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Home / Broken Crescent 1.05 / The Malikate of Sindh / Sammat Macemen
Broken Crescent 1.05
The Malikate of Sindh The Malikate of Sindh
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Sammat Macemen
Sammat Macemen
Rate: 1 ratings
Legendary unit
Views: 692
Class and category light infantry
Soldier sindh_light_maceman, 52, 0, 0.8
Mount
Engine and Ship
Attributes can_withdraw, hide_forest, sea_faring
Formation 1.2, 1.2, 2.4, 2.4, 6, square
Hit points 1, 0
Primary weapon 4, 2, no, 0, 0, melee, melee_blade, blunt, mace, 60, 1, ap
Secondary weapon 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1, no
Primary armour 3, 4, 3, leather
Secondary armour 0, 0, flesh
Heat and ground effect 2, 1, -2, 3, 2
Mental 10, normal, trained
Cost 1, 280, 120, 90, 70, 280, 4, 100
Unit Description
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Sammat Macemen Northern India. It has been the battlegrounds upon which countless invasions of foreign powers would come, and which nearly all would find themselves contributing to the richness of the land and its people. The blood of Persian, Saka, Kushan, Hun, and Arab would spill with that of those indigenous to Sindh and give rise to new peoples of the sub-continent, be they the original Indo-Aryan inhabitants of old, or the more recent Jat and Rajputs. How ironic fate can be, that those that once swept down from the Hindu-Kush with rape and plunder on their minds now serve as chivalrous defenders against the very same as their ancestors were. As numerous were the Iranian Hordes to sweep down upon the hills of Northern India, so too do their children remain numerous and divided into various Rajput Clans, the most notable being the Samma and the Sumra. It is the latter of which currently rules supreme in Sindh, calling upon the many other Rajput Tribes of Sindh known collectively as the Sammat. Though it is the longbow and Sword which may receive the greatest attention in the lore of India, the mace among others have remained a faithful tool in the hands of the Kshatriya. However, when the bulk of an Indian fighting man’s foes are lightly armored need falls little to a weapon capable of cracking armor, and so has the weapon seen its greatest use in the face of India’s greatest enemies from beyond the Indus. Armored in leather and quilted cloth, with small parrying buckler, these macemen of Sindh serve as swift, light armored soldiers strong at taking the fight to their better-armored enemies from the east. Thus, if not taking to the offensive their role is best placed behind more capably defensive soldiers or in support of them. Yet when all that mail, all that lamellar is done away with by the crack of vicious iron-head, then shall the fight truly become a contest of warrior spirit to warrior spirit.

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Ownership factions
Require buildings
No. Card Name Initial quantity Replenish rate Maximum quantity Experience Requires condition
1 Garrison Quarters 1 0.4 2 0 and hidden_resource sindh or hidden_resource india or hidden_resource punjab or hidden_resource sistanbaluch
A garrison is a source of much military wisdom and skill for new recruits to the army.
2 Drill Square 1 0.4 2 0 and hidden_resource sindh or hidden_resource india or hidden_resource punjab or hidden_resource sistanbaluch
Drill is a necessary evil in the life of a soldier. It can make the long days of garrison duty seem, if anything, longer…
3 Barracks 1 0.4 2 0 and hidden_resource sindh or hidden_resource india or hidden_resource punjab or hidden_resource sistanbaluch
Barracks house recruits and garrison troops in some small comfort, but then the life of soldier is supposed to be hard.
4 Armoury 1 0.5 3 0 and hidden_resource sindh or hidden_resource india or hidden_resource punjab or hidden_resource sistanbaluch
An armoury allows for the recruitment, training and equipping of the finest infantry soldiers.
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