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Latium Halberdiers
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Views: 979
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Class and category |
light infantry
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Soldier |
koj_sergeant_voulgiers, 48, 0, 0.8
Soldier model, Number of the soldier, Number of extras, Mass of the men
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Mount |
, horse +2
Type of animal or vehicle ridden on and its effect
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Engine and Ship |
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Attributes |
can_withdraw, hide_forest, sea_faring
A miscellanious list of attributes and abilities the unit may have
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Formation |
1.1, 1.1, 2.2, 2.2, 4, square
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Hit points |
1, 0
Hit points of man, Hit points of mount or attached animal (Ridden horses and camels do not have separate hit points)
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Primary weapon |
9, 2, no, 0, 0, melee, melee_blade, piercing, axe, 40, 1, spear, ap, spear_bonus_6
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Secondary weapon |
0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Attack factor, Charging bonus factor, Missile type, Range of missile, Missile ammunition, Weapon type, Tech type, Damage type, Sound type, Min delay between attacks, Skeleton compensation factor in melee, Weapon attributes
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Primary armour |
3, 3, 0, leather
Armour factor, Defensive skill, Shield factor, Sound type
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Secondary armour |
0, 0, flesh
Animal's or vehicle's armour factor, Defensive skill, Shield factor, Sound type
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Heat and ground effect |
2, 1, -2, 3, 2
Extra fatigue suffered by the unit in hot climates, Scrub, Sand, Forest, Snow
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Mental |
6, normal, trained
Morale, Discipline, Training
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Cost |
1, 420, 200, 65, 50, 420, 4, 60
Number of turns to build, Cost of unit to construct, Cost of upkeep, Cost of upgrading weapons, Cost of upgrading armour, Cost for custom battles, Limit in custom battle, Cost for punish
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Unit Description |
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Due to the abundance of foes with bow and arrow and lack of Plate Armor that needed cracking, wielding weapons without a shield never caught on as it did in Europe in later decades. Yet it would be against the Fatimids that the Mounted Nobles of Europe would experience an ominous prophecy of what would happen in their own lands, with Muslim Infantry wielding long-hafted maces and other polearms with considerable success against Crusader horses.
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Ownership factions |
Latium Halberdiers light infantry Semi-Professional levies armed with various sorts of polearms, terribly vulnerable to ranged weapons but cheap and effective against horsemen.
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Latium Halberdiers light infantry Semi-Professional levies armed with various sorts of polearms, terribly vulnerable to ranged weapons but cheap and effective against horsemen.
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Require buildings |
No. |
Card |
Name |
Initial quantity |
Replenish rate |
Maximum quantity |
Experience |
Requires condition |
1 |
castle Drill Square Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
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Drill Square |
1 |
0.4 |
1 |
0 |
and hidden_resource palestine or hidden_resource medit or hidden_resource cilicia or hidden_resource syria |
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer… |
2 |
castle Barracks Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
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Barracks |
1 |
0.2 |
1 |
0 |
and hidden_resource palestine or hidden_resource medit or hidden_resource cilicia or hidden_resource syria |
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard. |
3 |
castle Armoury An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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Armoury |
1 |
0.2 |
1 |
0 |
and hidden_resource palestine or hidden_resource medit or hidden_resource cilicia or hidden_resource syria |
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers. |
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