 Armoury 1 0.2 2 0 and hidden_resource palestine or hidden_resource medit or hidden_resource cilicia or hidden_resource syria
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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